IGN Deutschland's Scores

  • Games
For 184 reviews, this publication has graded:
  • 39% higher than the average critic
  • 6% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 30 Skydance's BEHEMOTH
Score distribution:
  1. Negative: 1 out of 184
186 game reviews
    • 91 Metascore
    • 90 Critic Score
    Colossal co-op entertainment: The action-adventure Split Fiction ignites a veritable firework of gameplay in breathtakingly beautiful game worlds - and tells a touching story along the way.
    • 86 Metascore
    • 90 Critic Score
    In the roughly 60 hours I spent with Nioh 3, I often only reluctantly put the controller down for breaks. The enhanced gameplay structure and clever, new elements reliably prevent you from getting frustrated and losing your temper on a boss, without sacrificing the series' signature edge. Nioh 3's more open approach reliably motivates you to keep at it and consistently creates an exemplary, captivating flow. If you've only ever tentatively eyed the Nioh games from afar, this latest installment offers the best opportunity yet to jump into the series.
    • 78 Metascore
    • 90 Critic Score
    Eriksholm: The Stolen Dream is a thrilling stealth game in which you creatively combine the abilities of up to three active characters. Fair puzzles and a great story make this game a real insider tip.
    • 77 Metascore
    • 90 Critic Score
    Avowed is an old-school RPG at heart, allowing you to shape your character and the world around you with your choices while still providing a very modern and action packed open world to explore.
    • 86 Metascore
    • 80 Critic Score
    Mario Kart World on Switch 2 is a blast, especially the Knockout Tour with friends! The cow character is already iconic, and the animations are top-notch. However, the open world feels a bit like a sticker hunt, the costume unlock system via "Dash Food" is confusing with unequal outfits per character (some get none!), and it disappoints regarding the single-player focus. Some tracks are too wide, and no 200cc at launch is a bummer. Still, it's charming, chaotic fun with potential to be the GOAT - albeit with updates.
    • 70 Metascore
    • 80 Critic Score
    Harold Halibut is a work of art in many ways: it has a quirky sense of humour, lots of personality and a scurrilous charm that doesn't care whether it appeals to a wide audience or not. If you appreciate that and the analogue stop-motion style, you won't be able to get enough of the game. But if you expect more than an interactive film, you might not be satisfied.
    • 75 Metascore
    • 80 Critic Score
    Even 23 years after its initial release, Onimusha 2 still lives up to its name. Improved visuals and numerous quality-of-life improvements make the game a truly immersive experience.
    • 75 Metascore
    • 80 Critic Score
    All in all, Thief VR is a game that emphasizes curiosity and experimentation. Some characters remain relatively bland in terms of narrative, but Thief VR thrives in other directions. The replay value is high, and it's incredibly tempting to try a mission again with a completely different playing style. Certain gameplay elements (lockpicking, hoarding treasures, knocking out guards, etc.) become a bit monotonous over time. But the limitation to a fixed set of tools ensures that you become increasingly skilled at using precisely these tools – instead of being overwhelmed and distracted by ever new possibilities.
    • 73 Metascore
    • 80 Critic Score
    S.T.A.L.K.E.R. 2: Heart of Chornobyl is a game that, in my opinion, is all too rare in this form. GSC Game World has managed to create an incredibly atmospheric combination of survival, horror and end time in a fascinating environment. Despite all the shooter weaknesses, the wooden dialogues, the incredibly annoying anomalies over time and some dubious technical problems, I fell in love with this zone. You won't find that much freedom and mystery anywhere else. Added to this is a story that takes its time to get it going, but then surprises with cool factions and robust characters. This excursion to Chernobyl requires patience and stamina, but rewards you with spectacular views, fierce battles and an expressive end time.
    • 83 Metascore
    • 80 Critic Score
    A strong Metroidvania in both audiovisual and gameplay aspects, featuring appealing level design, a dense atmosphere, convincing scope, a tactically interesting upgrade system, nerve-wracking boss battles, and clever features to balance the challenging difficulty level.
    • 73 Metascore
    • 80 Critic Score
    Screamer is a mechanically brilliant arcade racer that successfully blends 90s nostalgia with a deep, technical twin-stick control scheme and a striking 80s anime aesthetic. While the ambitious 70-chapter story campaign suffers from uneven pacing and melodramatic writing, the actual racing feels incredibly visceral and rewarding, delivering one of the most intense and addictive driving experiences in recent years.
