IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 Utopia City
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 74 Metascore
    • 70 Critic Score
    And that's where the final fact comes in to save the day: the price. Mercury Hg is a mere 400 Microsoft Points, and it's certainly worth every penny. It doesn't do enough with the interesting concept and it's not a hugely lengthy title, but it'll give you a good few hours of enjoyment, and it's hard to ask more than that for £3.50.
    • 74 Metascore
    • 59 Critic Score
    I like you, Gatling Gears, you seem like a well intentioned fellow, and it's admirable that you're trying to build on the work established by your brother Greed Corp. But I'm afraid I can't just overlook some of these offences. The jury and I are sentencing you to six hours community service, which is about the time most players will spend completing you on medium difficulty.
    • 74 Metascore
    • 90 Critic Score
    As attractive in motion as it is in design, Unmechanical is a majestic 2.5D puzzler.
    • 74 Metascore
    • 50 Critic Score
    Although not terrible, Ultimate Spiderman is not the ultimate action game. Bogged down by tedious missions, a confusing plot and predictable boss characters you might want to rent this before you buy.
    • 74 Metascore
    • 70 Critic Score
    The Secret World is different enough that it won't be for everyone even when its plethora of bugs are fixed, but when that happens, a lot of people are going to get a lot of enjoyment out of it.
    • 74 Metascore
    • 60 Critic Score
    Assassin's Creed: Rogue is Black Flag with worse writing and (broadly) improved missions. Does very little to alter the formula, but is about as mechanically sound as Assassin's Creed gets and runs well on PC.
    • 74 Metascore
    • 90 Critic Score
    A unique skill system, intriguing characters, and seemingly endless exploration await anyone willing to stay up to the wee hour playing this addictive title. I have played it obsessively since loading it, and I am just getting started.
    • 74 Metascore
    • 90 Critic Score
    Don’t let any of that bad-mouthing of the control scheme deter you from buying one of the best PSP sports games available today.
    • 74 Metascore
    • 89 Critic Score
    A lot of fun to play. It did not blow me away because I was really disappointed with the lack of extras that I have come to expect from the series.
    • 74 Metascore
    • 60 Critic Score
    Syndicate is by no means a bad game, many of its elements work perfectly fine - the problem is that they don't work that well when combined, resulting in a grinding of the individual cogs rather than a smooth clockwork motion.
    • 74 Metascore
    • 80 Critic Score
    This is just the kind of game to remind you what smaller, imaginative developers can do while others are focused on big explosions and less personality.
    • 74 Metascore
    • 70 Critic Score
    I applaud the developer for trying to do some new things in the resource-gathering arena and making good strides at giving the game depth.
    • 74 Metascore
    • 70 Critic Score
    A gory old-school shooter that largely makes up for a lack of variety by being making combat very, very enjoyable.
    • 74 Metascore
    • 90 Critic Score
    Drox Operative shows that innovation in the genre doesn't have to be limited to twiddling around with how skill trees work, or crafting the perfect loot drop percentage; it can also be about introducing smart mechanics that give a renewed sense of consequence and purpose to a player's actions. If you can get beyond some rough edges, you'll find an aRPG quite unlike any other.
    • 73 Metascore
    • 70 Critic Score
    Episode two of Telltale’s Game of Thrones concerns itself with maneuvering pieces into position and foreshadowing greater conflict. It’s a robust foundational episode, shoring up Forrester character development for future pay-offs (and inevitable tragedy.)
    • 73 Metascore
    • 40 Critic Score
    While the action can be borderline frantic, there’s just not enough content to satisfy anyone except maybe the very young or those who desire a full price game that struggle to be entertained for more than twenty minutes.
    • 73 Metascore
    • 70 Critic Score
    It's no longer as astonishing as it once was, but MDK2 HD is a solid update to a solid platform/shooter/puzzler that anyone who isn't afraid of a lack of signposting should contemplate.
    • 73 Metascore
    • 65 Critic Score
    The more you play XIII the less you'll care about the gimmicky graphics, and the more you'll feel the drag of the "same old, same old" action.
    • 73 Metascore
    • 70 Critic Score
    Cossacks II wasn’t a giant leap forward from the original game. However, the real-time elements are a blast due to the good variety of unit and formation possibilities.
