Joystiq's Scores

  • Games
For 768 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Sin & Punishment: Star Successor
Lowest review score: 20 Conduit 2
Score distribution:
  1. Negative: 68 out of 768
768 game reviews
    • 83 Metascore
    • 80 Critic Score
    The highs handily outweigh the lows, thanks to a near-schizophrenic level of variety and metric tons of charm HAL Laboratory has included. Mathematically speaking, the sheer volume of Kirbys doesn't make Mass Attack ten times as good as any other DS title, but I'll be entirely damned if it doesn't make it ten times as endearing.
    • 91 Metascore
    • 100 Critic Score
    On one side, it represents a powerful elegy, a close to a series that has done much to define this console generation. It's a melancholy thing, seeing a solid conclusion for characters that a lot of us liked despite ourselves, that make themselves even more understood in the end. But Gears of War 3 does it with respect and grace, and even subtlety, for a fantastic experience from start to finish. And it bestows a postscript of one of the most full featured, fun, and polished multiplayer experiences I've ever played.
    • 77 Metascore
    • 100 Critic Score
    With all the chaff you have to swipe through on the Kinect, you can forget just how good it feels when something just works. That's exactly what The Gunstringer does: It works, and in a smart, slick way that feels simultaneously natural and fresh.
    • 78 Metascore
    • 80 Critic Score
    The pacing and presentation of objectives is what's really different: They make Tropico 4 feel fresh, despite the truly remarkable ripeness of the franchise's core mechanics.
    • 80 Metascore
    • 80 Critic Score
    Fans will love it for everything it is, while detractors will ignore it for all that it isn't. This is a game, and series, that isn't out to win over gamers by changing its stripes -- though its fans probably wouldn't have it any other way.
    • 76 Metascore
    • 80 Critic Score
    Space Marine is a terrific title, and proof that Relic's expertise can extend far past the RTS genre they've already conquered. The game is short, in terms of both length and features, but what's there, especially in the single-player campaign, is of the highest quality. Warhammer fans especially will love it.
    • 54 Metascore
    • 70 Critic Score
    It's important to remember, however, that underneath the trite atmosphere and awful writing, there lies an experience that allows you to physically sift through a pile of skulls and, later on, toss explosive spheres of arcane energy at your enemies.
    • 69 Metascore
    • 90 Critic Score
    I don't even think those skulls, or the brutal scoring system, were needed to encourage replayability. Bloodrayne Betrayal has enough style, substance and butter-smooth combat to pull me in for a sweet reprise.
    • 80 Metascore
    • 90 Critic Score
    Ubisoft Reflections has pruned the dead weight from Driver's branches, and the result is a pure, focused experience, unencumbered by redundant mechanics and "me too" design choices.
    • 72 Metascore
    • 80 Critic Score
    Crimson Alliance could be a delicious piece of peanut butter and s'mores toast with raspberry jam, it's just that the proportions are distracting on this first attempt. Basic genre expectations are fulfilled, delivering an approachable, action-RPG dungeon crawl -- but with a bit more careful measurement, Certain Affinity could have made this good game great.
    • 83 Metascore
    • 90 Critic Score
    Resistance 3 isn't just a great game full of marked, inspired improvements over its predecessor -- it's a declaration of intent to become the new heir apparent to the sci-fi shooter throne.
    • 71 Metascore
    • 60 Critic Score
    Probably the most realistic recreation of the inevitable and oncoming zombie apocalypse in video game history. It's typified by desperation, sacrifice, frustration, terror and the overbearing sense of hopelessness. But there's a catch. Though the zombie apocalypse may occasionally be grimly satisfying or fleetingly triumphant when you survive another night, there's one thing it almost certainly won't be...Fun.
    • 53 Metascore
    • 40 Critic Score
    Bodycount tries to drown out its many, many shortcomings with the din of a few big, loud guns.
