Media and Games Online Network's Scores

  • Games
For 256 reviews, this publication has graded:
  • 78% higher than the average critic
  • 3% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Mario Kart Super Circuit
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 10 out of 256
256 game reviews
    • 65 Metascore
    • 72 Critic Score
    Lacks the overall polish it needed to be able to hang up their with the other spectacular adventure games on or coming out on the GameCube, including Zelda, Metroid, Starfox, etc.
    • 57 Metascore
    • 69 Critic Score
    The career and dynasty modes give a ton of single player depth. The control scheme and overall gameplay tend to pull these down unfortunately though.
    • 54 Metascore
    • 72 Critic Score
    The sad fact though is that this game could have been so much better, as it is just discouraging to see so much potential in a game, and then to not have it pull through like you would have hoped it would.
    • 48 Metascore
    • 55 Critic Score
    The A.I. featured in the game is pretty much an utter embarrassment.
    • 58 Metascore
    • 70 Critic Score
    The nude factor wasn’t used to its fullest as it definitely didn’t look as good on the characters as it should have, and the game modes are not all that enthralling either.
    • 55 Metascore
    • 62 Critic Score
    An extremely unoriginal game with low replay value and barely tolerable sound quality.
    • 55 Metascore
    • 68 Critic Score
    The problems arise though with the poor AI and gameplay of the game which is plagued by sketchy animations and goalies that just do not seem to want to stop those easy shots.
    • 56 Metascore
    • 65 Critic Score
    The graphics are nothing to be proud of, as they seem very similar to what we were presented with on the PS one not too long ago, and nothing in terms of the gameplay or style has changed a bit or improved upon in any way shape or form.
    • 55 Metascore
    • 60 Critic Score
    The control scheme and presentation makes the game very boring to play after only a short period of time, not to mention that the story mode won’t last you longer than a day.
    • 66 Metascore
    • 72 Critic Score
    The lack of creative ideas and thinking made this a pretty bland watercraft game.
    • 56 Metascore
    • 70 Critic Score
    A very decent action game which packs a pretty good punch.
    • 82 Metascore
    • 70 Critic Score
    While nothing new in rally games it still has that something special that will pull you back in.
    • 54 Metascore
    • 65 Critic Score
    The lack of any real longevity hurts the overall appeal for most people, but thankfully this blows the movie out of the water, but that really isn’t saying much. Just to play as the dragon though, go give this game a rent!
    • 67 Metascore
    • 72 Critic Score
    The audio and visuals of the game definitely look like they needed a lot more work before this game was released, but the idea on the new battle system was well done, even though there aren’t many battles in the game.
    • 58 Metascore
    • 68 Critic Score
    When you have to kill the same set of aliens in each and every area of the game though, things get very monotonous rather quickly.
    • 60 Metascore
    • 65 Critic Score
    Seems like a mere shadow of Stuntman, as it tries to mimic what Stuntman did, but it can’t seem to match it with the visuals or audio.
    • 59 Metascore
    • 70 Critic Score
    All of the pieces were in place, the story, the setting, the characters. All of that potential was wasted though because of lack of detail and poor control and A.I.
    • 61 Metascore
    • 70 Critic Score
    Multiplayer racing could have lifted this from moderate game to an excellent title.
    • 47 Metascore
    • 67 Critic Score
    By far the best video game based on The Mummy franchise, but it still isn’t great.
    • 49 Metascore
    • 55 Critic Score
    The control scheme is fresh and unique, even though it isn’t implemented the way in which it probably was meant to be.
    • 53 Metascore
    • 58 Critic Score
    Not all that amazing in both storyline and excitement.
    • 59 Metascore
    • 70 Critic Score
    Spike tried way too hard in making this like "Gran Turismo" that they forgot the fact that they had to actually develop the game themselves.
    • 72 Metascore
    • 60 Critic Score
    The steep learning curve, slow pace and intense resource management will deter far too many. For those who just can’t get enough micromanagement and love having total control over everything, this is your game.
    • 53 Metascore
    • 62 Critic Score
    The lack of any real college atmosphere leaves you wondering whether or not you are even playing a college football game. The unbalanced controls and strategies do a lot of harm as well.
    • 62 Metascore
    • 69 Critic Score
    Only if more time was spent on the visuals and gameplay than adding in more shirts and shoes, this game could have dethroned the competition.
    • 60 Metascore
    • 72 Critic Score
    A huge advancement over last year’s poor efforts...probably the best GameDay to date, but it is still not enough to match the polish and quality of "NFL 2K3" or Madden.
    • 58 Metascore
    • 72 Critic Score
    A very lackluster effort... The gambling and clothing options are very cool, but it can get old fast once you start to play the game and see how unbalanced the physics of the game are.
    • 69 Metascore
    • 70 Critic Score
    Everything from the visuals to the controls and soundtrack were all taken straight from the original games, as the only rewarding thing is the mini-games. Even the new city based on Las Vegas fails to bring it up from the grave.
    • 24 Metascore
    • 60 Critic Score
    The control just isn’t tight enough to get the reputation as being solid and fun to use, because in reality it is a real pain and only causes aggravation, which to me is the opposite of being fun.
    • 59 Metascore
    • 65 Critic Score
    Hotel Giant falls into the trap of trying to be two things at once - an entertaining sim clone, as well as trying to appeal to fans of the various tycoon management games. Sadly, it will fail to fully satisfy either party.

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