    • 73 Metascore
    • 85 Critic Score
    The graphics are excellent and the gameplay is challenging enough to make it feel more like a sim than arcade game.
    • 73 Metascore
    • 85 Critic Score
    Fritz 9 is one of those games that I will keep installed on my computer for rainy days or relaxed downtime. I will never be so serious about chess that I get the most out of this title, but it is the best chess game I have played to date. Even if you already own the previous version, or some other game for that matter, you may want to seriously consider giving this one a go.
    • 73 Metascore
    • 50 Critic Score
    If tropical islands and resort management sound like fun then you'll likely enjoy this; if they don't, then you're really not missing any major updates to the base game. Either way, though, you'll likely want to wait for a price drop.
    • 73 Metascore
    • 80 Critic Score
    A puzzle title with the same careful attention to subverting perception, while adhering to its own strange set of rules, as the Escher drawings it emulates.
    • 73 Metascore
    • 70 Critic Score
    Clunky controls and an average presentation prohibit this game from being any better than it is.
    • 73 Metascore
    • 60 Critic Score
    Amusing and usually quite entertaining, but let down by location repetition and some poor puzzle design.
    • 73 Metascore
    • 85 Critic Score
    In terms of what the expansion offers, I would say it has 2 good new character types and a very good expanded single player experience. If you are a fan of the original Sacred, you should definitely spend some time with this.
    • 73 Metascore
    • 70 Critic Score
    Lords of the Fallen isn’t going to triumph in a direct match-up with Dark Souls, but seeing the Souls combat system and level design transplanted with this degree of success into a shorter, more accessible game is really no bad thing.
    • 73 Metascore
    • 60 Critic Score
    On a conceptual level Hybrid stands out as an above-average shooter in a packed genre, but its reality is dogged by inconsistent matchmaking, server problems and an inessential devotion to some contemporary multiplayer fads. Seeing its true potential one match in every three just adds to the frustration.
    • 73 Metascore
    • 70 Critic Score
    A solid city builder that will appeal to most fans of the genre even if it's currently lacking in features and scope.
    • 73 Metascore
    • 60 Critic Score
    For once, I think the experience can be summed up by the main menu. It's very pretty. It also has a transitional animation, in between sub-menus, that lasts four seconds. Want to change your graphical settings, then load an old game? You're going to spend about thirty seconds just watching a transitional animation repeat. Pretty, functional, and then hopelessly irritating for no good reason: that's Hard Reset.
    • 73 Metascore
    • 68 Critic Score
    This game is definitely not for everyone since the lack of a tutorial and inadequate manual act as hurdles for anyone who is new to this type of strategy game.
    • 73 Metascore
    • 88 Critic Score
    We all have our devious cunning side which can really blossom in this game. If you love strategy games that offer a real challenge then this is for you.
    • 73 Metascore
    • 70 Critic Score
    If you're a rugby aficionado then you'll probably be picking Johan Lomu up simply because of the lack of choice. However, while not perfect, this is no rush job and worth a look for those who consider themselves causal fans of the sport. It's by no means perfect but, for a series that has been gone for so long (and one that many presumed dead), there's a lot to be impressed by.
    • 73 Metascore
    • 55 Critic Score
    Many more teams and some minor improvements under the hood, but not enough to justify a full price re-release.
    • 73 Metascore
    • 80 Critic Score
    The joy here comes from the interaction and the allowing of yourself to be caught up in the world on offer. Yes, if you're over the age of 12 or not a Disney fanatic you'll grow bored of it but everyone else will be having a great time.
    • 73 Metascore
    • 70 Critic Score
    Not a "Diablo II" killer or a vast improvment over the first Divinity title, it is however a sometimes frustrating game, with limited replay value.
    • 73 Metascore
    • 80 Critic Score
    The game formerly known as Double Fine Adventure is a fine adventure, but definitely one best taken as a whole rather than in two parts.
    • 72 Metascore
    • 70 Critic Score
    Book One is a tiny taste of what's coming. It's delectably delicious and I'd love to rate it higher, but at this point, it's hard to say whether Dreamfall Chapters will be filling and satisfying - or if it'll leave us feeling a little empty.
    • 72 Metascore
    • 70 Critic Score
    Too many repetitive missions and clunky AI limit the overall experience for the player though. Scrapland’s concept is unique enough and there are enough quirks in the game to keep most players occupied.
