PC Format's Scores
- Games
For 967 reviews, this publication has graded:
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52% higher than the average critic
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5% same as the average critic
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43% lower than the average critic
On average, this publication grades 3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Half-Life 2 | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 509 out of 967
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Mixed: 358 out of 967
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Negative: 100 out of 967
967
game
reviews
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Let's hope that The Old Republic gets is right in the many, many places where The Force Unleashed II gets it wrong. [Feb 2011, p.104]- PC Format
Posted Feb 2, 2011 -
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Bluntly, the problem with EA's Create is in the title. It suggests you'll be creating things, with all the imagination and excitement that implies. Instead, Create feels like Little Big Planet, as copied by a robot that one day hopes to know what love is.- PC Format
- Posted Dec 17, 2010
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There's so much wrong here, from the Matrix rip-off storyline and painful attempts at imitating "Deus Ex," to the lack of textures and dull levels. [July 2006, p.102]- PC Format
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It wants to be like the classic survival-horror games of old, and to be fair it does feel like it's at least a decade out of date and being played on a 386. [July 2010, p.101]- PC Format
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Is there a form I can fill in to get these hours of my life back? [Feb 2010, p.95]- PC Format
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At times, it feels like "Dead Ringers the Game," with a load of people doing not-quite accurate impressions while looking rather unlike the real actors. [Sept 2009, p.98]- PC Format
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Appealing alterna-stealth undone by trying to be all things to all men. Specifically, the sexually frustrated teenage ones. [July 2009, p.93]- PC Format
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This game is a shameful dismantling of an iconic (though possibly equally shameful) gaming figure. [June 2009, p.101]- PC Format
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Tolkien must be revolving speedily in his grave. [Apr 2009, p.48]- PC Format
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Web of Shadows aims for a sandbox GTA-style open environment, but has neither the verve, nor the technical ability to pull it off. [Jan 2009, p.101]- PC Format
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How the hell does such a simple system manage to be this fiddly? [Feb 2009, p.100]- PC Format
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The driving model is so bad, it makes you wonder if anyone involved has ever been in a car. [Sept 2008, p.117]- PC Format
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Slightly fun, but only in the most stupid definition of that word. [Sept 2008, p.115]- PC Format
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It's as much fun as cycling up the wrong side of the M5. [Sept 2008, p.115]- PC Format
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The only thing you'll be smashing if you buy this game is the area surrounding your PC. It really is truly offensive. [Sept 2008, p.114]- PC Format
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A PS2 port, when there's an Xbox 360 version? This is a dreadful example of shameless corner cutting and an awful game. [Aug 2008, p.107]- PC Format
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Every bit as boring as it should have been awesome on toast. Button mashing, blandness, and dodgy controls. Zzzz. [Aug 2008, p.105]- PC Format
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A perfect storm of cynical derivative design and slipshod implementation. [June 2008, p.102]- PC Format
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The only steering you'll be doing is steering clear. [Feb 2008, p.113]- PC Format
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Five or six hours of totally joyless shooterage. I played this game so you don't have to. Don't let it all have been in vain. [Feb 2008, p.110]- PC Format
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With too much emphasis on the factory insteady of the beauty, this is a game that really is skin-deep. [Sept 2008, p.117]- PC Format
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When you factor in the poor translation, the stupid difficulty and the poor controls it's as much fun as the black death. Hard to be a good game, more like. [Apr 2008, p.115]- PC Format
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So bog-standard it's positively peaty, and more buggy than a pram warehouse. [July 2008, p.113]- PC Format
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Exciting as this may sound, it's based on design and an engine that conspire to make Hunting Unlimited 2008 uniformly atrocious, with dull footprint-following, animals often running tight circles around you, and the awful voice over chap talking about how 'pumped' he is that he shot something in the head. [Apr 2008, p.112]- PC Format
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A textbook - not to mention chastening - exercise in making something inherently fun no fun whatsoever. [Sept 2007, p.60]- PC Format
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Basically it's not a game, it's still just a tech demo, and a pretty unsuccessful one at that. [July 2007, p.64]- PC Format
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An ugly WW2 RTS. Full of text-based mission intros and no joy whatsoever. The controls are clunky, the unit models are thoroughly basic and utterly devoid of any graphical niceties. [May 2007, p.68]- PC Format
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The game boils down to hammering the hit button until all the identikit bad guys have turned red and vanished. It's cack. Avoid. [June 2007, p.64]- PC Format
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It's an awkward strategy game that tries to step out of the turn-based frying pan and ends up in the unplayable-pap fire. [May 2006]- PC Format
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Despite aspirations to intelligence, this is comfortably one of the dumbest first-person shooters we’ve ever come across. The FPS action is stilted, the RPG elements make you want to rip your own still-beating heart out, and the main character sounds a lot like Duke Nukem’s halfwit brother.- PC Format
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The core game itself can't stand alone and captivate its audience as much as it confuses them. [Oct 2007, p.65]- PC Format
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On PC, however, it's an utter travesty. You'd have to be crazier than the Rabbids themselves to buy the PC version of this game. [Feb 2007, p.68]- PC Format
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Go buy the book, it'll last longer, give you more joy and won't make you feel like your brain's leaking out of your ears. [Mar 2007, p.76]- PC Format
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Sonic Riders resembles what I can only imagine Keith Richards' worst nightmares are like, but rendered in 1999-qualitiy Playstation-o-vision. What's more, if you have an ATI card, it's framerate is slower than evolution itself. [June 2007, p.64]- PC Format
