Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 47 Metascore
    • 51 Critic Score
    Wing Island is one game that truly misses a level of immersion better visuals could provide.
    • 47 Metascore
    • 40 Critic Score
    Many parents may not want their children to play this game because of characters like Stigmartha, a girl whose hands bleed when she gets nervous; but parents shouldn't subject their kids to such a mundane, undercooked game anyway.
    • 47 Metascore
    • 50 Critic Score
    Much of the gameplay is completely run of the mill and its few strengths, the graphics and voice acting, are cut down to mediocrity by a general lack of imagination and effort.
    • 47 Metascore
    • 50 Critic Score
    A strictly average game. There's really nothing here to distinguish it from all the other licensed games that get shoveled onto the Game Boy Advance every year, and even less to distinguish it as a Thunderbirds product.
    • 47 Metascore
    • 55 Critic Score
    Unfortunately, the game's uncomfortable controls keep it from being a winning experience and can make it downright unenjoyable at times. A more fully-realized control system and a better menu interface could have made this game far more playable.
    • 47 Metascore
    • 42 Critic Score
    Really, PONG Quest as a whole would probably benefit from more time in development. It comes across as incomplete on occasion, with gameplay that might be very engaging with a faster pace of movement and another gimmick or mechanic to go along with the special balls. The dungeon crawling is similarly half-baked, offering a sense of exploration not quite on par with even a game like Adventure on Atari 2600. Even with these shortcomings there’s still enough to enjoy that retro gaming fans or even longtime Atari aficionados may want to give PONG Quest a chance, but for everyone else there are more inventive games of this ilk to consider playing.
    • 47 Metascore
    • 50 Critic Score
    If you've never played a version of Tetris and are wondering what the fuss is about, you probably wouldn't understand it from this version. Old time fans will also be unimpressed.
    • 46 Metascore
    • 50 Critic Score
    With no village to visit, drive-thru interactions with NPCs outside of the player’s front door, and overly slow pacing in the narrative, Lost Valley feels like half of a really fun game.
    • 46 Metascore
    • 42 Critic Score
    Shapes of Gray is ultimately disappointing. With so many fantastic ideas at play, both mechanically and aesthetically, it is heartbreaking to see the whole thing get tarnished by mere technical errors.
    • 46 Metascore
    • 50 Critic Score
    All of this writing might be for nothing as the odds of most people being able to play Cookstar seem low. The digital version is still vapor and physical copies are unavailable from the publisher and the majority of retailers. It’s unclear if Cookstar will warrant fans selling entire Switch consoles with the game downloaded as was the case with the Silent Hills Playable Teaser on PlayStation 4, but it nevertheless might take extraordinary measures for the average fan to play Cookstar. For those who do get the chance, especially if they’re a fan of Cooking Mama, they can do a lot worse. For everyone else, this is a mostly middling effort that might have risen above with greater polish and ambition from all involved.
    • 46 Metascore
    • 31 Critic Score
    I am constantly amazed at how good children’s television programming can be bastardized by half-hearted, sloppy developers. Do they think that kids don’t know crappy software when they play it?
    • 46 Metascore
    • 70 Critic Score
    When taken as a whole, Gravitronix is an unpretentious Pong-style action experience. From top to bottom, the game functions as it should, with a mix of single-player and multiplayer modes suitable for short spurts.
    • 46 Metascore
    • 45 Critic Score
    You can easily play through it over a weekend. If countless bad reviews cannot dissuade you, then perhaps submerging yourself in AM: SH2's zombie-like framerate will bring you to your senses.
    • 46 Metascore
    • 75 Critic Score
    This is an old school shooter and it’s a great example of what an old school shooter is and should be.
    • 46 Metascore
    • 58 Critic Score
    Humanity in Chains is a game that was made for Attack on Titan fans. It’s fun, visually stunning, immersive, and it’s essentially an entire anime made into a video game.
