Media and Games Online Network's Scores

  • Games
For 256 reviews, this publication has graded:
  • 78% higher than the average critic
  • 3% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Mario Kart Super Circuit
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 10 out of 256
256 game reviews
    • 65 Metascore
    • 72 Critic Score
    Lacks the overall polish it needed to be able to hang up their with the other spectacular adventure games on or coming out on the GameCube, including Zelda, Metroid, Starfox, etc.
    • 57 Metascore
    • 69 Critic Score
    The career and dynasty modes give a ton of single player depth. The control scheme and overall gameplay tend to pull these down unfortunately though.
    • 54 Metascore
    • 72 Critic Score
    The sad fact though is that this game could have been so much better, as it is just discouraging to see so much potential in a game, and then to not have it pull through like you would have hoped it would.
    • 48 Metascore
    • 55 Critic Score
    The A.I. featured in the game is pretty much an utter embarrassment.
    • 58 Metascore
    • 70 Critic Score
    The nude factor wasn’t used to its fullest as it definitely didn’t look as good on the characters as it should have, and the game modes are not all that enthralling either.
    • 55 Metascore
    • 62 Critic Score
    An extremely unoriginal game with low replay value and barely tolerable sound quality.
    • 55 Metascore
    • 68 Critic Score
    The problems arise though with the poor AI and gameplay of the game which is plagued by sketchy animations and goalies that just do not seem to want to stop those easy shots.
    • 56 Metascore
    • 65 Critic Score
    The graphics are nothing to be proud of, as they seem very similar to what we were presented with on the PS one not too long ago, and nothing in terms of the gameplay or style has changed a bit or improved upon in any way shape or form.
    • 55 Metascore
    • 60 Critic Score
    The control scheme and presentation makes the game very boring to play after only a short period of time, not to mention that the story mode won’t last you longer than a day.
    • 66 Metascore
    • 72 Critic Score
    The lack of creative ideas and thinking made this a pretty bland watercraft game.
    • 56 Metascore
    • 70 Critic Score
    A very decent action game which packs a pretty good punch.
    • 82 Metascore
    • 70 Critic Score
    While nothing new in rally games it still has that something special that will pull you back in.
    • 54 Metascore
    • 65 Critic Score
    The lack of any real longevity hurts the overall appeal for most people, but thankfully this blows the movie out of the water, but that really isn’t saying much. Just to play as the dragon though, go give this game a rent!
    • 67 Metascore
    • 72 Critic Score
    The audio and visuals of the game definitely look like they needed a lot more work before this game was released, but the idea on the new battle system was well done, even though there aren’t many battles in the game.
    • 58 Metascore
    • 68 Critic Score
    When you have to kill the same set of aliens in each and every area of the game though, things get very monotonous rather quickly.
    • 60 Metascore
    • 65 Critic Score
    Seems like a mere shadow of Stuntman, as it tries to mimic what Stuntman did, but it can’t seem to match it with the visuals or audio.
    • 59 Metascore
    • 70 Critic Score
    All of the pieces were in place, the story, the setting, the characters. All of that potential was wasted though because of lack of detail and poor control and A.I.
    • 61 Metascore
    • 70 Critic Score
    Multiplayer racing could have lifted this from moderate game to an excellent title.
    • 47 Metascore
    • 67 Critic Score
    By far the best video game based on The Mummy franchise, but it still isn’t great.
    • 49 Metascore
    • 55 Critic Score
    The control scheme is fresh and unique, even though it isn’t implemented the way in which it probably was meant to be.
    • 53 Metascore
    • 58 Critic Score
    Not all that amazing in both storyline and excitement.
    • 59 Metascore
    • 70 Critic Score
    Spike tried way too hard in making this like "Gran Turismo" that they forgot the fact that they had to actually develop the game themselves.
    • 72 Metascore
    • 60 Critic Score
    The steep learning curve, slow pace and intense resource management will deter far too many. For those who just can’t get enough micromanagement and love having total control over everything, this is your game.
    • 53 Metascore
    • 62 Critic Score
    The lack of any real college atmosphere leaves you wondering whether or not you are even playing a college football game. The unbalanced controls and strategies do a lot of harm as well.
    • 62 Metascore
    • 69 Critic Score
    Only if more time was spent on the visuals and gameplay than adding in more shirts and shoes, this game could have dethroned the competition.
    • 60 Metascore
    • 72 Critic Score
    A huge advancement over last year’s poor efforts...probably the best GameDay to date, but it is still not enough to match the polish and quality of "NFL 2K3" or Madden.
    • 58 Metascore
    • 72 Critic Score
    A very lackluster effort... The gambling and clothing options are very cool, but it can get old fast once you start to play the game and see how unbalanced the physics of the game are.
    • 69 Metascore
    • 70 Critic Score
    Everything from the visuals to the controls and soundtrack were all taken straight from the original games, as the only rewarding thing is the mini-games. Even the new city based on Las Vegas fails to bring it up from the grave.
    • 24 Metascore
    • 60 Critic Score
    The control just isn’t tight enough to get the reputation as being solid and fun to use, because in reality it is a real pain and only causes aggravation, which to me is the opposite of being fun.
    • 59 Metascore
    • 65 Critic Score
    Hotel Giant falls into the trap of trying to be two things at once - an entertaining sim clone, as well as trying to appeal to fans of the various tycoon management games. Sadly, it will fail to fully satisfy either party.
    • 59 Metascore
    • 62 Critic Score
    With all of the downfalls this game has, it is pretty sad to say, but Stitch is still pretty fun, and will likely appeal to the younger audience.
    • 51 Metascore
    • 70 Critic Score
    Tries hard to be successful, but technical faults and the one major gameplay problem may dampen the experience for some. On the other hand, the game features some nice hack-n-slash action.