    • 72 Metascore
    • 60 Critic Score
    At best an average game that will appeal to fans of the series more than it will to newcomers.
    • 72 Metascore
    • 80 Critic Score
    You will either love or hate Sam 3 based on what it does, and what it aims to do. It's a Serious Sam game, in every way, for better or worse.
    • 72 Metascore
    • 75 Critic Score
    One of the best features of this game has to be the audio. During early training missions you're introduced to the game's two commentators who come out with some cracking one-liners which really helps the game feel fun and rather tongue in cheek.
    • 72 Metascore
    • 70 Critic Score
    A solid fast fun shooter that could blossom over time and it's free so it's definitely worth taking it for a spin and experimenting with the weapons.
    • 72 Metascore
    • 60 Critic Score
    If they had fixed the controls and camera I would of given it a [70], if they had extended the game and not forced me to visit the same old levels I would of given it an [80]
    • 72 Metascore
    • 65 Critic Score
    Another perfectly reasonable entry into the franchise, brought down by a mixture of being very similar to past titles, loading and framerate problems, and – worst of all – a lack of players.
    • 72 Metascore
    • 85 Critic Score
    The game is extremely easy to pick up and play, but has enough challenges requiring skill that literally anyone should have fun with this title, even the video-snowboarding novice.
    • 72 Metascore
    • 80 Critic Score
    Splitting it into two parts didn't do it any favours, but when taken as a whole, Broken Sword 5: The Serpent's Curse is a gorgeous, clever, and witty adventure that skilfully follows in the footsteps of its forebears.
    • 72 Metascore
    • 60 Critic Score
    A precise, highly challenging parkour platformer with a heavy emphasis on replaying stages and somewhat unfortunate fascination with projectiles.
    • 72 Metascore
    • 40 Critic Score
    Total Overdose tries to blend a bunch of different gameplay styles into an over-the-top action game but the final package just comes across as being cheesy and a weak imitator.
    • 72 Metascore
    • 70 Critic Score
    Not exactly Incredible, but a charming and capable action-RPG at an enticing price.
    • 72 Metascore
    • 90 Critic Score
    Great (and funny) writing, well designed quests, respect for the player's intelligence and an open approach to character creation make The Dragon Knight Saga an outstanding.
    • 72 Metascore
    • 81 Critic Score
    An accomplished racer aimed squarely at fans of the sport. Despite the high speeds and death-defying leans into the corners, MotoGP 10/11 is a game that's about precision and technique first, thrills and excitement second. If you've got the patience to master it, there's a deep, satisfying experience to be had.
    • 72 Metascore
    • 70 Critic Score
    It is certainly not a rehashing of the former title and is a respectable entry into the crowded world of Tycoon-style games.
    • 72 Metascore
    • 60 Critic Score
    It's difficult to wrap my head around just who Dungeon Siege 3 is aimed at. It doesn't offer the depth that fans of dungeon crawlers have come to expect and, on the other hand, it refuses to incorporate enough modern elements to appeal to the new generation of RPG fans. The result is a game that generally functions as intended but largely falls flat and struggles to impose a sense of personality.
    • 72 Metascore
    • 75 Critic Score
    Gameplay wise it's everything you'd expect from EA's FIFA series and no more, it's an improvement on the previous Road the World Cup title but still lacks that little something in the gameplay department.
    • 72 Metascore
    • 84 Critic Score
    A joyous return to form for the series that makes us very excited about what's in store for future episodes. It's great to have Sonic back, it's just a shame it's all over so quickly.
    • 72 Metascore
    • 60 Critic Score
    So, in conclusion, GoldenEye 007: Reloaded packs one of the worst single player modes of any FPS to appear on 360, PS3 or PC in recent years, but it goes some way to making up for it with its split screen multiplayer. Its biggest accomplishment is that it demonstrates there's still a life for such games and that multiplayer in an FPS doesn't have to exist exclusively in the online arena.
    • 72 Metascore
    • 65 Critic Score
    Sadly, regardless of the time of day I played, I generally felt very alone in the world.
    • 72 Metascore
    • 65 Critic Score
    Sadly the AI isn't particularly good. While enemies do dodge out of the way and hide behind objects there's no intelligence to the way they fight.
