Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 86 Metascore
    • Critic Score
    With this early access, Astral Ascent proves that it has the weapons to carve out a place for itself in the competitive roguelite genre. Thanks to its colorful pixel art graphics, detailed animations and polished soundtrack, the Hibernian Workshop title offers pleasant environments to browse. However, the fights are not left out since the game offers nervous gameplay and many build possibilities that make each run interesting. Despite everything, a few slight flaws overshadow the picture, such as problems with readability or even a lack of logical content for early access. It only remains to wait to see if the new elements added over time will allow the title to appeal to players in the long term. [Early Access Score = 75]
    • 84 Metascore
    • Critic Score
    Full of good ideas, this early access card game impresses with the solidity of its game design and the intelligence of its game systems. In short, an excellent draw that deserves the attention of fans of the genre and fans of the studio. [Early Access Score = 85]
    • 84 Metascore
    • Critic Score
    A bit tight in terms of content on the single-player campaign side (for the moment), the title makes up for it with the possibility of downloading many levels created by a community that already seems very active. [Early Access Review Score = 75]
    • 83 Metascore
    • Critic Score
    Hardspace: Shipbreaker is a bit of a case study in terms of early access. We take pleasure in it for a few hours by discovering its mechanics and its universe. But quickly, we get bored a bit, even if the potential is there. [Early Access score = 70]
    • 83 Metascore
    • Critic Score
    Coming out of almost nowhere, V Rising is definitely a promising title. [Early Access Score = 80]
    • 81 Metascore
    • Critic Score
    Its accessible maneuverability, put at the service of a classic but efficient progression, will seduce the budding pilot left on the sidelines by the advanced simulations. [Early Access Review Score = 75]
    • 79 Metascore
    • Critic Score
    For an Early Access, Temtem offers yet a consequent content. With more than 25 hours of gameplay and a good number of creatures, all in a multiplayer oriented RPG, the game from Crema Games is a success that just need to continue its work. [Early Access Score = 80
    • 78 Metascore
    • Critic Score
    Songs of Conquest is as beautiful and bewitching as it suggests, it's a worthy heir to the old Heroes of Might and Magic. It brings significant and welcome improvements to the old formula and will already know how to keep you busy from its early access. A few rebalancing and some improvements in the interfaces, and it could well become a staple of the genre. [Early Access Score = 75]
    • 77 Metascore
    • 45 Critic Score
    Onrush looks like a racing game, plays almost like a racing game and feels like a racing game. But it’s not a racing game. It’s more of a MOBA game, and this is a cool concept, but it simply doesn’t really work.
    • 77 Metascore
    • Critic Score
    Intoxicating and addictive, this Mount & Blade II concocted by TaleWorlds magnifies a concept that has already proven itself. More beautiful, more exciting, more ambitious, this app is a must-have for all action-RPG lovers looking for intense adventures. [Early Access Score = 85]
    • 75 Metascore
    • Critic Score
    With very solid foundations that do honor to the 2019 opus, the series innovates, bringing new gameplay, new equipment clearly welcome. Above all, the progression is much smoother - with a nice job on the system to unlock weapons! Somewhere, everything is done to welcome new players and this is a very good point. Even the third-person mode is surprisingly successful. Overall, this opus will undoubtedly lose the purists accustomed to faster gameplay. For the rest, if you want to indulge yourself with frenetic action, this is ideal. [Multiplayer Review Score = 80]
    • 75 Metascore
    • 45 Critic Score
    Man of Medan is quickly overtaken by a very average writing quality and an abominable technical level synonymous with jerks and other constant freezes.
    • 75 Metascore
    • 45 Critic Score
    Onrush looks like a racing game, plays almost like a racing game and feels like a racing game. But it’s not a racing game. It’s more of a MOBA game, and this is a cool concept, but it simply doesn’t really work.
    • 72 Metascore
    • Critic Score
    The FPS, yet using a particularly aging engine, therefore takes all the codes of its ancestors with bravery to allow players to evolve in levels built with intelligence, to participate in joyful and dynamic clashes and to observe sublime panoramas. However, taking the old formula literally, the title is sorely lacking in identity. We will then have to face a universe that we have already crossed 100 times. Unfortunately, this is not the only problem with retro production. The title also suffers from a certain repetition, the fault of a particularly shy bestiary. [Early Access Review = 75]
    • 70 Metascore
    • Critic Score
    Disney Dreamlight Valley has a hybrid concept that works well. Couple that with the wonderful world of Disney and you have two very good reasons to immerse yourself in it daily. But the Gameloft title is still under construction and that has something to spoil the experience (bugs, risky optimization, repetitiveness, etc.). The basics are good and promising, but Disney Dreamlight Valley still has work to do to hope to find a place alongside the greatest. On the other hand, it has the potential and its evolution is therefore to be followed. [Early Access Score = 70]
    • 70 Metascore
    • 30 Critic Score
    This shallow attempt to transpose the beloved franchise on mobile clearly does no justice to the Tekken series. Worse, it multiplies small mistakes and obviously bad game design ideas.
    • 69 Metascore
    • 45 Critic Score
    Man of Medan succeeds in bringing nice effects, several endings, good jumpscares and a good coop concept, but fails to bring pleasant optimization (uncanny valley syndrom, numerous loadings, freezes...). Plus, the writting isn't as good as it was in Until Dawn, and doesn't help us get involved in the story.
    • 69 Metascore
    • 45 Critic Score
    Man of Medan is quickly overtaken by a very average writing quality and an abominable technical level synonymous with jerks and other constant freezes.
    • 68 Metascore
    • 40 Critic Score
    Instead of being a true fun and accessible Mario Party-like game, Frantics remains an inconclusive attempt to make us laugh. Correction. We laugh, but at the game, not with it.
    • 68 Metascore
    • 45 Critic Score
    If Alien: Blackout is truly faithful to the movies, at least in its concept, it is sadly crippled with many issues. Poor story-telling, lake of ambition and under-exploited ideas are only topped by an absurd difficulty.
    • 67 Metascore
    • 45 Critic Score
    Difficult to tell if it's due to the Switch system or the global optimization but Cities Skylines suffers here from serious technical issues, even if it brings a cool nomade port, easy to handle.
    • 65 Metascore
    • Critic Score
    [Early Access Score = 60]
    • 64 Metascore
    • 35 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.
    • 63 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 40 Critic Score
    Less fun than Maison du Style, less educational than Young Stylist, Fashion Dreamer has everything to envy of its predecessors due to far too poor content and ultra-limited fun. If tirelessly offering outfits to NPCs and players without benefiting from any story input or real game objectives is enough for you, the experience may be right for you. For our part, we mainly remember a dressing game without much effort and above all extremely repetitive. In short, clearly one of the worst Nintendo Switch exclusives of the year.
    • 62 Metascore
    • 40 Critic Score
    A nice hide and seek concept that deserved inspired gameplay and some more polished graphics assets.
    • 61 Metascore
    • 35 Critic Score
    Lost on Mars is simply a bad DLC. The weapons feel weak and generical, the fighting is dull and repetitive… Worse, the dialogue is terribly clumsy.
    • 61 Metascore
    • 35 Critic Score
    If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don't display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash ... these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.
    • 60 Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.

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