MMORPG.com's Scores

  • Games
For 563 reviews, this publication has graded:
  • 52% higher than the average critic
  • 14% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Metaphor: ReFantazio
Lowest review score: 17 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 21 out of 563
587 game reviews
    • tbd Metascore
    • Critic Score
    Brighter Shores has the potential to be even more unique and enjoyable as an MMO, thanks to the development getting new and exciting features like combat abilities, trading systems, and episodes. It is likely that the success of it would depend on retaining the community’s unique identity while responding to feedback about divisive features. For the time being, it acts as an intriguing experiment in MMO design that breaks modern conventions in favor of a more classical and steady method of exploring virtual worlds and building up characters. [Early Access Provisional Score = 80]
    • 77 Metascore
    • 78 Critic Score
    New World: Aeternum isn’t perfect, but it’s a fun experience that feels like the definitive version of Amazon’s flagship MMO. The question still remains whether Amazon can stick the landing with post-launch content, but the MMO is the best it has ever been and well worth a visit to the Eternal Isle if you’ve ever thought of dipping your toes into its Azoth-laden waters.
    • tbd Metascore
    • Critic Score
    If you’re a survival game fan who’s willing to look past some bumps, IfSunSets might be worth your time. It’s not quite there yet, but it could grow into something exceptional, especially with improvements to the multiplayer mode. There weren’t any elements that stood out as particularly unique, but I did have fun playing it and I’m looking forward to the full version. [Early Access Provisional Score = 65]
    • 73 Metascore
    • 74 Critic Score
    The overhaul to a single-player game with optional multiplayer still has an echo of the MMO design it once aspired to be. The expansive world, character archetypes and end game loop are all remnants of what was, and yet Airship Syndicate has managed to twist the formula just enough to make it worthwhile for solo and co-op RPG players. While some systems may be as dense as the Gloom itself, Wayfinder ultimately lights the way to an enjoyable and rewarding adventure.
    • 76 Metascore
    • 88 Critic Score
    The game may stumble occasionally in its technical aspects, but its core—compelling storytelling, rich character relationships, and engaging combat—makes it an easy recommendation for not just BioWare fans, but any RPG fan.
    • tbd Metascore
    • 70 Critic Score
    Sword Art Online: Fractured Daydream delivers a great deal for the franchise, offering an engaging story and the chance to team up with beloved characters. While I believe it stands as the best Sword Art Online game to date, elevating the series to new heights, its repetitive gameplay and lack of content variety may hinder its long-term appeal. While its nostalgic charm shines, whether this can sustain players' interest long-term remains uncertain. Still, I'm optimistic that future installments will build on the strengths Fractured Daydream has introduced.
    • 92 Metascore
    • 100 Critic Score
    Metaphor: ReFantazio is ATLUS at the height of its powers, and it’s a game that any fan of the studio - or any JRPG fan for that matter, should play.
    • 72 Metascore
    • 60 Critic Score
    Throne & Liberty was a game I wanted to love. It was something I had anticipated for roughly a decade with the hope in my heart that it would be good. I see the skeleton of something I adored — the massive PvP battles, the caution that came with entering places like the Ants Nest to get rare jewelry and a social component that I honestly sorely miss. But the poor localization, an uninteresting story, and the reliance on PvP for progression makes the game a hard recommendation. It’s a shame, because there is a glimmer of something great there, but Throne & Liberty just isn’t that.
    • 84 Metascore
    • 90 Critic Score
    Vessel of Hatred is a great entry point if you haven’t played Diablo IV before or you’ve been away for a while. Blizzard has made a lot of great changes over the last year, and this expansion brings even more. Between the new season starting on October 7th and all of the Vessel of Hatred content dropping on October 8th - Diablo IV is looking to be in an excellent place. Blizzard also seems to be laying the building blocks they can grow on in future expansions or new Diablo games. I can’t wait to see what they do next.
    • 85 Metascore
    • 85 Critic Score
    The original Frostpunk presented players with a simple puzzle: what are you willing to do as a society to survive the apocalypse? Its mechanics explored this magnificently, presenting us with challenges and ideas that made us second-guess what we’d do at the end of the world. Frostpunk 2 furthers that struggle by asking, “What are we willing to do to thrive?” Will we rely wholly on technology to save us, or adapt to the brutal cold and make nature our guide? Will we be the same leader we started as at the launch of the campaign? Every player will be faced with that moral conundrum, and will have to decide what it is they value most to reach the end of that journey.
