IGN Turkey's Scores

  • Games
For 109 reviews, this publication has graded:
  • 34% higher than the average critic
  • 11% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 90 ARC Raiders
Score distribution:
  1. Positive: 78 out of 109
  2. Negative: 4 out of 109
109 game reviews
    • 88 Metascore
    • 73 Critic Score
    Indiana Jones and the Great Circle is an enjoyable game. While the simplistic gameplay is a bit disappointing, I had a good time from start to finish, with vivid environments brought to life with stunning detail, a script, performances and a fun adventure that captures the tone and feel of the movie series.
    • 78 Metascore
    • 70 Critic Score
    Tomodachi Life: Living the Dream offers a fun, creative and personal experience. Building your own little world and witnessing the absurd yet equally entertaining events your characters experience is truly a unique feeling. However, it is unacceptable for a game that is supposed to be so social to isolate its players to such an extent. Living the Dream generally succeeds in providing players with a fantastic playground, yet it barely allows you to share that space with others.
    • 63 Metascore
    • 70 Critic Score
    Since I played the game before release, I couldn’t really experience its multiplayer. However, Project Motor Racing feels more like a beta rather than a full 1.0 release. If Giants Software had waited a bit longer and fixed these issues, the result would have been much better. Yes, Project Motor Racing offers enjoyable driving with 70 cars and 18 tracks, its graphics are decent and it's definitely in a better state than Forza Motorsport, but there are still many flaws that need to be addressed.
    • 82 Metascore
    • 70 Critic Score
    Deep within Marathon, there lies a shooter that’s simply fantastic—especially in its end-game maps and core weapon mechanics. For hardcore players who find ARC Raiders too easygoing and forgiving and are craving a bloodier experience, this could be a fantastic playground. However, when viewed as an extraction game that constantly demands you risk your efforts, the pieces don’t quite fall into place. It’s completely lacking the warmth and motivation that would draw in casual players or those looking to dip their toes into the genre. It’s a game where ideas with immense potential are crushed under mechanics that unnecessarily overwhelm the player.
    • 70 Metascore
    • 70 Critic Score
    Pokémon Legends: Z-A is a game from Game Freak's 3D era that at least gets things somewhat back on track. The battle system is enjoyable, the Pokémon's attacks and that familiar collecting feeling are strong. However, confining you to four walls with similar designs takes away the free spirit of Pokémon games.
    • 80 Metascore
    • 70 Critic Score
    WWE 2K25 has innovative features and offers a visually impressive experience. However, in-game purchases and the lack of depth in some modes can sometimes detract from the overall gameplay experience. If you're a gamer interested in the world of WWE, WWE 2K25 is definitely worth your time and investment. However, for more casual gamers or those who are concerned about in-game purchases, this game may not live up to expectations.
    • 75 Metascore
    • 70 Critic Score
    AI Limit is a Soulslike game that's generally well-crafted, really enjoyable to play, and manages to capture its own unique flavor. It's anchored by its original gameplay dynamics, but it's still a little too dependent on its predecessors.
    • tbd Metascore
    • 70 Critic Score
    Exploring themes like toxic relationships and safety in the digital world, Hacked: The Streamer delivers a tense and suspenseful story with technically polished execution. While its narrative generally keeps the element of curiosity at a high level, it manages to keep players engaged despite its short runtime through multiple endings, new scenes, and surprises with every playthrough.
    • tbd Metascore
    • 70 Critic Score
    HELL OF FEAR: Mind Breach may not have the polished quality of million-dollar AAA games, but it definitely has soul and character. The fact that it presents itself as a complete game with a clear beginning and end, without getting bogged down in early access, is a huge plus these days. If you miss Dead Space-style sci-fi thrillers and want to see that the Turkish gaming industry isn't just about mobile games, and you want to support productions in these niche areas, I definitely recommend giving this game a shot. Considering its price, the unsettling atmosphere it offers, and its smooth, bug-free performance, I think it's a solid experience.
    • 73 Metascore
    • 70 Critic Score
    Freedom Wars Remastered is a game that will be appreciated by those who love Monster Hunter style games with its more user-friendly in-game mechanics, impressive soundtrack, improved resolution options, always entertaining action and interesting story compared to the Vita version.
    • 79 Metascore
    • 70 Critic Score
    While The Forsaken Hollows is a must-have DLC pack for players who enjoy Nightreign, it doesn't offer.
    • 67 Metascore
    • 70 Critic Score
    Kiln is the successful realization of a highly original concept, executed brilliantly in terms of visuals, sound, and design. It’s a lot of fun, offers plenty of customization options, and features a colorful and engaging world. However, in its current state—particularly when it comes to the maps—it hasn’t quite reached its full potential yet, but I have no doubt it will improve as new content is added.
