Noisy Pixel's Scores

  • Games
For 1,932 reviews, this publication has graded:
  • 55% higher than the average critic
  • 17% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 10 Secret Kiss is Sweet and Tender
Score distribution:
1934 game reviews
    • tbd Metascore
    • 70 Critic Score
    Record of Agarest War on Switch is the definitive way to experience this adventure. The portability allows you to take the level grinding and waifu relationship building on the go or to bed with you; I won’t judge. The nuanced battle system is unique and fun to experiment with as you face off against some truly tough encounters across several generations. Returning fans may not have it in them to see this war through until the end, but new players may enjoy the adventure.
    • tbd Metascore
    • 70 Critic Score
    Even going into the experience, fully intending to meme my way through the game, I actually had a stupid amount of fun. Whether or not the physics work as intended, it scratches a racing itch I didn’t know I had. With a market as lifeless as the motocross video game market, Milestone has a pretty solid idea of what they are doing. I didn’t try the online racing, so Monster Energy Supercross 6 is a fun time unless there are server issues. But then, you just have to look past goofy character designs.
    • 75 Metascore
    • 70 Critic Score
    Loretta is a fun (and sometimes disturbing) story of what happens when you try to bury the truth. Choices matter, and each comes with its own set of consequences. And while the puzzles and active gameplay are limited, the game doesn’t overstay its welcome. Gritty locations, haunting sound effects, and a seriously messed up narrative make this an adventure I’d happily play again. And maybe next time, I won’t die quite as fast.
    • 82 Metascore
    • 90 Critic Score
    Paranormasight: The Seven Mysteries Of Honjo is a gripping and horrific adventure that branches outside of what genre fans would expect. It plays with your intuition and tests your deduction skills as you piece together each puzzle. Unfortunately, the narrative intermission brings gameplay to a crawl, but you’ll want to stick through until the end to experience everything this twisted adventure offers.
    • 68 Metascore
    • 75 Critic Score
    Fatal Frame: Mask of the Lunar Eclipse is an excellent, beautiful horror experience that works on modern platforms. From a game design perspective, it works brilliantly to guide the players through the nightmare with minimal confusion. However, the gameplay hurts the pacing with slow-moving characters, control issues, and repetitive structure, making you spend too long getting through it all.
    • 88 Metascore
    • 90 Critic Score
    It’s worth emphasizing that this DLC is, at its core, meant for those who enjoy Dead Cells rather than strictly Castlevania fans. Playable Richter aside, the rest of this content is more Dead Cells greatness. Still, the highlights of the Castlevania franchise have been encapsulated and reimagined succinctly, transparently displaying the Dead Cells’ developers’ love for the classics that inspired them.
    • 86 Metascore
    • 70 Critic Score
    The intricacy of Trails rivals most gaming series you’ll find out there, and in a personal sense, Azure demonstrates that even if it stumbles with delivery, it still manages to comprise an unforgettable experience.
    • 61 Metascore
    • 70 Critic Score
    Digimon World Next Order feels and plays fantastically on the Nintendo Switch. But unfortunately, it relies on you being familiar with its established gameplay mechanics, which can be daunting for newcomers. Despite the newly added Beginner Mode and Dash features, I feel like this iteration of the digital world is targeted toward longtime fans or new ones who have a lot of time to learn its many nuances. Still, the portability of the Switch makes this perfect for western gamers raising Digimon on the go.
    • tbd Metascore
    • 70 Critic Score
    ONI: Road to be the Mightiest Oni is the kind of game you will inevitably cross paths with. You know, one that, over time, becomes a remembered cult classic within indie circles. The experience is worth it for the atmosphere alone, and while the gameplay loop may not be anything remarkable, the journey itself is memorable. If you’re after something Avant-garde and imbued with meaning, it’s worth going through the trials and tribulations to become the mightiest Oni.
    • 71 Metascore
    • 70 Critic Score
    Pronty grows well in a giant garden of metroidvanias, though it doesn’t fully blossom. It presents flaws that can dampen the experience yet is unique and innovative enough for those familiar with the genre. The challenges of the various boss fights are fun to tackle, even though the standard combat can be mundane. Further, the introduction and narrative may be lackadaisical, but the pacing picks up to keep you engaged. And the style of the game is remarkable, even if the ambiance can be dim. Regardless, this is a solid and enjoyable metroidvania that excites me to see what potential future lies for the developers at LIGHT18.