    • 80 Metascore
    • 85 Critic Score
    Warhammer 40,000: Space Marine 2 checks all the boxes for a satisfying, grim dark 40k shooter. Despite the lackluster state of PvP, I can’t help but recommend this to any fans of Warhammer 40,000, or third-person shooters in general, as the PvE campaign is phenomenal.
    • 79 Metascore
    • 70 Critic Score
    If Dead Rising Deluxe Remaster is any indication, the core philosophy of the game still works in 2024. Running around the mall with an array of silly weapons is still brutal fun, the time restrictions of 72 Hour Mode make each decision heavy and important, and the Willamette Parkview Mall has never looked better. However, there's some jank under the hood, a few key improvements are missing, and the story could have used a small adjustment or two for modern times. None of these problems, however, serve as mortal wounds; like the zombies, our enjoyment with DRDR keeps coming back whenever those issues turn up.
    • 85 Metascore
    • 85 Critic Score
    All in all, The War Within has been a banger of an expansion so far. The storytelling feels well done and has been paying off on moments that have been building for years. The dungeon and raiding scene is off and running and fun so far. Lastly, delves have a solid foundation that needs to be tweaked to make them the jewel they can be. I had thought it would be an impossible task to surpass Dragonflight, but The War Within may end up doing that.
    • 82 Metascore
    • 85 Critic Score
    All in all, Ace Attorney Investigations Collection serves its included games better than any previous bundle in franchise history. The updated graphics still impress, but the way they improve the free-roaming investigation sections is notable. The mechanics are easily mapped to a console controller – to the point where I played most of the dialogue-heavy scenes one-handed with an Xbox controller. Plus, seeing Prosecutor's Gambit finally available in the West is worthy of celebration all by itself.
    • 76 Metascore
    • 69 Critic Score
    If you’re looking for something new and fresh in the world of strategy games, this might not be the game for you. But if you’re looking for technical, celestial battles with lots of tiny details to optimize and organize, you might end up falling in love with this behemoth of a game.
    • 75 Metascore
    • 75 Critic Score
    Visions of Mana does a good enough job at telling a deep, interesting story with a couple of memorable characters, but it also finds too many ways to detract from what’s actually important. Additionally, the ideas around the combat systems are conceptually cool, however, in practice they’re not as interesting or fun as they could have been. Finally, the strength of the bosses could really use fine tuning, as certain bosses that were supposed to be terrifying endgame challenges were a complete push over while there were that mini-bosses almost wiped my party. Unfortunately, these inconsistencies all around prevented Visions of Mana from being a truly great game.
    • 77 Metascore
    • Critic Score
    At the end of the day, I’m enjoying Star Wars: Outlaws much more than I think I expected I would given I can’t force push or deflect lasers bolts with an energy sword as I’m usually wont to do in these games. Kay is a compelling protagonist, and one I’m eager to see the rest of her story play out. We’ll have our full review in the coming days as we finish up the story and see how day one performance shakes out.
    • 83 Metascore
    • 80 Critic Score
    When the dust settles, College Football 25 is a great game and an excellent return for the franchise for EA. The development team absolutely knocked it out of the park, taking the time and care to craft something really special. While not perfect, the attention to detail put into this project shows on many levels. I would recommend the game for any football fan to jump into, as it has a little something for everyone at every skill level—even an old washed-up gamer like myself.
    • 77 Metascore
    • 70 Critic Score
    Zenless Zone Zero achieves the flash and thrill of a modern fighter built for players of all skill levels. The fantastic combat can often get hampered by the pacing of story, and the mismatched feel of the world inside the Hollow and the slow-paced life outside of it. There are a lot of great game modes, some unique characters to collect, an enticing story and a fun arcade diversion that updates some retro classics. It’s obvious from the quality this is a Hoyoverse game. For the introductory price of free this is well worth your time, maybe even more than other Hoyoverse titles that require a higher cost investment. However, Zenless Zone Zero feels like it’s a Hoyoverse game that needs a little more time finding itself.
