Noisy Pixel's Scores

  • Games
For 1,936 reviews, this publication has graded:
  • 55% higher than the average critic
  • 17% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 10 Secret Kiss is Sweet and Tender
Score distribution:
1938 game reviews
    • 80 Metascore
    • 80 Critic Score
    I had no idea what to expect from Kunitsu-Gami: Path of the Goddess, but it will undeniably be another hit under Capcom's growing catalog of critically acclaimed successes. On a personal level, this title echoes some portion of the developer's past that I've missed dearly, and sincerely hope it sticks around and grows. The gameplay shortcomings here may fail at encourgaing the incentivized replay value enough, but they don't detract from the quality present here.
    • 80 Metascore
    • 65 Critic Score
    Olympia Soiree has the makings of a decent romance that puts a lot of effort into its main protagonist and has many different moving parts in terms of narrative beats. Sadly, there’s just no substance or world-building, and the few enjoyable character routes aren’t enough to compel you to complete the game, let alone fall in love. However enjoyable it may be to some, you won’t find anything remotely new about this setup.
    • 80 Metascore
    • 85 Critic Score
    The overall design of Planet of Lana is something to marvel at. The game loves to throw you into a tense situation and then give you a stretch of peaceful land to run through and reflect on the experience. Further, these moments are used to give an update on the state of the invasion and changing of scenery.
    • 80 Metascore
    • 85 Critic Score
    Reanimal is a bleak, atmospheric adventure that feels like a confident evolution of Tarsier Studios’ signature horror design, blending environmental storytelling, light dialogue, and tense stealth into a more exploratory, hub-driven structure. Whether played solo or in co-op, its unsettling world, deliberate pacing, and smart use of items slowly cohere into a haunting experience that rewards patience and attention, even if the lead's bad luck can be exhausting.
    • 80 Metascore
    • 85 Critic Score
    Dungeons of Hinterberg may confuse players looking for a straight-action RPG, but those who take their time will quickly pick up on the best moments of this experience. Like the option in the game where you can relax, approaching this casually reveals its clever nuances and a narrative arc that can otherwise be skipped by those rushing to clear dungeons. The time mechanic isn’t there to rush you, but it enhances late-game moments as you become more involved in Hiterberg’s daily life. There are criticisms about combat effectiveness or a narrative that won’t speak to everyone. Still, the result is a game that works and showcases all of the developer’s inspirations and unique touches to deliver an adventure packed with discovery, imagination, and finding one’s path.
    • 80 Metascore
    • 85 Critic Score
    Diablo II: Resurrected is a faithful remaster of the original that defined the gold standard for the action role-playing genre. With 4K graphics, a higher frame-rate, fully remade cinematics, and a vast array of quality of life changes, this is an experience that serves as a love letter for nostalgic and veteran players and an enticing invitation for newcomers.
    • 80 Metascore
    • 75 Critic Score
    Dreamscaper is a delightful and deep game, mixing elements of realistic character development with fluid combat in a dreamlike world. However, this does come with moments of tedium and monotony, making it best to experience through shorter play sessions. There’s a good balance of subtlety between the character writing and atmosphere with combat’s fast pace and tension. Dreamscaper makes a name for itself in the ever-expansive world of roguelite titles with great detail and nuance.
    • 80 Metascore
    • 85 Critic Score
    It’s honestly great to see a series that was once an expensive import hobby reach such a wide audience. Cotton Fantasy is a culmination of gameplay ideas into one generous package that is feature and content-heavy. If you’re going to buy one game from this cute-’em-up series, make it this one.
    • 80 Metascore
    • 80 Critic Score
    Grime II: The Righteous Cravings refines the original’s identity with exceptional combat depth, inventive enemy design, and a striking artistic vision, even if its narrative and exploration systems struggle to leave a lasting impact. The moment to moment gameplay shines through layered mechanics like Grasp and Force management, delivering consistently engaging encounters and challenging bosses, while its atmospheric world and distinct characters elevate immersion. However, uneven progression design, underwhelming rewards, and a loosely integrated exploration loop prevent it from reaching the full potential of its ideas, making it a strong but imperfect follow-up in the metroidvania space.
