Metro GameCentral's Scores

  • Games
For 4,379 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4429 game reviews
    • 66 Metascore
    • 40 Critic Score
    It doesn't do anything new, it doesn't fix any old problems and it's not very substantial. There are a lot of better ways to spend £6.80 on Xbox Live.
    • 66 Metascore
    • 60 Critic Score
    A different take on the usual Metroidvania formula, but while the story and setting are charming the puzzles are rarely anything other than frustrating.
    • 66 Metascore
    • 30 Critic Score
    Gorgeous graphics but gormless gameplay leaves you wishing you were playing any of the dozens of other games this indie dud attempts to parody.
    • 66 Metascore
    • 70 Critic Score
    A fun, if slightly limited, retro reboot, that proves that first person shooters can work on the PlayStation VR if the developer dares to think a little differently.
    • 66 Metascore
    • 40 Critic Score
    One of the best looking point ‘n’ click adventures ever made, but the unique visuals don’t compensate for illogical puzzles and a weak script.
    • 66 Metascore
    • 60 Critic Score
    A novel setting and concept can’t hide the game’s technical limitations, but this is still an entertaining first person roguelike that does try to do things differently.
    • 66 Metascore
    • 60 Critic Score
    Amiibo Party is a welcome step back towards the franchise’s more enjoyable past, but the main modes aren’t proper board games – they’re just plain boring.
    • 66 Metascore
    • 50 Critic Score
    It’s got toddlers, swimming pools, and all the recent updates, but what this otherwise promising console port lacks is a sensible control scheme.
    • 66 Metascore
    • 70 Critic Score
    Much more than just a homage, Consortium might be rough around the edges but the dialogue system and freedom of choice rivals that of any other game.
    • 66 Metascore
    • 80 Critic Score
    Forget Worms and all the rest, when it comes to parabola-judging multiplayer mayhem this is the best.
    • 66 Metascore
    • 30 Critic Score
    A hugely disappointing follow-up for To The Moon, whose trite and overly sentimental story feels long at just 60 minutes.
    • 66 Metascore
    • 40 Critic Score
    A tragically misjudged series reboot that gets all of the fundamentals wrong, while adding absolutely nothing new to the franchise except flashier graphics.
    • 66 Metascore
    • 60 Critic Score
    A laudable attempt to make a video game that is both entertaining and educational, but despite the interest it builds up for its subject matter the weak gameplay is hard to ignore.
    • 66 Metascore
    • 60 Critic Score
    The least accomplished of the recent spate of Wonder Boy games but it still retains a certain charm and offers plenty of reasons for the franchise to continue.
    • 66 Metascore
    • 70 Critic Score
    It often feels a little undercooked but the emphasis on teamplay and some very unusual characters offers an enjoyable alternative to other online multiplayer games.
    • 66 Metascore
    • 60 Critic Score
    A fun riff on the Lego formula, and although it doesn't add anything other than an extra two players it's a fun diversion for Disney fans.
    • 66 Metascore
    • 50 Critic Score
    Mr. Shifty could’ve have worked perfectly as a spiritual sequel to Hotline Miami; especially given how poorly served it was by its own sequel. But while Mr. Shifty is serviceable and occasionally enjoyable, it’s hard to recommend even at is fairly modest asking price. But while it will be quickly forgotten, it has reminded us just how good the original Hotline Miami was… and how much we’d like a proper sequel.
    • 66 Metascore
    • 70 Critic Score
    A polished and well-engineered attempt at turning Quidditch into a real sport, which is only slightly marred by having to play as a less exciting seeker or keeper for portions of each round.
    • 66 Metascore
    • 40 Critic Score
    Tony Hawk's Pro Skater in name only, this will infuriate old timers reliving their youth and seem archaically simplistic to everyone else.
    • 66 Metascore
    • 60 Critic Score
    Further proof of the Wii's gift for first person shooters, if only a more experienced developer would try.
    • 66 Metascore
    • 70 Critic Score
    A genuinely different kind of team multiplayer game, with exactly the sort of thoughtful weirdness you’d expect from Double Fine.
    • 66 Metascore
    • 40 Critic Score
    Despite the outrageous plot and bizarre weapons this is a disappointingly mundane expansion beneath all the silliness, and one that addresses none of the parent game’s failings.
    • 66 Metascore
    • 70 Critic Score
    A likeable, car chase-riddled sandbox crime spree that updates the original pre-3D Grand Theft Auto games into a more modern play experience.
    • 66 Metascore
    • 50 Critic Score
    An extremely poor port of what had been the highlight of the franchise up till now, with nothing added but plenty taken away.
    • 66 Metascore
    • 40 Critic Score
    A beautiful-looking space combat sim with many fine ideas… all of which are almost ruined by horrendous difficultly spikes and the galaxy's stupidest spaceship pilots.
    • 66 Metascore
    • 50 Critic Score
    If the Burnout name is to remain alive it'll need something with a bit more fire in its belly than this mediocre destruction derby.
    • 66 Metascore
    • 30 Critic Score
    Whether you're a fan or not this is easily the weakest of the series, with an unwanted revisit of overfamilar locations and gameplay faults.
    • 66 Metascore
    • 50 Critic Score
    Somewhere underneath this shameful collection of monetisation gimmicks there’s a decent game waiting to be played, but it never gets a chance to fly as free as it should.
    • 66 Metascore
    • 50 Critic Score
    Beautiful to look at, and with some great puzzles, but the bland writing is even worse than Hotel Dusk.
    • 66 Metascore
    • 40 Critic Score
    It looks like EarthBound, and to a degree it plays like EarthBound, but this has none of the charm or character of the SNES classic – and considerably worse combat.

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