Nintendo Life's Scores

  • Games
For 5,879 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario Maker
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5888 game reviews
    • 65 Metascore
    • 80 Critic Score
    Legacy Of Kain: Soul Reaver 1 & 2 are just as enjoyable and atmospheric as they were two decades ago. This remaster treatment faithfully cleans up the visuals, adds some quality-of-life improvements, and stuffs the package with bonus materials, presenting the games at their best, notwithstanding some minor visual bugs. Here's hoping the success of this collection sparks interest in a return to Nosgoth.
    • tbd Metascore
    • 60 Critic Score
    Spirit Mancer has its issues, but it also its charms. It's the kind of game that's tailor-made to the tastes of a specific and narrow group of players - if you happen to be the kind of person for whom it ‘works’, you’ll be thrilled at the experience here and probably won’t be able to put it down. If you’re not a part of that group, its uneven execution and repetition may be too hard to overlook. Interesting combat, gorgeous visuals, and a wealth of gameplay systems all work in its favour, but it doesn’t quite put all these things together in a worthwhile way.
    • 81 Metascore
    • 80 Critic Score
    RollerCoaster Tycoon Classic maintains its crown as the lord of all theme park management sims. Despite not supporting touchscreen inputs at all for some bizarre reason, and sudden performance dips when zooming out, the move to Nintendo Switch is a great one. With smartly-designed controls and that timeless RCT gameplay (vertical) loop (right) completely intact, the best way to play this classic in your living room TV might, ironically, be Nintendo’s handheld hybrid.
    • 70 Metascore
    • 70 Critic Score
    The awful music aside, Fitness Boxing 3 brings some much-needed variety to what could have been another by-the-numbers release with new songs and not much else. The Sit Fit Boxing and Mitt Drills modes give options to those who want to be less or more active respectively, and the extra trainer options are ideal for players who like to pretend they’re dealing with an actual person. And even better, because Mitt Drills isn’t rhythm-based, you can put your headphones on and listen to your own tunes.
    • 80 Metascore
    • 70 Critic Score
    Fantasian Neo Dimension is Hironobu Sakaguchi and Mistwalker at their boldest and bravest, culminating in a JRPG love letter that both delights and frustrates. The stunning world and exploration are a true highlight, and the challenging and rewarding combat will enchant some, but it lacks some of the magic that the game is aiming for and the pacing is uneven. Normal difficulty makes things more accessible for the curious, but make no mistake, this is an RPG for those who want to lose themselves in the mechanics.
    • tbd Metascore
    • 50 Critic Score
    Life is Strange: Double Exposure is a perfectly enjoyable narrative adventure, but one which we’d strongly suggest you play elsewhere unless Switch is your only means. Timeline-hopping antics, a compelling murder mystery, and a cosy atmosphere all work strongly in this one’s favour, but the Switch’s hardware limitations lead to an experience that feels notably blunted due to the various visual cuts that had to be made to fit this one on the humble handheld. The story itself is a fine adventure that fans (especially of the first entry) may find worthwhile, but the value proposition on Switch makes it harder to justify that $50 price tag. We wouldn’t say to outright avoid the Switch version, but we’d suggest you wait for a deep sale before diving in.
    • tbd Metascore
    • 80 Critic Score
    Combat and progression are the best parts of Nine Sols, and they manage to rub away the blemishes occasionally found in the game's map design and exploration. It's a really great blend of systems from other games with a fantastic revenge narrative. While aspects of the world design and 'Taopunk' style feel mismatched, there is always another enemy around the corner to fight, reminding you just how good the core gameplay is.
    • tbd Metascore
    • 70 Critic Score
    Divine Dynamo Flamefrit’s Pinnochio-esque journey from a throwaway internet joke to a full-fledged real game is commendable in itself. However, the fact that it’s as enjoyable as it is may be an even sweeter victory. It doesn’t reinvent the wheel in any respect, and its limited action-adventure game mechanics are just about as basic as they come, but the moment-to-moment gameplay is more than satisfying and flashy enough to make up for it. Couple that with a keen sense of humour and a flurry of nostalgic aesthetic callbacks to classic anime and old-school RPGs, and you have quite the gem of a title. Just try to savour those fleeting few hours of runtime as much as you can.
    • 85 Metascore
    • 80 Critic Score
    Loco Motive combines wit, charm, smarts, and its own brand of pixel art perfection to provide a point-and-click murder mystery that's well worthy of its predecessors. The game's state at launch is a little too marred by bugs for an unqualified recommendation on Switch, but give it time and we think it'll be right back on track.
    • 72 Metascore
    • 70 Critic Score
    The MySims games work as a simple, less demanding alternative to other social sims. The generous and (mostly) well-presented combo of MySims and its more entertaining sequel will occupy youngsters and genre completionists for a long time. The lack of motion controls is puzzling, but this remains an engaging, easygoing pair of Sims spin-offs.
