PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 65 Metascore
    • 68 Critic Score
    Stuck halfway between the arcade slots and po-faced flight simulation, and in the process takes itself far too seriously. [Oct 2011, p.105]
    • PC Format
    • 63 Metascore
    • 69 Critic Score
    For the jaded gamer with a few hours to spare it's like a zen garden for the soul. [Oct 2011, p.104]
    • PC Format
    • 75 Metascore
    • 64 Critic Score
    Despite its fantastic visualisation of Wonderland, repetitive gameplay means it fails to muster a chortle. [Sept 2011, p.100]
    • PC Format
    • 72 Metascore
    • 62 Critic Score
    A game destined to be forgotten. [Sept 2011, p.98]
    • PC Format
    • 77 Metascore
    • 72 Critic Score
    A budget game that delivers a budget experience. [Aug 2011, p.102]
    • PC Format
    • 75 Metascore
    • 74 Critic Score
    A competent example of a PC port and of an RPG, but its obsessions with consumerism dampens the adventure. [Aug 2011, p.100]
    • PC Format
    • 54 Metascore
    • 69 Critic Score
    A love letter to PC gaming, scrawled in crayon by an alcoholic bigot. Wait for the bargain bin to say goodbye to Duke. [Aug 2011, p.98]
    • PC Format
    • 74 Metascore
    • 71 Critic Score
    Offers great weapons, a great destruction model...and not enough ways to have fun with them. [July 2011, p.94]
    • PC Format
    • 65 Metascore
    • 52 Critic Score
    Good hack 'n' slash mechanics are let down by a lack of reasons to care about the action and keep heading back into battle. [June 2011, p.90]
    • PC Format
    • 70 Metascore
    • 69 Critic Score
    A damp squib, really. The single player is far too short and the multiplayer only occasionally rises above the average. [May 2011, p.90]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    Some fun to be had in amongst the tedium. [Apr 2011, p.102]
    • PC Format
    • 57 Metascore
    • 51 Critic Score
    A film tie-in that's above average for tie-in games, but that only means it deserves to be quietly de-razzed. [Mar 2011, p.108]
    • PC Format
    • 75 Metascore
    • 56 Critic Score
    It just doesn't feel like footie. [Feb 2011, p.107]
    • PC Format
    • 77 Metascore
    • 71 Critic Score
    Terrific style... Not that funny. [Jan 2011, p.107]
    • PC Format
    • 63 Metascore
    • 55 Critic Score
    Can't decide whether it's a single player game, a co-op game or a tech demo. [Christmas 2010, p.102]
    • PC Format
    • 78 Metascore
    • 73 Critic Score
    The zombie chopping is great fun, but Capcom hasn't put enough effort into making it look and feel like a proper PC game. [Issue#245, p.104]
    • PC Format
    • 62 Metascore
    • 70 Critic Score
    This is neither a great racing game nor a particularly terrible one, but it does feel like a missed opportunity. [Issue#244, p.108]
    • PC Format
    • 63 Metascore
    • 51 Critic Score
    Like an MMO, there's an undefinable something that keeps you playing, probably far beyond what your sanity can properly stand.
