LEVEL (Czech Republic)'s Scores
- Games
For 2,461 reviews, this publication has graded:
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36% higher than the average critic
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5% same as the average critic
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59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | The Legend of Zelda: Tears of the Kingdom | |
|---|---|---|
| Lowest review score: | Raven's Cry |
Score distribution:
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Positive: 1,185 out of 2461
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Mixed: 1,011 out of 2461
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Negative: 265 out of 2461
2461
game
reviews
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- Critic Score
A captivating trip to a mountain hotel with a surprise is perfectly written and directed. Suicide of Rachel Foster is short but impressive walking simulator. [Issue#302]- LEVEL (Czech Republic)
Posted Jul 22, 2020 -
- Critic Score
Remarkable adventure shows how the world could end after the next global war and its catching story lets you (most of time) forget about the obsolete visuals.- LEVEL (Czech Republic)
Posted Mar 8, 2012 -
- Critic Score
Defrosted sequel to the first Lost Planet brings new and interesting jungle environment to the scene. Unfortunately, the sidekick bots are not-so-smart and are awkward to control. [Dec 2010]- LEVEL (Czech Republic)
Posted Dec 21, 2010 -
- Critic Score
A couple of fresh ideas and living environments makes this matter slightly above average. Do not expect a long lasting experience, just short term fun. [Apr 2009]- LEVEL (Czech Republic)
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- Critic Score
Nice boss battles and time-related features cannot compensate for the lack of fresh ideas, absence of story and or useless shooting. [July 2012]- LEVEL (Czech Republic)
Posted Jul 29, 2012 -
- Critic Score
Conventional tactical action game that addresses players who prefer strict rules of team cooperation, a fast and dynamic action game of a modern era. [Apr 2009]- LEVEL (Czech Republic)
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- Critic Score
An attempt to make an alternative to Civilization that failed because of not finishing its ideas and old technology. An unstable and buggy game with a lousy artificial intelligence won’t be interesting, even if it is signed by a great designer. [Issue#293]- LEVEL (Czech Republic)
Posted Apr 4, 2019 -
- Critic Score
Blood Stone counts on the story and right movie feel, together with fast paced variable action to cover up its repetitive playability. One must say that it works well most the time. [Dec 2010]- LEVEL (Czech Republic)
Posted Dec 21, 2010 -
- Critic Score
Totally conventional, corridor straight mech-shooter surprises with many twists and monumental boss fights. Mech modularity adds a strategic touch to otherwise plain playability. [Issue#197]- LEVEL (Czech Republic)
Posted Jan 13, 2011 -
- Critic Score
Original and interesting concept is buried deep under confusing micromanagement system and poor visuals. Only a few experts would evaluate its potential. [Issue#200]- LEVEL (Czech Republic)
Posted Feb 24, 2011 -
- Critic Score
Extremely slow-paced strategy game sacrifices all the fun and features to economic complexity what –at the end– doesn’t work that well. [Issue#257]- LEVEL (Czech Republic)
Posted Oct 22, 2015 -
- Critic Score
A totally unnecessary reboot. Not to say the game isn't fun. It is. Again, it's pure escapism that exists just so you can fool around with a bunch of weapons and vehicles and not have to think about it. The problem is that previous installments have done the same thing - and infinitely better. [Issue#322]- LEVEL (Czech Republic)
Posted Jan 25, 2024 -
- Critic Score
The experiment in the form of the DioField Chronicle didn't go particularly well. It's interesting to explore and see how far the player can go, but the barriers set by the authors are too limiting. As are the terrible controls on PC. [Issue#322]- LEVEL (Czech Republic)
Posted Jan 30, 2024 -
- Critic Score
More puzzles, even more crazy cases. Puzzle Agent 2 successfully balances between horror and Monty Python style of humor. Better play the first part before – lots of connections to previous game here. [Issue#207]- LEVEL (Czech Republic)
Posted Aug 29, 2011 -
- Critic Score
Old school playability, sweet graphics on one hand, and a way too short lifespan on the other. Retro is maybe on, but there are a lot of better titles to try. [Issue#192]- LEVEL (Czech Republic)
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- Critic Score
All around a very mediocre gangster strategy game. Its greatest strengths are its greatest problems crowned with way too much repetition and unbalanced difficulty. [Issue#309]- LEVEL (Czech Republic)
Posted Apr 12, 2021 -
- Critic Score
A shooter that tastes like a McDonald's hamburger. It won't offend you, but it's nothing that would stand out. The only things that excel are its impressive weapons and four pals cooperation. [Issue#231]- LEVEL (Czech Republic)
Posted Jul 9, 2013 -
- Critic Score
Sounds beautiful, looks beautiful, sometimes plays well, but otherwise it‘s form over content. [Issue#302]- LEVEL (Czech Republic)
Posted Jul 22, 2020 -
- Critic Score
Third time's the Charm – first time it was XBLA Hydrophobia, then the game was released again as Pure and now we've got Prophecy. Enough tries we say. [July 2011]- LEVEL (Czech Republic)
Posted Jul 30, 2011 -
- Critic Score
Sneaking through the thickets, luring enemies away with stones and gripping situations are right up the alley of any stealth fan. Sadly, there's not much more you can do in the game.- LEVEL (Czech Republic)
Posted Jul 8, 2014 -
- Critic Score
We expected a first-class product from Barwood / Falstein duo and what did we get? An ordinary adventure with a flat story. The game itself is not that bad but we were hoping for something special. [Issue#174, Jan 2009]- LEVEL (Czech Republic)
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- Critic Score
So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]- LEVEL (Czech Republic)
Posted Feb 16, 2016 -
- Critic Score
Arcania is more of a restart of the series then a regular sequel – some dedicated fans will be disappointed by its overall simplification but it does not make Gothic 4 a bad adventurous experience. [Issue#197]- LEVEL (Czech Republic)
Posted Jan 13, 2011 -
- Critic Score
Maybe the best story that can be found in videogame (ever) is undermined by the slight absent of playability. 15 Days is definitely a great interactive movie but as game it is just average. [July 2010]- LEVEL (Czech Republic)
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- Critic Score
Good looking action adventure at first sight. But disappointment comes soon which places Alice in the same row with other “movie-games”. Stay out of rabbit hole if you are six or older. [Issue#191]- LEVEL (Czech Republic)
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- Critic Score
Beautiful adventure at first sight disappoints with shallow story and common puzzles. It feels more like interactive screensaver than adventure game. [Issue#208]- LEVEL (Czech Republic)
Posted Sep 4, 2011 -
- Critic Score
Crossfire shoots blanks. You don't need the original JA and the tactical part of the game isn't that bad but what good is it when the rest sucks big time. [Oct 2012]- LEVEL (Czech Republic)
Posted Oct 29, 2012 -
- Critic Score
Great idea wasted by a sterile execution, which removes the most important elements of the genre – fear, uncertainty and never-ending moral issues. [Issue # 261]- LEVEL (Czech Republic)
Posted Mar 22, 2016 -
- Critic Score
Point and click adventure game full of different mini games (both funny and annoying). The game is short, which doesn’t get compensated by multiple endings... However, one has to appreciate the beautiful seventies style. [Issue#289]- LEVEL (Czech Republic)
Posted Dec 31, 2018 -
- Critic Score
Unfinished product is grounded not only by its technical errors, but also by the inconsistency and diluted original concept. The honor of the game is saved by the robotic probes and tremendous modularity. [Issue#274]- LEVEL (Czech Republic)
Posted May 15, 2017