    • 65 Metascore
    • 70 Critic Score
    Little Witch Nobeta is a pretty fun Soulslike that doesn’t use its presentation as bait to veil a shoddy experience. Its well-crafted boss battles, fulfilling progression, and intricate exploration illustrate thought-provoking gameplay design. Even when considering a lacking narrative and the playtime clocking in around 10 hours if you take your time to accomplish every task, this is definitely an experience that fans of the genre should pick up. Of course, the potent ambiance and cute main character also help matters.
    • 80 Metascore
    • 85 Critic Score
    Wo Long: Fallen Dynasty is unlike any other action game. Its unique battle system encourages high-level character customization to make the action approachable no matter your history with the genre. It's terrifyingly brilliant as it tests your understanding of enemy attacks through a rhythm-based deflect feature making each encounter as enjoyable as it is difficult, especially in its online modes. Although messy enemy placement and cheesy maneuvers can slow the pacing, the Three Kingdoms story has never looked better.
    • tbd Metascore
    • 80 Critic Score
    Alice Escaped! provides a colorful and concise adventure for Metroidvania fans. Although the enemy variety is lacking, the combat and abilities make progression exciting through its intuitive skill tree and charming environment. The plot is covered in silliness, with a few dark themes sprinkled in, but it all meshes well with the fan service-focused character designs. Although you may prefer a higher challenge, this makes for a great weekend game.
    • 79 Metascore
    • 90 Critic Score
    Kirby’s Dreamland Deluxe was already a charming title back on the Wii, but this updated release allows old fans a chance to return to Dreamland to discover updated features and new players an opportunity to play a standout entry in this series. This release presents many improvements and additional content creating a memorable experience for all who play, even if it isn’t as genre-defining as Forgotten Land.
    • 64 Metascore
    • 65 Critic Score
    Scars Above is a messy experience with some excellent sci-fi writing. I became lost several times due to the lack of direction and found the enemy placement haphazard and frustrating. The game fails in too many ways as a third-person shooter but does pass as an adventure with light puzzle-solving. Ultimately, it feels like a mixing pot of systems that don’t work together, but that challenge may be enough for some players to see through to the end.
    • 74 Metascore
    • 75 Critic Score
    Void Terrarium 2 is a significantly updated version of its predecessor by streamlining many of the systems to add a focus on a few narrative plot points. It provides an exceptionally addictive gameplay loop, with every moment spent playing rewarding the players with ways to stay out in the dungeons longer. The new terrarium features also feel less confusing to parse to keep players moving forward, but its almost identical presentation to the first entry is underwhelming.
    • 79 Metascore
    • 75 Critic Score
    The faults I’ve mentioned, such as the oddly implemented revival mechanic and the overt ease on a first playthrough, can hinder the experience but, at least in my case, never significantly so. I never thought I’d say this, but I would not mind another Gal Gun-esque entry in this vein. There are multiple types of arousal, after all, and variety, as they say, is the spice of life.
    • 84 Metascore
    • 80 Critic Score
    Drainus is the perfect price point and the perfect game to play if you have 20 minutes to kill. While you can get through the six stages in less than an hour, it will likely be the most fun few hours you’ve had playing a shmup in a very long time. The unique systems and various customizable options make me wish more was offered in the package, but as it stands, this is a must-play shmup.
    • 61 Metascore
    • 40 Critic Score
    Redemption Reapers is a messy tactical RPG that could have been so much more. The presentation and character design are simply generic, with a narrative that will likely never grab your attention. There are some unique systems of character movement, but too many systems work against the player creating an unfun experience from beginning to end. Here’s to hoping updates based on player feedback make Redemption Reapers better in the future.
    • 61 Metascore
    • 50 Critic Score
    Souls of Chronos is in desperate need of quality updates. However, the core of its RPG tabletop narrative design is the highlight of the adventure. Still, the entire gameplay experience becomes a chore, and you’ll find it hard to care during the late-game plot twists because you likely stopped reading hours before the credits rolled. Hopefully, the developers refocus on what they do well, which happens to be storytelling. Drop the action and give us a murder mystery visual novel.
