Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 60 Metascore
    • 60 Critic Score
    Wild Earth: African Safari feels like a game on the fence. It doesn't know whether it wants to be a serious, realistic photo safari sim or a lighthearted romp for younger players.
    • 75 Metascore
    • 60 Critic Score
    It may be a strange thing to concede, but the Gamecube port of RE4, with tacked on Wii remote functionality, trumps this Wii-developed title in almost every department.
    • 57 Metascore
    • 60 Critic Score
    There is absolutely nothing upgraded in Wolfenstein 3D for its GBA romp, and with the game being so simple, this accounts for most of the damage done to its overall score.
    • 63 Metascore
    • 60 Critic Score
    I found this freedom to be restricted by tight controls. Put plainly, the D-pad sucks. Had the controls been more sensitive, Oscar's movement would have been more fluid, players would have gotten a better representation of the underwater environment, and my hands would hurt much less.
    • tbd Metascore
    • 60 Critic Score
    Unfortunately, the experience as a whole, deep as it may be, is as tethered as the remote and nunchuk.
    • 56 Metascore
    • 60 Critic Score
    MySims Party is attempting to be a party game collection that people will turn to. The problem is there are better games that do the same thing already.
    • 45 Metascore
    • 60 Critic Score
    Taken as a whole, Fighting Fantasy: The Warlock of Firetop Mountain certainly has a lot going for it. Unfortunately, unclear mechanics, uneven difficulty, uncomfortable controls, and some serious glitches and hiccups do a lot of damage to the overall experience.
    • 81 Metascore
    • 60 Critic Score
    Korg is definitely a flawed product. It isn’t very user friendly, the interface is cluttered, the sound quality is disappointing, and some options are too limited while others are too numerous.
    • 66 Metascore
    • 60 Critic Score
    The best praise that can be given to Sonic Unleashed is to call it a step in the right direction. Unfortunately, the game is heavily weighted towards its werewolf stages.
    • tbd Metascore
    • 60 Critic Score
    Generally one of the most simplistic platformers you may encounter. Even though Patrick and SpongeBob go through each level attached at the hip, they may as well be only one person. Or... sea creature.
    • 57 Metascore
    • 60 Critic Score
    If you have the patience to overlook its technical shortcomings and master its quirks, Eye of the Beholder is actually a pretty decent dungeon-crawling experience to take on the road with you.
    • 65 Metascore
    • 60 Critic Score
    Fans of the show will enjoy every bit of it, but without knowledge of the series it'll feel like watching a silent movie without subtitles; the story just won't make any sense.
    • 58 Metascore
    • 60 Critic Score
    VS3 is all mouth and no trousers.
    • tbd Metascore
    • 60 Critic Score
    This is a good choice for children who may not be familiar with the fundamentals, but other arcade collections have more style.
    • 60 Metascore
    • 60 Critic Score
    While this game is simplistic and dated, it holds the same kind of addictive fun as 'SSB. Even though the control is stiff, graphics are shoddy and sound is dismal, what the game offers is quite likeable, especially for fans.
    • 74 Metascore
    • 60 Critic Score
    The action is solid, and there are plenty of maps and options (including Nintendo Wi-Fi Connection play), but there's little that series fans haven't seen before. [Feb 2008, p.88]
    • Nintendojo
    • 64 Metascore
    • 59 Critic Score
    R2R redeems itself with the training mode but it isn't enough to save this game. PIUU!!! And I thought my feet smelled bad, this cartridge needs some Lysol!
    • 63 Metascore
    • 59 Critic Score
    Red Steel's FPS control style is superior to a standard console controller, but that's a credit to the Wii, not the game; Red Steel does its best to ruin what the system provides.
    • 57 Metascore
    • 59 Critic Score
    Deca Sports DS could have been so much better. Hudson had most of the game locked down, but the controls are awful. The game had to have been play tested, and there is no reason as to why they weren’t fixed.
    • 50 Metascore
    • 59 Critic Score
    The combat in this title is extremely weak and features little to no depth other than smack-smack-smack-bang.
    • 62 Metascore
    • 58 Critic Score
    For what it is, PokéPark Wii is an endearing little game that is sure to incite nostalgia in longtime fans of the series.