    • 71 Metascore
    • 80 Critic Score
    Lots of light, little shadow! The new Commandos adventures are every bit as good as the old games and, naturally, even better than they were back then in technical terms. The test version was already in perfect condition, with no crashes or stuttering whatsoever. However, Claymore Games must be criticized for not breaking any new ground in terms of innovation and relying entirely on the old warhorses who liked the gameplay back in 1998 and have no desire for major changes. Because there's nothing really new here. So if you like the gameplay and first got to know it through a game like Shadow Tactics, then we highly recommend taking a trip to the mother of the sub-genre. However, if you were actually expecting something new in the realm of real-time tactics, you might be slightly disappointed. The origins are also reflected in the game design – this is a return to the roots, not a move towards new branches.
    • 66 Metascore
    • 80 Critic Score
    Forever Skies is essentially a cozy survival game for anyone who values exploration and a dense atmosphere more than a tough and complex survival experience.
    • 86 Metascore
    • 80 Critic Score
    As a fan of the first two games, Monster Hunter Stories 3 immediately grabbed me. This isn't just a small, "nice to have" spin-off, but a lavish and richly complex RPG that doesn't need to hide behind the beloved main series. On the contrary: Twisted Reflection once again successfully translates the strengths of Monster Hunter into the turn-based RPG genre, surpassing its predecessors in both presentation and game design. The latter, however, requires a willingness to persevere through an overloaded tutorial and a whole host of question marks until everything clicks and the pieces fall into place. Then there's not much standing in the way of a great RPG experience.
    • 85 Metascore
    • 80 Critic Score
    In the 15 hours I spent in the world of Promise Mascot Agency, I got to know and love every corner, every shrine, and every strange, tongue-in-cheek shop in Kaso-Machi. Not everyone will enjoy scouring the entire island for trash bags, corrupt politicians' election posters, and washed-up mascots as much as I did. But if you love exploring smaller open worlds more than huge maps full of question marks, and if you're looking for a moving yakuza story about betrayal and found families, Promise Mascot Agency is the place for you. And if you appreciate the Twin Peaks-esque charm of decaying industrial towns, supernatural beings, and strange mysteries, you'll also get your money's worth here.
    • 78 Metascore
    • 80 Critic Score
    Digimon Story Time Stranger certainly doesn't push the boundaries of the genre, but it captivates as a competently executed JRPG until the credits roll – especially with its exemplary complex focus on collecting and training the titular monsters. If you also have a connection to the original, Time Stranger is sure to make you more than happy, as Media.Vision and Bandai Namco deliver what is probably the most well-rounded game of the franchise to date.
    • 84 Metascore
    • 80 Critic Score
    Nothing new, but the familiar gameplay in near-perfect quality: With Anno 117, Ubisoft is playing it safe—and delivering high quality.
    • 83 Metascore
    • 80 Critic Score
    Islanders: New Shores is a simple but creative city builder in which you score points by placing buildings mindfully, while allowing you to construct beautiful cities without restrictions in sandbox mode. With subtle building interactions, powerful advantages and more challenging island variations, the simple strategy game offers a surprising amount of depth.
    • 76 Metascore
    • 80 Critic Score
    Dragon Age: The Veilguard clearly wants to put epic action above all and sprinkles it with deeply emotional moments. Instead of choices and slow, tactical combat, the focus is clearly on a pre-composed story and powerful, action-packed battles. But if you engage with it, BioWare delivers one of the most thrilling role-playing games of recent years.
    • 85 Metascore
    • 80 Critic Score
    Doom: The Dark Ages returns to the uncompromising action roots of the series without overloading it with unnecessary game systems, as was the case in its predecessor. It still feels like work at times, but the new melee combat system in particular makes up for the occasional hiccups.
