New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 58 Metascore
    • 60 Critic Score
    The Dark Crystal: Age of Resistance Tactics isn't a swing and miss, because there wasn't a swing. This is a quirky and strangely-charming world, but the game has dulled it to a bog-standard strategy game, leaving behind the technical prowess that made the show interesting, and playing it safe in a way The Dark Crystal creator, Jim Henson, never would.
    • 88 Metascore
    • 45 Critic Score
    Kentucky Route Zero is an incredibly dull and over-embellished text adventure that fails to engage, entertain, or provide much value to anyone but perhaps the uppermost art connoisseurs.
    • 73 Metascore
    • 68 Critic Score
    Lightmatter rests somewhere in the middle of the pack when it comes to first person puzzlers. It uses the basic light tools satisfactorily, and the sharp visual style and brisk pace help it succeed. Unfortunately some technical blemishes offset its better qualities.
    • 61 Metascore
    • 65 Critic Score
    Despite its accessibility, Red Bow is not going to be for everyone. This isn’t just because of its darker themes, but its rigid, basic structure that shifts between item gathering and NPC interaction. Even at the $5 asking price, it’s tough to recommend to anyone but those who really fancy horror adventures with ample reading.
    • 76 Metascore
    • 70 Critic Score
    With its highs and lows, this light-hearted adventure remains generally pleasurable and highly relaxing. Although it turned out to be brief and very casual, I am hoping that there will be more content for Journey to the Savage Planet in the future.
    • 73 Metascore
    • 66 Critic Score
    Dragon Ball Z: Kakarot isn’t a bad game as much as it’s a boring one. Turning the series into an open-world RPG seemed like an interesting challenge, but the game goes about that challenge in the dullest way possible. Putting effort into the series' highlights and dismissively padding out everything in between.
    • 77 Metascore
    • 70 Critic Score
    Super Crush KO is a pleasant throwback to the glory days of the beat 'em up. The action is fast and fluid, and the visuals are charming and endearing. It's also a throwback in a bad way, though, as the lack of replay value and barebones story would feel right at home at an arcade.
    • 70 Metascore
    • 68 Critic Score
    Coteries of New York is a return to the world of Vampire: The Masquerade that fans will enjoy. Those unfamiliar with the series might be left feeling underwhelmed, however.
    • 79 Metascore
    • 65 Critic Score
    The Touryst is a leisurely puzzle/adventure game that should satisfy those looking for something very light to play on the go. Everyone else might find the experience too trivial and forgettable, apart from the unique visuals.
    • 78 Metascore
    • 78 Critic Score
    Don't expect a masterpiece, but those who enjoy pure, undiluted action-survival gameplay - and are fine with a bit of repetition - should get a kick out of Draw Chilly.
    • 69 Metascore
    • 50 Critic Score
    Blacksad: Under the Skin holds promise, and it makes good on a few ideas. The noir storytelling is appropriately entertaining, and the gameplay manages to hold up, even if it doesn’t strive for much. However, the inconsistent graphics and terrible performance mar what would otherwise be a solid little adventure.
    • 69 Metascore
    • 63 Critic Score
    If you treat Where the Water Tastes Like Wine as a visual novel with added interaction, you’ll find a unique premise surrounded with a host of interesting characters and stories. As a video game, however, it is too stripped back to feel substantial and remain engaging through its lengthy run time.
    • 77 Metascore
    • 80 Critic Score
    Darksiders Genesis marks a return to form for the series, with a classic experience underlying the shift in camera perspective and budget price tag. Some minor issues with controls during puzzles and navigation aren't enough to dampen enjoyment of this surprisingly great prequel spinoff.
    • 73 Metascore
    • 74 Critic Score
    MechWarrior 5: Mercenaries is a shooter with a considerable degree of customization, set in an alluring but static universe, with combat being its central and redeeming feature. The action tends to be generally fun and satisfying, although framed around repetitive missions. The missed opportunities are obvious - such as greater depth to your company’s management, or having a tangible impact on the game world.
    • 71 Metascore
    • 72 Critic Score
    Sniper Ghost Warrior Contracts alters the course of this honed-in franchise to offer a tighter and more customizable sniping experience. It doesn't iron out all of the issues and lacks big innovations, but it's a solid fix for fans of the genre.