    • 67 Metascore
    • 58 Critic Score
    Even with the rough edges, Supermarket Mania features a fun management time for spurt gaming. The title does not proffer anything remotely innovative, but achieves success in its smart controls and normalcy.
    • 66 Metascore
    • 58 Critic Score
    As a whole, Transformers Prime: The Game is a decent, if imperfect licensed title that will not long last in the collective memory of Wii owners, but it still deserves some honorable mention for actually being fun, a word that could not be properly applied to any of its Transformer forebears on Wii.
    • 69 Metascore
    • 58 Critic Score
    The game certainly isn't perfect– the backgrounds are forgettable, and the game oscillates too readily between being a pushover and cheating badly– but it does better than most games of its ilk and is worth a look for curious young gamers.
    • tbd Metascore
    • 58 Critic Score
    From my overall experience playing Highwater, it’s a game with good visuals, music, and world-building, but suffers from jarring transitions and rough story pacing as the game progresses. The most fun to be had in Highwater would have to be the challenge and creativity of its combat mechanics— interacting with the environment can lead to satisfying and sometimes hilarious ways to defeat enemies.
    • 68 Metascore
    • 58 Critic Score
    While Rising Board 3D's gameplay certainly has potential, that little penguin that could is often the little penguin that can't, constantly crashing into mountains that you'll swear had no business being in the middle of the ocean, or failing just a simple spin because you didn't have enough practice moving your Circle Pad just so.
    • 74 Metascore
    • 58 Critic Score
    Ultimately Marble It Up! comes across as a game that is partially underdeveloped. There’s a solid foundation that’s been built, but it’s not going to be a game that wows or amazes its players.
    • 62 Metascore
    • 58 Critic Score
    Gabrielle’s Ghostly Groove 3D is a fun rhythm game for kids, but it needs to work on its footwork before it enters the dancing game hall of fame. It spends far too much time chatting in rehearsal than it does performing, and even then the game’s over before it’s barely begun. If Gabrielle had a wider repertoire of steps to her name, Ghostly Groove 3D‘s worryingly high eShop price of £12.59 might have been more palatable, but ultimately it leaves us screaming for all the wrong reasons.
    • 69 Metascore
    • 58 Critic Score
    While the core gameplay is enjoyable, it would have benefited from a few more features and better all-around balancing. The story offers at least some level of intrigue, but the effort needed to unravel it outside of the game doesn’t really feel worth the effort, though I can imagine at least a few dedicated cyber sleuths getting a kick out of it. Considering all of this, we’re really just left with a solid retro-inspired indie shooter based around an interesting nugget of an idea, something that ultimately really isn’t all that uncommon these days.
    • 73 Metascore
    • 58 Critic Score
    Glitches aside, the graphics are quite good for a third-party title, but they could definitely do with a bit of sharpening.
    • 68 Metascore
    • 58 Critic Score
    The game took me three hours to earn a gold star ranking on each course. While the game has online leaderboards and even achievements to earn, I found no interest in pursing them after receiving my last gold star.
    • 66 Metascore
    • 58 Critic Score
    Those looking for a retro throwback will find a lot to enjoy in The Adventures of Elena Temple. With its tight gameplay and clever puzzles, it’s probably a much more enjoyable experience than revisiting the games it’s based on. Unfortunately, the option to play the game on multiple systems ends up being little more than a gimmick, and the experience is over a bit too quickly. It’s a fun game while it lasts, but the inclusion of online leaderboards or the ability to conveniently toggle between system modes would have made the experience less likely to be forgotten.
    • 57 Metascore
    • 58 Critic Score
    It’s fun while it lasts, but there just isn’t enough meat to the package, and it’s hard to recommend it over games like Zen Pinball 2 or Pokémon Pinball: Ruby and Sapphire.
    • 41 Metascore
    • 58 Critic Score
    The game offers a good amount of content and replayability that young kids and fans will enjoy to a degree, but if you're just itching for a compilation of mini-games on 3DS, Finding Nemo: Escape to the Big Blue lacks the polish and consistency you can easily find elsewhere in 3DS's library.
