Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 82 Metascore
    • 85 Critic Score
    One of the finest examples of the burgeoning tower-defense genre on Xbox 360. [Nov 2009, p.70]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Great open world with tons to explore and thrash. [July 2010, p.82]
    • Official Xbox Magazine
    • 61 Metascore
    • 85 Critic Score
    A case of Jekyll and Hyde. Single player isn't bad, but the multiplayer is head and shoulders cooler than than the PC version, thanks largely to the clever use of the Xbox Communicator. [June 2003, p.76]
    • Official Xbox Magazine
    • 85 Metascore
    • 85 Critic Score
    Much more evolutionary than revolutionary, but the series remains one of the 360's finest sports sims. [Apr 2011, p.74]
    • 72 Metascore
    • 85 Critic Score
    Whether you're playing with buddies online or in the same room, or just battling through the career, this extremely polished sequel is an excellent way to rock out. [Nov 2010, p.66]
    • Official Xbox Magazine
    • 71 Metascore
    • 85 Critic Score
    Irreverent yet addictively engaging, Gotham City Impostors may not be the shooter you expected, but it's definitely the one you deserve.
    • 85 Metascore
    • 85 Critic Score
    Yes, NHL 08 can feel challenging and hard, but it rewards you with the sport's best representation in videogame form that we've seen yet. [Oct 2007, p.73]
    • Official Xbox Magazine
    • 88 Metascore
    • 85 Critic Score
    However you play, Pinball FX 2 is a must-have for any pinball fan who doesn't have a real machine tucked away somewhere. [Nov 2010, p.67]
    • Official Xbox Magazine
    • 72 Metascore
    • 85 Critic Score
    If stupendous puzzler Peggle and the cute gelatinous hero from de Blob had a teleportation accident à la Jeff Goldblum and the common household pest in The Fly, then The Splatters would be the result - except it'd be totally awesome and not a hideous Brundlefly monstrosity.
    • 82 Metascore
    • 85 Critic Score
    Controls are idiot-proof, and deliberately simplified to make sure that controlling your squad is never an impediment to the action... This is an approachable and enjoyable shooter. [Oct 2003, p.76]
    • Official Xbox Magazine
    • 71 Metascore
    • 85 Critic Score
    You'll notice WWE '12's wider accessibility right when the first bell rings. Controls are far easier to grasp (they're almost as newb-friendly as WWE All-Stars') and matches flow naturally, which is great given how minimal the HUD is
    • 87 Metascore
    • 85 Critic Score
    It's madness worth embracing.
    • 88 Metascore
    • 85 Critic Score
    The deep storyline and character development system, seemingly endless quests, and miles of detailed, highly interactive locations to explore all amount to more than 200 hours of gameplay for those attempting to see it all. [Jan 2004, p.76]
    • Official Xbox Magazine
    • 76 Metascore
    • 85 Critic Score
    Though Crysis 3’s (admittedly beautiful) solo campaign never feels quite as strong as it could be, its enthralling competitive multiplayer sits comfortably among the strongest offerings of this console generation. Unless you have no interest in competing against your fellow human beings, these modes alone make the game worth buying.
    • 90 Metascore
    • 85 Critic Score
    What's here is a smart, somewhat kinder, but no less addictive approach to the series' trademark challenge. And that's just the way we like it.
    • 74 Metascore
    • 85 Critic Score
    At a mere $20 it represents impossible value and is probably a must-have for crusty old gamers. [Dec 2003, p.92]
    • Official Xbox Magazine
    • 85 Metascore
    • 85 Critic Score
    Traveller's Tales has done it again: Lego Star Wars II: The Original Trilogy is an even quirkier blend of off-kilter humor, weird puzzles, and blaster-blazing, lightsaber-slashing action. [Oct. 2006, p.84]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    You'll probably crave a bit more challenge than you'll find, but by the time you arrive at your destination and its revelations, you'll clamor for the story to continue. [Nov 2010, p.78]
    • Official Xbox Magazine
    • 78 Metascore
    • 85 Critic Score
    Prototype offers an engaging tale, and it lets us stomp baddies in endlessly engaging ways. For action and superhero fans, that’s an irresistible mix.
    • 90 Metascore
    • 85 Critic Score
    Yes, Forza 2 is a crazy mix of genius and B.S. [Aug 2007, p.70]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    The puzzle-like challenges are a great way for seasoned players to test their mettle. So is multiplayer, especially the new four-player Planechase mode, in which the rules of the game change at random through a specialized deck of cards.
    • 72 Metascore
    • 85 Critic Score
    Hardcore Battlefield 3 strategists will be disappointed by the sudden emphasis on breakneck speed over deliberate tactics, not to mention Close Quarters' 16-player limit and infantry-only focus. But even they'll be sucked in if they give this add-on a chance.
    • 79 Metascore
    • 85 Critic Score
    Marble Blast Ultra is not just a lot of fun to play; it's(dare we say it?)a blast. [Jun 2006, p.60]
    • Official Xbox Magazine
    • 69 Metascore
    • 85 Critic Score
    Taste in music is always a personal thing, but we absolutely love Boom Boom's 10 modern takes on famous classical music, which veer from ska to disco to electronica and good 'ol metal. [June 2007, p.70]
    • Official Xbox Magazine
    • 76 Metascore
    • 85 Critic Score
    Wickedly clever...Strikes the right balance between imagination, creativity, and a little borrowed inspiration. [Aug 2005, p.79]
    • Official Xbox Magazine
    • 75 Metascore
    • 85 Critic Score
    Though the gameplay tends to be somewhat repetitive, there are scores of characters, techniques, and magical items to choose from. [Nov 2003, p.124]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    It sometimes feels overwhelming to navigate labyrinthine passageways while directing a team and trying to not get flanked by a flak cannon, but that’s exactly the kind of chaotic depth that helps replay value.
    • 73 Metascore
    • 85 Critic Score
    Fuse together "Grand Theft Auto's" open-ended game world, "Mercenaries" militaristic vibe, "Far Cry's" tropical vistas, and the movie "Desperado's" titular hero, and you got Just Cause in a nutshell. [Nov. 2006, p.72]
    • Official Xbox Magazine
    • 84 Metascore
    • 85 Critic Score
    On 360, you'll get a basketball simulation that, while a bit short on extras(sorry, but 24/7 Mode just can't compare to "NBA Live's" slick All-Star Weekend package), tickles the twine where it counts: on the court. [Dec. 2006, p.87]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    Not since the Lego Star Wars games has this series been so charming. [Sept 2010, p.80]
    • Official Xbox Magazine

Top Trailers