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Eragon bored me almost to tears, and the limp plot utterly failed to keep me pushing on through the pain barrier. [Feb 2007, p.68]- PC Format
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Generic online gaming with a single, barely attainable good idea. [Christmas 2006, p.100]- PC Format
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We can't think of a time throughout the history of the PC when this might have been considered a well-executed title. [Christmas 2006, p.92]- PC Format
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Boog, the 900lb grizzly bear, would make a good rug and nothing more. [Christmas 2006, p.96]- PC Format
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It looks lovely, but plays like an out-of-tune banjo, thanks to the notorious trial-and-error gameplay. [Sept 2006, p.104]- PC Format
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An Xbox port that looks a little green around the gills. [Sept 2006, p.99]- PC Format
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Yet another unnecessary and unwarranted poker game. Avoid. [May 2007, p.69]- PC Format
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Fill your house with treacle and grenades instead. That's actually more fun. [Sept 2005, p.102]- PC Format
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A solo Nightcrawler game could rock, but this team effort is cash-in gibberish. [July 2006, p.100]- PC Format
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Dull, dated, and deeply dim-witted. Let's snore together. [Dec 2004, p.104]- PC Format
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A cumbersome and confusing affair. Order a full retreat. [June 2006, p.86]- PC Format
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If there is an intriguing idea buried within RF Online, it's suffocating. [Apr 2006, p.94]- PC Format
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It's managed to create a whole new genre: the untactical shooter. [Mar 2006, p.104]- PC Format
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A victim of its own sneers, this is the world's first self-parodying game. [July 2005, p.90]- PC Format
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It's almost as if not enough time has been spent on either this or the Combat Upgrade, making it impossible to accept RoTW as it stands. [July 2005, p.95]- PC Format
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A waste of time for all involved, go watch paint dry instead. [Aug 2005, p.97]- PC Format
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The frustration of RTS interrupting RPG is maddening beyond belief, but you won't understand what's going on anyway, so it's not worth the worry. [Christmas 2005, p.102]- PC Format
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An awful port of a dismal console game. Buying this would be a crime-in-itself. [July 2005, p.98]- PC Format
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Pointless in the xtreme, unless you're interested in war game archaeoogy. [July 2005, p.97]- PC Format
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A huge, horrible, gut-wrenching car crash, with blood-soaked teddy bears. [June 2005, p.100]- PC Format
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Traditional point-and-click game complete with traditionally rubbish gameplay. [Christmas 2004, p.119]- PC Format
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Combine all of this with shocking AI, unfair combat and limited ammo, and you're looking at a veritable festival of the mediocre. [June 2005, p.101]- PC Format
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One of the most incompetent strategy games of recent times. [May 2005, p.104]- PC Format
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As an alternative to "The Sims," only the abundance of nipples saves it. [Apr 2005, p.104]- PC Format
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Quickly repetitive actin, with ultra-violence that soon becomes mundane. [March 2005, p.100]- PC Format
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It barely raises a smile, reducing most gamers to a grim comatose zomebie-state, the only sign a life now a dull flicker of hate in their glazed, cold eyes. [Christmas 2004, p.107]- PC Format
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A truly spectacular failure. Long may it live in infamy. [May 2005, p.105]- PC Format
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Ridiculously fast, under-developed and frustrating to control. [Christmas 2004, p.119]- PC Format
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All the thrill of the hunt, without the thrill or hunt. [March 2005, p.113]- PC Format
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Crude and boring. Stick a cork up Larry's ass and his game in the bin. [Christmas 2004, p.120]- PC Format
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You're left with Commodore-era finger bruises and PS2-quality graphics, and you don't even get the full complement of Olympic sports. Rubbish. [Christmas 2004, p.122]- PC Format
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Miserable nonsense that would have Holmes reaching for the syringe. Real detective work is tedious, lengthy, frustrating and often pointless. In that sense at least, Silver earring is spot on. This is fun how? [Nov 2004]- PC Format
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Obtuse, ugly, hair-teraingly frustrating at times, and only very occaisionally imaginative. [Nov 2004]- PC Format
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It's hideous. The graphics are atrocious, the controls are ridiculous, and missions consist of running around the blocky levels, firing wildly until random chance results in you killing everybody. [Oct 2004, p.100]- PC Format
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Messy, clumsy, and deeply unsatisfying beat-'em-up combat. Surpised? Catwoman is a poorly made tie-in game for a rubbish movie. Someone find me a bag and a brick. [Oct 2004, p.96]- PC Format
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If you find your trigger finger itching, you'd better buy yourself a WWII or sci-fi shooter to sate your appetite, because Kuma/War manages to get it very wrong. In every single sense. [Dec 2004, p.101]- PC Format
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Cheap, tired and dull. Avoid it, and the inevitable fourth sequel. [Nov 2004, p.103]- PC Format
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Hugely repetitive action game. Hugely repetitive action game. Hugely repetitive (you get the idea).- PC Format
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Cheap, tired and dull. Avoid it and the inevitable fourth sequel. [Nov 2004]- PC Format
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Predictably poor. Proof that every gaming franchise has its limits.- PC Format
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A sim of Arnie’s election campaign would be more entertaining.- PC Format
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There’s too much replaying of banal levels over and over again until you learn enough button combinations to survive long enough to reach a checkpoint. Sure, there are a few good moments – the sheer scale of the halls of the dead, and the backdrop of hundreds of charging orcs during some of the battle scenes – but the braindead playing of them renders the whole experience futile.- PC Format
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Unfinished and unrewarding, the game's gorgeous artwork is not matched by the plot or the nonsensical puzzles. [Feb 2009, p.98]- PC Format