Nintendo Life's Scores

  • Games
For 5,879 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario Maker
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5888 game reviews
    • 83 Metascore
    • 90 Critic Score
    Paper Trail is one of the finest puzzle games you can buy for the Switch right now. The storybook narrative, compelling visuals, and cleverly designed conundrums, all come together to make for a chill and enjoyable experience that you shouldn't miss, and you'd do well to keep an eye on what Newfangled Games does next. We’d give this one a high recommendation to anyone looking for a low-stakes yet sufficiently challenging new addition to their puzzle library.
    • 88 Metascore
    • 90 Critic Score
    For 20 years, Paper Mario: The Thousand-Year Door has been held as the best Mario RPG of all time, and the Switch remake proves it has earned that title. This is a fantastic RPG adventure, whether you’re a Mario fan or not, with some best-in-class combat, brilliant writing, and a few little creases ironed out to make this the definitive way to play Thousand-Year Door. We wish there was a little more to do post-credits, but there’s no doubt about it, this is a beautiful-looking Switch remake and a must-play RPG.
    • tbd Metascore
    • 70 Critic Score
    PO'ed Definitive Edition is yet another fine example of Nightdive Studio's excellent work in preserving unique, oddball games of yore while adding some welcome mod cons. With this one, however, the core experience is a little bit too weird to recommend to just any FPS fan. The general premise is odd, the enemy design is unsettling, and the layout of the levels can prove frustrating, especially for newcomers unaccustomed to its old-school ways. Despite this, the jetpack is honestly one of the most fun mechanics we've sampled in gaming, and the bizarre audio design had us in fits of laughter at multiple points. If you've played the original or fancy checking out one of the most unique FPS games from the '90s, it's well worth a punt.
    • 74 Metascore
    • 70 Critic Score
    Slayers X is an enjoyable but basic entry in the boomer shooter genre that manages to satisfy without excelling in any one area. The levels are fun to explore, the gunplay feels good, and the gags can be amusing in small doses. Even so, little things like the increasingly grating sense of humor and lack of gyro controls drag this one down a bit, while the core gameplay feels just a little too vanilla. We’d give Slayers X a recommendation, but with the caveat that you should probably first play through a few other old-school shooters before getting around to this one. It's pretty decent, but this isn’t a top-shelf example of the genre.
    • 88 Metascore
    • 80 Critic Score
    Lorelei and the Laser Eyes is one of the most unique-looking games you'll see on the Switch, and it's got the substance to back up the style. Its heavy emphasis on puzzles and its refusal to throw players a bone when they need help may not be to everyone's tastes, but anyone up for a mental challenge in what's essentially an elaborate escape room will love it.
    • 57 Metascore
    • 50 Critic Score
    We would only ever recommend Mega Tunnel Battle: Chomp Champs to Pac-Man diehards at its launch price point. In fact, given the fate of its Pac-Man 99 forebear, we would be hesitant to open our wallets for it at all, because we doubt it will have much longevity if it isn’t eventually made free-to-play. Though it introduces a cool idea or two, multiplayer Pac-Man was done better by its predecessors and, as it stands, its price tag is tough to justify.
    • 94 Metascore
    • 90 Critic Score
    Braid remains a landmark equally for indie game development and puzzle platformers. The time control mechanics are mind-bendingly satisfying to play with and the puzzles are wickedly inventive. This Anniversary Edition is an exquisite expression of the original concept, with everything spruced up to perfection. And, even on top of that, it includes interactive creators’ commentary that sets a high watermark for in-game analysis and represents a new key text for anyone interested in how games are made. In short: this package is an all-timer.
    • 59 Metascore
    • 60 Critic Score
    Biomutant has a solid core. Unique enemy designs, a wide variety of weapons to use in combat, and flexible, fun combat are all highlights, but an arduous narrator and a monotone story filled with repetitive quests and tasks weigh the experience down. Pair all of this with the unpleasant visuals and low-quality textures, and we have to wonder if the game should have waited for Nintendo’s next console. The actual gameplay experience is great, but instead of feeling like a polished handheld version of the game, Biomutant feels like it has been rushed out the door and left standing on the porch a bit dishevelled.
    • 71 Metascore
    • 50 Critic Score
    If you’re a die-hard Demon Slayer: Kimetsu no Yaiba fan, you and your friends might find enough enjoyment in Demon Slayer – Sweep the Board to get you through a game or two. However, the underwhelming and forgettable minigames, glacial pace of the gameplay, and connection issues that made online play unusable for us greatly overshadowed this party game's positive points.
    • 77 Metascore
    • 70 Critic Score
    Little Kitty, Big City is an adorable adventure that will almost certainly turn you into a cat lover, if you're not one already. It oozes charm and the realistic cat animations are simply incredible, although for as fun as it is to wander about the city, the game leans heavily on fetch quests and gathering up collectibles, which can lead to repetition. If you're someone who thrives on that kind of gameplay, however, then you'll have an absolute blast with this one.