    • tbd Metascore
    • 58 Critic Score
    If not for the mishandling of Arkham Knight, I would be much more inclined to recommend Arkham Trilogy. Arkham Asylum, Arkham City, and Arkham Knight are three of the best action games to have been made in the last 20 years. Their mix of atmospheric settings, talented voice performances, and kinetic, thoughtful combat combine for some of the most memorable software Rocksteady has ever produced. Sadly, with an entire third of this compilation in such a shoddy state, I have no other choice but to mark Arkham Trilogy as a mild recommend. For many, the state of Arkham Knight might prove to be an insurmountable deal breaker. If you can look past it, or struggle through the game in its rough state, there’s still a lot to love in Arkham Trilogy.
    • 73 Metascore
    • 58 Critic Score
    The slick production values jazz up the game, and the Metroidvania exploration works on a basic level. Spidey fails to sling off the ground because of repetitive combat and a lack of variety. The world feels a bit lifeless.
    • 55 Metascore
    • 58 Critic Score
    It is a decent game, and will impress you with its 3D effects and difficulty. However, with an asking price of $39.99, the game just isn't worth it, unless you are a major Monkey Ball fan.
    • 58 Metascore
    • 58 Critic Score
    The learning curve in Mission mode is quite steep, and many will undoubtedly be put off by the slow pace at which each stage unfolds.
    • 62 Metascore
    • 58 Critic Score
    Overall, Lost Ember isn’t a terrible game; it does, however, strive to be profound and ultimately is not quite so. The narrative is ambitious but never strays from the beaten path. Navigation is problematic and leaves players lost when it shouldn’t. Performance is also far from optimized for Switch. While the body swapping and visual design are solid, the former is let down by linear traversal and the latter isn’t enough to make up for the other flaws. Hopefully a patch will come along to tackle some of these problems, but in the meantime consider Lost Ember if you’re willing to put up with a number of different issues.
    • tbd Metascore
    • 58 Critic Score
    Unto the End does a great job at capturing the struggle of survival and returning home, but is the struggle worth it? There isn’t a huge epic within Unto the End. There is no dialogue and the story is simple. The actual game in length is fairly short, but the repeated deaths due to brutal combat significantly lengthens the experience, if you even finish it. The story’s depth comes from the player’s emotions as they struggle to master the gameplay mirroring the hero’s struggle to make it home. But not everyone plays a video game to feel that kind of frustration. I sure don’t and though there were aspects to like about Unto the End, the combat was overall what ruined the experience for me.
    • 79 Metascore
    • 58 Critic Score
    Clearly a lot of thought was put into this game and it is enjoyable to discover that. Unfortunately, I Am Dead’s repetitive gameplay, awkward controls, and short story that left me feeling discontent made me overall a bit disappointed.
    • 77 Metascore
    • 58 Critic Score
    If it was setting its sights nearer the $3-5 mark, then Mr. Nibbles’ acorns would be the ideal eShop comfort food, but at $8, Super Little Acorns 3D Turbo feels a little undercooked to be a true platforming classic.
    • 72 Metascore
    • 58 Critic Score
    Order Up!! delivers an eye-catching take on the cooking genre. But the title ultimately serves as more of a fun distraction than an enthralling experience.
    • 66 Metascore
    • 58 Critic Score
    Oceanhorn is an admirable attempt at taking a stab at the Zelda formula. There are plenty of islands to explore, puzzles to solve, and baddies to bonk. The controls are serviceable outside of a couple small hitches with running and a somewhat clunky interface. While imperfect, the presentation makes the world look like a stunning diorama and the music serves to enhance the experience even further. I genuinely had fun with Oceanhorn, and I hope that the upcoming sequel irons out of some of the original’s kinks. For those wanting a more traditional Zelda experience, I recommend giving this one a shot.
    • 70 Metascore
    • 58 Critic Score
    Admittedly, Little Dragons Café is a harder sell because of its tech problems, but it honestly does enough interesting things with its gameplay and narrative to warrant sticking through to the end. It’s rife with Wada’s requisite unique design flourishes and sensibilities. In Little Dragons Café, he’s produced a game that is full of heart. Rin and Ren are both easy people to sympathize with and pull for. Draco is similarly compelling, along with the rest of the cast. Watching the shop grow and working towards the end goal of reviving the kids’ mother is absolutely worthy of your time. It’s just a matter of how patient you can be towards Little Dragons Café’s hiccups and blemishes.
