Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 74 Metascore
    • 80 Critic Score
    For 15 to 20 hours of laughs and gameplay, it's a steal. [Sept 2009, p.85]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    Ghostbusters combines a tried-and-true structure with a familiar but fresh license, filling that game with personality and panache - and that's what really raised our spirits. [July 2009, p.72]
    • 71 Metascore
    • 75 Critic Score
    That full price is steep for what feels like an add-on disc. Gather your bandmates for a money-saving weekend rental, and you’ll have more fun with the oldies than you might expect.
    • 40 Metascore
    • 40 Critic Score
    It's fun for the first level, and that's about it. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 71 Metascore
    • 75 Critic Score
    Well worth $5. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 79 Metascore
    • 70 Critic Score
    If all you want is Knuckles' debut, this is a fine $5 deal. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 79 Metascore
    • 75 Critic Score
    At $5, there's no excuse not to relive the joy. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 64 Metascore
    • 65 Critic Score
    Sometimes it ends up feeling like a chore. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 56 Metascore
    • 55 Critic Score
    Unless you're an avid Shinobi fan, let this one pass you by. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 78 Metascore
    • 85 Critic Score
    Prototype offers an engaging tale, and it lets us stomp baddies in endlessly engaging ways. For action and superhero fans, that’s an irresistible mix.
    • 80 Metascore
    • 80 Critic Score
    Serious golf fans will want to spring for this game, even though it’s a lightweight but quality upgrade on Tiger 09. But if you’re more casual and you only fire up Tiger every now and again, you’ll be fine waiting for next year’s game and what will hopefully be a beefier step toward golfing nirvana.
    • 70 Metascore
    • 65 Critic Score
    While CellFactor is more fun with real humans, it never feels like it'll lure you away from other shooters. [Apr 2009, p.75]
    • Official Xbox Magazine
    • 66 Metascore
    • 55 Critic Score
    Way too slow and boring by today's standards. [Aug 2009, p.75]
    • Official Xbox Magazine
    • 85 Metascore
    • 70 Critic Score
    Red Faction is not a glorious revolution, yet neither is it a wafer-thin façade of the sandbox genre. Its foundation is strong, it’s fun in a mindless way, and its design intrigued us, but ultimately it’s not something that has been built to last.
    • 64 Metascore
    • 65 Critic Score
    This one's strictly for import-puzzle otaku who enjoy relentlessly super-happy fun times yes! [Sept 2009, p.85]
    • Official Xbox Magazine
    • 73 Metascore
    • 65 Critic Score
    Feels a bit too easy, too slight. [June 2009, p.78]
    • Official Xbox Magazine
    • 61 Metascore
    • 70 Critic Score
    Obviously, Up wasn't meant for adults, but the kid in all of us can find something to enjoy in it. [Aug 2009, p.74]
    • Official Xbox Magazine
    • 57 Metascore
    • 80 Critic Score
    Super-fun robo-badminton for just $5. [Aug 2009, p.77]
    • Official Xbox Magazine
    • 72 Metascore
    • 65 Critic Score
    For us, Gel never quite...gelled. [Aug 2009, p.77]
    • Official Xbox Magazine
    • 83 Metascore
    • 85 Critic Score
    It’s tricky but rewarding.
    • 70 Metascore
    • 80 Critic Score
    Bionic Commando embraces its new 3D surroundings and thrives within them. By making you feel more powerful as you progress and dishing out Achievement points at a steady pace, it makes it difficult to put down the controller.
    • 65 Metascore
    • 65 Critic Score
    Poker purists will hate it, and poker haters may be totally uninterested. But if you like goofy games with surprising depth, this one's worth a try. [Apr 2009, p.65]
    • Official Xbox Magazine
    • 53 Metascore
    • 60 Critic Score
    We would've loved a story-based solo campaign like that in the similar (but infinitely superior) Undertow. [Aug 2009, p.74]
    • Official Xbox Magazine
    • 71 Metascore
    • 75 Critic Score
    If the sheer act of dungeon-crawling is your bag and you don’t mind a subpar story and an unending flood of other random errands to run, Sacred 2 is a great romp that lasts 25 to 30 hours.
    • 73 Metascore
    • 75 Critic Score
    100% exact port of a stellar series. [Aug 2009, p.74]
    • Official Xbox Magazine
    • 49 Metascore
    • 60 Critic Score
    Sadly, the basic objectives in each level rarely change. [Oct 2008, p.81]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Modern mechanics give this chestnut new life. [Mar 2009, p.81]
    • 58 Metascore
    • 65 Critic Score
    Arkanoid is Breakout without the boredom. Well, without as much. [May 2009, p.83]
    • Official Xbox Magazine
    • 50 Metascore
    • 60 Critic Score
    A solid choice for couch time with the kids. [July 2009, p.84]
    • Official Xbox Magazine
    • 75 Metascore
    • 80 Critic Score
    It’s a savage game; the only thing more violent that the damage inflicted on Wolverine is the rapid and nonchalant dismemberment of everyone he comes into contact with. Mature’s one word for it: absurd and childish are other, more accurate words. But it’s a brilliant kind of ridiculous nonsense that’ll occasionally pull reluctant cheers out of your grown-up neck.

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