Jeuxvideo.com's Scores

  • Games
For 3,085 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Underworld Ascendant
Score distribution:
3116 game reviews
    • tbd Metascore
    • Critic Score
    Solasta 2 is a role-playing game brimming with promise—potential just waiting to be realized—though bringing it to fruition will require time: both development time and playtime, in the hope of fulfilling the dreams of Dungeons & Dragons and RPG fans alike. More linear than other titles in the genre, it leverages its original setting, its fidelity to D&D, and its tactical combat as its true strengths. Unfortunately, the lack of freedom, the still-limited playtime, and the bugs encountered serve as reminders of its current state: that of an Early Access title. While awaiting the 1.0 release, this title from Tactical Adventures remains a passion project well worth keeping a close eye on. [Early Access Score = 70]
    • 46 Metascore
    • 45 Critic Score
    EX Voto 1348 is an experience that leaves a bitter taste—that of a missed opportunity. While one is initially captivated by its Tuscan panoramas and carried along by a voice cast of rare authenticity, the title crumbles the moment you scratch beneath the surface. Between its expressionless faces, game-breaking bugs, and a linear structure desperately devoid of any environmental storytelling, the journey is cut short. Where benchmarks like *A Plague Tale* or *Blasphemous* succeed in making their medieval worlds feel tangible and oppressive, this title settles for the bare minimum. Despite the passion of its voice actors, the overall offering—whether in terms of technical execution, immersion, or gameplay—unfortunately remains insufficient.
    • tbd Metascore
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    While almost everything about Hytale is reminiscent of Minecraft, Hypixel's title manages to generate interest, even in early access. Even better, we had a great time playing it, both in Exploration mode and Creative mode (despite a few issues "beyond our control," as they say). The game, entirely dedicated to its community, has a solid foundation and already has fans working on mods and servers. There's obviously still a long way to go before Hytale reaches its full potential, but it has all the ingredients to become something special. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    In this first version released in Early Access, inZOI reveals itself to be an ambitious project, rich in innovative ideas and with undeniable potential. The graphics are stunning, and the character creator and the build mode are already very enjoyable to play. However, the game also highlights significant shortcomings, both technically and conceptually. The artificial intelligence lacks substance, and the open world, despite its size, is desperately empty and not very interactive. Social relationships, the pillar of life simulations, suffer from enormous inconsistencies and bugs that mar the experience. We can only believe in the promise of continuous improvements, supported by a detailed roadmap, which suggests a brighter future. In its current state, inZOI is a (very) rough diamond, even an unbaked cake that we can't wait to taste, but much later. [Early Access Score = 65]
    • tbd Metascore
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    Path of Exile 2, more accessible and visually appealing than its predecessor, remains a complex old-school game that will appeal to fans of muscular combat. This difficulty, which is nevertheless the heart of the game, can however discourage newcomers or people who are not used to taking their heads. It remains ideal for those looking for a long-term experience, it might not suit casual players or fans of simplified mechanics like Diablo 4. Is the €27.75 supporter pack worth it despite the future free game? Yes, because it already offers much more than some recent AA or AAA. In early access, Path of Exile 2 still promises a lot (narration, new classes, end-game content, bug fixes). For an optimal and free experience, you can also wait for the final version. This title, demanding and focused on improvement, is a worthy successor to the first opus, cut out for players ready to take on many challenges. [Early Access Score = 85]
    • tbd Metascore
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    While the many technical shortcomings currently affecting Towers of Aghasba make the ride difficult to enjoy, there is no doubt that the game is full of potential in terms of exploration that will flourish further once the Dreamlit studio patches its game properly. Glider jumps, climbing, customizing a world with pretty biomes inspired by Ghibli universes are still too marred for the time being by a series of bugs, interminable loading times (sometimes more than five minutes) and painful slowdowns. [Early Access Score = 60]
    • tbd Metascore
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    If the current version of Manor Lords is still missing many improvements and a whole axis of interaction with the development policy systems, the game already has the capacity to tirelessly occupy you for long hours, and has all the potential for later playing one of the most complete city-builders of his generation. An easily achievable bet thanks to already brilliant experience in its construction, its credibility and its more than flattering aesthetic. [Early Access Score = 80]
    • 62 Metascore
    • 40 Critic Score
    Less fun than Maison du Style, less educational than Young Stylist, Fashion Dreamer has everything to envy of its predecessors due to far too poor content and ultra-limited fun. If tirelessly offering outfits to NPCs and players without benefiting from any story input or real game objectives is enough for you, the experience may be right for you. For our part, we mainly remember a dressing game without much effort and above all extremely repetitive. In short, clearly one of the worst Nintendo Switch exclusives of the year.
