Metro GameCentral's Scores

  • Games
For 4,380 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 0 Dungeon Keeper
Score distribution:
4430 game reviews
    • 59 Metascore
    • 30 Critic Score
    A good looking but shallow repurposing of Nintendo’s classic kart racers, transforming it form the world’s favourite racing game to a cynical, and disturbingly persistent, cash grab.
    • 59 Metascore
    • 30 Critic Score
    The premise of a ghostly investigator attempting to save himself and his town from demonic forces shouldn’t be this tedious. Unfortunately though making the fantastical seem mundane is one of the game’s few real achievements.
    • 59 Metascore
    • 50 Critic Score
    Despite its non-essential relationship with the medium, it’s a pleasant enough experience and a lot more polished than many VR-only titles, somewhere between arcade and puzzle action, although you’d be hard pressed to get too excited about it.
    • 59 Metascore
    • 40 Critic Score
    The switch to turn-based strategy works perfectly but only fans will tolerate the endless cut scenes.
    • 59 Metascore
    • 50 Critic Score
    A deeply flawed attempt to revive Road Rash, that gets the fighting right but crashes out when it comes to the racing and graphics.
    • 59 Metascore
    • 60 Critic Score
    For better and worse a very useful introduction to VR gaming, with a wide range of games that demonstrate the potential, and pitfalls, of PlayStation VR.
    • 59 Metascore
    • 40 Critic Score
    A game of exploration and combat that’s hamstrung by PlayStation VR’s unreliable motion-tracking and a movement system seemingly designed by someone who hates you.
    • 59 Metascore
    • 40 Critic Score
    The game is as compelling as ever, and this is an interesting opportunity to compare it with the TV show, but at launch this is one of the worst PC ports from any major publisher in a long while.
    • 59 Metascore
    • 50 Critic Score
    Gauntlet with Pokemon is at least something different, but it's too repetitive and shallow to really work.
    • 59 Metascore
    • 30 Critic Score
    There are countdown timers, bosses are oft-repeated re-skins with identical action, and Crash’s runs soon become repetitious, with progress gated behind either a tedious grind or microtransactions. Despite its colourful palette On the Run! is almost aggressively bland.
    • 59 Metascore
    • 60 Critic Score
    There are flashes of brilliance, especially when it comes to the flying, but confused storytelling, boring loot, and unsatisfying missions don’t justify the game’s massive time investment.
    • 59 Metascore
    • 50 Critic Score
    The intent is clearly there but a shortened development cycle prevents this from expanding on the solid foundations laid by War For Cyberton.
    • 58 Metascore
    • 40 Critic Score
    Three obscure lightgun games and the world's most unpopular online shooter do not exactly prove a great showcase for PlayStation Move.
    • 58 Metascore
    • 50 Critic Score
    A competent clone of Zelda and a pretty poor adaptation of Adventure Time, this amiable but frustrating tie-in doesn’t really satisfy on either level.
    • 58 Metascore
    • 30 Critic Score
    For a brand new Nintendo franchise this is short not just on content, but also compelling gameplay and a sense of fun.
    • 58 Metascore
    • 50 Critic Score
    The fact that it’s free-to-play is almost the only point of interest in this derivative shooter – and even that is far less appealing once you get into the details.
    • 58 Metascore
    • 30 Critic Score
    For a Dynasty Warriors game this features some useful innovations, but compared to any other series it remains as irredeemably shallow and repetitive as ever.
    • 58 Metascore
    • 60 Critic Score
    Sega dredges its archives for two of its more obscure lightgun games. Both work well enough, but your Wii remote still deserves better.
    • 58 Metascore
    • 40 Critic Score
    Despite its elegant art style and stirring musical score, it’s crushingly dull. The narratives don’t branch, and with auto-fight turned on, your role is reduced to that of spectator rather than player, and no amount of fourth wall-breaking humour or twisted fairy tale storylines make up for the boredom at its core.
    • 58 Metascore
    • 50 Critic Score
    A complex space base builder remake that’s marred by inadequate tutorials, clumsy attempts at humour, and a general lack of polish.
    • 58 Metascore
    • 40 Critic Score
    Old school to a fault, the worst thing about this Japanese role-player is it doesn’t seem to have any idea just how clichéd and outdated it really is.
    • 58 Metascore
    • 40 Critic Score
    The exact opposite of what Starfield needed, with a DLC expansion that magnifies the parent game’s failings and sidelines its more positive elements.
    • 58 Metascore
    • 40 Critic Score
    The world needs a top notch open world samurai adventure, but sadly it's not to be found here in this strange mix of the perverse, the peculiar, and the downright boring.
    • 58 Metascore
    • 30 Critic Score
    A bad idea, poorly realised. Not only does this sully the already tarnished name of Silent Hill but it's a tediously poor dungeon crawler in its own right.
    • 58 Metascore
    • 70 Critic Score
    Treat it as an HD remaster of the N64 game and this is actually one of the best Mario Tennis games since then, but the lack of features and extra content is a real turn-off.
    • 58 Metascore
    • 40 Critic Score
    A loving piece of fan service that looks and sounds just like the anime, but unfortunately it plays like a bad Xbox 360 era open world game.
    • 58 Metascore
    • 50 Critic Score
    A well intentioned attempt to mix Ecco The Dolphin with a more urgent environmental message but the end result Iacks any real excitement or variety.
    • 58 Metascore
    • 50 Critic Score
    Part massively multiplayer online game. Part Grand Theft Auto clone. All failure.
    • 58 Metascore
    • 40 Critic Score
    You don't need to be a Front Mission fan to get upset about the wasted potential in this lifeless, one-dimensional shooter.
    • 58 Metascore
    • 40 Critic Score
    A sorely underdeveloped, crafting-orientated survival horror game, whose neat comic book art style isn’t enough to compensate for sub-par combat and storytelling.

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