Nintendo Life's Scores

  • Games
For 5,862 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5870 game reviews
    • 45 Metascore
    • 60 Critic Score
    Stop Stress feeds the player's innate desire to smash things by using motion controls to do the smashing, though everything isn't as much fun to smash as it could have been.
    • 45 Metascore
    • 60 Critic Score
    At its heart Violett is a classically designed point-and-click adventure, warts and all. It tells an interesting tale in a world filled with oddity and excitement, but it's told in an unintuitive manner that only the most stalwart fan of the genre will likely stick with. It tries to cast its net wide by offering a clever hint system to help players survive its obtuse nature, but nevertheless only the most patient will try to come back out of the rabbit hole.
    • 45 Metascore
    • 40 Critic Score
    Rhythm games and zombie slashers both have the potential to be a lot of fun, but their marriage here in Zombie Slayer Diox is one of conflict, and the weaknesses of both genres are far more vividly on display than the strengths.
    • 45 Metascore
    • 60 Critic Score
    If you're in the market for a bucolic, aquatic and mostly decorative program such as this, Zenquaria isn't the worst choice you could make.
    • 45 Metascore
    • 60 Critic Score
    When it comes to unique gameplay and classic Yuji Naka charm the title truly soars. Unfortunately it also suffers from frustrating camera problems, a steep learning curve and some frequently aggravating combat.
    • 45 Metascore
    • 30 Critic Score
    Dream Alone tries so hard to capitalise on the inspiration from its formative peers that it forgets to carve out an identity of its own. The poor platforming engine, floaty controls, and frustrating level design leave far too much to be desired for this to be the game of anyone’s dreams.
    • 44 Metascore
    • 30 Critic Score
    Touch Battle Tank 3D fails to hit the target on virtually every level.
    • 44 Metascore
    • 80 Critic Score
    Bplus has succeeded in creating a very fun little action-platformer with Niki – Rock ‘n’ Ball. The simplicity of the game and its fun gameplay structure makes it perfect for a quick play now and again, despite the unforgiving learning curve after the first few worlds.
    • 44 Metascore
    • 60 Critic Score
    Nippon Marathon isn’t not going to be everyone’s tastes – those eye-wateringly janky visuals (whether by design or not) and the nature of physics-driven racing are an acquired taste that most people are going to tire of, fast. However, look past the surface and there’s a multiplayer experience here that will appeal to fans of Gang Beasts and the like, who just want a silly party game that cares not for seriousness in any form.
    • 44 Metascore
    • 50 Critic Score
    Fimbul creates an appealingly grim Norse folklore-infused world to adventure through, but its core action is simply too weak to seal the deal. Its pacy combat can be brutally satisfying, but it's also shallow and repetitive, while the game struggles from a technical perspective. There's a promising world at the heart of Fimbul, but it needs to be married to a more fluid and fleshed-out game.
    • 44 Metascore
    • 40 Critic Score
    AeternoBlade II is a mess of overly-complex mechanics and ill-fitting systems that struggles at all times to keep up with itself. Its core combat is solid but it's marred by input lag, slow animations, messy enemy placement and a struggling framerate. The time-based mechanics are far too numerous, confusing and tedious, while its long and winding storyline – delivered by some of the worst voice-acting we’ve ever heard – is almost totally nonsensical. Somewhere under all of the technical problems and confusion here there’s a solid game, but there’s just far too much jank for players to be expected to wade through to get there and it's impossible to recommend that you commit yourself to trying.
    • 44 Metascore
    • 30 Critic Score
    MotoGP certainly isn’t going to give Mario Kart Wii a run for its money and it’d be a real shame if Capcom actually made a profit off of this.
    • 44 Metascore
    • 60 Critic Score
    At its launch price this is one of the better mobile-esque values on Wii U - just know that this one's not in it for the long haul.
    • 44 Metascore
    • 40 Critic Score
    It's entirely possible that one day UFO Interactive will crack the code of a genuinely interesting game, but with a sense of humor about as basic as its mechanics - which is to say incredibly so - Johnny Kung Fu still has a ways to go.
    • 44 Metascore
    • 40 Critic Score
    Funk of Titans wants to draw players in with an outlandish, seemingly arbitrary aesthetic that mixes Greek mythology with funk music. Unfortunately, it fails to go all the way with this theme, and ends up a tedious and surprisingly generic auto-runner.
    • 44 Metascore
    • 50 Critic Score
    The randomised environments at the heart of Vaccine are a clever idea but, like in the Wii U original, serve up a flawed overall experience.