    • 85 Metascore
    • 80 Critic Score
    Though it isn't much of an upgrade over its predecessor, Dungeons of Dreadrock 2 offers an enjoyable and simple puzzle gaming experience which cleverly links with the first game's story and feels well worthwhile. Satisfying gameplay variety and well-drawn, 32-bit-style graphics are the strong points here, though its relative simplicity and occasionally frustrating puzzle solutions are minor drawbacks. There’s lots to love here, though, especially if you’re a fan of the first game, and it feels like it fills a niche in the Switch library that few other puzzle games occupy.
    • 76 Metascore
    • 70 Critic Score
    8-Bit Adventures 2 is an exquisitely crafted RPG epic that any fan of classic (and we mean classic) RPGs will appreciate for its adherence to the conventions of games of the era. With gorgeous pixel art, a satisfying battle style with as much challenge as variety, and a story that both honours and subverts RPG tropes, there’s so much to love. However, it doesn't always respect your time and the lack of some modern conveniences — auto-battle, an auto-scroll for dialogue, any real way to point you towards your goal or remind you of the story so far — could make this a journey that many get lost on before reaching the end.
    • tbd Metascore
    • 80 Critic Score
    We do, however, have to call out the inclusion of classic Dracula actor Bela Lugosi. The dude shows up once, right at the end of the game with the final encounter. His likeness is limited to just two static pixel-art images, one of which can even be seen in the game’s trailer. Giving the iconic horror actor top billing is certainly eye-catching, but goodness, it feels like such a wasted opportunity.
    • 54 Metascore
    • 50 Critic Score
    Little Big Adventure was always a charming and eccentric game. In modernising it, 2.21 had to ditch the trademark control scheme and revamp the wonderful isometric graphics – two major selling points. What remains is still charismatic, but bugs and a general lack of polish hold it back. Both for new players and for original fans, this is a quirky adventure game – but not one that will be remembered for another 30 years.
    • 80 Metascore
    • 80 Critic Score
    Stray won’t challenge you, frustrate you, or take up too much of your time. Perhaps that’s why we enjoyed it so much. It plays like an open-world point-and-click paired with largely on-rails action sequences. Some minor gripes and expected disparities between the Switch port and versions elsewhere aside, as we sauntered around its post-apocalyptic environments on all fours, Stray did an impeccable job of making us want to talk to everyone and explore everything it had to offer – and we had an appetite for more once it was all over. To us, that’s the mark of a compelling adventure.
    • tbd Metascore
    • 70 Critic Score
    Nairi: Rising Tide is a solid, if slightly inferior, sequel that expands the world established in Tower Of Shirin. Some slow load screens and difficult-to-discernible items shouldn’t hamper your overall enjoyment too much, especially if you loved the first entry. The tricksy puzzles are great, though you may need to shell out for hints. And while you might feel like you’re wading through the story at times, there’s enough narrative thread to pull you through to a tense ending. No spoilers but the final moments left us already keen to know what Nairi, Shiro, and their friends get up to next.
    • 80 Metascore
    • 80 Critic Score
    If you prefer the story elements of the Romance of the Three Kingdoms series, then 8 Remake is among the best the franchise has ever produced. This entry doesn’t offer the same level of kingdom management that fans might be expecting, but its focus on the drama and your narrative choices make it a bit more accessible for new players. This is a very solid remake that runs well on the Switch and feels like it unlocks the original’s full potential.
    • tbd Metascore
    • 80 Critic Score
    Miniatures is a short narrative experience but manages to navigate both awe and dread during its approximately one-hour play time. Each tale imbued us with a sense of mystery and left us ruminating on all that was left unsaid long after we finished playing.
    • tbd Metascore
    • 90 Critic Score
    Rage of the Dragons Neo is a peach of a game. Plucked from the Neo Geo library, it’s been brought back to life with a smooth online experience and a comprehensive package stuffed with bonuses. It’s not for everyone, and don’t be surprised if you get beasted online initially, but for those willing to eke out the depths of its tag team strategy and combo extension methods, it's a furious, flashy, adrenaline-fuelled affair that looks great, sounds great, and plays even better.
    • 64 Metascore
    • 60 Critic Score
    Clocking in at a fairly short six-to-eight hours, Lego Horizon Adventures offers up frequent, brief bursts of fun with its excellent combat encounters. However, this is wrapped up in an experience that feels way too shallow and repetitive to recommend to anyone other than the most enthusiastic Horizon and Lego fans. It's clear that the intention is to woo new, younger gamers to Sony's flagship franchise, but if you already own Zero Dawn and Forbidden West on PlayStation, we can't see any reason why you'd want to check this one out. Mind you, if all you've got is a Switch, then this endearingly light-hearted introduction will have to do for now. It could have been so much more, though.