    • tbd Metascore
    • 58 Critic Score
    Enchanted the movie did a respectable job appealing to more than its target demographic. Altron made a worthwhile effort to repeat the spirit of this endeavor with the video game adaptation but unfortunately fell short.
    • 46 Metascore
    • 58 Critic Score
    Despite this glaring shortcoming, Amiibo Festival is good, relaxed fun that will be perfect during the holidays and parties with friends.
    • 60 Metascore
    • 58 Critic Score
    With a wealth of content, improved controls, and some addicting minigames to play, Cooking Mama 5 has brought the series back up to par– here’s hoping Majesco can push forward even more and really make the franchise shine if it ever graces us with a sixth installment.
    • 73 Metascore
    • 58 Critic Score
    It’s worth a play, but this is a rare Zelda game that will leave most fans underwhelmed.
    • 60 Metascore
    • 58 Critic Score
    Lego Marvel’s Avengers is a wonderful recreation of the source material, it’s fun to play and the trademark humor fans have come to expect from the series remains intact. Unfortunately, the game’s short length makes it a little difficult to recommend for most seasoned gamers.
    • 66 Metascore
    • 58 Critic Score
    If you take out the game’s Dirty Tricks, on-field murders and hazards on the turf, Mutant Football League is a pretty faithful football game at its core. With EA’s Madden franchise absent on Switch, MFL is the only game in town for fans of American football. Despite the game’s crude commentary, it can be an enjoyable experience, and there is a lot to enjoy from the game’s terrific presentation. Those who dread skill being undermined by luck may find the game a tad bit frustrating, however.
    • tbd Metascore
    • 58 Critic Score
    Like that N64 Wheel of Fortune game of my youth, America’s Greatest Game Shows isn’t anything to write home about. While Jeopardy offers a fairly strong trivia option for Nintendo’s handheld hybrid, Wheel of Fortune is a bit of a quick cash-in that feels a generation or two behind the curve. But, if you’re a diehard fan of either of these shows or you’re just looking for an innocent game for the family to play, you could do a whole lot worse than America’s Greatest Game Shows.
    • 63 Metascore
    • 58 Critic Score
    Sonic Lost World is not a fundamentally bad game, it’s one that borders on greatness. If not for some fatal flaws, this could be a truly compelling experience– but it still has those flaws.
    • 41 Metascore
    • 58 Critic Score
    There is some fun to be had in Deca Sports 3, and it's a sure-fire hit at parties. Not a hard-core sports simulator, but some lesser-known sports that don't get the full retail package are also nice to find here.
    • 56 Metascore
    • 58 Critic Score
    The varied options are a nice addition, but most importantly, the game offers off-TV play. As a game geared toward children, allowing kids to play remotely is a fantastic feature. This is arguably the port's biggest upgrade in the transition between consoles.
    • 49 Metascore
    • 58 Critic Score
    Photo Finder is a decent adventure stuffed with charm and fun.
    • 68 Metascore
    • 58 Critic Score
    Heroki is a charmer despite its flaws. There are some genuinely fun moments of puzzle-solving gameplay to revel in. The approachability of Heroki’s gameplay also works in its favor. The game feels like it’s meant to be serene and calming, offering a stolid trip through Heroki’s world for players of all skills to engage in. I’d have loved to see the injection of new ideas more frequently throughout the game, but Heroki still warrants your attention if you’re looking for an adventure game that does things somewhat different from the norm, but feels familiar enough to quickly step into and start playing.
    • tbd Metascore
    • 58 Critic Score
    For what it is, Hello Kitty Kruisers is not the worst game I’ve ever played, by far, it’s just not all that it could be. Overly simplistic races and a lack of depth in terms of racing and unlocking content affect what could be an actually decent racer for Wii U. If you enjoy the Sanrio universe or you have kids in your life that would enjoy a simple, easy racing experience, the small price tag at least isn’t a deterrent to picking it up.
