MonsterVine's Scores
- Games
For 58 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 0.2 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Lowest review score: | Pathologic 3 |
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Score distribution:
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Positive: 36 out of 58
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Mixed: 17 out of 58
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Negative: 5 out of 58
59
game
reviews
- By Date
- By Critic Score
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- Critic Score
Directive 8020 explores enthralling themes and serves up some aesthetically pleasing scares, but its overreliance on bland stealth sections and janky pacing hold the game back. I’m certainly interested in seeing more of the story routes thanks to the cohesive and quick rewind mechanic, but I think I’ll wait a bit before diving back into all those stealth sections.- MonsterVine
- Posted May 11, 2026
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Invincible VS is quite similar to the series’ protagonist, Invincible. He’s often conflicted, and as an alien, human, and superhero, he has much to live up to. In Invincible VS’ case, I’m not sure that it does live up to expectations. Quarter Up’s first effort should be applauded for developing a fighting game that could be a hit with both casuals and high-level players, but it could just as easily not find an audience with its conflicting decisions. Competition is tough in fighting games, and that remains true for…Invincible VS.- MonsterVine
- Posted Apr 30, 2026
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While I appreciate the smaller scale of Dosa Divas, the experience feels unpolished and unrefined. The combat is shallow, even for a 12-hour experience, and the story holds too many cards for the climax, so the moments leading up to it don’t really resonate. The cooking mini-game is a highlight, and the themes about how important cooking is to both culture and community do hit, but the specific story ultimately feels flat.- MonsterVine
- Posted Apr 27, 2026
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Ys Memoire: Revelations in Celceta is the same game it’s always been, brought to a new and popular platform, with a new soundtrack that’s not up to snuff. I’m glad Switch owners will be able to play Memories in Celceta; it’s just difficult to recommend the game, considering the PC version is five dollars cheaper and doesn’t have a worse soundtrack. I hope Falcom has bigger plans for its future remasters because this was a little disappointing.- MonsterVine
- Posted Apr 25, 2026
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Dragon Quest Smash/Grow does a surprisingly solid job of combining Dragon Quest with roguelite elements in a mobile format. The story is pretty vanilla, and it’s hard to say how much the gacha system will impact the game past launch, but this is a decent enough way to take part in some charming Dragon Quest fun while on the go.- MonsterVine
- Posted Apr 20, 2026
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Cthulhu: The Cosmic Abyss is an interesting take on the Cthulhu Mythos, even if its overall narrative doesn't stand out. Slow-paced, frustrating at times because its puzzles can be opaque, and very dedicated to gathering and understanding clues, it's an experience that should appeal to players who enjoy the detective-like approach of studying every clue they come across.- MonsterVine
- Posted Apr 16, 2026
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Town of Zoz’s combat feels a bit jumbled, but the presentation, general gameplay, and music are excellent and make for a pretty unique title. If you don’t see potentially bumpy combat as a dealbreaker, I think there’s a lot to really dig about this game, as it juggles a number of concepts in a distinct and mostly enjoyable way.- MonsterVine
- Posted Apr 14, 2026
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I should be much more excited about a game that pays homage to games and pop culture, but odd decisions here and there really keep me from wholeheartedly recommending People of Note. The music is great, and the game is pretty frictionless with everything it expects you to do. I really wish People of Note’s verbosity were more focused on the story or even on helping me learn something about music, as this is a rich world with plenty of stories to tell. With the most egregious bugs fixed, I definitely think if you’re here for the journey of these musicians or are hankering for a strangely old-school turn-based RPG, making it to the very special end credits will be worth it.- MonsterVine
- Posted Apr 8, 2026
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Fishbowl has a pretty solid foundation and a great art style, but unfortunately, due to its handling of the subject matter and the repetitive, tedious gameplay, it doesn’t live up to its potential. It’s a sweet game, with great art and some fun music, but Fishbowl struggled to connect with me.- MonsterVine
- Posted Mar 31, 2026
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Life is Strange: Reunion is another misstep in how Max’s story is handled. While better than the last entry, this is simply not the send-off for Chloe and Max that I had hoped for. Between the lack of downtime, Max having virtually no consequences for her actions, and Chloe’s unimpressive return, I was fairly disappointed. I think Max & Chloe deserve better.- MonsterVine
- Posted Mar 31, 2026
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Screamer is an excellent, high-speed racing experience that takes big swings in controls and game design. The racing feels exciting at every moment, and the big single-player mode gives you plenty of tracks to burn rubber on. Much of the story lands flat or doesn’t have enough juice to cover the narrative’s runtime, but it provides enough of an excuse to keep getting back on track. The side modes are a little shallow, but that’s only frustrating because racing in Screamer is just that much fun.- MonsterVine
- Posted Mar 27, 2026
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Damon and Baby has some solid qualities, such as its core gameplay and narrative/setting, but its repetitiveness and confusing map design hold it back from reaching its full potential. I think a couple of additional mechanics and a couple of gameplay tweaks would go a long way for this one, as what’s there is decent, but could be better.- MonsterVine
- Posted Mar 23, 2026
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John Carpenter’s Toxic Commando feels like a shallow attempt at making a Left 4 Dead-like game. A lot of it feels like style over substance, with poor writing, an empty world, and an underdeveloped story. Even though fighting off hordes of zombies can be fun, it quickly becomes dull when it’s one of the only good things you have going for yourself.- MonsterVine
- Posted Mar 16, 2026
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My Hero Academia: All’s Justice features fun gameplay and some nifty side modes, but the unbalanced battles in the Team Missions and story mode make for a bit of an uneven experience. The playable roster and additional narrative content are great, so fans of My Hero Academia may find it worth checking out for those features alone.- MonsterVine
- Posted Mar 6, 2026
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Dark Auction left me asking “why” quite a bit. Why are we calling the leader of Germany during World War II “X”? Why was AI generated art used at all, especially in a part of the story that talks about the importance of art? Why isn’t this a visual novel, when the 3D exploration adds more tedium than value? Why does the ending feel like it needs a lot more context? Nevertheless, there are still a lot of good moments here, especially in the final chapters when the mystery starts to come together. It’s an interesting story with some unexpected developments, but it just feels like it could have been much more than it is.- MonsterVine
- Posted Mar 6, 2026
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Dear Me, I Was tackles the challenge of telling a story without any text at all, and it does so with a fair amount of success. At the same time, however, it lacks the impact its emotional moments feel like they’re meant to have. Overall, it’s a short chronicle of a woman’s life that might make you reflect on your connections with the people around you.- MonsterVine
- Posted Mar 6, 2026
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If you can ignore the shameful use of AI-tools in the game development process, Defiance Remastered might be worth it alone for the bonus materials. What we have is a well-preserved remaster of a very flawed game, just as flawed now as it was in 2003, albeit a bit more noticeable.- MonsterVine
- Posted Mar 6, 2026
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