    • 75 Metascore
    • Critic Score
    With very solid foundations that do honor to the 2019 opus, the series innovates, bringing new gameplay, new equipment clearly welcome. Above all, the progression is much smoother - with a nice job on the system to unlock weapons! Somewhere, everything is done to welcome new players and this is a very good point. Even the third-person mode is surprisingly successful. Overall, this opus will undoubtedly lose the purists accustomed to faster gameplay. For the rest, if you want to indulge yourself with frenetic action, this is ideal. [Multiplayer Review Score = 80]
    • tbd Metascore
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    If you like first-person stealth/action games that leave plenty of room for creativity and the “retro” graphic style doesn't scare you, you can try Gloomwood's early access without any worries. This Victorian “Dishonored/Thief”, with an atmosphere close to a survival-horror, already benefits from an exceptional level design, making it possible to vary the approaches widely. The desire to offer “early 2000s PC gaming” sensations is there, very clearly, with however the necessary adjustments for a title coming out in 2022. The result is a mixture of very pleasant sensations, as if our Pentium MMX had miraculously crossed the ages, and that developers continued to release games there against all odds. However, we must be aware that this early access, impeccably clean, is only a big prologue and that the best is surely to come. [Early Access Score = 80]
    • 70 Metascore
    • Critic Score
    Disney Dreamlight Valley has a hybrid concept that works well. Couple that with the wonderful world of Disney and you have two very good reasons to immerse yourself in it daily. But the Gameloft title is still under construction and that has something to spoil the experience (bugs, risky optimization, repetitiveness, etc.). The basics are good and promising, but Disney Dreamlight Valley still has work to do to hope to find a place alongside the greatest. On the other hand, it has the potential and its evolution is therefore to be followed. [Early Access Score = 70]
    • 83 Metascore
    • Critic Score
    Coming out of almost nowhere, V Rising is definitely a promising title. [Early Access Score = 80]
    • 78 Metascore
    • Critic Score
    Songs of Conquest is as beautiful and bewitching as it suggests, it's a worthy heir to the old Heroes of Might and Magic. It brings significant and welcome improvements to the old formula and will already know how to keep you busy from its early access. A few rebalancing and some improvements in the interfaces, and it could well become a staple of the genre. [Early Access Score = 75]
    • 86 Metascore
    • Critic Score
    With this early access, Astral Ascent proves that it has the weapons to carve out a place for itself in the competitive roguelite genre. Thanks to its colorful pixel art graphics, detailed animations and polished soundtrack, the Hibernian Workshop title offers pleasant environments to browse. However, the fights are not left out since the game offers nervous gameplay and many build possibilities that make each run interesting. Despite everything, a few slight flaws overshadow the picture, such as problems with readability or even a lack of logical content for early access. It only remains to wait to see if the new elements added over time will allow the title to appeal to players in the long term. [Early Access Score = 75]
    • tbd Metascore
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    As it stands, Super Dungeon Maker lays a solid foundation that early access will have to flesh out for the title to reveal its potential. Quite limited at the moment, whether in tutorials or elements and sometimes imprecise in its construction mode, the title of Firechick nevertheless has enough functions to create original and slightly complex dungeons, as evidenced by certain creations of the community which was able to push the game to its limits. It only remains for Super Dungeon Maker to remain attentive to the feedback of its followers, as is already the case today and to take advantage of early access to give substance to its ambitions. For the time being, you will certainly have the feeling of having seen everything in about ten hours, but should have enough fun to make the investment worth it. [Early Access Review Score = 65]
    • tbd Metascore
    • 45 Critic Score
    If Koh-Lanta: Les Aventuriers has the good idea to marry three interesting pillars between survival, trials and alliances, the execution is all too disappointing. Multi side, the experience seems too incomplete to offer a real moment of fun for the general public. Add to this gameplay concerns, too laborious management of the camp, a too random social aspect and a serious lack of fun overall.
