Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 77 Metascore
    • 67 Critic Score
    Overall, Madden NFL 26 is another version of Madden, the NFL simulation game. The sheer number of modes makes for many different types of experiences for many different mindsets and needs. This large variety can be overwhelming at times in a very layered user interface system that changes based on each mode. The graphics are mostly acceptable given the hardware of the Nintendo Switch 2.
    • 69 Metascore
    • 67 Critic Score
    The new multiplayer modes are exciting, but they are bogged down by the low quality maps. If you just need a game to scratch your FPS itch, Ghosts will tide you over till another Call of Duty comes out, but if you are looking for a shooter that is surprising and profound, you are better off passing on Ghosts.
    • 72 Metascore
    • 67 Critic Score
    The Fall is still a great, unique title on the eShop, but you need to know what you’re getting into before you play it. In terms of gameplay, The Fall struggles to deliver anything special. But if you’re looking for a game with a genuinely dark sci-fi setting and an intriguing story, then you’ll definitely enjoy exploring as ARID.
    • 69 Metascore
    • 67 Critic Score
    Liberation Maiden may not be Suda51′s best work, but it is nonetheless a solid, albeit limited, game. The presentation values alone warrant the price tag, and the game has a sort of a "big game" feel to it, which is wonderful considering its small price.
    • 63 Metascore
    • 67 Critic Score
    If there’s any other significant complaint to levy against The World Next Door, it would be that it’s so short. Duration of a game is always tricky to weigh in a review: there’s no set number of hours that a game has to be, after all, so saying a title is or isn’t too long is frustratingly subjective and hard to convey to other people. What I can say is that The World Next Door is so unique and entertaining that it’s a shame to see Jun’s adventure come to a close when it does.
    • 67 Metascore
    • 67 Critic Score
    Digging through the overwhelming amount of information of guns and items and skills can be daunting, but once you get through that Synthetik: Ultimate can be quite an enjoyable game to have. Particularly as a twin stick top down roguelike experience on the go thanks to the portability of Switch.
    • 69 Metascore
    • 67 Critic Score
    Heroes of Ruin is a competent dungeon-crawler, but one that lacks any real challenge. With bland, uninspiring design and mediocre combat, it's hard to imagine that players will keep coming back to Heroes of Ruin, even despite its excellent online capabilities and varied character classes.
    • tbd Metascore
    • 67 Critic Score
    Heavy Fire: Afghanistan has its problems: weak enemies, pointless perks, and threadbare storyline. But people will play this game because they want to shoot things, possibly with friends, and Teyon has made a game that does that well– and budget-priced, too.
    • 73 Metascore
    • 67 Critic Score
    As things stand, for all its excesses, The Escapists 2 is nonetheless a can’t-miss game on Switch. With a delightful pixel-style that fills the screen with details, it’ll be hard to take your eyes off the screen as you make your way through all the different prisons on offer. Most of us might never have the, uh… joy… of breaking out of prison, but The Escapists 2 does a swell job of showing us just how entertaining it can be!
    • 64 Metascore
    • 67 Critic Score
    The online multiplayer especially is leaps and bounds better than that of the first game, a welcome change. Overall, Conduit 2 is one of the few decent hardcore games to come down the pipeline in awhile and it's worth a look, especially for those who like their sci-fi shooters.
    • 58 Metascore
    • 67 Critic Score
    The Amazing Spider-Man 2 is fun, but flawed. It doesn’t deliver a very unique experience, nor does it at all deliver a faithful adaptation of the film it’s supposed to be based on. But as a longtime Spider-Man fan, I still had a really good time with it.
    • 79 Metascore
    • 67 Critic Score
    Even with everything Extreme Exorcism does right, I never really felt the need or desire to come back; I played it, I kind of enjoyed it, but nothing makes me want to hop back in. Maybe others will feel different, but ultimately Extreme Exorcism is a game with some good ideas, a few noticeable flaws, and the absence of that one thing that can make a good game great.
    • 67 Metascore
    • 67 Critic Score
    I’m taking points off for the lack of frames of animation, repetition, and no battery save, but mainly the last two. It’s still a good game.
    • 65 Metascore
    • 67 Critic Score
    None of the problems seem too large or frustrating, but together, take away from the entertaining base experience. The arcade action, variety of characters and shooting aspect all work so well that it's disappointing to see the skill system not fully polished nor is online expanded upon further. That's why Mercenaries 3D is merely a good game, with the future prospects of becoming great on 3DS.