    • 59 Metascore
    • 58 Critic Score
    Sonic Lost World on 3DS is a good Sonic game. While it doesn’t reach the same heights as Sonic Generations or the Wii U racer Sonic and All Stars Racing Transformed, it’s certainly better than where the franchise was headed just a few years ago.
    • 76 Metascore
    • 58 Critic Score
    Overall, this is a solid debut for Mario away from the Nintendo ecosystem of consoles, but it’s nowhere near the heights of gameplay that the plumber is known for. Longtime fans might balk at playing a Mario game on iOS (and soon Android, too), but as of now there isn’t much to be worried about. Nintendo wanted to make a mobile Mario title that would offer just enough for players to have fun and want to buy a proper series installment, and I think that the company has succeeded in doing just that.
    • 65 Metascore
    • 58 Critic Score
    Overall, Spelunker Party! is a solid time. It’s easy to pick up and play, which is good for a title that clearly wants multiple people joining in. The cheap deaths that the game subjects players to can be real momentum killers, but once you find yourself in a groove, it’s hard to not want to keep going from stage to stage. With over 100 stages to explore and no micro transactions to speak of, this is a much better value than its predecessor and helps make Spelunker Party! another worthy addition to Switch’s library.
    • 46 Metascore
    • 58 Critic Score
    Humanity in Chains is a game that was made for Attack on Titan fans. It’s fun, visually stunning, immersive, and it’s essentially an entire anime made into a video game.
    • tbd Metascore
    • 58 Critic Score
    Curved Space is a fun modern take on the twin stick shooter genre but doesn’t offer many new advances that players might expect in this day and age of video games.
    • 78 Metascore
    • 58 Critic Score
    Death Squared is a solid puzzle game that displays a great deal of creativity on the part of its developers; despite the simple concept they managed to come up with many clever ideas to make the proceedings equal parts challenging and rewarding. Though there is quite a bit of ingenuity at play, the game ultimately does suffer from a handful of small, but frustrating problems. With a bit more focus on further developing the best mechanics and more polish in the controls, Death Squared really could have been something great. However, as the game stands, it is still a worthwhile puzzler that should please gamers looking for a unique cooperative experience.
    • tbd Metascore
    • 58 Critic Score
    Boxing Champs is no Punch-Out!!. The game’s Career mode can be finished in just over an hour or so, and once players have cleared it, there just isn’t any incentive to come back to the game. The title desperately needed additional circuits, a story mode or something else to make things last a bit longer. With so little content, most fans will find the game’s current asking price on eShop a bit too steep to rationalize. That said, it’s an enjoyable title while it lasts. The gameplay itself is strong, the controls are intuitive and the music is terrific. Raz Games’ latest is certainly a decent contender, but it could have used a little more time at the gym.
    • tbd Metascore
    • 58 Critic Score
    The folks at Big John Games have something here in Kart Krashers, but it just feels so incomplete, for lack of a better term. There's a lot that can be improved upon and controls that need to be fine tuned. If they can get that done and even add more to the plot, then this game could be a step into a whole new subgenre of either platformers or racing games.
    • 69 Metascore
    • 58 Critic Score
    Usually, when we say a game is “fun,” we mean it is fun for the player to play. Born of Bread is a game that is fun in that sense. It is cute, colorful, quirky, punny, and witty. The developers clearly enjoyed themselves while making it. Characters make funny faces and have fun designs. It’s a silly game in the best sense. I likely would have enjoyed it as a kid. But when it has to stand against my adult criticisms, I unfortunately find it lacking.
    • 50 Metascore
    • 58 Critic Score
    But considering Vampire Moon is first and foremost a hidden object game, this is unsurprising– it almost seems as if City Interactive wanted to make the simplest game possible, and threw on a threadbare story simply to make it seem like a legitimate adventure game.
