Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • tbd Metascore
    • 49 Critic Score
    This isn't the sort of thing you play for the 'game' part, is it? [May 2011, p.70]
    • Nintendo Gamer
    • 45 Metascore
    • 49 Critic Score
    Too little, too late. A shameless, lazy cash-in on a venerable series, which ultimately feels totally pointless to play. [Feb 2009, p.70]
    • Nintendo Gamer
    • 52 Metascore
    • 49 Critic Score
    Too basic to be much fun. [Apr 2011, p.74]
    • Nintendo Gamer
    • 62 Metascore
    • 49 Critic Score
    Neither compelling nor a decent rhythm-actioner. [Apr 2012, p.49]
    • Nintendo Gamer
    • tbd Metascore
    • 48 Critic Score
    A few nice ideas spoiled by some blitheringly daft ones and duff graphics. "Mario and Sonic" are still the gold medalists. [Nov 2008, p.67]
    • Nintendo Gamer
    • 54 Metascore
    • 48 Critic Score
    Weak, tiresome and devoid of almost any excitement whatsoever. [Winter 2009, p.66]
    • Nintendo Gamer
    • 46 Metascore
    • 48 Critic Score
    Boring and confusing in single-player; briefly entertaining with a friend. That's not really worth 25 quid, is it? [Oct 2009, p.67]
    • Nintendo Gamer
    • 47 Metascore
    • 48 Critic Score
    Not awful, then, but crushingly generic. [Oct 2011, p.70]
    • Nintendo Gamer
    • 53 Metascore
    • 48 Critic Score
    Dark, dreary and awkward. You'd have more fun spending the afternoon trying to pronounce the noise Fisher's goggles make. Pyooooaeeeee?
    • 58 Metascore
    • 48 Critic Score
    A collection of ordinary games with no soul and an awkward gimmick. [Aug 2011, p.66]
    • tbd Metascore
    • 48 Critic Score
    Dry presentation and limited interaction. Home run? Not quite. [May 2012, p.98]
    • Nintendo Gamer
    • tbd Metascore
    • 48 Critic Score
    A remarkably charmless game. [Apr 2010, p.71]
    • Nintendo Gamer
    • 61 Metascore
    • 48 Critic Score
    A competent golf game, but also a fussy, bland and entirely forgettable one. [May 2012, p.108]
    • Nintendo Gamer
    • 60 Metascore
    • 48 Critic Score
    This is too creaky to forgive. [June 2008, p.55]
    • Nintendo Gamer
    • 53 Metascore
    • 48 Critic Score
    Only the basic building blocks of an average RPG are to be found here - and nothing else. Move along. [Apr 2010, p.65]
    • Nintendo Gamer
    • tbd Metascore
    • 48 Critic Score
    The tracklist isn't bad. [Nov 2011, p.72]
    • Nintendo Gamer
    • 51 Metascore
    • 48 Critic Score
    The 3D judders horribly. [Dec 2011, p.72]
    • Nintendo Gamer
    • 37 Metascore
    • 48 Critic Score
    We applaud the return to nature, but outside of a few icky moments there really is nothing to recommend Necro-Nesia. Go throw a spider at someone; it's a whole lot more fun. [JPN Import; Mar 2007, p.52]
    • 39 Metascore
    • 48 Critic Score
    A pale imitation of a far more ambitious game, Alone in the Dark on Wii is too higgledy-piggledy to satisfy. A handful of terrific highs can't make up for hours of lows. [Sept 2008, p.58]
    • Nintendo Gamer
    • 51 Metascore
    • 47 Critic Score
    A dumb, frustrating and forgettable shooter, but a completely unpretentious one too. [Nov 2009, p.64]
    • Nintendo Gamer
    • 58 Metascore
    • 47 Critic Score
    A contemptible chore. [Winter 2009, p.57]
    • Nintendo Gamer
    • 59 Metascore
    • 47 Critic Score
    Some of the monkey animations are cool, though. [Oct 2008, p.77]
    • Nintendo Gamer
    • 55 Metascore
    • 47 Critic Score
    Far too hard at the beginning, even on Easy mode, and all poorly explained. One for the only the hardiest strategy fans. [Sept 2007, p.63]
    • Nintendo Gamer
    • 36 Metascore
    • 47 Critic Score
    With a few more months' development this might have come good. But in this state not even Professor Xavier could convince us to play it again.
    • 37 Metascore
    • 47 Critic Score
    Not actually broken in any way, it's just an oddly vacuous and simplistic take on the poisoned ground previously laid down by Hudson. [Nov 2006, p.69]
    • Nintendo Gamer
    • 40 Metascore
    • 47 Critic Score
    Tables are too squished on the DS screen, making the balls seem massive, but using the stylus to direct the cue and set power is pretty effective. [Apr 2007, p.70]
    • Nintendo Gamer
    • 54 Metascore
    • 46 Critic Score
    Different protagonists, same game. [Christmas 2008, p.66]
    • Nintendo Gamer
    • tbd Metascore
    • 46 Critic Score
    No fun. [Apr 2009, p.46]
    • Nintendo Gamer
    • 56 Metascore
    • 46 Critic Score
    A series of unpredictable laughs and little else, disguised within a vibrant luchadore mask. [Sept 2007, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 46 Critic Score
    Travel In Time doesn't so much scrape the barrel as suck dirt from the barrel with a bendy straw. There are almost no ideas and, as a result, almost no fun.

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