Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Joe Danger: Special Edition
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 75 Metascore
    • 70 Critic Score
    Addictive, quirky and occasionally funny. [Oct 2007, p.88]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 50 Critic Score
    You're expected to know who these characters are, you're expected to know why certain plot twists are a big deal and you're expected to be excited when a character from Zeta Gundam interacts with one from Turn-A Gundam.
    • 80 Metascore
    • 70 Critic Score
    It's the same, but it's a good kind of same. [Oct 2007, p.90]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 70 Critic Score
    A replay of last year's glories. [Oct 2007, p.84]
    • Official Xbox Magazine UK
    • 50 Metascore
    • 50 Critic Score
    Badly scripted, plotted and acted. [Nov 2007, p.90]
    • Official Xbox Magazine UK
    • 44 Metascore
    • 50 Critic Score
    The game has an admirable variety of modes, from career to arcade to quick play, but with a basic mechanic this crappy, all the variety in the world can't save it. [Feb 2007, p.100]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 40 Critic Score
    We say the gameplay is 'deceptively simple', because there's effectively two buttons. [Nov 2007, p.106]
    • Official Xbox Magazine UK
    • 96 Metascore
    • 100 Critic Score
    Amazingly written and beautifully constructed, it's a complete emotional rollercoaster which we can't drawn any parallels with...You'll be playing this game for months to come, exchanging story elements to build up the bigger picture, and arguing about what it all means. [Sept 2007, p.88]
    • 72 Metascore
    • 70 Critic Score
    It's Hexic. But, y'know, again. And better. [Oct 2007, p.98]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 50 Critic Score
    The controls are easy to manage, but the game has too many hangovers of the past - enemies that respawn as soon as they go off screen, an irritating lack of direction and largely repetitious segments. [Nov 2007, p.106]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Its enhanced framerate, more responsive controls and extra gameplay modes mean it's the most complete gridiron experience on the console. It's just...didn't we play this last year? [Oct 2007, p.94]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 70 Critic Score
    Pleasure and pain come together at last. [Aug 2007, p.102]
    • Official Xbox Magazine UK
    • 54 Metascore
    • 30 Critic Score
    Advanced video chat...and same old games. [Oct 2007, p.96]
    • Official Xbox Magazine UK
    • 62 Metascore
    • 60 Critic Score
    An interesting curio for Halo fans, but expensive. [Oct 2007, p.96]
    • Official Xbox Magazine UK
    • 51 Metascore
    • 30 Critic Score
    A wasted opportunity. [Sept 2007, p.109]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    Another cheap money-spinner. [Nov 2007, p.107]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 30 Critic Score
    For fans only. Fans of masochism, that is. [Oct 2007, p.95]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Exploding with multiplayer fun! [Oct 2007, p.98]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Short but still ass-kickingly sweet! [Sept 2007, p.110]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 80 Critic Score
    For 400 points the game's a steal - it's an enjoyable blast of a bygone era that we'll never see again. [Sept 2007, p.110]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 50 Critic Score
    Too slow and dull for shooter/sci-fi fans. [Sept 2007, p.5]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 60 Critic Score
    There's not actually that much to do here. [Sept 2007, p.108]
    • Official Xbox Magazine UK
    • 38 Metascore
    • 40 Critic Score
    It looks and plays like a budget title, and doesn't really offer anything new aside from curiosity value. Best left dead and buried.
    • 79 Metascore
    • 70 Critic Score
    The AI is exceptional and we found the middle level to be a good match for even experienced players. [Sept 2007, p.108]
    • Official Xbox Magazine UK
    • 52 Metascore
    • 30 Critic Score
    Transforms children's dreams into tears. [Sept 2007, p.107]
    • Official Xbox Magazine UK
    • 76 Metascore
    • 60 Critic Score
    Tedious puzzles and repetitious level design makes Overlord become very predictable all too quickly. [July 2007, p.90]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    Ultimately the game proves how powerful a storytelling medium gaming has become. Like the best cinema, the feeling of being privy to this dark world lingers long past putting down the controller. Its memory festers inside you - of a deeply disturbing experience, and an unforgettable one at that.
    • 37 Metascore
    • 60 Critic Score
    Tons of Nazis to shoot, but still mediocre. [Aug 2007, p.80]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Magical game fun for kids; brief fun for adults. [Aug 2007, p.99]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 80 Critic Score
    Refreshingly unique. [July 2007, p.104]
    • Official Xbox Magazine UK

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