PC Format's Scores
- Games
For 967 reviews, this publication has graded:
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52% higher than the average critic
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5% same as the average critic
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43% lower than the average critic
On average, this publication grades 3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Half-Life 2 | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 509 out of 967
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Mixed: 358 out of 967
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Negative: 100 out of 967
967
game
reviews
- By Date
- By Critic Score
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- Critic Score
Stuck halfway between the arcade slots and po-faced flight simulation, and in the process takes itself far too seriously. [Oct 2011, p.105]- PC Format
Posted Sep 8, 2011 -
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For the jaded gamer with a few hours to spare it's like a zen garden for the soul. [Oct 2011, p.104]- PC Format
Posted Sep 8, 2011 -
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Despite its fantastic visualisation of Wonderland, repetitive gameplay means it fails to muster a chortle. [Sept 2011, p.100]- PC Format
Posted Aug 8, 2011 -
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Posted Aug 8, 2011 -
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A budget game that delivers a budget experience. [Aug 2011, p.102]- PC Format
Posted Jul 12, 2011 -
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A competent example of a PC port and of an RPG, but its obsessions with consumerism dampens the adventure. [Aug 2011, p.100]- PC Format
Posted Jul 12, 2011 -
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A love letter to PC gaming, scrawled in crayon by an alcoholic bigot. Wait for the bargain bin to say goodbye to Duke. [Aug 2011, p.98]- PC Format
Posted Jul 12, 2011 -
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Offers great weapons, a great destruction model...and not enough ways to have fun with them. [July 2011, p.94]- PC Format
Posted Jun 13, 2011 -
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Good hack 'n' slash mechanics are let down by a lack of reasons to care about the action and keep heading back into battle. [June 2011, p.90]- PC Format
Posted May 22, 2011 -
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A damp squib, really. The single player is far too short and the multiplayer only occasionally rises above the average. [May 2011, p.90]- PC Format
Posted Apr 23, 2011 -
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Posted Mar 18, 2011 -
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A film tie-in that's above average for tie-in games, but that only means it deserves to be quietly de-razzed. [Mar 2011, p.108]- PC Format
Posted Feb 22, 2011 -
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Posted Feb 2, 2011 -
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Posted Jan 29, 2011 -
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Can't decide whether it's a single player game, a co-op game or a tech demo. [Christmas 2010, p.102]- PC Format
Posted Dec 28, 2010 -
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The zombie chopping is great fun, but Capcom hasn't put enough effort into making it look and feel like a proper PC game. [Issue#245, p.104]- PC Format
Posted Dec 25, 2010 -
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This is neither a great racing game nor a particularly terrible one, but it does feel like a missed opportunity. [Issue#244, p.108]- PC Format
Posted Dec 24, 2010 -
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Like an MMO, there's an undefinable something that keeps you playing, probably far beyond what your sanity can properly stand.- PC Format
- Posted Dec 22, 2010
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The format of these games gets more and more tired with each new franchise, too. [Sept 2010, p.104]- PC Format
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A competent shooter that makes the best of its license. Those early 80s cartoons have been suitably honoured. [Sept 2010, p.100]- PC Format
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In spite of the suitably grubby atmosphere, you always feel as if you're being kept at arm's length from the slimeys. [Aug 2010, p.101]- PC Format
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The idea is excellent, but overall a weaker expansion than the first and not as exciting. [July 2010, p.98]- PC Format
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When blowing up a car by dropping a boat on it becomes boring, you know there's something fundamentally wrong. [July 2010, p.94]- PC Format
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Bad translation... If you can speak German, get the native version. [July 2010, p.100]- PC Format
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This is a flawed game, but it's getting better. [Feb 2010, p.95]- PC Format
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Robotron is a good game to riff off, but there's only so many waves of bullets that you can avoid before you give in and go and do something more interesting instead. [June 2010, p.101]- PC Format