    • 64 Metascore
    • 40 Critic Score
    By obscuring their comedic voice under a fog of poorly (and frequently) implemented combat and a still-questionable inventory, it's difficult to enjoy DeathSpank's new adventure. That genuinely funny experience that DeathSpank once represented is still around; it just takes a little too much hacking, slashing and digging to get to it.
    • 72 Metascore
    • 70 Critic Score
    Surely, this game's existence demands to be celebrated.
    • 78 Metascore
    • 70 Critic Score
    Every year, the series brings a balance of improvement and ongoing flaws. Considering this year's game as a whole, improvements like the new presentation style and lack of player suction heavily outweigh the more minuscule issues that remain. It's a good kind of frustration for players, the kind where this year's game is definitely better than last year's, which may actually be enough incentive to give it a shot.
    • 86 Metascore
    • 90 Critic Score
    It's because Capcom had the good sense to leave well enough alone, however, that Online Edition is the best Third Strike there's ever been. And, as we all know, the third strike is what counts.
    • 90 Metascore
    • 90 Critic Score
    An imperfect, complex and ambitious reminder of what a game can be when it's unafraid.
    • 70 Metascore
    • 70 Critic Score
    There's still fun to be had here, though given the choice series fans and strategy purists will likely boot up a previous title, such as the genre-defining Age of Empires II: The Age of Kings instead.
    • 78 Metascore
    • 90 Critic Score
    The experience of a game so elegantly, artfully designed in both mechanics and visuals is something that will stay with me, even if the plot wasn't totally coherent.
    • 81 Metascore
    • 80 Critic Score
    Toy Soldiers: Cold War isn't out to change any paradigms. It's a game through and through, a game based on perhaps the oldest boyhood pastime there is. I'd never dream of recommending it over real toys and childhood imagination but, for the adults who want to remember – and maybe share some of that 80s magic with their own kids – it definitely fits the bill.
    • 71 Metascore
    • 90 Critic Score
    It doesn't just set a high bar for the flock of touch-based apps which will almost certainly follow in its footsteps to the Kinect platform -- it sets a pretty intimidating precedent for the platform altogether.
    • 76 Metascore
    • 80 Critic Score
    Begins stupendously, kicking things off with a visually stunning, orchestral bang. Its first moments are truly captivating, introducing a planet that is both hostile and inviting -- a world that begs to be explored.
    • 80 Metascore
    • 70 Critic Score
    A curious thing happens when From Dust stops getting in the way and tells you to just have fun...You have fun...From Dust is finally able to dazzle, however briefly, by stripping away practically everything that makes it a "game" and leaving only its base mechanics behind.
    • 82 Metascore
    • 90 Critic Score
    Though it may seem standoffish and esoteric at first, patience and perseverance will reveal the charming eccentricities and personality quirks that make it so special. Like any relationship worth having, Catherine takes effort, but the end result is worth it.
    • 60 Metascore
    • 70 Critic Score
    Some of its one-note elements cry out for variety and it can't hold a torch to the senses of immersion and depth that make a game like Arkham Asylum stand out so brilliantly. But as far as movie-based games go there are plenty worse -- and just like a popcorn flick, there is enough fight and flash in the Captain that you may end up having fun in spite of yourself.
    • 47 Metascore
    • 30 Critic Score
    The Cartel heartbreakingly not only fails to build upon Bound in Blood's momentum, it spits in the face of everything that made it worthwhile. It doesn't feel like a misstep for the series, it feels like an epitaph.
    • 86 Metascore
    • 80 Critic Score
    Bastion is a quiet explosion in reverse, and there's no mistaking its charms once it all comes together.
    • 67 Metascore
    • 70 Critic Score
    Instead of simply clicking around a screen and hotkeying special moves like in Dawn of War, it's fun to actually control a Space Marine in a more personal, focused way.
    • 65 Metascore
    • 70 Critic Score
    Instead of simply clicking around a screen and hotkeying special moves like in Dawn of War, it's fun to actually control a Space Marine in a more personal, focused way.

Top Trailers