    • 72 Metascore
    • 50 Critic Score
    For what it’s worth, Akka Arrh exists as a functional arcade shooter that tries far too many ideas for its own good. This is one for the Atari enthusiast and historian. Everyone else is better off checking out the publisher’s extensive back catalog instead.
    • 70 Metascore
    • 80 Critic Score
    Mundfish has managed to capture the thrill of over-the-top action taking full advantage of Atomic Heart’s 1950s setting and insane narrative. Every moment of gameplay is packed with tense combat against haywire animatronics. Still, all the heavy metal shredding in the world isn’t enough to save the experience from its extremely poor user interface design and lack of basic accessibility features.
    • 81 Metascore
    • 75 Critic Score
    Like a Dragon: Ishin! is a game that both delights and frustrates me for a lot of reasons. I don’t feel like the shift to Unreal Engine 4 added anything substantial, and it seems to have come at a steep cost compared to the framework the studio normally uses. The drawbacks make this fully-remade title feel like it would have been at home two generations ago, rather than belonging next to Lost Judgment and Yakuza 7.
    • 85 Metascore
    • 85 Critic Score
    Octopath Traveler II is an evolution of this series that doesn’t change the formula of its predecessor but enhances it in almost every way. The characters have their own adventure ahead of them, which eventually becomes a more centralized plot; the battle system highlights strategy through deep character customization and job classes, and exploration and discovery are at the core of the entire experience. There are a few stumbles along the way, but this is an adventure like none other and one I won’t soon forget.
    • 94 Metascore
    • 100 Critic Score
    Metroid Prime Remastered is a shining example of what a remaster should strive for; not only is the original game intact with enhanced visuals, but players can customize the controls based on previous versions. Add in the extra menu that gives more reasons to complete the game outside of achievements, and this release is the best version of Metroid Prime, not only for long-time fans but those wanting to dip their toes in for the first time.
    • 79 Metascore
    • 90 Critic Score
    Wild Hearts has so much to offer. From the striking monster designs, distinct weapon variety, and engaging combat, hunters will have a new favorite game to join up with friends and take down enormous foes. Outside of some dips in pacing in the later hours, and a few repetitive encounters, there is little holding this game back from becoming a new name in the genre.
    • 63 Metascore
    • 60 Critic Score
    Tales of Symphonia is a brilliant action JRPG that set a precedent for the genre. Even all these years later, its engrossing storytelling, vast array of side activities, character interaction, and layers of combative options all coalesce to make it a must-experience adventure. Yet, as a remaster, this specific release fails to hit the mark, ultimately providing a lackluster and disappointing resurgence that could have been so much more.
    • 68 Metascore
    • 60 Critic Score
    While length is not a determining factor for enjoyment, it can become a primary focus if there isn’t much else to offer. I went around the snowscape with a partner, searching for our families. Outside of the gorgeous aesthetics, both visually and sonically, no substantive content sparked any significant emotion. There weren’t a lot of facets done poorly, but they weren’t executed wonderfully either. And while there were some endearing and silly moments, I came out of the experience feeling like I went through an underwhelming roller coaster at a theme park.
    • 57 Metascore
    • 75 Critic Score
    Wanted: Dead is a commendable effort from this team and a sign of much better things to come. It is unapologetic in what it wants to be, and so despite all of its quirks and faults, it offers a charming and memorable action game experience that is backed by a captivating presentation. Come for the brutally effective combat but stay for the utterly surreal game world filled with fun distractions and addictive carnage. With this debut title, 110 Industries takes us back to a time when a standout vibe made up for a lack of polish.
    • 87 Metascore
    • 100 Critic Score
    Theatrhythm Final Bar Line is a terrific rhythm experience that, even after over 30 hours in, I can't get enough of. Its almost overwhelming number of playable songs, waves of unlockables, addictive progression, and endless methods of replayability coalesce to provide a game that all Final Fantasy fans, new or not, will fall in love with. Heck, even if you've never played Final Fantasy, Final Bar Line is worth picking up. It's that good.

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