    • 72 Metascore
    • 80 Critic Score
    One of the most involving space sims released for a while and it's only let down by a complex and rough interface design and the dodgy voice acting.
    • 71 Metascore
    • 50 Critic Score
    Styx is an honest attempt at a traditional stealth title that, like its protagonist, all too often grasps for the ledge and falls short.
    • 71 Metascore
    • 70 Critic Score
    Think of Dead Island as a B-game and you'll be fine. It seems like a bit of an insult to reel off the old cliché of "if you can ignore the bad stuff and only look at the good," but for Dead Island that line actually rings true.
    • 71 Metascore
    • 70 Critic Score
    The main plot starts moving into gear, and with it come puzzles, decisions, and a bit too much time-wasting... but not enough to detract much from the wonderful core experience.
    • 71 Metascore
    • 75 Critic Score
    A solid game, but the lengthy pauses that occur whenever you access your inventory can really become frustrating.
    • 71 Metascore
    • 80 Critic Score
    A heartfelt love letter to gaming's past that's sometimes a little more smitten than is healthy.
    • 71 Metascore
    • 80 Critic Score
    Asura's Wrath is, without doubt, one of those games that some people will love for one reason and others will hate for the very same reason. I say embrace the madness and run with it. Let your inhibitions regarding quick-time events and cut-scene heavy games go and, if you like the kind of anime this is based on, you might just find a gem. I did.
    • 71 Metascore
    • 80 Critic Score
    We loved worms when it first started, hated it when it lost its way and, with the launch of Worms 4 Mayhem we're big fans again.
    • 71 Metascore
    • 70 Critic Score
    A bit buggy and a bit uninventive, but a loving, enjoyable tribute to RPGs of olde.
    • 71 Metascore
    • 60 Critic Score
    A change of focus from civilian to military engagement places a greater emphasis on firearms and offers neat thematic alternatives to scavenging resources. But Lifeline’s familiar urgency is restricted to Danforth’s rather mundane outskirts.
    • 71 Metascore
    • 70 Critic Score
    The unofficial NYPD Blue adventure game that Telltale never made. Aside from some pretty clear budgetary constraints, The Detail’s hard edged cop narrative has a compelling opening.
    • 71 Metascore
    • 70 Critic Score
    So yes, Warlock is a streamlined strategy game, at a cut price, and that is absolutely no bad thing. It has a few unfortunate quirks, but if you fancy something a bit lighter and a bit more combat-focused than the usual fare, then you'll get at least a few dozen hours of entertainment from this rather enjoyable title.
    • 71 Metascore
    • 87 Critic Score
    The lustre of this combination has dulled a little with familiarity, but it still provides a gaming experience that few other titles offer.
    • 71 Metascore
    • 75 Critic Score
    The vastness of X3 means its replay value is extremely high. For gamers looking for an offline version of "EVE" or a slightly more cerebrally taxing version of the popular "Freelancer" then X3: Reunion might just be the very thing you need.
    • 71 Metascore
    • 82 Critic Score
    The pick-up-and-play nature and the level of attention paid to graphics, sound and story truly make this worth every penny, especially considering this title costs less than 20 dollars (US).
    • 71 Metascore
    • 75 Critic Score
    The physics are realistic even though they will probably turn off anyone who is not willing to put in a good deal of time. However, if you have ever dreamed of sailing, this is a good place to start.
    • 71 Metascore
    • 82 Critic Score
    Not a game that's best suited to the PSP but, if you can look past its refusal to adapt itself to a handheld console, The 3rd Birthday is a rich, engaging experience.
    • 71 Metascore
    • 60 Critic Score
    Right now, Grand Slam Tennis 2 echoes the debut of the Fight Night series, a franchise that has consistently galvanised its quality. Would you bet against EA to do this again?
    • 71 Metascore
    • 80 Critic Score
    Perhaps a little short and a touch too narrow, but Sniper Elite 3 pretty much gives you a huge Nazi-filled playground, a sniper rifle, a satchel of explosives, and then waves its hand and lets you sort it out your own way.
    • 71 Metascore
    • 60 Critic Score
    While it's inarguable that Ridge Racer was very much in need of a makeover, Unbounded's formula is far from the required antidote. The focus on destruction has overshadowed everything else to the point where other elements are merely along for the ride. It's all well and good designing a game with a specific focus in mind, but not when that focus renders everything else pointless.
