New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 78 Metascore
    • 80 Critic Score
    Sniper Elite 4 breathes new life into the franchise with better stealth mechanics, improved mission setups, smarter AI, and great open levels.
    • 79 Metascore
    • 73 Critic Score
    Halo Wars 2 doesn't break any new ground, and won't soon overtake the leaders of the genre, but it offers plenty for gamers who seek a refined console-focused RTS and another joyous trip into the Halo universe.
    • 76 Metascore
    • 70 Critic Score
    Even though For Honor's core combat is essentially an elaborate quick-time event sequence in disguise, the production values and novelty factor are high enough that there is still a good deal of fun to be had here.
    • 66 Metascore
    • 61 Critic Score
    Diluvion is a submarine adventure with lofty goals that largely falls short. Still quite a serviceable experience, but ultimately a rough and insubstantial one.
    • 89 Metascore
    • 80 Critic Score
    Horizon Zero Dawn offers an entirely unique world and a thrilling experience as an action game, complete with a great story and likeable characters. It doesn't reach its grand RPG aspirations, but the highs are so memorable and entertaining that it's easy to forgive the shortcomings.
    • 81 Metascore
    • 78 Critic Score
    Shantae: Half-Genie Hero provides the same great sidescrolling action and charm of previous entries, though it also retains the series' awkward progression mechanics and suffers from a short length.
    • 88 Metascore
    • 84 Critic Score
    Nioh is a very impressive offering from Team Ninja, mostly thanks to the excellent combat and well-crafted main missions. From Software finally have some serious competition in the sub-genre they invented.
    • 61 Metascore
    • 50 Critic Score
    Phoning Home is a mediocre survival adventure through excessively large game spaces with a slow robot and his inept companion.
    • tbd Metascore
    • 52 Critic Score
    Wells is a rather bland, forgettable experience with mediocre gameplay and visuals. At least the price tag is agreeable.
    • 58 Metascore
    • 56 Critic Score
    Memoranda has a nice art style with a story that features a few intriguing concepts, but the high level of difficulty and the nonsensical nature of the puzzles will frustrate all but the most dedicated adventure game fans.
    • tbd Metascore
    • 61 Critic Score
    Minecraft: Story Mode - The Complete Adventure offers a couple of thrills and some likable characters, lost in the midst of subpar gameplay and an uninvolving story. A missed opportunity to create a great new Minecraft spinoff experience.
    • 86 Metascore
    • 86 Critic Score
    Dishonored 2 is bigger and better than its forbearer, with greater variety of level design and even more flexible gameplay. It is a shame the central narrative isn’t more engaging and that the sequel is haunted by technical deficiencies.
    • 53 Metascore
    • 54 Critic Score
    A mildly fun multiplayer experience at best, and a flawed, derivative dungeon crawler at worst. Good for some fun with friends in short bursts, but has a knack for growing old rather quickly, especially when venturing out solo.
    • 75 Metascore
    • 75 Critic Score
    While it's a shame Tripwire didn't improve enemy variety or add a new co-operative mode, Killing Floor 2 has some of the most satisfying shooting around as the old formula holds up well thanks to high levels of polish, good perk variety, and solid maps.
    • 72 Metascore
    • 60 Critic Score
    Despite a few improvements, Dead Rising 4 falls short in too many areas to earn a recommendation. A passable entry in the zombie slaying franchise that wastes the return of its original hero.
    • tbd Metascore
    • 74 Critic Score
    Lara Croft GO is a brief, intelligent, relic-hunting, snake-shooting, boulder-bypassing, turn-based puzzler.
    • 71 Metascore
    • 71 Critic Score
    The gorgeous open world and excellent skiing and snowboarding of Steep outweigh some problematic design elements and less enjoyable air-based activities.
    • 82 Metascore
    • 63 Critic Score
    More frustrating than it is fun, The Last Guardian wastes its original story and charming creature under clunky controls, questionable design, and poor technical performance.
    • tbd Metascore
    • 55 Critic Score
    While the idea of a throwback to classic 16-bit era platformers has merit, Orange Adventure mostly squanders it with clunky controls and frustrating, archaic game and level design.
    • 81 Metascore
    • 83 Critic Score
    Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.
    • 68 Metascore
    • 70 Critic Score
    With so many Dark Knight adventures in our movies, TV, comics, and video games, you have to do something special to stand out. In the first few episodes, it looked like Batman: The Telltale Series might actually bottle lightning and create something excellent. But as the finale rolls in, it series fails to separate itself from the many Batman outings we’ve already experienced elsewhere.
    • tbd Metascore
    • 67 Critic Score
    Killing Room's onscreen murderhouse makes for a challenging roguelike shooter, and its reality-TV slant injects the sadistic premise with a welcome touch of humour; even if it routinely finds itself punctured by irksome design details and patchy technical performance.
    • 76 Metascore
    • 71 Critic Score
    For what it’s worth, I rather liked Clustertruck. It takes a patently absurd premise—one so strangely specific that one wonders if they came up with the name first and worked backwards from there—and expands it out into an exhilarating, goofy little experience, served in bite-sized courses. It’s not the start of something special, but nobody could possibly say it’s not special enough in its own right.
    • 58 Metascore
    • 51 Critic Score
    With underwhelming presentation, disappointing gameplay and lots of technical issues, Space Hulk: Deathwing fails to live up to its potential. The game attempts to stay true to the source material, but even so requires players to be familiar with the Warhammer universe.
    • 67 Metascore
    • 70 Critic Score
    This indie roguelike is nothing revolutionary, but acts as a fun tribute to the action focused dungeon crawlers of yesteryear. Those looking to get a satisfying, adrenaline-inducing dose of hack n' slash nostalgia shouldn't be disappointed.
    • 80 Metascore
    • 72 Critic Score
    Gravity Rush 2 expands on the uniquely enjoyable gravity shifting gameplay of the original and features a likeable cast of characters that should satisfy fans, despite a few missteps.
    • tbd Metascore
    • 71 Critic Score
    The latest 8-Bit strategy game isn't without its shortcomings, but its offer of streamlined, accessible, Starcraft-esque retro RTS combat is no less tempting than those that came before it.
    • 85 Metascore
    • 85 Critic Score
    Shadow Tactics: Blades of the Shogun demonstrates that the Commandos style of gameplay is timeless. And that not only do we need more of it, we would be fortunate if Mimimi Productions were at the helm. Their Japanese squad-based stealth experience is as challenging as it is satisfying, rivalling a series that is now a fading memory. It has immaculate level design, exacting guard positioning, and a pet Tanuki that is cute and helpful.
    • 85 Metascore
    • 83 Critic Score
    Yakuza 0 is a fantastic journey through the seedy underbelly of the '80s in Japan. The game’s strong narrative core, filled with memorable characters, is the perfect driving force between engaging combat, memorable sidequests, and time-devouring minigames.
    • 86 Metascore
    • 79 Critic Score
    Its aesthetics may be wanting at times, and its controls are a bit wonky, but the core of what Capcom has here is rock-solid. There are scares a-plenty, exciting shootouts, horrifying deaths and grisly killings. The game boasts plenty of tension and some really smart design choices. This may not feel quite like a traditional Resident Evil game, but when it is this good, who cares?
    • 80 Metascore
    • 82 Critic Score
    Oneshot won’t likely have you screaming for its approval as a ‘revolutionary game’, but it’ll almost certainly surprise you. And though it achieves a similarly disquieting tone, the meta approach to puzzle-solving and self-aware narrative validate Oneshot as a distinctive, sympathetic adventure that consistently matches its tone with (though not wholly original) still quite novel mechanics.

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