Metro GameCentral's Scores

  • Games
For 4,378 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Postal III
Score distribution:
4428 game reviews
    • 79 Metascore
    • 50 Critic Score
    Ham-fisted controls and storytelling turn Samus into a clumsy blabbermouth, with a game that squanders all the series' best tricks and adds none of its own.
    • 56 Metascore
    • 50 Critic Score
    A moderately interesting idea in theory, but the flawed execution makes this horrendously overpriced piece of DLC a waste of both time and money.
    • 60 Metascore
    • 50 Critic Score
    Despite a few interesting innovations it's not only the enemies that are passed their sell by date in this bland downloadable shooter.
    • 63 Metascore
    • 50 Critic Score
    Wastelanders transforms Fallout 76 from a technical and conceptual disaster to a merely flawed online experience, which has a far better online community than it deserves.
    • 71 Metascore
    • 50 Critic Score
    An amusing novelty on a good day but a tedious non-game for the rest of the week, Nintendo’s life simulator proves voyeurism is not all it’s cracked up to be.
    • 76 Metascore
    • 50 Critic Score
    A downloadable spin-off that, while reasonably good value for money, manages only to underline how shallow and repetitive the combat was from the first game.
    • 66 Metascore
    • 50 Critic Score
    A more immediately enjoyable game than Strike Suit Zero, but although most of the original faults have been addressed they’re still far from eradicated.
    • 64 Metascore
    • 50 Critic Score
    With every low rent sequel it becomes that much harder to remember why Silent Hill was so successful in the first place, as the series continues its descent into franchise hell.
    • 72 Metascore
    • 50 Critic Score
    An ambitious slice of interactive fiction but not really a very good video game, with unsatisfying and often perfunctory puzzles.
    • 64 Metascore
    • 50 Critic Score
    A promising rhythm action game is reduced to a curiosity for dubstep fans only - and all thanks to an unnecessarily high difficultly level.
    • 58 Metascore
    • 50 Critic Score
    A simple but enjoyable party game that’s very easy to pick up and play with friends – and a considerably better video game than last year’s WWE 2K20.
    • 75 Metascore
    • 50 Critic Score
    A disappointing follow-up to Life Is Strange, that tells its story in the most frustrating way possible, but there’s some signs it could turn things around in the second half.
    • 69 Metascore
    • 50 Critic Score
    The lack of challenge and the fact that you can complete the campaign for free but get roasted in multiplayer without paid upgrades are symptoms of a deep-seated mediocrity. It may be slick, but it’s a peculiarly empty experience.
    • 57 Metascore
    • 50 Critic Score
    Plenty of honest effort has been expended here, but Mario Party has never seemed like a sensible kind of game to turn into a portable title.
    • 64 Metascore
    • 50 Critic Score
    The graphics are great and the course design often inspired but in terms of depth and longevity all this nails is its own finger.
    • 65 Metascore
    • 50 Critic Score
    A mawkish attempt to glorify the 80s that features some gorgeous visuals and music but offers no real insight into the era’s culture or games.
    • 64 Metascore
    • 50 Critic Score
    The imaginative puzzles occasionally come close to replicating the genius of Portal but the bad jokes and repetitive gameplay make this a poor substitute for the real thing.
    • 69 Metascore
    • 50 Critic Score
    It might look like Portal but it certainly doesn't play like it, which is a good thing in terms of the puzzles but not the dour presentation and story.
    • tbd Metascore
    • 50 Critic Score
    It’s fun while it lasts, but we very comfortably finished the game on our first run, which took about half an hour, and while you can just keep going round and beating it again and again, there’s very little inducement to do so; the procedurally generated maps varying so little as to make them effectively identical.
    • 63 Metascore
    • 50 Critic Score
    As good a remaster as Dead Island fans could hope for, since nothing but a complete remake could solve the game’s deep-rooted gameplay and structural issues.
    • 63 Metascore
    • 50 Critic Score
    A stale series stuck in its own Groundhog Day almost redeems itself with The Yard and will entertain casual football fans, but mediocrity seeps into almost every mode in another backwards step for the franchise.
    • tbd Metascore
    • 50 Critic Score
    Its pleasing synth tunes and unusual gameplay are immediately alluring, but that optimism is swiftly trampled by a difficulty level that starts tricky and rapidly becomes sadistic, the overwhelming flurry of notes requiring taps so fast that the music gets lost under an ecstasy of fumbling. It’s always a pity when fresh and interesting ideas don’t quite work, but unfortunately Sonar Beat never manages to live up to its considerable promise.
    • 72 Metascore
    • 50 Critic Score
    The combat is excellent but everything else disappoints in this overblown and unlikeable role-player.
    • 70 Metascore
    • 50 Critic Score
    A dream come true for fans of the original but there’s nothing here for anyone else, especially given the tiresome new story elements and obnoxious difficulty.
    • 73 Metascore
    • 50 Critic Score
    A more family friendly attempt to mimic the likes of Limbo and Inside but while the graphics are impressive the gameplay feels stolid and poorly paced.
    • tbd Metascore
    • 50 Critic Score
    As far as it goes, this is a reasonable game of cards, but like last month’s Knights Of The Card Table its lack of depth makes it instantly accessible but less interesting in the medium to long term. It also has very long grinds and a lurch in difficulty, which may or may not be designed to tilt you in the direction of its in-app purchases, something that feels beyond cheeky in a paid-for game. There are much better card battlers available, the best of which is still the brilliant Card Thief.
    • 75 Metascore
    • 50 Critic Score
    Microtransactions all but ruin this unusual real-time strategy and its flawed collectible card game.
    • tbd Metascore
    • 50 Critic Score
    There’s a solid racing game in here somewhere, but it will need further development to reveal its delights.
    • 65 Metascore
    • 50 Critic Score
    There are some clever ideas here, but like a good chestburster they haven't been given time to gestate.
    • 59 Metascore
    • 50 Critic Score
    Saw
    Not the worst tie-in of the year but one that runs out of ideas even more quickly than the films.

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