    • 66 Metascore
    • 71 Critic Score
    The jokes are tired. [Mar 2010, p.95]
    • PC Format
    • 58 Metascore
    • 51 Critic Score
    Half a game. [Sept 2010, p.96]
    • PC Format
    • 79 Metascore
    • 55 Critic Score
    The format of these games gets more and more tired with each new franchise, too. [Sept 2010, p.104]
    • PC Format
    • 75 Metascore
    • 74 Critic Score
    A competent shooter that makes the best of its license. Those early 80s cartoons have been suitably honoured. [Sept 2010, p.100]
    • PC Format
    • 64 Metascore
    • 55 Critic Score
    In spite of the suitably grubby atmosphere, you always feel as if you're being kept at arm's length from the slimeys. [Aug 2010, p.101]
    • PC Format
    • 74 Metascore
    • 69 Critic Score
    The idea is excellent, but overall a weaker expansion than the first and not as exciting. [July 2010, p.98]
    • PC Format
    • 73 Metascore
    • 63 Critic Score
    Watch a Bourne movie instead. [Aug 2010, p.95]
    • PC Format
    • 79 Metascore
    • 60 Critic Score
    When blowing up a car by dropping a boat on it becomes boring, you know there's something fundamentally wrong. [July 2010, p.94]
    • PC Format
    • 70 Metascore
    • 63 Critic Score
    Bad translation... If you can speak German, get the native version. [July 2010, p.100]
    • PC Format
    • 75 Metascore
    • 70 Critic Score
    This is a flawed game, but it's getting better. [Feb 2010, p.95]
    • PC Format
    • 70 Metascore
    • 74 Critic Score
    Robotron is a good game to riff off, but there's only so many waves of bullets that you can avoid before you give in and go and do something more interesting instead. [June 2010, p.101]
    • PC Format
    • 71 Metascore
    • 71 Critic Score
    A simple but entertaining take on the game of golf, if you don't pay for it. A shallow meaningless farce if you do. [June 2010, p.98]
    • PC Format
    • 78 Metascore
    • 67 Critic Score
    It's the presentation and numerous glitches that let it down. [June 2010, p.101]
    • PC Format
    • 64 Metascore
    • 72 Critic Score
    Jump straight into the multiplayer and you'll have a great time without having to wait around, but ignore the single player. [May 2010, p.96]
    • PC Format
    • 68 Metascore
    • 54 Critic Score
    The dullest and most befuddling AAA Hollywood-endorsed title I've ever played. [Apr 2010, p.94]
    • PC Format
    • 72 Metascore
    • 63 Critic Score
    It's completely let down by the actual developers. [Feb 2010, p.94]
    • PC Format
    • tbd Metascore
    • 50 Critic Score
    It's not quite challenging enough to make it a game that really does anything new, but it is delightfully presented. [Mar 2010, p.94]
    • PC Format
    • 59 Metascore
    • 59 Critic Score
    Merely average. [Feb 2010, p.88]
    • PC Format
    • 66 Metascore
    • 66 Critic Score
    This is the fifth incarnation of a Lego license game and it hasn't moved on. [Feb 2010, p.94]
    • PC Format
    • 69 Metascore
    • 66 Critic Score
    A competent, if soulless, city builder with delusions of grandeur. [Christmas 2009, p.90]
    • PC Format
    • 76 Metascore
    • 72 Critic Score
    A schizophrenic game that would have been better-served had it focused on just half of what it sets out to do. [Dec 2009, p.86]
    • PC Format
    • 73 Metascore
    • 61 Critic Score
    Tired-looking. [Christmas 2009, p.88]
    • PC Format
    • 83 Metascore
    • 71 Critic Score
    Tailor-made to please its boy-racer target audience, but if you want more sophistication in your racing go back to GRID. [Dec 2009, p.93]
    • PC Format
    • 65 Metascore
    • 58 Critic Score
    There may not be many air combat games around these days, but that's no excuse for picking up this lukewarm offering. [Dec 2009, p.58]
    • PC Format
    • 51 Metascore
    • 51 Critic Score
    Darkest of Days has this whole time-travelling, setting-right-what-once-went-wrong schtick. Oh boy. [Dec 2009, p.99]
    • PC Format
    • 72 Metascore
    • 70 Critic Score
    Frontloads truly excellent stuff, then has a snooze shortly afterwards, becoming formulaic and lacking quests. [Dec 2009, p.88]
    • PC Format
    • 77 Metascore
    • 71 Critic Score
    After a great start, this chapter seriously falls off. [Nov 2009, p.100]
