Official Playstation 2 Magazine UK's Scores

  • Games
For 629 reviews, this publication has graded:
  • 45% higher than the average critic
  • 3% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Namco Museum Battle Collection
Score distribution:
  1. Negative: 84 out of 629
629 game reviews
    • 85 Metascore
    • 90 Critic Score
    Witty, exciting and sweaty as all hell. If you love your adventures on the epic side, you'll have to make time for this one. [Christmas 2005, p.78]
    • Official Playstation 2 Magazine UK
    • 66 Metascore
    • 50 Critic Score
    It may be cuter than a kitten kissing a baby, but this offers nothing more than tired, old RPG gameplay in a world that's custom built for younger players. [May 2006, p.87]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 90 Critic Score
    A brilliant action adventure that could well be the world's first classic movie-tie in. Innovative and flawlessly paced. [Nov 2005, p.74]
    • Official Playstation 2 Magazine UK
    • 47 Metascore
    • 80 Critic Score
    Bulletproof is like G-Unit's music translated direct to PS2. You'll either completely love it or miss the point entirely. [Apr 2006, p.90]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Same old Dynasty Warriors. New modes can't disguise the almost criminal lack of progress in this hack-'n'-slash relic. [Feb 2006, p.92]
    • Official Playstation 2 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Decent blend of traditional RPG elements and innovative additions, let down by some confusing execution. Don't touch it until you've clocked "Dragon Quest." [May 2006, p.89]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 60 Critic Score
    An uninspired but likeable-in-places arcade shooter whose few good ideas are hamstrung by shoody design and weak AI. [Aug 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Looks sensational, plays tightly and lasts like a marathon-running robot. Not for casuals but a hardcore delight. [Apr 2006, p.102]
    • Official Playstation 2 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Not an awful game by any means, but one totally devoid of anything to recommend it. [Mar 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 45 Metascore
    • 40 Critic Score
    Flaccid gunplay, horrible stop/start pacing and dull bosses mean that Shadow isn't ready for the limelight just yet. [Apr 2006, p.84]
    • Official Playstation 2 Magazine UK
    • 66 Metascore
    • 50 Critic Score
    Passable in places, but if you want to play in the 'watch a girl's arse' arena, get the new "Tomb Raider" and see a master at work. [June 2006, p.92]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 80 Critic Score
    As an urban racer, Most Wanted is at the top of its game. But for speed and thrills, Burnout Revenge still rules the arcade racer roost. [Christmas 2005, p.82]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 60 Critic Score
    This makes illegal street racing a grim, unenjoyable affair. Your money's better spent on Ridge, TOCA or Burnout...to name a few. [Christmas 2005, p.106]
    • Official Playstation 2 Magazine UK
    • 70 Metascore
    • 70 Critic Score
    While not startlingly fresh, Goblet of Fire rattles along enjoyably and demonstrates that PSP is perfectly suited to adventure gaming. [Apr 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 60 Metascore
    • 70 Critic Score
    There's plenty here, but while it is good quality, it's all familiar stuff, and the emphasis on quantity rather than variety gets tiresome. [Apr 2006, p.86]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 50 Critic Score
    Playing Key of Heaven is a little like repeatedly thrusting your arm into a lucky dip filled with equal numbers of gold and emperor scorpions. [Mar 2006, p.95]
    • Official Playstation 2 Magazine UK
    • 53 Metascore
    • 50 Critic Score
    If we'd had this wen we were eight, we'd have peed our pants. Literally. [Nov 2006, p.137]
    • Official Playstation 2 Magazine UK
    • 65 Metascore
    • 50 Critic Score
    Literally minutes of entertainment. There's nothing really wrong with it but matching symbols really feels more like a medical reaction test rather than a must-play game. [Feb 2006, p.99]
    • Official Playstation 2 Magazine UK
    • 50 Metascore
    • 40 Critic Score
    Inoffensive and surprisingly nonrepetitive, this does exactly as the title suggests, but only an ardent fan will get any lasting enjoyment. [Jan 2006, p.111]
    • Official Playstation 2 Magazine UK
    • 68 Metascore
    • 60 Critic Score
    A faithful recreation of the world of Narnia, which frustrates and delights in not quite equal measure, but avoids being whiffy. [Apr 2006, p.98]
    • Official Playstation 2 Magazine UK
    • 71 Metascore
    • 70 Critic Score
    As kiddie-friendly games go this is quality stuff. [Nov 2006, p.140]
    • Official Playstation 2 Magazine UK
    • 84 Metascore
    • 90 Critic Score
    We expected a humbler roster update. Instead, we got a game so comprehensive it renders every previous wrestling title redundant. [Nov 2005, p.86]
    • Official Playstation 2 Magazine UK
    • 68 Metascore
    • 70 Critic Score
    This is really a funky platformer with okay raacing tacked on. Either way, it's still lots of fun, and arguably better on PSP than PS2. [Christmas 2005, p.104]
    • Official Playstation 2 Magazine UK
    • 68 Metascore
    • 60 Critic Score
    It's decent enough, but there's a lack of gameplay innovation. [Christmas 2005, p.108]
    • Official Playstation 2 Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Dodgy implementation lets down some genuinely nice ideas and shark-like AI in one of PS2's better gambling games. [Nov 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 90 Critic Score
    Gun
    A brilliantly told story in an immersive world. If the plot doesn't keep you entertained, then the variety of missions certainly will. [Christmas 2005, p.112]
    • Official Playstation 2 Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Some nice ideas that could have made this effort stand out from the crowd were it not so chock-full of cliche. [Feb 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    It's not perfect but it's creepy. The mix of investigation and scores easily outweighs the clunky controls and occasional lulls in the action. [Mar 2006, p.105]
    • Official Playstation 2 Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Take away the goodwill generated by the movies and the flaws in Tactics begin to show. There's fun here, but not a lot of it. [Dec 2005, p.100]
    • Official Playstation 2 Magazine UK
    • 69 Metascore
    • 70 Critic Score
    Fun on a kicking-people-in-the-face level, but below the surface this is as shallow as groping a computer-generated lady. [Dec 2005, p.98]
    • Official Playstation 2 Magazine UK

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