Just RPG's Scores

  • Games
For 228 reviews, this publication has graded:
  • 75% higher than the average critic
  • 8% same as the average critic
  • 17% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 98 The Lord of the Rings, The Third Age
Lowest review score: 20 Dragon's Lair 3
Score distribution:
  1. Negative: 2 out of 228
228 game reviews
    • 82 Metascore
    • 86 Critic Score
    While "X-Men Legends: Rise of Apocalypse" might have some problems, the option to play as Magneto and the rest of the Brotherhood is an excellent addition to an already interesting game.
    • 78 Metascore
    • 85 Critic Score
    It builds and improves upon the previous game in a variety of ways, and ends up being one of the most enjoyable strategy games I've ever played on a console.
    • 61 Metascore
    • 68 Critic Score
    While the game definitely isn't perfect, much of the action can be somewhat entertaining. That is if you can get past the annoying camera angles and sloppy lock-on system.
    • 71 Metascore
    • 78 Critic Score
    It’s not as deep as RPGs like Xenosaga or Fable, and its colorful, animated theme may turn some gamers off. Still, it’s unique and a lot of fun, and with a very affordable price, it’s a game that no artistic RPG fan should miss out on.
    • 77 Metascore
    • 77 Critic Score
    A good game, but it all seems far too familiar. The game really hasn't changed since its predecessors, but if you were a fan of the rest of the series and are still loving them to pieces, then definitely pick this one up.
    • 74 Metascore
    • 75 Critic Score
    With its unique sense of humor and style, Atelier Iris will more than likely appeal to fans of previous Nippon Ichi titles.
    • 76 Metascore
    • 79 Critic Score
    A merely solid game in a crowd of giants like "Fire Emblem: The Sacred Stones." But for all that, it managed to etch itself a little place in my memory, and I can't help but recommend it to any RPGer with a little time and an open mind.
    • 58 Metascore
    • 60 Critic Score
    Samurai Western is an OK action game with a unique Western theme and some cool RPG depth. Unfortunately, the camera is horribly frustrating, the characters are lame, and the constant button mashing will probably make your hands hurt.
    • 85 Metascore
    • 85 Critic Score
    A great handheld game. Though it doesn't offer the sort of depth or complexity your typical RPG will, the game is perfect for the sort of places a handheld was made to go, entertaining without being overly taxing.
    • 75 Metascore
    • 73 Critic Score
    One of the biggest flaws with the game is the character voice-acting. For the most part, the characters seem to lack enthusiasm and come off sounding horrible.
    • 78 Metascore
    • 80 Critic Score
    An interesting RPG with some rather unique characters. Although this game more than likely won't be winning any awards for best game of the year, it is still a nice pick-up for anyone who was a fan of Shin Megami Tensei: Nocturne or any RPG player.
    • 94 Metascore
    • 94 Critic Score
    There's no getting around it, God of War is definitely not for kids. The game features nudity, sex, and a whole lot of blood and gore that make it a no-brainer why it was branded with an M rating. God of War is one of the bloodiest games I've played in quite some time, but also one of the best.
    • 64 Metascore
    • 72 Critic Score
    The game is relatively short. For the most part it’s somewhat easy, too. The save points are pretty spread out, which can be really frustrating when you die, but you’ll probably only die at the bosses.
    • 46 Metascore
    • 50 Critic Score
    It is a shame that a game based on such a successful franchise seems to have been rushed to be released, making it a short, (at times) disappointing, flawed experience, and giving the impression that it is just filler for Pokemon fans, being the 1st Pokemon game to come out on the Nintendo DS.
    • 72 Metascore
    • 86 Critic Score
    Had the jumping mechanism been tightened up, and the challenge of the game been enhanced a bit more so that the strategy for bosses did not become power-leveling, the game would have been just as great as its predecessors.
    • 73 Metascore
    • 80 Critic Score
    I’m not going to lie… this installment isn’t quite as good. Episode I had a few minor errors that I hoped would be fixed, and in some cases they were. But the game ended up leaving me unsatisfied. A pretty good game, but not as good as it should’ve been.
    • 67 Metascore
    • 80 Critic Score
    A satisfying and enjoyable experience, a must-have for GameCube owners and hardcore fans who crave the kind of bang-bang shoot-'em-up action that made SF64 a classic.
    • 56 Metascore
    • 78 Critic Score
    Although there is a button that lets you adjust the camera angle, it tended not to cooperate.
    • 63 Metascore
    • 84 Critic Score
    I can’t honestly say the game disappointed me. While not really up to the standards of the rest of the series, Suikoden IV is most definitely entertaining in its own right.
    • 89 Metascore
    • 93 Critic Score
    The game far surpassed my expectations. Even if you're not a huge Zelda fan, TMC is easy to pick up and has a way of enthralling you right from the get-go.
    • 85 Metascore
    • 92 Critic Score
    A solid game.
    • 76 Metascore
    • 85 Critic Score
    And though the stories are changed to better fit the memory theme of the new game, it is often times a little too familiar, a sort of 'been there, done that' feel.
    • 86 Metascore
    • 85 Critic Score
    In this, the game succeeds at being the Empire Strikes Back to its predecessor's New Hope. It's not easy to love, but it's worth playing.
    • 79 Metascore
    • 78 Critic Score
    While neither storyline is particularly grand, they manage to still be pretty enjoyable.
    • 23 Metascore
    • 20 Critic Score
    But watching Dirk perform action after action while wishing that you were doing SOMETHING gets old pretty quick. Allowing the player to guide Dirk’s action without directly controlling is just fine, but Dragon’s Lair III spends too much time making you wait between actions.
    • 88 Metascore
    • 92 Critic Score
    While you do many of the same things over and over again, Firaxis has made it fun. Really fun. "Just a few minutes more"-until-three-in-the-morning fun.
    • 72 Metascore
    • 78 Critic Score
    It's not the deepest RPG out there, but it's still a lot of fun to play.
    • 80 Metascore
    • 74 Critic Score
    A fun game that takes a while to fully complete, one filled with conspiracies in the world of vampires, tales of Gehenna, the vampire apocalypse, mysterious plots, and more. On the other, we've got serious problems that incredibly interrupt the gameplay, long and frequent loading times, and mechanical errors that make me want to cry.
    • 80 Metascore
    • 79 Critic Score
    Baten Kaitos has more than just a story. It features a strangely intuitive battle system built around decks of cards called Magnus.
    • 84 Metascore
    • 87 Critic Score
    If you haven’t played either of the predecessors to Jak 3, it’s highly recommended that you do so before playing through this one, or at least Jak II that is.

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