    • 82 Metascore
    • 80 Critic Score
    It's been a long time coming, and we’re happy to report that Dragon Quest III HD-2D Remake largely lives up to expectations. Disappointing performance issues aside, this is a faithful adaptation of a treasured RPG classic that elevates its strongest aspects while doing its best to make up for any shortcomings. Some may be put off by its relative simplicity but, refreshingly, it neither overstays its welcome nor spreads itself thin with too many half-baked ideas. It goes without saying that fans of the original will want to snap this up, but if you’re looking for a good ‘entry-level’ RPG or you just want to know what the long-running franchise is all about, Dragon Quest III is the game for you.
    • tbd Metascore
    • 90 Critic Score
    Call of Prypiat is the most refined experience of the trilogy. Everything from the HUD to the survival mechanics has been optimised to give the best experience for would-be Stalkers. Visible status icons and an on-screen quickslot view will have you going into menus less frequently. The shooting is still fantastic, with minor refinements of Chornobyl and Clear Sky's system making this the smoothest bullet thrower of the bunch. It’s worth noting that the generous assist options present on these versions mitigate the series' notorious fiddly aiming.
    • 85 Metascore
    • 80 Critic Score
    Tetris Forever might not be the final word on the complete history of Tetris, but it's certainly the best breakdown of the franchise's creation and evolution so far. Digital Eclipse has truly mastered the art of the interactive documentary, and this one is absolutely filled to the brim with interesting videos, interviews, and archival material. The playable games don't necessarily represent the most varied selection across the Tetris franchise, but it's a comprehensive bunch of titles, nonetheless, and newcomer Tetris Time Warp is a fantastic new addition to a back catalogue that seemingly just won't stop growing.
    • tbd Metascore
    • 90 Critic Score
    Angel at Dusk is wonderful, weird, and built on a foundation of deep understanding of the genre, and an intelligence and self-awareness that elevates its potential to delight. Not all will take to its theme, but it presents a deeply authentic hardcore bullet hell experience, a dazzling wit, and a suite of game systems that are a joy to explore. And the fact it welcomes a wide range of players to an authentic shmup? It’s one of the year’s most enticing genre contributions.
    • tbd Metascore
    • 70 Critic Score
    Vengeance Hunters does many things well. Its pixel art is superb across the board, with some very cool-looking enemies. It also has a lot of interesting ideas in its combat mechanics that allow seasoned gamers to dig deep. It’s a game that ranges from the impressive to the occasionally dubious. Enemy repetition starts to grate a little, but then excellent and imaginative boss battles redress the balance. We don’t feel quite so comfortable with the omission of grabs, the odd format of its sub-weaponry, or its rather overbearing number of explosive obstacles, but we can’t ignore that it’s competent and well-executed in many other key areas. Essential? Perhaps it falls just short of that, but for fans of the genre and those who get a thrill out of mining combo possibilities, there’s a bright, solid, and at times rather clever belt scroller here.
    • tbd Metascore
    • 80 Critic Score
    Several of the 19 new games — specifically those not found on the 2600 — are sadly not included in the new timeline and will need to be located within Atari 50’s game library. It’s no dealbreaker, but it would’ve been nice to get a bit of background information on their creation. We also feel like the exclusion of the original games created for the Intellivison to be a bit of a missed opportunity, but understandable given that this is Atari 50, not Intellivision 50. Fingers crossed Digital Eclipse will create something specific to that console's history now that the brand and associated IP are in Atari's hands.
    • 77 Metascore
    • 70 Critic Score
    There is a good game here, sometimes a great one. Excellent art and animation, smart gameplay twists, and a genuinely refreshing pace really add some exciting new depth to the tactics genre and are huge positives. But it takes a while for the experience to smooth out and actually become enjoyable, and restrictive gameplay design choices don’t do it any favours, either. Metal Slug Tactics is one for the tactics fans looking for a fresh take, but just know you’ll have to put in some work to see the best parts of it.
    • 84 Metascore
    • 80 Critic Score
    Despite the exoticism, 1996 PC voice sample quality, and linear, dialogue-heavy interactions, this reforging of an old point-and-click classic does a great job. It looks fabulous, and everything that gave the original its appeal is intact. It hardly needs proving these days, but Shadow of the Templars: Reforged shows once again that nostalgia never gets old.
    • tbd Metascore
    • 70 Critic Score
    The slightly uneven middle child of the trilogy still boasts excellent performance, myriad control options and a crisp soundscape that shines on Switch.
    • tbd Metascore
    • 80 Critic Score
    For a game that came out on PC almost two decades ago, it looks great on Nintendo's console. Resolution is stable when docked and handheld, with motion smoothing that makes rapid camera movement fluid. Options are plentiful, with copious sliders for controller sensitivity. There’s only a gamma slider for visuals, though, and it would have been helpful to enlarge the tiny text, a strain to read on a large screen.

Top Trailers