    • 70 Metascore
    • 63 Critic Score
    Ultimately, Armageddon feels like an opportunity missed. It feels like the series has taken two steps backwards after the promise shown by Red Faction Guerrilla, the focus moving away from destructible environments and coming to rest on generic shoot 'em up action.
    • 70 Metascore
    • 50 Critic Score
    A brave attempt to fuse battlefield strategy and tank sim, let down by baffling UI and feature-starved maps.
    • 70 Metascore
    • 60 Critic Score
    An aggressively contemporary take on a classic series that'll divide as many as it conquers.
    • 70 Metascore
    • 50 Critic Score
    Any half-decent Windows machine will give you a far better range of Ghost Recon goodness for less money. Over here on the PS2, this stand-alone expansion pack just isn't very filling.
    • 70 Metascore
    • 80 Critic Score
    Hi-Rez has created a fast paces fun FPS that has successfully bridged the gap between MMO and shooter. Well worth a look.
    • 70 Metascore
    • 70 Critic Score
    Dead Rising 3's world is grey and bland, yes, but those aren't words that can be used to describe the frenetic zombie-culling action which forms the game's core.
    • 70 Metascore
    • 70 Critic Score
    Ignore the trivial narrative, focus on the grim business of war and you should find this a satisfying and challenging game.
    • 70 Metascore
    • 50 Critic Score
    Granted, this is a budget arcade title, but that doesn't justify the attempt to get away with a bare minimum of content. Vehicle numbers and the variety of game modes are adequate, but the paltry five tracks are a grievous error that put paid to any longevity.
    • 70 Metascore
    • 70 Critic Score
    It's not without its quirks but Cities In Motion is a dependable heir to the transport sim genre's throne.
    • 70 Metascore
    • 80 Critic Score
    Falls just short of the oppressive tone it's aiming for but makes up for it with a satisfying and well-written narrative.
    • 70 Metascore
    • 30 Critic Score
    The three major strengths of past Thief titles - wide open mission design, sound propagation and narrative - are this game’s biggest weaknesses. That is a fundamental problem it cannot hope to overcome.
    • 70 Metascore
    • 60 Critic Score
    There’s no shame in derivation, and Magrunner applies its Portal-like mag-glove idea with confidence. A worthwhile, if unoriginal, addition to the first-person puzzle genre.
    • 70 Metascore
    • 50 Critic Score
    It's a shame to see one of your favourite franchises shrivel up and dry out. Rainbow Six Three on the PS2 is in so many ways the dumbest version of the series yet.
    • 70 Metascore
    • 60 Critic Score
    A criminally short opening chapter that nonetheless offers a glimpse of Rapture at its opulent heights. The noir intentions are dispensed too soon, so the Booker/Elizabeth relationship and familiar combat have to see Burial at Sea through to its disturbing, perplexing climax.
    • 70 Metascore
    • 70 Critic Score
    It's still Hydrophobia, but I'll happily state that this is the best version of the game yet.
    • 70 Metascore
    • 80 Critic Score
    An enjoyable single player space romp with a steep learning curve. Ignore the campaign and persevere with the sandbox for a rewarding experience.
    • 70 Metascore
    • 64 Critic Score
    A competent shooter but one that fails to innovate, expand or better what we've already seen from this genre. The multiplayer is a bit of a diamond-in-the-rough but, due to its 'me too' similarities to the competition, it's unlikely to win over fans of the established franchises for long.
    • 70 Metascore
    • 50 Critic Score
    The Sims 4 is just like a dollhouse: it's pretty and polished and there are all sorts of possibilities, but in the end, it's really quite empty.
    • 70 Metascore
    • 80 Critic Score
    Sound-wise, Moment of Silence pulls the game off practically perfect. The voice-overs for the characters all seem professionally done and add an extra touch of polish to an otherwise solid game experience.
    • 70 Metascore
    • 81 Critic Score
    A brave and largely successful attempt to use the medium of videogames to depict environmental crises.
    • 70 Metascore
    • 60 Critic Score
    A perfectly decent game that lacks variety. It's worth a look now, but if we see some new maps and game modes in the coming months, those should buoy Ghost Recon Online up significantly.

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