    • PC Format
    • 74 Metascore
    • 60 Critic Score
    Neither disastrous nor memorable, which is certainly a disservice to a once-proud Nazi-bashing legacy. [Nov 2009, p.92]
    • PC Format
    • 67 Metascore
    • 57 Critic Score
    Mostly, it's just pants. [May 2010, p.101]
    • PC Format
    • 68 Metascore
    • 61 Critic Score
    An opportunity wasted. [Oct 2009, p.98]
    • PC Format
    • 67 Metascore
    • 66 Critic Score
    Diplomacy, sea battles, trade, construction - it's all here, but sadly it never quite gels to fulfill East India's potential. [Oct 2009, p.96]
    • PC Format
    • 69 Metascore
    • 54 Critic Score
    It's a pretty decent port of the 360 version that unfortunately brings with it all the frustrating flaws of the original. [Oct 2009, p.97]
    • PC Format
    • 64 Metascore
    • 56 Critic Score
    Fans of hardcore strategy sims are sure to lap it up, but for everyone else it's a tedious walk in very familiar territory. [Aug 2009, p.99]
    • PC Format
    • 78 Metascore
    • 66 Critic Score
    A mildly diverting shooter that's more concerned with telling its story than retaining the interesting aspects of the original. [Aug 2009, p.92]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    Impressive as the scale and visuals are as a technical achievement, the game itself is little more than a hollow shell. [Aug 2009, p.90]
    • PC Format
    • 79 Metascore
    • 74 Critic Score
    Still a rather innovative concept, but the sequel doesn't add anything new enough to the mix to make it a must buy. [Aug 2009, p.94]
    • PC Format
    • 68 Metascore
    • 70 Critic Score
    There aint no one-more-go mentality lurking in this one. [Oct 2009, p.99]
    • PC Format
    • 51 Metascore
    • 71 Critic Score
    Gloriously silly. [Oct 2009, p.99]
    • PC Format
    • 63 Metascore
    • 64 Critic Score
    Were NecroVision to turn up on Steam for less than a tenner, then it'd be worth considering. [Apr 2009, p.99]
    • PC Format
    • 63 Metascore
    • 73 Critic Score
    It's all far too much for me. Even the simplest of skirmishes will take upwards of an hour to complete. [May 2010, p.100]
    • PC Format
    • 63 Metascore
    • 67 Critic Score
    Overall, there’s certainly been an effort made to do something interesting with The Godfather II – an engaging business model has been strapped onto the familiar crime-sim, but with middling results. If you like your games mediocre, dive right in, otherwise heave a little sigh and move on.
    • 70 Metascore
    • 70 Critic Score
    ToV's singleplayer campaigns will do nothing for CoH vets, but the MP extras might just keep its head above water. [June 2009, p.90]
    • PC Format
    • 66 Metascore
    • 57 Critic Score
    The Last Remnant takes every opportunity to avoid immersion, if only this was the last remnant of the J-RPG on the PC. [June 2009, p.98]
    • PC Format
    • 62 Metascore
    • 68 Critic Score
    Not an unwanted game, just one that's an uninspiring, run-of-the-mill shooter - aside from the lead curving. [June 2009, p.97]
    • PC Format
    • 70 Metascore
    • 59 Critic Score
    The gaming equivalent of Flight 1549: starts well then mercilessly plops into the Hudson River of bad flight sims.
    • 72 Metascore
    • 69 Critic Score
    Mildly engaging. [May 2009, p.97]
    • PC Format
    • 73 Metascore
    • 69 Critic Score
    It's just not as 'hilarious' as perhaps it seems in its native land and, although it's sometimes a pleasing adventure, at 30 quid, I'd struggle to recommend it. [June 2009, p.101]
    • PC Format
    • 68 Metascore
    • 60 Critic Score
    A splendid idea hampered by an average execution and a hideously uninteresting setting.
    • 72 Metascore
    • 68 Critic Score
    Most Puzzle Quest aficionados will quickly end up returning to the original.
    • tbd Metascore
    • 54 Critic Score
    Sadly, those stand-out courses occur far too infrequently. [Apr 2009, p.98]
    • PC Format
    • 65 Metascore
    • 62 Critic Score
    Its three hours of solid combat with identical soldiers gets wearing extremely quickly with nothing else to distract you.
    • 59 Metascore
    • 63 Critic Score
    Fails to be what it sets out to be – a game. But still manages to be a charming journey for anyone with plenty of patience.