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A simple but entertaining take on the game of golf, if you don't pay for it. A shallow meaningless farce if you do. [June 2010, p.98]- PC Format
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It's the presentation and numerous glitches that let it down. [June 2010, p.101]- PC Format
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Jump straight into the multiplayer and you'll have a great time without having to wait around, but ignore the single player. [May 2010, p.96]- PC Format
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The dullest and most befuddling AAA Hollywood-endorsed title I've ever played. [Apr 2010, p.94]- PC Format
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It's completely let down by the actual developers. [Feb 2010, p.94]- PC Format
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It's not quite challenging enough to make it a game that really does anything new, but it is delightfully presented. [Mar 2010, p.94]- PC Format
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This is the fifth incarnation of a Lego license game and it hasn't moved on. [Feb 2010, p.94]- PC Format
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A competent, if soulless, city builder with delusions of grandeur. [Christmas 2009, p.90]- PC Format
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A schizophrenic game that would have been better-served had it focused on just half of what it sets out to do. [Dec 2009, p.86]- PC Format
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Tailor-made to please its boy-racer target audience, but if you want more sophistication in your racing go back to GRID. [Dec 2009, p.93]- PC Format
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There may not be many air combat games around these days, but that's no excuse for picking up this lukewarm offering. [Dec 2009, p.58]- PC Format
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Darkest of Days has this whole time-travelling, setting-right-what-once-went-wrong schtick. Oh boy. [Dec 2009, p.99]- PC Format
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Frontloads truly excellent stuff, then has a snooze shortly afterwards, becoming formulaic and lacking quests. [Dec 2009, p.88]- PC Format
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After a great start, this chapter seriously falls off. [Nov 2009, p.100]- PC Format
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Neither disastrous nor memorable, which is certainly a disservice to a once-proud Nazi-bashing legacy. [Nov 2009, p.92]- PC Format
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Diplomacy, sea battles, trade, construction - it's all here, but sadly it never quite gels to fulfill East India's potential. [Oct 2009, p.96]- PC Format
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It's a pretty decent port of the 360 version that unfortunately brings with it all the frustrating flaws of the original. [Oct 2009, p.97]- PC Format
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Fans of hardcore strategy sims are sure to lap it up, but for everyone else it's a tedious walk in very familiar territory. [Aug 2009, p.99]- PC Format
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A mildly diverting shooter that's more concerned with telling its story than retaining the interesting aspects of the original. [Aug 2009, p.92]- PC Format
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Impressive as the scale and visuals are as a technical achievement, the game itself is little more than a hollow shell. [Aug 2009, p.90]- PC Format
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Still a rather innovative concept, but the sequel doesn't add anything new enough to the mix to make it a must buy. [Aug 2009, p.94]- PC Format
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There aint no one-more-go mentality lurking in this one. [Oct 2009, p.99]- PC Format
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Were NecroVision to turn up on Steam for less than a tenner, then it'd be worth considering. [Apr 2009, p.99]- PC Format
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It's all far too much for me. Even the simplest of skirmishes will take upwards of an hour to complete. [May 2010, p.100]- PC Format
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Overall, there’s certainly been an effort made to do something interesting with The Godfather II – an engaging business model has been strapped onto the familiar crime-sim, but with middling results. If you like your games mediocre, dive right in, otherwise heave a little sigh and move on.- PC Format
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ToV's singleplayer campaigns will do nothing for CoH vets, but the MP extras might just keep its head above water. [June 2009, p.90]- PC Format
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The Last Remnant takes every opportunity to avoid immersion, if only this was the last remnant of the J-RPG on the PC. [June 2009, p.98]- PC Format
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Not an unwanted game, just one that's an uninspiring, run-of-the-mill shooter - aside from the lead curving. [June 2009, p.97]- PC Format
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The gaming equivalent of Flight 1549: starts well then mercilessly plops into the Hudson River of bad flight sims.- PC Format