    • 74 Metascore
    • 80 Critic Score
    Alien: Rogue Incursion does a lot of things right. It skillfully transfers the claustrophobic atmosphere of the first Alien films to VR: the alternation of light and darkness, the nested corridors and rooms and the omnipresent Xenomorphs ensure that you are constantly on edge – even when you get into a certain routine in fighting the Alien. The disadvantage compared to other survival horror games is that there is essentially only one type of enemy here – and not, as in Doom and Co., a wide range of creeps. But the intense moments of the game, when Zula just reaches the safety of the Panic Room or wins a fight with the literally last bullet, make up for that. The setting with the rescue mission is somewhat generic, but Survios has put a lot of effort into the dialogue and dubbing. The game definitely fulfills the most important criterion: it feels like a real alien adventure.
    • 74 Metascore
    • 80 Critic Score
    Still Wakes the Deep is a very intensely orchestrated remote horror. However, its effect is heavily dependent on whether you find the setting of a remote oil rig terrifying or not. Are you afraid of underwater steel structures, metallic liminal spaces or the open sea? Then this game is your perfect nightmare, with grotesque monsters included! Otherwise, you may find the game's very linear gameplay and relatively reduced mechanics to be a negative.
    • 73 Metascore
    • 80 Critic Score
    Darwin's Paradox is a wacky platformer-stealth adventure packed with details and featuring a protagonist whose eight arms you just can't help but love.
    • 71 Metascore
    • 80 Critic Score
    Super Meat Boy 3D is a faithful translation of the indie classic into the third dimension while infusion it with great ideas from other platformers
    • 81 Metascore
    • 80 Critic Score
    Dragon Ball: Sparking! Zero revives the old Tenkaichi series and, in addition to a huge character package, offers straightforward brawler fun like in the anime.
    • 87 Metascore
    • 80 Critic Score
    A lovingly and carefully ported collection of classic fighting games that are still worth playing today, with new life breathed into them through online functionalities. Video game history is successfully preserved here.
    • 80 Metascore
    • 80 Critic Score
    While the great cartoon aesthetics are the obvious shining star, Mouse: P.I. For Hire is also a great first person shooter with impeccable level design. While the combat is solid and shows some good ideas, most fights are brought down by poor weapon balancing.
    • 62 Metascore
    • 80 Critic Score
    Slitterhead is a divisive horror game that will either fascinate or frustrate players. Its unique blend of action, body horror, and surreal storytelling, coupled with a haunting soundtrack by Akira Yamaoka, creates an unforgettable, albeit flawed, experience.
    • 80 Metascore
    • 80 Critic Score
    Successful, skilful and gripping. These three adjectives summarise Fast Fusion well, the adrenaline rush for the launch of the Switch 2. If you're in the mood for high-speed racing, you can't really get past this game. Despite all its strengths, however, it is not without its weak points: The fluctuating picture quality due to aggressive DLSS upscaling could annoy purists. Particularly in handheld mode, you have to make compromises. However, I can't really be mad at the game for this, precisely because Shin'en offers an otherwise flawless arcade experience despite its small team size, of which there are unfortunately not that many today.
    • 77 Metascore
    • 80 Critic Score
    Battlestar Galactica: Scattered Hopes is a captivating space roguelite that allows you to engage in tactical real-time space battles, but also to manage resources and to make tough decisions to keep your fleet alive in the war among the stars. Even if things get a bit repetitive here and there, the diverse and multi-layered systems offer enough depth for numerous playthroughs.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    In its current early-access state, Morbid Metal looks very promising to me: a stylish, uncompromisingly combat-focused roguelite that treats its shape-shifting system not as a gimmick but as a genuine core design element, and manages to translate the elegance of a character-action game into the loop of a run-based game. The Japanese-inspired sci-fi robots, the powerful soundtrack and the precise hit feedback ensure that every battle feels like a little metallic dance, into which you slip deeper with every run. At the same time, there’s still work to be done: the numerous gameplay systems seem hard to grasp at first, the story remains more of an atmospheric backdrop, and the technical aspects still need optimising. But that’s exactly what Early Access is for – and for me, Morbid Metal is one of those rare cases where the foundation is already so compelling that I’m genuinely looking forward to this collaborative community fine-tuning with every subsequent patch. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    InZoi is a life simulation game with impressive graphics that is getting a new setting with numerous new features and improvements in the Island Getaway update. In addition to new furniture, building functions, outfits, hairstyles, and even pools, new features such as snorkeling, gardening, mining, and crafting provide you with new opportunities to give your Zoi a personality and shape their everyday life. A lot of the time, however, variety still prevails over depth. [Early Access Score = 70]

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