    • 63 Metascore
    • 58 Critic Score
    InnerSpace is definitely a game that earns plenty of kudos for the sheer effort and creativity put into it. The art direction is truly gorgeous and the spherical worlds present both visual and gameplay concepts unlike anything else out there. When you take the gameplay into account, however, this unique experience is marred by a sense of disorientation. Ultimately, InnerSpace could have benefited from more gameplay diversity than the constant relic hunting as well as some sort of mapping or guidance system to make navigating its unnatural worlds easier to acclimate to. So, while the game presents a creative concept that will undoubtedly appeal to many gamers, that same ingenuity comes at a cost to the core gameplay.
    • tbd Metascore
    • 58 Critic Score
    Cabela’s The Hunt: Championship Edition is the definition of a niche title. While I wouldn’t have previously assumed I’d fall into that niche, I did find myself enjoying my time with the game, despite some of its flaws. The deliberately slower pace of the game simply won’t be for everyone, however. Arcade hunting aficionados might want to check out Big Buck Hunter Arcade, also available on Switch. But, if you’re looking for something closer to the real thing, Cabela’s The Hunt: Championship Edition just night scratch that itch. It might even teach you a thing or two.
    • 76 Metascore
    • 58 Critic Score
    It certainly offers a wealth of content as it contains two already sizeable games and they even manage to weave some interesting stories while incorporating good gameplay ideas. Unfortunately, all those pluses come with their own fair share of minuses, with the most damning creating significant pacing issues. Far too often, you are dragged away from the main story to deal with repetitive and uninteresting filler. These problems ease up a little bit once you make it to the second game, but they are still present even if it’s not quite as bad. So, while there’s plenty to love in the games, you will have to work your way through some genuinely boring and annoying stuff to reach all of it.
    • 54 Metascore
    • 58 Critic Score
    The best part of the game is actually the infinite classic Frogger mode, which you can access right from the beginning. Sure, it looks pretty dated, but it is more fun and more fair than the actual campaign mode itself.
    • 61 Metascore
    • 58 Critic Score
    It takes a great, classic gameplay concept and executes it rather well while adding in some unique twists. None of these new ideas turn the genre on its head or stand out as some sort of revelation, but none really fail either.
    • 64 Metascore
    • 58 Critic Score
    As a mini-game compilation, Go Vacation falls short of the standard set by Wii Sports Resort due to its middling selection of activities and its frustrating motion controls; as a sandbox game, however, it fares significantly better, offering up four expansive resorts to explore and a myriad of collectibles to find. While its extensive use of gesture commands nearly ruins the entire experience, there is still quite a bit of fun to be had with the title, particularly if you have a companion to share it with.
    • 59 Metascore
    • 58 Critic Score
    There are enough consistently frustrating issues to hold it back from being truly exceptional for most. Both the gameplay and performance can feel a little too inconsistent at times as the controls and frame rate can sometimes be equally bumpy. Regardless, at its core, GRIP: Combat Racing is still an impressively fast racer that almost anybody should be able to have at least some fun with.
    • 62 Metascore
    • 58 Critic Score
    I wanted to love The Coma: Recut. Despite the game’s issues, I did enjoy my time with it. Like any good horror game should, the title left me feeling unnerved during play sessions, and the fantastic sound and visuals greatly added to the experience. Unfortunately, the main villain makes navigation painfully unfun, and the responsiveness of the controls are an unfair disadvantage. With some minor tweaks, The Coma: Recut could have been a masterpiece, but, as it stands, it’s just a fun horror title for those that can overlook its flaws.
    • 74 Metascore
    • 58 Critic Score
    For fans of the show, Reigns: Game of Thrones is an entertaining experience. The presentation is great and the writing is stellar. Unfortunately, the game often feels repetitive and the lack of direction makes the game a bit frustrating. If the show’s ending left you wanting, this game might satisfy that craving, but newcomers or those that just started the series should definitely steer clear.
    • 60 Metascore
    • 58 Critic Score
    All in all, Claybook has its faults, but there’s a lot to love that makes any blemishes worth tolerating. The game’s rewind feature is a big help in circumnavigating some of these flaws, but it would have been nice to see a touch more polish injected into Claybook. The experience will zoom by for most players, but the ability to create, share, and download levels from other users helps to pad things out. Still, player-created content doesn’t please everyone, so know going into Claybook that it will be fun, if brief. Definitely give it some thought when perusing the eShop.