    • 67 Metascore
    • 56 Critic Score
    Shenmue 3 feels instantly outdated, but at the same time is seemingly uncompromising in its vision. Despite some fun mechanics, lots of distractions, and a restrained take on combat, my nostalgia could only partially gloss over the weak characters, story and progress gating.
    • 78 Metascore
    • 59 Critic Score
    Although Life is Strange 2 offers varied themes and visually exquisite moments, it falters by featuring an unappealing road trip adventure with disconnected episodes that lack character growth. Lethargic pacing and shallow interaction make for a boring sequel about two brothers that should have stayed home.
    • 80 Metascore
    • 55 Critic Score
    Arise: A Simple Story is pretty to look at, but the moment you have to start playing, it falls apart. A mish-mash of imagery, tone, gameplay, and narrative that seem okay on their own, but fail to come together.
    • tbd Metascore
    • 44 Critic Score
    It's tough to knock this too hard given its meager $2 price, but still, a poor game is a poor game, and Cerberus just falls flat in most areas. While it's at least functional - the ambiguities, empty settings, and overpowered, erratic enemies produce an experience that's tough to enjoy for more than a handful of minutes on end.
    • 61 Metascore
    • 62 Critic Score
    While packed with content, WRC 8 is a rally sim that struggles on the Switch due to poor presentation and the console's inherently unresponsive controls.
    • 80 Metascore
    • 74 Critic Score
    Pokemon Sword and Shield is more an iteration on a well-worn formula than a leap forward. Hardcore fans are going to enjoy the trappings of a series that has catered to them for years, but as a mainline home console Pokémon game, the expectations are going to be higher, and in some areas it’s a bit lacking.
    • 80 Metascore
    • 74 Critic Score
    Pokemon Sword and Shield is more an iteration on a well-worn formula than a leap forward. Hardcore fans are going to enjoy the trappings of a series that has catered to them for years, but as a mainline home console Pokémon game, the expectations are going to be higher, and in some areas it’s a bit lacking.
    • 80 Metascore
    • 74 Critic Score
    Pokemon Sword and Shield is more an iteration on a well-worn formula than a leap forward. Hardcore fans are going to enjoy the trappings of a series that has catered to them for years, but as a mainline home console Pokémon game, the expectations are going to be higher, and in some areas it’s a bit lacking.
    • tbd Metascore
    • 54 Critic Score
    Strange Telephone is an entirely unique adventure that ultimately squanders it’s off-putting mood and setting. The gameplay and narrative lack depth, and the puzzle design is inconsistent at best.
    • 81 Metascore
    • 66 Critic Score
    With an excellent droid companion and entertaining lightsaber combat, Star Wars Jedi: Fallen Order could have been a truly forceful addition to the franchise. However, navigation problems and unnatural level design takes it back down a darker path.
    • 72 Metascore
    • 70 Critic Score
    A fantastic sense of speed and exciting night-time racing help make Need for Speed Heat the best entry into the series in a while, even though the online component is mostly dead-on-arrival and progression can feel like a grind at times due to a stingy economy.
    • 84 Metascore
    • 78 Critic Score
    Age of Empires II: Definitive Edition brings the 1999 classic into 2019 with admirable grace. The developers manage to introduce very positive changes without radically altering that gameplay which has enthralled legions of fans for decades. Despite some issues, this is an exemplary remastering of a past title.
    • 82 Metascore
    • 65 Critic Score
    Death Stranding is less like a masterwork from a newly liberated veteran, and feels more like a debut effort of an imaginative and yet still unrefined game creator. Its convoluted story is propped up by a solid cast, and the very dull gameplay is just helped along by the well implemented multiplayer. It will only really appeal to fans of a very specific game subgenre, or those who enjoy unbridled narratives.
    • 81 Metascore
    • 83 Critic Score
    Planet Zoo is undoubtedly the most authentic zoo simulator you can play, perhaps to an extent that will deter some people. While micro-management and organization can be frustrating at times, the beauty of your creations, welfare of your animals, and happiness of your guests makes all that effort worthwhile.
    • 91 Metascore
    • 84 Critic Score
    Disco Elysium is an experience that other developers will be hurrying to unpack so they can try to steal some of its magic. It's been a long time since a video game story has gotten its hooks into me quite as this one has. Despite some shortcomings, I'll be remembering the characters and moments from this adventure for years to come.

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