    • 90 Metascore
    • 100 Critic Score
    Developer Shared Memory's stated goal is “to craft complete experiences that will be playable long after the world loses its internet connection,” and screen after screen, Animal Well excels in delighting your eyes and giving your brain something to stew on. It’s a riposte against a culture of post-launch updates in favour of a meticulously crafted, singular vision with potentially years’ worth of discoveries baked in. By all indications, Animal Well delivers on that long-term promise and does so with a one-of-a-kind elegance.
    • tbd Metascore
    • 80 Critic Score
    Corponation: The Sorting Process offers a glimpse into a life where the lines between employee and slave blur. Moody, slow, and intentionally repetitive, you may reach your limit with the task at hand, but it is an experience worth clocking in for.
    • 67 Metascore
    • 70 Critic Score
    Although there's room for improvement in ININ's presentation, and it would have been nice to get a few more bonus unlockables, this is still the best version of Rainbow Cotton around thanks to its silky smooth frame rate, lovely upscaling, widescreen formatting, and all-important gameplay enhancements. It's a fun, at times spectacular, novelty adventure in the Cotton universe, that can occasionally feel confusing and cluttered. Stick with it, though, and an enjoyable and genuinely charming rail shooter bubbles to the surface.
    • 65 Metascore
    • 50 Critic Score
    Another Crab’s Treasure boasts the usual facets of a Soulslike whilst also implementing its own take on well-known mechanics. Nevertheless, significant drops in frame rate, numerous glitches, and occasionally awkward controls do hinder the experience, at least on Nintendo Switch. If you can look past these problems, or if updates arrive to patch them up, Another Crab’s Treasure may scratch your Soulslike itch.
    • 61 Metascore
    • 60 Critic Score
    Ultimately, how much you vibe with Wrath: Aeon of Ruin will come down to how willing you are to put up with the limitations imposed on you by playing it on a controller, how much you vibe with the save system, and how much you like its level design. There’s a very good, incredibly ambitious shooter here if you’re willing to overlook some unfortunate flaws, but it’s not Quake, and nothing likely ever will be again.
    • 77 Metascore
    • 80 Critic Score
    Megaton Musashi W: Wired proves to be a strong return to form for Level-5, offering up addictive mech-battling action that feels like the most slept-on release of the year. Its heartfelt story, dumb-but-fun combat missions, and in-depth character progression offer up an experience that’s tough to put down, even if some elements—like the lackluster online—drag it down a bit. If you’re at all a fan of action RPGs or that distinct Level-5 charm you can find in all the beloved company’s games, we’d encourage you to pick up Megaton Musashi W as soon as possible.
    • 77 Metascore
    • 80 Critic Score
    We can't say that players raised on the likes of Super Mario Odyssey and other modern platformers will respond the same way, but if you dream in 64-bit and your formative 3D games featured visible polygons, you won't regret exploring Cavern of Dreams. Bynine Studios gets in, delivers its payload of fairytale platforming feels with a hint of darkness, and gets out smartish. If you're a Banjo fan looking to recapture that sense of wonder you first experienced exploring Grunty's Lair, this is probably the closest you'll get without time travel or memory wipes.
    • 60 Metascore
    • 50 Critic Score
    Endless Ocean: Luminous attempts to revive a niche Wii franchise as an online exploration experience, and fails miserably in the process. In comparison to the likes of Subnautica, this is an empty, cold, and boring ocean space to explore, devoid of any real reason to play beyond its generally relaxing ambiance and the opportunity to learn some facts about underwater animals. Even taken on those terms, it's weak, its online play is basic and bland, and its story does little to engage beyond teaching you the ropes. It didn't need to be this boring, but it is.
    • tbd Metascore
    • 70 Critic Score
    Corn Kidz 64 feels like a genuine title from the N64 era and we commend the developer for their ability to successfully recreate that retro experience. A perfect length, good pacing, and varied design all work in this game’s favor, though its sluggish controls and awkward camera hold it back from greatness. All the same, it’s only seven bucks—we’d give this one a recommendation to anyone looking for a decent new 3D platformer for their library.
    • 71 Metascore
    • 60 Critic Score
    Tales of Kenzera: ZAU is a decent game, but it sits in the shadow of much better Metroidvanias on the Switch. We love the setting and storyline, but as Surgent Studios' first stab at what has proven to be a wildly popular genre over the years, it struggles to set itself apart with rather bland exploration and repetitive combat. Coupled with compromised visuals and performance on Switch, veterans of the genre may want to give this one a miss. For newcomers, however, the breezy gameplay might make for a nice introduction to Metroidvanias.
    • 74 Metascore
    • 80 Critic Score
    El Shaddai feels genuinely more creative and interesting than a lot of the titles it would consider bedfellows today. It shares a place with the likes of ICO, Nier, and Panzer Dragoon in its arcane design and historically inspired symbolism. Elsewhere, it borrows from the likes of Okami and Mizuguchi’s Rez for its abstract, acid-trip beauty. It’s true that the combat can become routine, the platforming occasionally frustrate, and some of the boss encounters appear slightly samey, but it runs smoothly and assuredly across 11 visually astounding stages. El Shaddai, more than anything else, is a game of moments, and a lot of them. It’s certainly one of the most intriguing titles in the action-adventure, hack-and-slash genre, and deserves the attention this time around that it never achieved on its original release.