    • 78 Metascore
    • 58 Critic Score
    Lego City Undercover is a solid offering from Warner Bros. and TT Games. It doesn’t offer an experience all that different from previous Lego titles, but the jump to the Switch hardware does make it a step up from many other Wii U and 3DS Lego offerings. The game does suffer from some technical warts, but for those that never made the trip to Lego City, this is certainly the best way to experience it.
    • 62 Metascore
    • 58 Critic Score
    The boss battles are downright silly.
    • 62 Metascore
    • 58 Critic Score
    Superstars eschews a lot of the Mario-centric quirkiness of previous games, focusing more on the sports and less on the Mushroom Kingdom. Whether that matters or not will depend on the player, but I personally wished there was a little bit more fan service beyond the characters themselves. In short, Superstars is a solid game that perhaps bit off more than it could chew, and is tethered to a limiting Amiibo card system that holds players back needlessly. I do hope that Nintendo comes back to Superstars in some form on Switch, but for now this is a decent option for sports fans on the go.
    • 43 Metascore
    • 58 Critic Score
    Devil’s Third is not a complete disaster, but the troubled development process left us with a phantom of what this game truly was supposed to be. With that being said, I’ve had a lot of fun with what we got.
    • 61 Metascore
    • 57 Critic Score
    Much of the game just isn't fun. Even with the three modes, there isn't enough variety to the actual racing game to make it fun.
    • 58 Metascore
    • 57 Critic Score
    It has some new twists unfamiliar to puzzle enthusiasts, but nothing so raw or innovative as to really put it a cut above its brethren.
    • 44 Metascore
    • 57 Critic Score
    The game proffers average stylus-based mini-games and good production values; however, the title can easily be played in one sitting by most players, even children, so kids may grow tired of it in one day.
    • 64 Metascore
    • 57 Critic Score
    Pop
    For 700 Wii Points, Pop is overpriced.
    • 72 Metascore
    • 55 Critic Score
    This title doesn’t even scratch the surface of what the Cube can do, let alone what a quality game should be. It’s as sub-par as any other knockoff sports title out there.
    • 56 Metascore
    • 55 Critic Score
    However, the title comes up short in every department or ignores them completely.
    • 62 Metascore
    • 55 Critic Score
    An uncomfortable, awkward attempt at a platform adventure title.
    • 61 Metascore
    • 55 Critic Score
    Initial impressions were of a decent game with a catchy title and clever art design. This was quickly stripped away by the repetitive levels and painful controls.
    • 50 Metascore
    • 55 Critic Score
    Even the nonsensical story lines would be very easily tolerated if X-Men: The Official Game was any fun, but most of the time, it's not.
    • 64 Metascore
    • 55 Critic Score
    Simple and colorful, perfect for that rugrat who just crawled from his Fisher-Price collection to his brother's N64--but he's the only one who'll really enjoy it.
    • tbd Metascore
    • 55 Critic Score
    It displays the efforts, but the game only passes by as average.
    • tbd Metascore
    • 55 Critic Score
    For one, the title sports a tough challenge for any astute gamer. Not only that, but the variety of problems keeps players on their toes and alert to upcoming problems with fluid pacing.
    • 69 Metascore
    • 55 Critic Score
    Gamers clamored for a sequel for years, but the follow-through may not be exactly what they hoped for.
    • 57 Metascore
    • 55 Critic Score
    The biggest problem with Shrek the Third is that everything lacks polish.
    • 50 Metascore
    • 55 Critic Score
    The gameplay can become fairly stale after an hour or so. This isn’t a pick-up-and-play title either, because the password saves are much too long and complex.
    • 55 Metascore
    • 55 Critic Score
    A largely unoriginal action/platformer that does little to expand its genre.
    • 65 Metascore
    • 55 Critic Score
    FIFA 08 on Wii is a resounding miss. With the controls lacking, multi-platform gamers have little reason to purchase this version, and Wii-only owners will have to wait for something better.
    • 55 Metascore
    • 55 Critic Score
    Sure, you're able to use different powers, but it's still contrived and after the first half an hour or so, the gameplay becomes boring.

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