    • 80 Metascore
    • 80 Critic Score
    Consume Me successfully tells an important and deeply personal story with tact. Supported by lovely graphics and a generally humorous undertone, the narrative is well told and gives a hopeful outlook on life. Unfortunately some of the cutscenes and minigames get a bit repetitive with time, but Consume Me remains very enjoyable.
    • 80 Metascore
    • 90 Critic Score
    Ghostrunner 2 embodies the epitome of a well-executed sequel. It doesn’t overshadow its precursor; instead, it leverages the original as a foundation for expansion and enhancement. The world-building and character development represent a significant leap in quality, and the unwavering pace of action propels it into a class of its own. The introduction of new abilities, expanded non-linear level design, and refined movement mechanics render this game a must-play for those looking to hone their 3D platforming skills.
    • 80 Metascore
    • 80 Critic Score
    Granblue Fantasy: Relink showcases CyGames at their best. They don't attempt to reinvent the action JRPG genre; instead, they focus on putting their unique twist on the formula. The result is a responsive and addictive experience for solo and online play. For those wanting the most, the online quests offer an almost endless supply of action. At the same time, the story campaign serves as a general introduction to the mechanics but remains equally epic. There's room for improvement, though, and post-launch support will determine the lasting appeal of this experience, but for what it's worth, the wait was worth it, and I'm excited for future growth in this series.
    • 80 Metascore
    • 75 Critic Score
    In Lies of P, players are treated to a meticulously designed Soulslike experience that challenges their skill and immerses them in a world of atmospheric intrigue. With its stunning visuals, twisted narrative, and excellent technical performance, Lies of P would be a must-play for any fan of FromSoftware’s difficult titles. However, the frustrating combat mechanics revolving around the dodge mechanic and some unbalanced battles prevent me from fully recommending this experience.
    • 80 Metascore
    • 75 Critic Score
    Scarlet Nexus could have easily become a new IP used to test a few systems as the studio focuses on larger projects. However, there's an awesome battle system here that evolves throughout the entire campaign. Each fight has a brilliant rhythm to it as you take advantage of enemy weaknesses and use the environments to your advantage. The team introduces a large cast of characters but still manages to provide insight into their goals to make it worth seeing through to the end. Sadly, not everything works, but you might forget about floaty controls and convoluted narrative as you ride atop a bus into the battlefield.
    • 80 Metascore
    • 95 Critic Score
    Ys X: Nordics brings Adol Christin's youthful spirit to the forefront, offering a refreshing mix of action-packed combat, deep customization through the Release Line, and expansive exploration. With a gripping narrative and dynamic character relationships, this entry stands as one of the best in the series. While the sea navigation takes time to open up, the ship battles and adventuring more than make up for it. Ys X: Nordics will appeal to both longtime fans and newcomers alike.
    • 80 Metascore
    • 85 Critic Score
    Even though the plot can be a bit cryptic, Virgo Versus the Zodiac’s encapsulating art direction and the engaging battle system was enough to hold my attention through this unique adventure. No matter your sign, there is something here that everyone can appreciate.
    • 80 Metascore
    • 85 Critic Score
    Natsuki Chronicles is a great shmup that was clearly developed by shmup fans. The game has a refinement to it that eases any pain points someone might have had with other titles in the genre. The accessibility of the systems and constant rewards creates a challenging but approachable experience. The only setback is a few hard-to-spot enemies and a frame drops, but you’ll probably be having too much fun to notice.
    • 80 Metascore
    • 75 Critic Score
    Essays on Empathy is a glance at Deconstructeam’s history. The games are clever and enjoyable, showing the team’s auteur tone as they explore different gameplay styles. People fond of unique, experimental games are likely to enjoy this collection, though some would have benefited from developing their concepts further.
    • 80 Metascore
    • 80 Critic Score
    Paper Mario: The Origami King might not be the RPG that I was hoping for, but the new systems and clever features made me forget all about that. The attention to developing a compelling plot within this fantasy world makes it a must-play experience for all Mario fans. Battles do inevitably become redundant, but that doesn’t overshadow this beautiful origami world begging to be explored.
    • 80 Metascore
    • 85 Critic Score
    The Land Beneath Us is a fun Rougelike adventure with an excellent theme in Welsh mythology while also well with keeping players on their toes and think in a strategic way to the point that I felt more like playing a dangerous game of chess at various points. Though some characters, like Sven's PC Companion may get on player's nerves, the game's replayability is high and it's story and finding out more about Sven's past keeps the player on board and makes them want to clear each area of Annwn and get every ending the game has to offer.