    • 55 Metascore
    • 40 Critic Score
    We wish we liked Library of Ruina more than we do; its world and characters touch on clever themes and storytelling devices, but never fully lean into its potential. Slapdash pacing coupled with sluggish, nerve-wracking menus makes playing Library of Ruina an exercise in courting digital whiplash as you cycle between rushed, truncated story beats and glacially-paced menus. If it had more engaging combat and a more efficient narrative setup, Library of Ruina would have really impressed us. Sadly, we don't feel very compelled to see it through to completion.
    • tbd Metascore
    • 40 Critic Score
    Slave Zero X is an incredibly frustrating release, because it could have so easily been a slam dunk. It's a great game — it really is — with stylish combat mechanics, beautiful 2D sprites combined with 3D environments, and an awesome, cyberpunk-esque storyline. Unfortunately, though patches may eventually turn this lump of coal into a diamond, the game as it stands is a hot mess on Switch, with a wildly inconsistent frame rate that makes the complex, methodical gameplay feel like a chore to play.
    • 68 Metascore
    • 70 Critic Score
    SaGa Emerald Beyond has a deep and satisfying combat system that gets its hooks into you from the jump. There's a lot of narrative content across its five adventures, as well as a diverse collection of characters, but very little that truly grips the attention.
    • 57 Metascore
    • 50 Critic Score
    Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is not the steaming cash grab that you might have assumed by seeing the publisher involved. Neither is it anything close to the action-packed highs that we have seen from the heroes in a half-shell in recent years. Instead, we are left with a game that is perfectly serviceable but ultimately forgettable, let down by repetitive levels and combat and lacking any reason to go back for more. If, for some unknown reason, this is the only Turtles beat ‘em up that you can access, then you will likely have a perfectly fine 90 minutes of playtime. But the alternatives on Switch deliver much more memorable, satisfying TMNT experiences.
    • 70 Metascore
    • 60 Critic Score
    Grounded is a fantastic survival game, a colourful, unique, and original slice of joyful adventuring that everyone should play if they have the opportunity. It nails the Honey, I Shrunk The Kids vibe, its core gameplay loops are moreish, and its setting and enemies are often breathtaking in how they reframe the mundane. However, and as usual for these big efforts on Switch, this port has plenty of issues. They've had to tank the visuals, the all-important online co-op is flaky, the frame rate is fine until you start going big on bases — just all the stuff we've come to expect at this stage, really. If you can handle the issues, or if Switch is your only way to play, this game can still deliver the goods and the quality shines through. However, if you have another way to play it, we'd definitely recommend you do that instead.
    • 64 Metascore
    • 70 Critic Score
    Lunar Lander Beyond is a solid recommendation for fans of the lander sim genre. It performs well on the Switch with no discernible frame rate issues and looks great. But as it stands, its missions too often feel abbreviated at around three to six minutes and too tightly sandwiched between narrative. The issue is not its gameplay mechanics, but the strictures of its campaign structure. It’s a problem the developers could solve by staying the course and creating a mode focused squarely on what made the original compelling: flying, landing, and scoring better than everyone else.
    • 59 Metascore
    • 60 Critic Score
    Eiyuden Chronicle: Hundred Heroes is the epitome of a flawed gem—the kind of game that does a lot of things right and we’re sure will command a dedicated legion of fans, but has legitimate problems that are tough to overlook. The expansive narrative, gorgeous spritework, and addictive combat all help make it an easy recommendation to any classic JRPG fan, but bear in mind that it can feel dated in its design philosophy and that the Switch version has a lot of performance problems, at least at launch. If you can get past those issues, this is an enjoyable and immersive RPG that mostly achieves what it set out to do.
    • 63 Metascore
    • 70 Critic Score
    Kudzu is a good adventure, and we’re sure we would have loved it back in the day. We can even imagine kids at primary school asserting that, in some ways, Kudzu is better than Link's Awakening. This is in part because young kids are often deliberately contrarian, but also because Kudzu’s character and game world are genuinely noteworthy. This comes through in some tight writing and an enjoyable gameplay experience. Its slight lack of polish might knock a point off, but the Switch pricing is reasonable. We’re confident that fans of retro games will find a lot to love, and playing Kudzu on an actual Game Boy would be a genuine treat.
    • 60 Metascore
    • 50 Critic Score
    Rose & Camellia Collection gets away with a lot of its technical imperfections simply because of the strength of its concept and its solid presentation. The music and art style will keep you interested for at least a few hours – which is all it will take to complete the story mode. However, the bizarre anime logic can’t distract you from the frequent loading screens or the frustratingly imprecise controls. This one is worth picking up, but only if you catch it on a good sale.

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