    • 44 Metascore
    • 60 Critic Score
    At 500 Wii Points, Gabrielle's Ghostly Groove: Monster Mix is a safe bet for parents looking for an affordable, quality dance game to keep their kids entertained. It's easy to cheat and the soundtrack is lacking, but the game's nonsensical charms mostly outweigh its faults.
    • 44 Metascore
    • 20 Critic Score
    Witch & Hero is a bad game, and in some senses reminds us of the worst of DSiWare's legacy. Even if a title tries to sell over-simplicity and crudity by adopting an 8-bit aesthetic, that doesn't excuse lazy, unimaginative design and execution. This lacks strategy and skill, and is as mindless as they come; playing Witch & Hero feels like a chore, and it would be served better as a free PC flash game than a paid-for 3DS eShop release.
    • 43 Metascore
    • 30 Critic Score
    Do yourself a favour and grab one of the DS’s many other accomplished puzzle games before attempting to crack this one.
    • 43 Metascore
    • 50 Critic Score
    Devil's Third is tricky to recommend, ultimately. There's undoubted fun to be had online, but at the same time this is an action game that sells Wii U gamers short. It's packed with good intentions and ambition, but Valhalla Game Studios was unable to execute its vision well enough. The devil is in the detail, and that's the problem.
    • 43 Metascore
    • 20 Critic Score
    There's a moderately clever concept buried somewhere in here, but it isn't worth digging out.
    • 43 Metascore
    • 70 Critic Score
    Excave is a game that doesn't take its presentation and narrative terribly seriously, unlike some other RPGs, but this doesn't take much away from the experience. The game's strengths lie in its simple combat which manages to stave off repetition, the array of weapon types, and the diversity of ways players can tackle each dungeon.
    • 43 Metascore
    • 20 Critic Score
    Many may be tempted to try it out to relive some fond childhood memories, but there's nothing here for you aside from a disappointing, repetitive beat-em-up with nothing new to bring to the table. Even children who love the Power Rangers franchise will find little to engross them in this sadly disappointing title.
    • 43 Metascore
    • 40 Critic Score
    FIFA 20 is a cynical attempt from a publisher to completely cease support for the Switch while still having the gall to suggest it deserves to be rewarded with a near-premium fee for its lack of effort. If you want to pay good money to get insulted, go heckle a big-name comedian instead: at least you'll get a smile out of it. If you don't already own a FIFA game on Switch and aren't bothered about having the latest kits and team rosters, just get last year's version on the cheap.
    • 43 Metascore
    • 40 Critic Score
    With all due respect to the developer, it's not easy to see two and a half years' worth of effort in Spirit Hunters Inc. While it has good intentions and clearly wants players to engage with each other and share their experiences, it feels unfinished and is far too repetitive for its own good. We like what the game tried to achieve but it didn't quite get there, and that's a big disappointment. This is one occasion on which we will advise you to give up the ghost.
    • 43 Metascore
    • 40 Critic Score
    With all due respect to the developer, it's not easy to see two and a half years' worth of effort in Spirit Hunters Inc. While it has good intentions and clearly wants players to engage with each other and share their experiences, it feels unfinished and is far too repetitive for its own good. We like what the game tried to achieve but it didn't quite get there, and that's a big disappointment. This is one occasion on which we will advise you to give up the ghost.
    • 43 Metascore
    • 50 Critic Score
    XEL
    XEL takes many of its cues from the Zelda franchise, with combat and puzzles that keep things interesting throughout as well as a charming, fun cast of characters. However, technical glitches in the Switch version make it difficult to enjoy at launch. There is the potential for a great game in here, possibly after a hefty patch to fix some of the bugs, but despite its obvious promise it fails to live up to its potential in its current state.
    • 43 Metascore
    • 40 Critic Score
    The gameplay is passable and there is a high level of challenge for completionists, but the title falls over in almost every other area.
    • 43 Metascore
    • 20 Critic Score
    Stay away from LEGO Friends.
    • 43 Metascore
    • 30 Critic Score
    Tamagotchi Plaza is a dull, vapid, and utterly unsatisfying minigame collection that rapidly overstays its welcome. Though charming and visually competent, the underlying gameplay is undercooked, unrewarding, and shallow with its ‘free mobile game’-like design. There may be a valid case here for playing with very young children for some very light and simple entertainment, but even then, the price tag is comically high for the shallowness and quantity of content you’re getting. I’d suggest you steer clear; it’s worth neither your time nor your money.

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