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It's just not as 'hilarious' as perhaps it seems in its native land and, although it's sometimes a pleasing adventure, at 30 quid, I'd struggle to recommend it. [June 2009, p.101]- PC Format
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A splendid idea hampered by an average execution and a hideously uninteresting setting.- PC Format
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Most Puzzle Quest aficionados will quickly end up returning to the original.- PC Format
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Sadly, those stand-out courses occur far too infrequently. [Apr 2009, p.98]- PC Format
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Its three hours of solid combat with identical soldiers gets wearing extremely quickly with nothing else to distract you.- PC Format
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Fails to be what it sets out to be – a game. But still manages to be a charming journey for anyone with plenty of patience.- PC Format
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Defense Grid is fun while it lasts, but won't last you very long. [Feb 2009, p.101]- PC Format
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It's a half-decent game at a bargain price. Which doesn't, unfortunately, make it a wholly good game to actually play. [Mar 2009, p.96]- PC Format
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It's a fresh idea, more than worth a few of your Earth lunchtimes. [Feb 2009, p.101]- PC Format
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In an age when intelligent, engrossing first person shooters rule the roost, Legendary feels positively ancient. [Jan 2009, p.100]- PC Format
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Slog through the first few hours of Need for Speed: Undercover and you'll find something worth playing. But should you have to? [Feb 2009, p.96]- PC Format
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Mindless hack-n-slash nonsense, in a very pretty world. [Jan 2009, p.98]- PC Format
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Homecoming adds a few small elements to the mix. [Jan 2009, p.100]- PC Format
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Pleasant enough, but it feels like little more than a glorified iPhone game. [Christmas 2009, p.95]- PC Format
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One of the main areas in which MotoGP '08 impresses is its extensive career mode. [Christmas 2008, p.99]- PC Format
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For a fiver, it's not too bad - a little different, at least. But that's all. [Sept 2008, p.116]- PC Format
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Not strictly a failure, but it is potentially 2008's most disappointing PC game, and will certainly need a hefty post-release patch. [Oct 2008, p.100]- PC Format
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Assuming that the humour clicks with you. This is a first episode as awesome as the Bad of Much Strong himself. [Nov 2008, p.109]- PC Format
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A game that feels a bit like what Lord of the Rings would have been if Tolkein had decided to write it on an Excel spreadsheet. [May 2008, p.113]- PC Format
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A big disappointment after a promising preview. Far too simplistic and generic to hold anyone's attention for any length of time. [Oct 2008, p.104]- PC Format
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Includes everything you'd want from a game about the 2008 Olympics, apart from the fun gameplay and repression of Tibet bits. [Nov 2008, p.108]- PC Format
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Just another lazy-port-slash-cheap-cash-in that is designed to fleece fans of the film, who in this case are mostly children. [Oct 2008, p.114]- PC Format
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Poor controls and too much reliance on trial and error in order to progress within the game. Hacking up the zombies is good fun, though. [Sept 2008, p.102]- PC Format
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Momentarily entertaining clicky clunky puzzling, but lacking enough real imaginative freedom to make it truly essential. [Sept 2008, p.110]- PC Format
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Familiar and frivolous, let down by respawning enemies spoiling the fun. And did we mention atrocious vehicles? [Aug 2008, p.96]- PC Format
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Even the addition of well animated and suitably menacing dinosaurs can't save this from being a bland, forgettable FPS. [Aug 2008, p.100]- PC Format
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Fun with friends, but folds like a nervous poker player in single play. Genuine chances need to be taken for the threequel to succeed. [May 2008, p.102]- PC Format
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An expansion pack for the C&C fans who still hunger for new units, which adds a forgettable campaign and a minor ocnquest map. [June 2008, p.98]- PC Format
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As a distraction, it's passable enough, at least at this price. [June 2008, p.112]- PC Format
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For the second time in as many series, the fourth episode is by far the best. [May 2008, p.114]- PC Format