IGN Brasil's Scores

  • Games
For 193 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 6.5 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 The Cosmic Wheel Sisterhood
Lowest review score: 35 Endless Ocean Luminous
Score distribution:
  1. Negative: 2 out of 193
193 game reviews
    • 66 Metascore
    • 85 Critic Score
    The Casting of Frank Stone expands the Dead by Daylight universe, but leaves more questions than answers. With a “safe narrative” and solid gameplay, the horror and narrative game manages to be a valuable addition for fans of the work or the genre.
    • 83 Metascore
    • 70 Critic Score
    Age of Mythology: Retold is a remaster of unquestionable quality, with improvements to the quality of life that enhance the player's experience and immersion. However, the monetization of the gods favours paying players, leading to a possible pay-to-win atmosphere.
    • 94 Metascore
    • 90 Critic Score
    Astro Bot is an incredible and fun adventure that celebrates the history of PlayStation and video games in a nostalgic way, capable of embracing the inner child of those who lived through past generations of Sony consoles. The levels are beautiful, the power-ups add a special layer of gameplay and the boss battles are creative, but the villains are not very memorable, which leaves the title below the best of Donkey Kong, Mario and Crash Bandicoot games.
    • 75 Metascore
    • 75 Critic Score
    Visions of Mana renews the soul of the franchise with interesting characters and simple but visually appealing combat. Exploration, interaction with the map and interpersonal relationships are the strong points of this RPG, which is a must for those who enjoy linear heroic adventures. It is, however, a game that stays in the comfort zone of its genre in all respects and optimization for consoles could be improved.
    • 76 Metascore
    • 80 Critic Score
    With some of the best world-building in the history of the gaming franchise, Star Wars Outlaws stands out from most of the other titles in the series for its immersion and richly detailed construction of different planets and moons in a galaxy far, far away. The good story and excellent setting are the great strengths of a game that doesn't fly higher only due to a combat system that lacks greater depth and becomes repetitive after a campaign that can easily exceed 50 hours. Outlaws doesn't reach the level of titles like Knights of the Old Republic or Jedi: Survivor, but it certainly ranks among the good Star Wars adaptations for games.
    • 81 Metascore
    • 85 Critic Score
    Black Myth: Wukong has everything it takes to be one of the titles in contention for Game of the Year 2024, despite its technical shortcomings. The well-told story features interesting characters, but it's not brilliant, which leaves room for the excellent combat to steal the limelight with great boss battles and a spectacular variety of enemies. The game is an admirable invitation for players to learn more about China's rich mythology.
    • 65 Metascore
    • 70 Critic Score
    With extremely entertaining combat, an innovative party system and an interesting, well-told story, Deathbound shines, but stumbles over technical flaws. The game is exquisite in creating a vast world rich in detail, whether it's the mythology created or the seven protagonists who ooze personality. An excellent way of defining Deathbound is that it's a soulslike game from the early 2010s, which hasn't kept up so well with the improvements that other titles in this category have brought over the years, but may please more purist gamers.
    • 86 Metascore
    • 80 Critic Score
    The Gentlebros have hit the nail on the head with the beauty and challenges of the world of Cat Quest III. Some points, such as the repetitive combat and excessive dialog, make part of the adventure monotonous, but the unexpected ending makes it all worthwhile.
    • 74 Metascore
    • 75 Critic Score
    One of the most eagerly awaited independent metroidvanias of recent years, Gestalt: Steam & Cinder stands out for its excellent combat system, with a huge and diverse skill tree for the powerful protagonist Aletheia, and for its steampunk setting, rich in detail. The title developed by Metamorphosis Games, however, squanders its own potential with an excessive focus on a story that, although promising at first glance, turns out to be drawn out, distant and full of expository dialog and characters lacking in charisma. Despite the neat gameplay, good soundtrack and beautiful art direction, the title doesn't reach the level of the best games in the genre, whether classics from the past or more recent releases.
    • 71 Metascore
    • 75 Critic Score
    With a stimulating combat system and an ambitious proposal of accessibility for soulslike newcomers, Flintlock: The Siege of Dawn oscillates between highs and lows. A well-constructed story could also make the game better, especially given the potential of the Flintlock universe, but studio A44 has left this point too far aside and prevented the action RPG from taking higher flights.
