IGN Italia's Scores

  • Games
For 3,226 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3230 game reviews
    • 69 Metascore
    • 61 Critic Score
    A not-so-exciting scrolling beat-em-up, due to repetitive levels and poorly honed game mechanics. The beautiful graphic setting and local multiplayer raise it from total lack of interest.
    • 69 Metascore
    • 70 Critic Score
    Star Ocean: The Divine Force is a promising new beginning for the saga, thanks to its combat system and the new exploration gameplay ideas that support a great cast and a meaningful story.
    • 69 Metascore
    • 70 Critic Score
    Once again Pro Cycling Manager struggles to make any real improvements. Despite a relatively solid release, the old bugs remain and the new improvements only justify the purchase for those who have been missing the game for a few years or have never played. Too bad, because the good simulation depth would have deserved more love.
    • 69 Metascore
    • 55 Critic Score
    The latest entry in the Sword of the Stars series is a flawed dungeon-crawler, with uninspiring 16 bit style graphics and questionable game-design choices. Kerberos' challenge is not fair, even for the die hard fans of the genre: if you want to have some fun, play FTL: Faster Than Light instead.
    • 69 Metascore
    • 68 Critic Score
    While attractive in the construction play, the title offers the dynamics a little lazy, which could annoy the majority of players.
    • 69 Metascore
    • 74 Critic Score
    Cheerful, flirty, nice to see and enjoyable for fans, this Hyperdimension Neptunia improves the original without betraying it. Verbose, sometimes tedious and often naughty, the title is clearly made for fans. And fans should seriously consider the purchase.
    • 69 Metascore
    • 70 Critic Score
    A pretty colourful and fast run 'n' gun with many ideas and... technical problems.
    • 69 Metascore
    • 62 Critic Score
    Pro Cycling Manager 2018 is still the best game for the cycling enthusiasts out there... even if it's the same game from the previous years.
    • 69 Metascore
    • 70 Critic Score
    A remastered version that improves some graphics aspects of the original and preserves its gameplay, but is plagued by poor optimization and suffers bad framerates even on the most powerful hardware.
    • 69 Metascore
    • 69 Critic Score
    An edition for 3DS somewhat rich for options and content, but overall presentation is pretty weak.
    • 69 Metascore
    • 78 Critic Score
    Captain Tsubasa: Rise of the New Champions is a heartful love letter to the masterpiece of Yoichi Takahashi. Despite some flaws, such as a very clumsy progression system and some naive design choices, the game is fun to play, it feels like to be in the anime series, has a great potential online and the chance to create custom team and custom players is fan service at its best.
    • 69 Metascore
    • 78 Critic Score
    A clever endless fighting game that is a rhythm game too. Not perfect but quite fun.
    • 69 Metascore
    • 79 Critic Score
    Mirror's Edge Catalyst is quite a good game, but not the exceptional one we were expecting and looking for. The new open world scheme is good, while the main campaign is nothing to cheer for.
    • 69 Metascore
    • 75 Critic Score
    Battle Princess of Arcadias is the triumph of grinding, and this might be annoying for some players. Anyway, the particular visual style, the growth of characters, the large number of classes and the continuous sense of challenge, framing a quality action-Jrpg.
    • 69 Metascore
    • 68 Critic Score
    Roller Champions has got great potential, but it lacks of precise route to realize that potential. The core of the game is good and if played with a team of friends delivers ton of fun, while playing with random teams can be a chaotic and frustrating experience. The matchmaking at the moment is awkward and slow and there's no much content apart 3vs3 matches. Roller Champions is a long shot by Ubisoft, and only support and community will tell us if it will be a Rainbow Six Siege kind of story, or a sad Hyper Scape reprise.
    • 69 Metascore
    • 55 Critic Score
    A zany, brilliant concept and unfortunately pretty much nothing else: Octodad: Dadliest Catch literally doesn't have a spine capable of holding everything up, making it closer to a wasted opportunity rather than the next big indie thing.
    • 69 Metascore
    • 65 Critic Score
    Taken as a single package Prinny 1-2 exploded and reloaded is not so bad. However, it is impossible to turn a blind eye to the mere porting operation performed by the developers. The two games have been modernized by a bland filter for 2D elements, without any possibility to intervene on the graphics. The result is a slightly blurred image, even in portable mode, which together with the rigid and frustrating gameplay, outline a very lazy and unattractive package.
    • 69 Metascore
    • 55 Critic Score
    If you really want to give Ninja Gaiden 3 a shot, Razor's Edge is surely the way to go. Yet, despite the undeniable improvements, we're still dealing with a mediocre action game and a chapter of a (once) glorious series we really hope to forget as soon as possible. Itagaki, we desperately miss you.
    • 69 Metascore
    • 82 Critic Score
    Fast & furious: the Fox team is back with an old-school shooter that's visually underwhelming, but that's a joy to play (even if the control scheme can be a bit tricky).
    • 69 Metascore
    • 75 Critic Score
    Dynasty Warriors 8: Xtreme Legends Complete Edition is complete by name and complete by nature, with lots of extra content to explore. Technically, however, it is an extremely bland debut of the series on PlayStation 4.
    • 69 Metascore
    • 79 Critic Score
    There are a lot of good and fresh ideas in King of Thieves, but they all are kinda devalued by the lockpick system, that clip the songs to Zeptolab’s game.
    • 69 Metascore
    • 77 Critic Score
    A smart and fun puzzle/platform game, not particularly original, but with some cool ideas.
    • 69 Metascore
    • 70 Critic Score
    Better or worse, an amusing game of the twenty years long LEGO series.
    • 69 Metascore
    • 73 Critic Score
    An overall enjoyable tromp into the fantasy half of the Warhammer universe. Many similarities with Diablo 3 allow Chaosbane to differentiate itself from its other rivals.
    • 69 Metascore
    • 68 Critic Score
    A good family platform that, thanks to its budget price and a bit of kindness from the user, can succeed to close the games’ eye looking to the many flaws.
    • 69 Metascore
    • 75 Critic Score
    Siege Survival’s focus is on realism and the complexity of the management: it’s a good game, but it needs some expertise in the genre to be fully appreciated.
    • 69 Metascore
    • 74 Critic Score
    A nice classic action-jrpg, but nothing more. Oninaki provides some hours of fun but offers very little game experience.
    • 69 Metascore
    • 73 Critic Score
    An original title with a split personality, half puzzle game and half walking simulator. Both parts are brilliantly developed, but their forced dichotomy breaks the rhythm of the game.
    • 69 Metascore
    • 75 Critic Score
    A soulsborne that lacks refinement, but manages to entertain thanks to an interesting combat system - even if the challenge is certainly not the most difficult ever to appear in this subgenre.
    • 69 Metascore
    • 65 Critic Score
    A clever puzzle game that make great use of the VR effect. But the control scheme has something broken and its appeal is limited.

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