    • 60 Metascore
    • 67 Critic Score
    The Bunker won’t appeal to players looking for a long, deep experience. It’s short, and the interactive elements are sparse, with little punishment for making any mistakes. Horror film buffs will likely appreciate the game’s strong narrative and its atmospheric tension, though. If you fall into the latter category, The Bunker is certainly worth checking out on Switch.
    • 71 Metascore
    • 67 Critic Score
    Sure, all the other elements might be merely mediocre, but the pluses ultimately exceed the minuses so one can't help but walk away from this game with positive feelings.
    • 54 Metascore
    • 67 Critic Score
    Altogether, Owls of Ga'Hoole is a fun game with many positive attributes but one major flaw that significantly detracts from its overall value.
    • 71 Metascore
    • 67 Critic Score
    Animation is the art of movement and Omno is clearly a work of art, but isn’t the masterpiece I was hoping it to be. Despite that, it is still an impressive feat. It is no surprise that the game reached three times its funding goal on Kickstarter. The game is beautiful and enjoyable. It brings new elements to the growing genre of peaceful games. I especially loved the long list of new creatures to interact with. However, minor details left me not quite falling head over heels.
    • 83 Metascore
    • 67 Critic Score
    Broken Rules is a small developer that focuses on downloadable games, and it has crafted a very enjoyable experience with its debut game, given the time and resources it has to work with. We hope this isn't the last we see from the developer.
    • 76 Metascore
    • 67 Critic Score
    The battle system is inventive and addicting, the graphics are lovely, and much of the dialogue is good for some genuine laughs, but at the end of the day Paper Jam doesn’t do enough to capitalize on its otherwise novel premise of merging the Mario & Luigi world with Paper Mario’s.
    • tbd Metascore
    • 67 Critic Score
    Altogether, there still might not be enough content and revolutionary ideas to make ZaciSa’s Last Stand an absolute must buy, but it has some fun new twists and a low enough price tag to make it worth at least a consideration.
    • 64 Metascore
    • 67 Critic Score
    Even with those drawbacks, though, Imageepoch gets serious props for doing what no developer has yet seen fit to do; namely, give Wii owners a party-based RPG free of gimmicks.
    • 72 Metascore
    • 67 Critic Score
    I really enjoyed the gameplay mechanics that Armillo has to offer, but they’re held back by issues that could have been fixed with more development time. This should be one of the best platformers on Wii U, but it unfortunately remains as a flawed gem in its current state.
    • 84 Metascore
    • 67 Critic Score
    After having aired my own personal opinions on the core gameplay of Dead Cells, there is nonetheless a lot of cool new stuff to see in Fatal Falls. If you love Dead Cells and want to expand your runs into three new zones, fight a new boss, and obtain new weapons, then you can’t go wrong with Fatal Falls.
    • 70 Metascore
    • 67 Critic Score
    Puddle is both relaxing and frustrating, and it can be immensely satisfying to play. At times I was excited, and other times dreadfully nervous. If you are looking for a game to tide you over in between major Wii U releases, this one is a decent bet provided you have the patience.
    • 60 Metascore
    • 67 Critic Score
    A little more variety and some replay value could have put this game at the top of the heap of shooters on the Game Boy Advance, but as it stands, it's okay for a little while.
    • 63 Metascore
    • 67 Critic Score
    Epic Mickey: Power of Illusion looks great and controls well, boasting some inspiring Disney stages, but there just aren't enough of them. Overall, the title struggles to find its stride but also possesses a unique charm that demands attention.
    • 55 Metascore
    • 67 Critic Score
    The Amazing Spider-Man for 3DS is a mixed bag of a game that manages to amount to more than the sum of its parts. The combat is incredibly simple and varies little throughout the game, but the sheer power of the character and great flow of combat makes it satisfying and fun to watch.
    • 83 Metascore
    • 67 Critic Score
    It's far from a simple rehash of its ported cousins, and it manages to successfully carve out its own unique and compelling features that you won't find on the other iterations.
    • 66 Metascore
    • 67 Critic Score
    There are a number of ways in which the compromises of its premise and origin are most definitely felt, but they ultimately serve more as minor distractions. Once you move beyond these flaws, you encounter a pleasantly charming experience that feels simultaneously familiar and surprisingly fresh. Everything you’ll see and experience has been done before, but rarely has it been done simultaneously or in such a way as in Windscape. In other words, while new ground isn’t necessarily broken here, you at least get to see old ideas from a new perspective.

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