    • 81 Metascore
    • 71 Critic Score
    Defense Grid is fun while it lasts, but won't last you very long. [Feb 2009, p.101]
    • PC Format
    • 60 Metascore
    • 74 Critic Score
    It's a half-decent game at a bargain price. Which doesn't, unfortunately, make it a wholly good game to actually play. [Mar 2009, p.96]
    • PC Format
    • 74 Metascore
    • 70 Critic Score
    It's a fresh idea, more than worth a few of your Earth lunchtimes. [Feb 2009, p.101]
    • PC Format
    • 50 Metascore
    • 54 Critic Score
    In an age when intelligent, engrossing first person shooters rule the roost, Legendary feels positively ancient. [Jan 2009, p.100]
    • PC Format
    • 65 Metascore
    • 62 Critic Score
    Slog through the first few hours of Need for Speed: Undercover and you'll find something worth playing. But should you have to? [Feb 2009, p.96]
    • PC Format
    • 71 Metascore
    • 63 Critic Score
    Mindless hack-n-slash nonsense, in a very pretty world. [Jan 2009, p.98]
    • PC Format
    • 64 Metascore
    • 68 Critic Score
    Homecoming adds a few small elements to the mix. [Jan 2009, p.100]
    • PC Format
    • 70 Metascore
    • 68 Critic Score
    Largely solid, but it's just not exciting. [Jan 2009, p.99]
    • PC Format
    • 63 Metascore
    • 60 Critic Score
    Pleasant enough, but it feels like little more than a glorified iPhone game. [Christmas 2009, p.95]
    • PC Format
    • 65 Metascore
    • 72 Critic Score
    One of the main areas in which MotoGP '08 impresses is its extensive career mode. [Christmas 2008, p.99]
    • PC Format
    • 36 Metascore
    • 61 Critic Score
    For a fiver, it's not too bad - a little different, at least. But that's all. [Sept 2008, p.116]
    • PC Format
    • 72 Metascore
    • 54 Critic Score
    Rough enough around the edges to replace sandpaper. [Jan 2009, p.100]
    • PC Format
    • 75 Metascore
    • 70 Critic Score
    Not strictly a failure, but it is potentially 2008's most disappointing PC game, and will certainly need a hefty post-release patch. [Oct 2008, p.100]
    • PC Format
    • 81 Metascore
    • 74 Critic Score
    Assuming that the humour clicks with you. This is a first episode as awesome as the Bad of Much Strong himself. [Nov 2008, p.109]
    • PC Format
    • 65 Metascore
    • 61 Critic Score
    A game that feels a bit like what Lord of the Rings would have been if Tolkein had decided to write it on an Excel spreadsheet. [May 2008, p.113]
    • PC Format
    • 60 Metascore
    • 65 Critic Score
    A big disappointment after a promising preview. Far too simplistic and generic to hold anyone's attention for any length of time. [Oct 2008, p.104]
    • PC Format
    • 52 Metascore
    • 56 Critic Score
    Includes everything you'd want from a game about the 2008 Olympics, apart from the fun gameplay and repression of Tibet bits. [Nov 2008, p.108]
    • PC Format
    • 54 Metascore
    • 50 Critic Score
    There's nothing to see here whatsoever. [June 2008, p.111]
    • PC Format
    • 58 Metascore
    • 58 Critic Score
    Just another lazy-port-slash-cheap-cash-in that is designed to fleece fans of the film, who in this case are mostly children. [Oct 2008, p.114]
    • PC Format
    • 55 Metascore
    • 64 Critic Score
    Poor controls and too much reliance on trial and error in order to progress within the game. Hacking up the zombies is good fun, though. [Sept 2008, p.102]
    • PC Format
    • 72 Metascore
    • 70 Critic Score
    Momentarily entertaining clicky clunky puzzling, but lacking enough real imaginative freedom to make it truly essential. [Sept 2008, p.110]
    • PC Format
    • 78 Metascore
    • 74 Critic Score
    Familiar and frivolous, let down by respawning enemies spoiling the fun. And did we mention atrocious vehicles? [Aug 2008, p.96]
    • PC Format
    • 77 Metascore
    • 68 Critic Score
    A frustrating experience. [June 2008, p.106]
    • PC Format
    • 65 Metascore
    • 67 Critic Score
    Even the addition of well animated and suitably menacing dinosaurs can't save this from being a bland, forgettable FPS. [Aug 2008, p.100]
    • PC Format
    • 69 Metascore
    • 51 Critic Score
    There's simply nothing here to hold the attention. [May 2008, p.112]
    • PC Format
    • 78 Metascore
    • 74 Critic Score
    Fun with friends, but folds like a nervous poker player in single play. Genuine chances need to be taken for the threequel to succeed. [May 2008, p.102]
    • PC Format
    • 71 Metascore
    • 63 Critic Score
    A bit like listening to Radio 3. [Aug 2008, p.107]
    • PC Format
    • 77 Metascore
    • 70 Critic Score
    An expansion pack for the C&C fans who still hunger for new units, which adds a forgettable campaign and a minor ocnquest map. [June 2008, p.98]
    • PC Format
    • 57 Metascore
    • 54 Critic Score
    As a distraction, it's passable enough, at least at this price. [June 2008, p.112]
    • PC Format
    • 85 Metascore
    • 74 Critic Score
    For the second time in as many series, the fourth episode is by far the best. [May 2008, p.114]
    • PC Format

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