    • 74 Metascore
    • 70 Critic Score
    Romeo is Dead Man, is a game that fans who remember PS3 and Xbox 360 era action games and are familiar with Suda51's games will love. The story starts off disjointed but draws you in more as it progresses. The action, while not overly deep, doesn't get too tedious throughout the game, and the fun side activities make the 10-13 hours you spend on the game well worth it.
    • 71 Metascore
    • 70 Critic Score
    Rebirth of Souls, a game that has been waiting for a new Bleach game for a long time, unfortunately delivers a weaker performance than I expected. It's not a good enough fighting game to satisfy fighting game fans, but it's a full enough game to please manga/anime fans.
    • 80 Metascore
    • 70 Critic Score
    Even though the games themselves may have some flaws, Mega Man Star Force Legacy Collection is a fantastic collection that brings together all Star Force content released to date and is designed to provide a seamless experience on the new generation of consoles.
    • 56 Metascore
    • 70 Critic Score
    Hunter x Hunter: Nen x Impact offers a good fighting experience, but with its poor story mode, unbalanced characters, and obviously low-budget, weak content, it is far from being a game I can easily recommend.
    • 72 Metascore
    • 65 Critic Score
    Despite its charming setting, witty NPCs, and solid voice acting, the game suffers from weak combat, questionable AI, and immersion-breaking load times. It’s a decent Game Pass title for genre fans, but its short length and shallow depth make it hard to recommend at full price.
    • 62 Metascore
    • 65 Critic Score
    Despite some weaknesses that even the entertaining combat system can't cover, Lost Soul Aside is a game that players who enjoy the traditional action genre can enjoy.
    • 66 Metascore
    • 65 Critic Score
    While Everybody's Golf: Hot Shots is a fun arcade golf game, it suffers from technical issues on the PC platform and grind-inducing structure of the game.
    • 60 Metascore
    • 65 Critic Score
    Hirogami offers stunning visuals and art direction, successfully breathing new life into platform games, which have recently regained popularity. However, inconsistent level design, camera angles that can be frustrating at times, and a story lacking depth prevent it from earning a place alongside other major titles.
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta combines valuable and human touches about Kratos' past with a new gameplay style for the series. However, it fails to deliver this gameplay in a truly innovative way. The story is left half-baked due to its slow pace, ordinary metroidvania structure, and shallow gameplay systems.
    • 64 Metascore
    • 60 Critic Score
    Shadow Labyrinth is actually a Metroidvania with some great ideas, but it feels like it was released before it was fully cooked. While the paper-cut character designs, some intriguing levels, and the perk system hold promise, the lack of practical utility for special abilities (and, of course, perks), unnecessary difficulty, and the game's failure to break away from outdated conventions—unlike examples like Prince of Persia: Lost Crown, which breathed new life into the genre—ultimately reduce the experience to an average one.
    • 55 Metascore
    • 60 Critic Score
    Death Relives has a lot of interesting ideas, especially for a local production. The development team has taken on an intriguing story rooted in a different culture, crafted an effective atmosphere, and delivered a polished product with clever touches reminiscent of a mobile app. However, frequent crashes, poor animation quality, low-resolution textures on some models, and, most importantly, the game's reliance on a “run and hide” mechanic throughout its entirety undermine these significant strengths.
    • tbd Metascore
    • 60 Critic Score
    Overdose, where psychological horror and occult elements, supernatural and science come together, can keep you on edge with its atmosphere and especially successful sound effects on a dark night . However, if you ask whether this turns into a real horror experience, that is inconsistent enough to vary from player to player.
    • 60 Metascore
    • 60 Critic Score
    Synduality: Echo of Ada is a game with a deep and thought-provoking narrative, tight combat mechanics and an atmospheric future. While there are some shortcomings, such as slow sections and minor repetitive combat mechanics, it draws players in with its emotional depth and world-building.
    • 66 Metascore
    • 55 Critic Score
    The Precinct stands out as a promising production, especially in its initial hours, with the nostalgic atmosphere it offers, its arcade-style police action, and the interesting design of Averno City. The different approach it brings to police mechanics is also commendable. However, this positive start is overshadowed in the game's later stages by repetitive gameplay mechanics, a mission structure lacking depth, an unexciting story, and some technical problems.
    • 68 Metascore
    • 50 Critic Score
    Buggy at launch, FM26 crashes, glitches, and breaks saves, while its much-touted 3D overhaul looks dated with stiff animations. Despite unmatched database depth and improved board/player interactions that can still fuel satisfying lower-league climbs, controversial feature changes add little—making this feel like an early alpha best skipped until patches and a discount.

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