Metro GameCentral's Scores

  • Games
For 4,375 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4425 game reviews
    • 73 Metascore
    • 50 Critic Score
    One of the strangest remakes of all time, given the amount of effort and care that’s been put into such obscure adventure games that, in all honesty, don’t deserve the attention.
    • 90 Metascore
    • 90 Critic Score
    Still one of the greatest achievements in video game storytelling and while the changes are minor the new roguelike mode and cut levels are interesting and worthwhile additions.
    • 86 Metascore
    • 80 Critic Score
    It bears little resemblance to any of its predecessors, but The Lost Crown is one of the best Metroidvania games of recent years and a highly enjoyable challenge.
    • tbd Metascore
    • 80 Critic Score
    As you might imagine, we’re still quite some way away from completing The Longing, but the experience so far has been deeply unusual, and sublime in every way. It’s a game experience unlike any other – although one that certainly won’t appeal to everyone – and the mobile version is every bit as unexpected and occasionally joyous as the PC-based original.
    • tbd Metascore
    • 70 Critic Score
    There’s plenty to do, it has a nice feel to it that works just fine with touch controls, and even though it can sometimes be tough to work out which small, fast-moving blobs on screen are incoming ordnance and which are collectibles, you do gradually get better at it.
    • tbd Metascore
    • 60 Critic Score
    In the past, similarly priced premium titles have only been supported for a few years before becoming unplayable forever, adding to any nagging doubts you may already be experiencing given its litany of problems. There’s still a solid game in there, but you’d be better off playing it on literally any other format.
    • tbd Metascore
    • 80 Critic Score
    With no in-app purchases, what might have been a gacha system is replaced with crafting, letting you use resources to build new beasts, that unleash damage on your behalf. It’s just as polished as you’d expect from such a venerable franchise, and stripped of its monetisation is at least as compelling.
    • tbd Metascore
    • 80 Critic Score
    It’s brilliant while it lasts, but feels like approximately 70% of an excellent game, and one that seems to run out of steam before reaching its full potential.
    • 84 Metascore
    • 80 Critic Score
    The definitive example of the stealth strategy game and a worthy swansong for developer Mimimi Games, as they deliver a charming and surprisingly accessible pirate swashbuckler.
    • 89 Metascore
    • 90 Critic Score
    The Wario Land formula is reinvented and improved upon in this magnificently clever and surreal platformer, that is more fun than any of the official Nintendo games.
    • 70 Metascore
    • 60 Critic Score
    In many ways an improvement on The Teal Mask but the tedious currency grinding and ongoing technical problems mean Scarlet and Violet’s DLC is far from essential.
    • tbd Metascore
    • 70 Critic Score
    A short but sweet VR romp that replicates the Peaky Blinders universe perfectly, even as it runs up against some of the intrinsic limitations of VR gaming on the Meta Quest 2.
    • 81 Metascore
    • 80 Critic Score
    Arc System Works aren’t exactly pushing themselves out of their comfort zone, but this is another polished and highly enjoyable 2D fighter that is not nearly as insular as you’d think.
    • tbd Metascore
    • 80 Critic Score
    Addictive, tricky in all the right ways, and vastly more complex and subtle than it initially appears, the Apple Arcade version arrives with everything perfectly intact.
    • 66 Metascore
    • 50 Critic Score
    Unfortunately, the game doesn’t live up to its look and feel, with letters proving tricky to place accurately, power-ups supplying confusing benefits – and often what feel like hindrances – while the gradual reveal of letter tiles makes it hard to plan ahead or play tactically.
    • 78 Metascore
    • 70 Critic Score
    It’s got a well-designed touchscreen interface that’s more than enough to handle the necessary stealth and occasional violence, even if the game’s graphics and core gameplay are starting to feel a bit creaky 17 years on.
    • tbd Metascore
    • 60 Critic Score
    The action and illustrations are all expectedly grimdark, and the interactions come thick and fast, but it suffers from bugs, sometimes failing to recognise completed objectives, spoiling what might have been a neat adjunct to its TV counterpart.
    • 72 Metascore
    • 70 Critic Score
    It may be Far Cry by any other name but if you’re an Avatar fan, that’s always dreamed of exploring Pandora for yourself, this hits all of the right notes.
    • 73 Metascore
    • 50 Critic Score
    A genuinely amusing zombie shooting sequel, that’s let down by clunky controls, too many bugs, and too little variety in its challenge.
    • 78 Metascore
    • 70 Critic Score
    Essentially Assassin’s Creed’s greatest hits, you inhabit the worlds of Ezio, Kassandra and Connor in VR, experiencing their historical sites and clunky real time combat in true first person.
    • 49 Metascore
    • 20 Critic Score
    A deeply flawed attempt to make a cross between Warhammer: Vermintide and an old school scrolling beat ‘em-up, with dumb and repetitive combat that’s never fun even in co-op.
    • 80 Metascore
    • 80 Critic Score
    An inspired new take on the 2D Metroidvania concept, whose challenging combat and rewarding exploration is accompanied by some stunning audio and visual design.
    • 36 Metascore
    • 30 Critic Score
    A depressingly awful sequel whose main faults are probably due to a lack of budget and development time, but that doesn’t excuse it being considerably less entertaining than the 31-year-old original.
    • 74 Metascore
    • 70 Critic Score
    It walks a precarious tightrope, where it risks disappointing both Persona and strategy fans, but most of the time this fun but shallow tactical role-player threads the needle to enjoyable effect.
    • 84 Metascore
    • 70 Critic Score
    An excellent remake of a historically important game, that often gets forgotten. The price is off-putting but beyond that this is a breezy and charming adventure that’s perfect for RPG neophytes.
    • 76 Metascore
    • 70 Critic Score
    A charming, whimsical and very soothing life simulator that makes good use all of all its many influences and still feels refreshingly unique in itself.
    • 78 Metascore
    • 80 Critic Score
    A joyous, challenging and chaotic first person sandbox of destruction, that also requires tactical thought and planning, with a huge amount of extra content and fan-made add-ons.
    • 56 Metascore
    • 40 Critic Score
    Part DLC and part Warzone knock-off, this is not only the worst Call Of Duty ever made but one of the most cynical video game releases of all time.
    • 77 Metascore
    • 80 Critic Score
    A highly inventive mix of genres that you’d normally think completely incompatible, but the end result is creepy, charming, and wonderfully unpredictable.
    • 83 Metascore
    • Critic Score
    Wave 6 is an excellent set of courses in what has been an excellent season pass, for an excellent parent game. Some might talk of Mario Kart 64 or Mario Kart Wii but for us Mario Kart 8 Deluxe is clearly the best entry in the franchise and by virtue of being so it’s also one of the best video games ever made. Almost a decade later and it’s not only as much fun as ever but it’s almost impossible to imagine how Nintendo might improve it.

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