    • 80 Metascore
    • 80 Critic Score
    DNF Duel has so much to offer fighting game fans. The stylish rooster of characters pairs well with the exciting and accessible combat system. There isn’t much here for casual fans looking for offline content, but mastering any of the characters opens the door for competitive online play. Like most fighting games, this is a title that will live and die by its community, and luckily it’s one hell of a fun game.
    • 80 Metascore
    • 80 Critic Score
    Taiko no Tatsujin: Rhythm Festival is a great game, and I would argue that this is the best entry point for beginners to the Taiko games. Perhaps the only thing that prevents it from being a perfect title for everyone is the lack of a diverse minigame selection and the fact that you’re almost required to sign your soul in a subscription model to expand your playtime. Still, otherwise, it has a solid music selection with online support, making it a respectable and formidable package for both new and old fans of the series.
    • 80 Metascore
    • 60 Critic Score
    Wandering Sword is a bit of a mixed bag that uses its brilliant presentation and vast player freedom to partially offset its dull storytelling, the lacking script translation, and dialogue structuring. Unfortunately, the pros weren’t enough to really stick the landing, as I had to force myself to get through a fair bit of the experience. The intrigue this cast and narrative carry doesn’t manage to reach anything meaningfully gripping or memorable, and that made much of this title an unfortunate slog. Still, it can be an addictive and enjoyable time for those who become compelled by its systems.
    • 80 Metascore
    • 80 Critic Score
    Spirit Hunter: Death Mark II enriches the horror genre with its blend of Japanese folklore and engaging storytelling. This sequel introduces side-scrolling exploration and simplified puzzles, making for a more accessible yet slightly less immersive experience than its predecessor. Despite these changes, the game shines through its strong character development, atmospheric sound design, and compelling narrative. While the new gameplay mechanics may reduce tension, the overall atmosphere, combined with a well-crafted story, ensures a captivating horror adventure.
    • 79 Metascore
    • 80 Critic Score
    Coming into Escape Academy, I was prepared for an exhilarating and mentally stimulating time. What I got did deliver on this to a great degree, but it had some points and facets that could use some improvement. I was in awe seeing the tangled web unfold as I kept solving question after question, pondering how the escape would go. The results were a sense of accomplishment and satisfaction that I’m glad I got to experience.
    • 79 Metascore
    • 80 Critic Score
    Voice of Cards: The Forsaken Maiden provides an engaging tabletop adventure fueled by a fantastical narrative. However, there is little to no challenge to be found in the encounters along the way, which weigh heavily on the epicness this story could otherwise provide. Still, this is an undeniably fun experience and stands out amongst any other title released today.
    • 79 Metascore
    • 70 Critic Score
    Cuisineer is brimming with personality through and through. Every corner, from its character design to the cheery music and cute enemies, is incredibly charming and will delight anyone looking for a cozy experience. I loved the combat and found myself fighting my way through the dungeons for hours on end. However, the restaurant management starts off incredibly slow and could really use additional layers of complexity to keep players engaged right from the start.
    • 79 Metascore
    • 85 Critic Score
    The Switch is a good home for Ultimate Ninja Storm 4 Road to Boruto. I didn’t have an issue with online gameplay or any of the single-player modes, and other than a few frame drops, fights were fluid and responsive. If you’re a Naruto fan and have somehow not played this game yet, this is probably the perfect way to.
    • 79 Metascore
    • 75 Critic Score
    Cafe Enchante is one of the slower experiences of an otome romance. On the one hand, it should have used its themes to differentiate itself from other titles, but it doesn’t. Even with this slow burn, fans can still enjoy the familiar beats with a new cast of pretty boys, but I wouldn’t mind some more sparkles and butterflies.
    • 79 Metascore
    • 90 Critic Score
    Variable Barricade was a great experience that subverted my expectations multiple times. From its unique flowchart system to the constant comedy punchlines, I could not stop playing. The interactions across every route kept me playing for hours. I said this once, and I’ll say it again: An otome game truly gets my high praise if it manages to make me lose track of time and keep going nonstop until I feel fatigued. And, Variable Barricade managed to check all of those boxes. So, if you’re looking to wind down with a comedic romance, look no further.

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