Next Level Gaming's Scores

  • Games
For 1,123 reviews, this publication has graded:
  • 82% higher than the average critic
  • 3% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Rise of the Kasai
Score distribution:
1123 game reviews
    • 61 Metascore
    • 70 Critic Score
    Frustrating and slow gameplay may scare off gamers not ready to give the game an extended try. But I have to say once again that at least someone is stepping up and trying something new.
    • 83 Metascore
    • 70 Critic Score
    I hate to say this after being such a fan of much of Peter’s and the Lionhead Studios work, but once again Fable turns out to be nothing more than a legend.
    • 66 Metascore
    • 70 Critic Score
    The Xbox is so capable of performing graphics that could blow these out of the water. There is so much to like about this game, but people are going to be turned off by how bad these graphics have made a downgrade from its PC brother.
    • 63 Metascore
    • 70 Critic Score
    A pretty good platform game, but it really offers nothing new to the market.
    • 77 Metascore
    • 70 Critic Score
    At its core, this is an old-school RPG. So if you are looking for a turn based RPG that you can play in the palm of your hand or if you are just feeling nostalgic for the days of yore, then you might want to check this game out.
    • 48 Metascore
    • 70 Critic Score
    Frustrating because on one hand it does offer and present many cool things to the tactical strategy game genre – and does those things well, but on the other hand has poor design choices that make the game an endeavor just to enjoy the good aspects.
    • 75 Metascore
    • 70 Critic Score
    The replay in any of these titles is much less than what you would find with the PC version. The linear storyline, and structured game flow really cut down on the nearly limitless options that are at your disposal in the computer version of the Sims games.
    • 65 Metascore
    • 70 Critic Score
    Other then some updated graphics there is really nothing new here.
    • 73 Metascore
    • 70 Critic Score
    The replay in any of these titles is much less than what you would find with the PC version. The linear storyline, and structured game flow really cut down on the nearly limitless options that are at your disposal in the computer version of the Sims games.
    • 59 Metascore
    • 70 Critic Score
    Midway and Pitbull Syndicate missed a golden opportunity to really give "Burnout Revenge" a run for it's money, knowing what I know about the series. But instead, this game goes after "Midnight Club." And it does it without online gameplay, which I can't figure out at all.
    • 60 Metascore
    • 70 Critic Score
    Not a bad game, but it seems very rushed. It also feels like the N-gage game, which downright sucked. But the framerate seems much faster, and the fact that the map is at the bottom is cool.
    • 55 Metascore
    • 70 Critic Score
    But it's a general rule that when you knock down your opponent, you should be able to stomp on them, pin them, or something like that. Well, not here. Unless you actually knock your opponent down and stun them, you can't grab them or anything until they get back up on their own.
    • 70 Metascore
    • 70 Critic Score
    There are still the variables in the game, like how you choose to interact with other people, but the game is fairly limited.
    • 66 Metascore
    • 70 Critic Score
    It has its ups and downs, but the goods outweigh the bads in the very end.
    • 71 Metascore
    • 70 Critic Score
    What happens when a game does all of the little things right, but doesn’t deliver much in the gameplay department? That’s exactly what happened with Cars.
    • 71 Metascore
    • 70 Critic Score
    I was rather disappointed with the single player game. I was able to finish all of the single player missions with just a few hours of gameplay.
    • 64 Metascore
    • 70 Critic Score
    A pretty good platform game, but it really offers nothing new to the market.
    • 68 Metascore
    • 70 Critic Score
    While the game itself is short, the levels are pretty long; and there are no checkpoints at all! This is a massive pet peeve of mine.
    • 63 Metascore
    • 70 Critic Score
    I have to say I am vastly disappointed once again. The game is a bit better than the original FIFA Street, but still not as good as I thought it would be.
    • 57 Metascore
    • 70 Critic Score
    The Xbox Live will keep you happy for a very long time. There are some issues with the Xbox controller. Maybe I just have fat fingers, but I think it is best if you use a larger Arcade controller.
    • 75 Metascore
    • 70 Critic Score
    The replay in any of these titles is much less than what you would find with the PC version. The linear storyline, and structured game flow really cut down on the nearly limitless options that are at your disposal in the computer version of the Sims games.
    • 69 Metascore
    • 70 Critic Score
    As long as you change the voice-overs to the original Japanese dialog, the game will be tolerable. If you have been looking for a traditional, turn-based RPG for the Xbox 360, then this one is a nice option.
    • 68 Metascore
    • 70 Critic Score
    An average card-based game. If you are a big fan of the cartoon series and you collect the cards then you should not be disappointed.
    • 80 Metascore
    • 70 Critic Score
    I didn’t think anyone could make WWII seem boring, but man the cut scenes in this game are lame.
    • 60 Metascore
    • 70 Critic Score
    I am vastly dissapointed.
    • 73 Metascore
    • 70 Critic Score
    This is a nice game for fans of the genre; however, if you are looking for a game to jump in and out of quickly this may not be the one for you. The problem is that you must spend much of your time micro-managing your units, telling them when to fire, when to charge and where to move.
    • 73 Metascore
    • 70 Critic Score
    Unlike Madden for the Wii which EA made it to be a very fun game due to excellent controls, Marvel is a different story that take time to get adjusted.
    • 73 Metascore
    • 70 Critic Score
    There is not a whole lot of good things I can say about the storyline in this game. Frankly I just wanted the characters to stop talking so I could try and enjoy the game.
    • 69 Metascore
    • 70 Critic Score
    It's a middle of the road 3rd person shooter lost in a rather large genre. It has some small control and camera issues, but those can be overcome. But I can't overcome the feeling of disinterest I have playing the game.
    • 83 Metascore
    • 70 Critic Score
    If your idea of a good time is rubbing your stylus across the screen of your DS to simulate petting your dog, then you’ll have hours of enjoyment, but most people will choose to play a real game, and pet a real dog.

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