    • tbd Metascore
    • 45 Critic Score
    If Koh-Lanta: Les Aventuriers has the good idea to marry three interesting pillars between survival, trials and alliances, the execution is all too disappointing. Multi side, the experience seems too incomplete to offer a real moment of fun for the general public. Add to this gameplay concerns, too laborious management of the camp, a too random social aspect and a serious lack of fun overall.
    • tbd Metascore
    • 45 Critic Score
    If Koh-Lanta: Les Aventuriers has the good idea to marry three interesting pillars between survival, trials and alliances, the execution is all too disappointing. Multi side, the experience seems too incomplete to offer a real moment of fun for the general public. Add to this gameplay concerns, too laborious management of the camp, a too random social aspect and a serious lack of fun overall.
    • tbd Metascore
    • 45 Critic Score
    If Koh-Lanta: Les Aventuriers has the good idea to marry three interesting pillars between survival, trials and alliances, the execution is all too disappointing. Multi side, the experience seems too incomplete to offer a real moment of fun for the general public. Add to this gameplay concerns, too laborious management of the camp, a too random social aspect and a serious lack of fun overall.
    • 51 Metascore
    • 45 Critic Score
    Frustrating in its playability, abstruse in most of its rules, the soft falls without a net. No drama to report: like a drunken cannon-man, Balan Wonderworld misses his target. Too imprecise for the youngest, too basic for fans of the genre, he cannot count on any of his costumes to hide his shortcomings.
    • 47 Metascore
    • 45 Critic Score
    Frustrating in its playability, abstruse in most of its rules, the soft falls without a net. No drama to report: like a drunken cannon-man, Balan Wonderworld misses his target. Too imprecise for the youngest, too basic for fans of the genre, he cannot count on any of his costumes to hide his shortcomings.
    • 84 Metascore
    • Critic Score
    A bit tight in terms of content on the single-player campaign side (for the moment), the title makes up for it with the possibility of downloading many levels created by a community that already seems very active. [Early Access Review Score = 75]
    • 72 Metascore
    • Critic Score
    The FPS, yet using a particularly aging engine, therefore takes all the codes of its ancestors with bravery to allow players to evolve in levels built with intelligence, to participate in joyful and dynamic clashes and to observe sublime panoramas. However, taking the old formula literally, the title is sorely lacking in identity. We will then have to face a universe that we have already crossed 100 times. Unfortunately, this is not the only problem with retro production. The title also suffers from a certain repetition, the fault of a particularly shy bestiary. [Early Access Review = 75]
    • tbd Metascore
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    If you are not hostile to the principle of early access, sold at a low price, in this case, know that Valheim already offers a very stable and complete experience, which will expand over time and which you can also go through. alone with a generous handful of friends. To be watched over time, therefore. [Early Access Score = 75]
    • 56 Metascore
    • 35 Critic Score
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.
    • 58 Metascore
    • 35 Critic Score
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.
    • 54 Metascore
    • 35 Critic Score
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.
    • 81 Metascore
    • Critic Score
    Its accessible maneuverability, put at the service of a classic but efficient progression, will seduce the budding pilot left on the sidelines by the advanced simulations. [Early Access Review Score = 75]
    • 84 Metascore
    • Critic Score
    Full of good ideas, this early access card game impresses with the solidity of its game design and the intelligence of its game systems. In short, an excellent draw that deserves the attention of fans of the genre and fans of the studio. [Early Access Score = 85]
    • 57 Metascore
    • 35 Critic Score
    If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don't display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash ... these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.

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