    • 64 Metascore
    • 73 Critic Score
    The overall gameplay in Fire Blade is most likely the games highest point, as it has a lot of depth and takes some time to fully master.
    • 57 Metascore
    • 58 Critic Score
    A light gun game that falls flat on its face.
    • 58 Metascore
    • 67 Critic Score
    Gore isn’t a bad game but it isn’t an overly good one either. It offers a quick run and gun game for those after a basic first person shooter which doesn’t rely on storyline for the player to enjoy it.
    • 72 Metascore
    • 72 Critic Score
    The short single player game and the weak graphics and sound are too overwhelming to ignore, despite the solid gameplay.
    • 58 Metascore
    • 60 Critic Score
    Has come up just a little short of the goal once again.
    • 75 Metascore
    • 73 Critic Score
    A decent game.
    • 54 Metascore
    • 55 Critic Score
    A dated dud. The game can be a kick for a while in multiplayer, but it’s tendency towards the tedious kills the single-player experience.
    • 56 Metascore
    • 60 Critic Score
    The overall gameplay of Savage Skies is a mixed bag of good and just plain awful.
    • 55 Metascore
    • 68 Critic Score
    The graphics suite the style of the game well, and the Music suites the gameplay.
    • 81 Metascore
    • 64 Critic Score
    With a lot to live up to from its PC predecessor, the port sadly falls flat leaving a game that could’ve been better.
    • 76 Metascore
    • 70 Critic Score
    The presentation and story can’t hide the flaws. Aside from boss battles, the combat system is weak and needs some serious tuning for future games.
    • 71 Metascore
    • 68 Critic Score
    Extremely short. The multiplayer might help extend the life of the game a bit longer, but it’s simply not entertaining enough to hold your interest for very long.
    • 60 Metascore
    • 74 Critic Score
    An enjoyable home adaptation of the Arcade Gauntlet that just doesn't match the original...The single-player runs thin.
    • 69 Metascore
    • 68 Critic Score
    Whilst the game does definitely appeal to children and adults alike, it is too difficult for the children targeted and far too frustrating for any adults this is all due to the poor camera controls.
    • 71 Metascore
    • 69 Critic Score
    The main problem with the game remains squarely in one place, the controls.
    • 57 Metascore
    • 70 Critic Score
    Enemies should have been varied, the game should have been longer, the complaints go on and on, yet EOE can still prove to be fun.
    • 67 Metascore
    • 70 Critic Score
    The incredible multi-player makes this great to play with friends, but the controls make the single player more of a chore than actual enjoyment.
    • 68 Metascore
    • 70 Critic Score
    Some things I would like to see are announcers (preferably seated by the ring), fully-functional tables, ladders, and chairs,a Royal Rumble, a tag-team title, more match variety, a story mode, more items and created character goodies, and some seriously tweaked gameplay.
    • 66 Metascore
    • 68 Critic Score
    Overall, the lack of maps and diversity in bikes severely hinders this games longevity. The credit system used by Moto Racer 3 does make for very linear gameplay with very little reward for you once you have purchased all the additional maps and bikes.
    • 67 Metascore
    • 70 Critic Score
    A very short game, which brings loads of fun. That may sound odd, but it is true.
    • 74 Metascore
    • 70 Critic Score
    THQ failed deliver a very impressive port of an already unimpressive game.
    • 52 Metascore
    • 70 Critic Score
    Overall Azurik whilst not setting the genre on fire with innovation remains still a good adventure game with an RPG style.
    • 78 Metascore
    • 66 Critic Score
    This game stays true to its sport for better or worse. If you dig snowboarding and you want the most realistic experience, look no further than Amped...But for the rest of us (and I suspect that is a majority) you’ll probably want to steer clear of Amped.
    • 70 Metascore
    • 60 Critic Score
    It's also short, and there is no reason why you would feel compelled to play it again. No secrets to unlock, no hidden characters.
    • 78 Metascore
    • 70 Critic Score
    Really nothing more than a rehash.
    • 65 Metascore
    • 65 Critic Score
    There simply isn’t enough substance to recommend a purchase. The multiplayer is fun - for awhile, but it gets stale quick. The single player is extremely short.
    • 65 Metascore
    • 70 Critic Score
    If you’re after a game which is non stop madness and have a few friends who can regularly game with you then Cel Damage is a game you may considering purchasing, but unfortunately the single player game lets it down.
    • 71 Metascore
    • 59 Critic Score
    Hampered by shoddy responsiveness, frustrating gameplay, and an overabundance of boring same ol’ same ol’ challenges, Dark Summit falls short of what I think it very well could have been.
    • 57 Metascore
    • 65 Critic Score
    The interface is also not particularly logical with many character actions being accessible only after you have waded through a number of submenus. This is annoying and will drive you to distraction in combat, until you get the hang of the hot keys.
    • 68 Metascore
    • 71 Critic Score
    As a hybrid of popular artistic themes and gameplay, Throne of Darkness succeeds on many levels. However, if you're looking for a completely fresh experience, look elsewhere. Diablo-esque influences keep the game from breaking new ground in a significant way.
    • 45 Metascore
    • 50 Critic Score
    As unpredictable as the head to head battles and random challenges are, the game is much too simple and basic - PERFECT however, for the younger set; beginners.
    • 72 Metascore
    • 74 Critic Score
    Gamers looking for an off-the-wall platform adventure, and those that have the patience to put up with the lack of a save feature might find EWJ a good buy.
    • 53 Metascore
    • 50 Critic Score
    Not only was I throughly dissappointed by Iridion, but I was downright frustrated.
    • 79 Metascore
    • 64 Critic Score
    This game is for the strategy gamer and those who love space scenarios. This is a game that will really get you going.

Top Trailers