Omelete's Scores

  • Games
For 75 reviews, this publication has graded:
  • 36% higher than the average critic
  • 2% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Pokemon Pokopia
Lowest review score: 20 Crisol: Theater of Idols
Score distribution:
  1. Positive: 52 out of 75
  2. Negative: 4 out of 75
75 game reviews
    • 73 Metascore
    • 80 Critic Score
    This Remake should not be viewed as a replacement for the original game. Instead, it is a new vision for the third chapter of Kazuma Kiryu's journey. It serves as an opportunity to revisit a beloved story with a new approach, not as the definitive version of Yakuza 3.
    • 72 Metascore
    • 60 Critic Score
    Wildgate brings some new ideas, but still feels like a game that has already been released. The mixture brought out for this FPS leaves a strange taste in your mouth — a very familiar one, but that has something off with it.
    • 72 Metascore
    • 60 Critic Score
    I really appreciate what Byking has done for My Hero Academia over the years. The previous games, especially My Hero One’s Justice 2, showed what a good arena fighter could be, and My Hero Academia: All’s Justice carries on that legacy. With a reinvented gameplay and strong moments in the story mode, the game stands out, but is weighed down by the excess of its other modes and doesn’t quite reach Plus Ultra status.
    • 71 Metascore
    • 60 Critic Score
    Despite its small roster of fighters, Bleach: Rebirth of Souls tries to create new tendencies for the Arena Fighter genre. Fights are fun and visuals, animations and soundtracks are amazing, but a lackluster campaign and an incomplete online mode leave the feeling that there’s something missing for the game to become mandatory for lovers of the genre.
    • 70 Metascore
    • 80 Critic Score
    Don’t Stop, Girlypop! is a creative, personality-driven shooter that succeeds in blending fast, demanding gameplay with an exaggerated, fun, and well-realized Y2K aesthetic. Despite the visual overload and a slightly confusing learning curve at first, the game stands out for its strong identity, care, and confident reinvention of the genre.
    • 70 Metascore
    • 80 Critic Score
    Code Vein 2 establishes itself as a great sequel and a significant evolution of the original formula. The game does not try to be a new Elden Ring; instead, it seeks to solidify its own space and expand its unique identity, reinforcing its own strengths, whether through its setting, gameplay mechanics, or artistic style.
    • 69 Metascore
    • 60 Critic Score
    Puzzles could've been harder, and the game helps the player more than necessary. Still, Little Nightmares 3 is a solid experience, honoring the creepy and oppressive atmosphere that was cultivated in the first two games, making old fans feel at home in this new story.
    • 68 Metascore
    • 60 Critic Score
    Shadow Labyrinth shines among passion projects — not because it's a great Metroidvania, or being a great Pac-Man game, but its weirdness is enough to confirm that the old Pac-Man formula still works. Unfortunately, this great concept is stuck inside an unremarkable game, that still has a few good moments.
    • 66 Metascore
    • 80 Critic Score
    Pokémon Champions is what I've always dreamed of getting my hands on. An official way to play competitive Pokémon that eliminates all the unnecessary hassle that used to exist.
    • 66 Metascore
    • 60 Critic Score
    Star Overdrive is a simple and fun adventure that mixes well-known elements with its own spices. It's fun, but it still reminds you of a lot of other games — and that can be quite tiring.
    • 65 Metascore
    • 40 Critic Score
    Activision bet high on the intensity that started with Black Ops 6, but it backfired. Multiplayer is as decent as it can be, but it doesn't make up for the campaign, which feels more like a Zombies spin-off with Hollywood actors than an actual story.
    • 65 Metascore
    • 60 Critic Score
    Mega Dimension starts from a promising premise and succeeds in some legendary encounters and new Mega Evolutions. However, the DLC suffers from excessive repetition of mechanics, uninspired maps, and tiring missions. It’s not a bad experience, but it falls far short of justifying its price or matching the brilliance of the base game Legends Z-A.
    • 64 Metascore
    • 60 Critic Score
    By making classic games available with quality-of-life improvements and delivering an engaging interactive documentary, Rayman: 30th Anniversary Edition sets an example for the industry. However, it is still too little for the character that changed Ubisoft's history.
    • 63 Metascore
    • 40 Critic Score
    For a Brazilian journalist, it’s hard to criticize Brazilian games, but Gaúcho really misses the mark on the technical side, with an inexcusable amount of bugs. The game’s premise is great, and there’s definitely a good game under all the errors, but they need to be corrected as urgently as possible.
    • 62 Metascore
    • 40 Critic Score
    The saddest thing about Lost Soul Aside is not the final product as a game, but the individual elements that show how the game could have been better with more focus and polish. Making games is tough, and after ten years of wait, this one proves it.
    • 61 Metascore
    • 60 Critic Score
    As its title already implies, Double Dragon Revive brings back one of the most influential beat'em ups of all time. Combat system is now modernized, bringing more of a challenge to the player. Platform sections, however, are quite inconsistent and can be frustrating.

Top Trailers