Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
Outside of the core gameplay, the career mode is a bore, the cartoony visual style is ugly, and the voice implementation is super-sloppy. Even as a Live Arcade game, Main Event wouldn't rank high on the fight card. As a fully priced retail Kinect game, it's an embarrassment.- Official Xbox Magazine
- Posted Oct 24, 2011
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- Critic Score
Diamond Mine. This enticing new mode has you catching gems atop gold deposits and untilled earth to earn bonuses and dig ever deeper before time runs out. Don't surprise if you awake in a slack-jawed daze to discover that dawn has come and gone.- Official Xbox Magazine
- Posted Oct 24, 2011
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- Critic Score
Best of all, tantalizing hints of what's to come will leave you anxious for the next chapter in your gruff super-soldier's saga.- Official Xbox Magazine
- Posted Oct 21, 2011
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- Critic Score
The prevailing problem with Rocksmith: defining exactly what it wants to be. It doesn't go all the way in teaching you guitar, in that you're not learning how to read notes or construct a composition. Conversely, as a videogame, its straight-faced tone, added playing mechanics, and high price make it less accessible than, say, Rock Band.- Official Xbox Magazine
- Posted Oct 21, 2011
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- Critic Score
After spending most of your time in Dragon Age II confined to the cramped, dingy corners of the politically scrambled seaport of Kirkwall, the wide-open greenery and lush palatial estate of Mark of the Assassin are refreshing.- Official Xbox Magazine
- Posted Oct 20, 2011
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- Critic Score
The combat sequences feel like afterthoughts and the story is ultimately a bore, boasting no memorable bosses or a reason to be told other than to bring the two Spideys together...sorta.- Official Xbox Magazine
- Posted Oct 19, 2011
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- Official Xbox Magazine
- Posted Oct 18, 2011
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- Critic Score
Sadly, infuriating difficulty spikes--exacerbated by unskippable cutscenes and a lack of mid-chapter checkpoints--occasionally lead to frantic, fun-sucking button-mashing, as do moments of what-the-hell's-happening chaos. [Dec 2011, p.78]- Official Xbox Magazine
- Posted Oct 18, 2011
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- Critic Score
All told, you'll have a hell of a good time blowing up and blowing past your friends. [Dec 2011, p.78]- Official Xbox Magazine
Posted Oct 18, 2011 -
- Critic Score
Nicktoons MLB is fun but frivolous, which should work just fine for kids and families. [Dec 2011, p.75]- Official Xbox Magazine
- Posted Oct 18, 2011
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- Critic Score
Sadly, that's not the case in this tremendously poor adaptation, which nauseates from the outset with obnoxious music and garish menus. [Dec 2011, p.73]- Official Xbox Magazine
Posted Oct 18, 2011 -
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Strip away the campaign's half-baked tower-defense elements, and you're finally free to focus entirely on the heady business of hauling ass and getting air. [Dec 2011, p.71]- Official Xbox Magazine
Posted Oct 18, 2011 -
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Crazy Machines Elements might turn your crank for a day or two, but only if your enthusiasm for Rube Goldberg-style mechanical oddities knows no bounds. [Dec 2011, p.71]- Official Xbox Magazine
Posted Oct 18, 2011 -
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But the only words this adaptation brings to mind are "suck my b*lls." [Dec 2011, p.68]- Official Xbox Magazine
Posted Oct 18, 2011 -
- Critic Score
A week after beating the main campaign (at which point, we dove right back to side missions), its final image is lodged in our heads. And that's okay, because every time we think of Arkham City, we smile.- Official Xbox Magazine
- Posted Oct 17, 2011
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Don't get us wrong: Orcs Must Die! is lots of hyperactive fun. Just don't expect lavish long-term depth that'll keep you slaughtering for weeks.- Official Xbox Magazine
- Posted Oct 16, 2011
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- Critic Score
Though you can record and upload your own freestyle moves to share them with others, or download other players' custom choreography, JD3's content is slight if you're looking for any real challenge or a true "game"-style experience.- Official Xbox Magazine
- Posted Oct 16, 2011
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- Critic Score
Real Steal's fisticuffs are a half step above the usual movie-based dreck, but the constant rattle of a beggar's tin cup in your face only grows more distasteful over time.- Official Xbox Magazine
- Posted Oct 16, 2011
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- Critic Score
A handful of heinous difficulty spikes will try your patience - especially when you're protecting something other than your own backside - but even in the game's roughest moments, its unexpected diversity keeps you engaged.- Official Xbox Magazine
- Posted Oct 14, 2011
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- Critic Score
And holy cow, if it's sheer bat-guano crazy you're after, you'll love Versus mode. Pick from 45 (!) unlockable characters and square off against 11 other nutjobs (humans or bots) in completely ridiculous battle royales over Live. We'd happily pay 10 bucks just to listen to the chaos in each wild melee.- Official Xbox Magazine
- Posted Oct 12, 2011
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- Critic Score
Dance Central 2 blew our minds because of its artful mix of movement and gameplay; it makes using your body to respond to what's onscreen an afterthought. You just think: "Man, what a great game."- Official Xbox Magazine
- Posted Oct 11, 2011
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- Critic Score
Even at $40, it's tough to recommend the meager additions Off the Record delivers. Diehard Dead Rising fans will like the callbacks, and series newcomers won't mind the recycling, but everyone in the middle will wish the new material was more abundant.- Official Xbox Magazine
- Posted Oct 11, 2011
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Unless you're a Sesame Street super-fan, playing alone or with another adult will rob those sequences of their full impact. As with the TV show, kids are clearly the center of Monster's universe. But for parents seeking a videogame to share with their children, this game offers hours of joy.- Official Xbox Magazine
- Posted Oct 11, 2011
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- Critic Score
The premise is full of universe-expanding potential, but ultimately, it's undermined by mind-numbing gameplay.- Official Xbox Magazine
- Posted Oct 10, 2011
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- Critic Score
Put simply, though, no other car game on Xbox - and we'd dare say any other platform - even approaches Forza 4's depth, versatility, beauty, and community support. It's so comprehensive that there's probably nowhere for the series to go from here - except onto the inevitable Xbox 720. Until then, enjoy every minute of this ride.- Official Xbox Magazine
- Posted Oct 8, 2011
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- Critic Score
The absence of the PC version's multiplayer modes is a bummer, as is the removal of the penultimate mission from the original campaign. But by the time you reach the conclusion of this exciting bargain, you'll be too amped on adrenaline to care.- Official Xbox Magazine
- Posted Oct 8, 2011
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- Critic Score
Few games have the intestinal fortitude to defy genre conventions and player expectations at the expense of enjoyment, but that's what hooked us. We obsessed over exploring every hidden area, slept less to slay dragons, and probably sustained a bit of psychological damage in the process. But it was worth it.- Official Xbox Magazine
- Posted Oct 5, 2011
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- Critic Score
The 2010 version's numbskull partner A.I., for instance? Fixed. And the even more frustrating opponent A.I. that still makes us angry just thinking about it? Also rectified, although all their old dirty tricks emerge during the masochistic Jambot matches you must complete to earn Platinum medals.- Official Xbox Magazine
- Posted Oct 5, 2011
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- Official Xbox Magazine
- Posted Oct 4, 2011
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- Critic Score
Puzzlingly, Rage even lacks a competitive FPS multiplayer mode - the very thing id Software is best known for. Instead, you get nine two-player co-op side stories (they're decent 20-minute missions worth rolling through once) and a suite of lackluster six-player buggy-racing modes in which you shoot at someone for a while before someone else swoops in and steals the kill at the last second.- Official Xbox Magazine
- Posted Oct 3, 2011
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