    • 46 Metascore
    • 8 Critic Score
    There are games that are fun because they’re simple yet offer a deep experience. But, there are also games that are so simple in design that it’s hard to find any kind of enjoyment from them. Shut the Box falls in the latter category, as it’s a game that requires barely any kind of thought or skill to play.
    • 46 Metascore
    • 58 Critic Score
    Despite this glaring shortcoming, Amiibo Festival is good, relaxed fun that will be perfect during the holidays and parties with friends.
    • 45 Metascore
    • 50 Critic Score
    Control issues, repetitive modes, and the lack of features keep it from being a great game. It's not worth the price of admission either.
    • 45 Metascore
    • 50 Critic Score
    The game has nearly all the elements of a sleeper hit: interesting premise, compelling art design, eclectic sound, an interesting weapon creation system, and some unique gameplay mechanics. Unfortunately, all of that is drowned out by a few critical design mistakes, chief among them being a broken platforming system that leads to far too many senseless deaths.
    • 45 Metascore
    • 40 Critic Score
    If you’re looking for a gift for a child, look elsewhere, unless you like watching them break systems.
    • 45 Metascore
    • 30 Critic Score
    There is little reason to recommend Stop Stress: A Day of Fury, especially given its higher price-point. While the developer no doubt had the best intentions for a creative title that would allow gamers to let loose all their stress from the day, the game only seems to generate more, resulting in little more than an ironic title.
    • 45 Metascore
    • 60 Critic Score
    Taken as a whole, Fighting Fantasy: The Warlock of Firetop Mountain certainly has a lot going for it. Unfortunately, unclear mechanics, uneven difficulty, uncomfortable controls, and some serious glitches and hiccups do a lot of damage to the overall experience.
    • 45 Metascore
    • 42 Critic Score
    I wouldn’t say it was a mistake to bring Rodea to 3DS, but the game is so rough that it either needed more time in development, or the handheld was incapable of fully handling Naka’s vision. For fans of the creator’s previous works and players who enjoy 3D adventure titles, Rodea is worth a look, but be prepared to fight with it in order to get any enjoyment out of the game.
    • 45 Metascore
    • 55 Critic Score
    If players are looking for a few fun Crash-based mini-games and a standard platformer with everything one would expect from a platformer, then the title may be something worth picking up. However, if players are looking for an epic platformer with a plethora of surprises and story twists, players may want to keep looking.
    • 44 Metascore
    • 50 Critic Score
    While it’s tons of fun to see how high you can get your dolphin to reach in space, the tricks get boring to perform due to their simplicity and a lack of gameplay variety makes it hard to hold your interest over time. The online leader boards help extend the replayability of the game, but the novelty of Dolphin Up‘s absurd premise ultimately wears thin after multiple sessions.
    • 44 Metascore
    • 65 Critic Score
    Every platforming challenge is camera related. It's sad, because there is a lot of untapped potential in Pac-Man World 3.
    • 44 Metascore
    • 40 Critic Score
    Godzilla Unleashed does too many things poorly to be recommended to anyone but the most diehard of Godzilla fans, who will be attracted to some of the game's attempted fan service, like the impressive roster of monsters.
    • 44 Metascore
    • 57 Critic Score
    The game proffers average stylus-based mini-games and good production values; however, the title can easily be played in one sitting by most players, even children, so kids may grow tired of it in one day.
    • 44 Metascore
    • 30 Critic Score
    The ideas laid out in the Lemmings-style stages could be effective if they were designed better and held the players hand through the first chunk of the game, but as it is, Penguins will just leave gamers and arctic-bird lovers alike out in the cold.
    • 44 Metascore
    • 50 Critic Score
    In the end, I was left with the feeling that Johnny Kung Fu was sold short of its true potential. The basic premise is good, the gameplay (well, half of the gameplay…) is spot on, but sadly, the game is hindered by an unnecessarily brutal spike in difficulty and a repetitive, unrewarding design that makes a game that was once unique and challenging, turn into to a bore of a reaction-time test.

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