    • 57 Metascore
    • 60 Critic Score
    The First Descendant is a game that could be great, if it wasn’t for its localization, monetization model that wants you to spend money to speed up timers or skip the long grind to unlock characters, and various performance issues. It’s a game that I have a lot of fun with, but it certainly won’t be for everyone due to its variations in quality. However, I hope the development team rectifies what issues they can, because The First Descendant could become a staple in the looter shooter genre if given enough time.
    • 79 Metascore
    • 83 Critic Score
    Dawntrail is largely about working through flaws of all kinds, which it certainly has. But it has its highs, too, that I’d argue are worth fighting for—much like the lands of Tural, full of joy, full of better things. I enjoyed this new FFXIV journey thoroughly, but I know where it needs to build from, and any good adventurer knows to pick up that experience and forge ahead.
    • tbd Metascore
    • 65 Critic Score
    For now, I’d recommend it for PvE fans who aren’t too fussed about story-driven content and for new MMORPG fans who’d like a free game to sink a few hours into. It’s not ground-breaking by any means, but it was quite fun and offered a good alternative to my usual games.
    • 94 Metascore
    • 94 Critic Score
    The world of Elden Ring is fascinating, and while there are a few interesting side quests (mainly involving Needle Knight Leda and her entourage), the DLC’s ending is underwhelming and there was a missed opportunity to weave it into the main game. I do hope we will receive additional DLC in the future, and Shadow of the Erdtree is a must play for anyone who enjoyed Elden Ring.
    • tbd Metascore
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    Right now, Pax Dei is selling a promise, and it's one you have to decide if it's worth trusting with your hard-earned money. Because I do think the bones are good enough to at least give it a look when you're ready to do so. [Early Access Provisional Score = 70]
    • 77 Metascore
    • 75 Critic Score
    Like Ithelia, The Elder Scrolls Online has many paths ahead of it, and it’ll be interesting to see which they take in the next decade of operation. That said, it’s a beautiful zone with some incredible quests, and the world and story boss encounters are some of the best in the ten-year history of the MMO. However, the package as a whole falls short of being great overall, especially with its tentpole feature feeling lackluster out of the gate.
    • tbd Metascore
    • 85 Critic Score
    Despite my concerns when Blizzard announced they would go forward with Cataclysm Classic, this has turned out to be a much better experience than I remembered. Yes, I have seen many people step away again, but many have stayed. I hope this enjoyment keeps up through the other phases as well, but for now, Cataclysm Classic has been a real win for me. Additionally, there have been a ton of updates with streamlining leveling and speeding it up, so this is also a great time to jump in if you have been out of Classic for a while or haven’t given it a try yet.
    • 89 Metascore
    • Critic Score
    Destiny 2: The Final Shape is a must-play for any Destiny fan and I highly recommend jumping back in even if you’ve lapsed in recent years. Depending on exactly how much you’ve missed though, I’d suggest at least looking up a Lore video first to get caught up.
    • 73 Metascore
    • 65 Critic Score
    In Genshin Impact, I enjoyed my initial meetings with Amber, Jean, and Diluc, and even while I didn’t care for Venti, his character was at least entertaining. However, I didn’t feel that way about a single member of Wuthering Waves’ cast. Everyone felt generic with slightly different haircuts or clothes, and the world felt like it was built from stock sci-fi aspects. Too much of the rest of the game falls flat for its great combat to carry it across the finish line.
    • 81 Metascore
    • 70 Critic Score
    Senua's Saga: Hellblade 2 is best experienced for yourself, not spoiled by a friend or watched on a YouTube channel. To fully understand what it's trying to do, you need to hear those voices for yourself, feel that anguish and pain as it happens, and continue to press on through it. It's a powerful game with a powerful message, even if some parts of it aren't as engaging as the rest. Senua's Saga: Hellblade 2 requires your patience; if you provide it, you will be rewarded handsomely.
    • tbd Metascore
    • Critic Score
    All of the positives are groundwork for what could be a really exciting game. Its core gameplay has proven to be more than satisfactory and deliciously engaging — even if using slower builds feels like throwing yourself against a brick wall. But there’s still enjoyment in that. Overall, it’s a fantastic package comprised of gorgeous environments, room for experimentation in terms of character build and an interesting narrative. It will be interesting to see where No Rest for the Wicked ends up, even a week, month, or years from now. [Early Access Score = 70]

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