    • 80 Metascore
    • 75 Critic Score
    Although far from the quality of the great titles in the genre, Crow Country offers a very cohesive survival horror experience that will please fans of the genre. The game's aiming system is terrible, but it doesn't become a major problem after a few hours of campaigning. With an intriguing plot and great puzzles, the game is an excellent indie that you should give a chance if you like horror.
    • 80 Metascore
    • 80 Critic Score
    Kunitsu-Gami: Path of the Goddess impresses with its aesthetics and, almost without words, the game tells the story by itself. The plot is fairly simple, without much complexity, but it works. The action fits perfectly with the strategy and creates a unique and immersive experience, but it's in the beautiful art direction that Kunitsu-Gami exudes the most personality and style.
    • 77 Metascore
    • 75 Critic Score
    At first glance, Zenless Zone Zero proves capable of maintaining the level of quality expected from HoYoverse in its own way. In a brief comparative analysis, however, there are certain qualities in Genshin Impact and Honkai Star Rail that I believe surpass ZZZ, such as world exploration. However, the hack and slash action RPG brought the best combat mechanics of all the company's games, and I can say that I'm pleased with the result of this initiative, although the low difficulty prevents the game from reaching higher heights.
    • 80 Metascore
    • 80 Critic Score
    Dungeons of Hinterberg is a fun, synergistic marriage of the mechanics of The Legend of Zelda and Persona. The dungeons are the great brilliance of the game, as they are fun, unique and have excellent puzzles. The combat is solid and very competent, while the story is fairly simple, but provides a good thread for the gameplay. The big downside is the relationship system, which may disappoint Persona players who expected a similar quality to Atlus' franchise games, but is still enjoyable at the end of the campaign, although there are ups and downs along the way.
    • 90 Metascore
    • 85 Critic Score
    Destiny 2: The Final Shape brings one of the best Destiny experiences in years, if not the best. The new package of additional content brings a well-crafted campaign, both in terms of story and gameplay, a fun sub-class with a lot of potential for versatility, an interesting new world with fun activities that don't get too tiring, even after countless repetitions, and a fantastic and challenging endgame that closes everything The Final Shape has brought with a flourish. Even with a new season format that leaves something to be desired, the latest expansion has been an excellent addition to the game, and is practically a mandatory experience for lovers of this universe created by Bungie.
    • 77 Metascore
    • 70 Critic Score
    As a Nintendo Switch release, Luigi's Mansion 2 HD manages to entertain despite the problems that eventually make it tiresome, just like the original. Although it's not the best game in the franchise, it's a title that has interesting mechanics and relies especially on the contextual narrative adapted for each region. For those who played the original, however, the big difference is in the controls. The visual evolution isn't big enough to justify the full price.
    • 75 Metascore
    • 75 Critic Score
    F1 24 doesn't bring any major changes compared to its predecessor, but it does deliver some good additions to the game's well-known modes. The revamp of the career mode, allowing players to assume the identity of a real Formula 1 driver, was a great move by EA and Codemasters, but some problems with the car's steering can affect the experience in the very first races. In short, if you have F1 23, it may not be worth switching to the new full-price entry if you don't want the career mode with real drivers.
    • 94 Metascore
    • 95 Critic Score
    Hidetaka Miyazaki gets it right once again by masterfully expanding the world of Elden Ring. Some defects such as the repetition of enemies return in this DLC, but they are not enough to overshadow the excellence that surrounds the Realm of Shadows. Unfortunately, some questions regarding the narrative of the Lands Between remain unanswered, but following in Miquella's footsteps is incredible. The boss battles are more exciting than ever and the new map is gigantic, providing many hours of exploration and, of course, many deaths.
    • 57 Metascore
    • 40 Critic Score
    Morbid: The Lords of Ire has an interesting concept, but it gets lost in terrible gameplay, lifeless and ugly scenery, an uninteresting story and unexciting boss battles. Whether it's the terrible hitbox, the unsatisfactory exploration or even the unbalanced challenge that doesn't make the game difficult, but frustrating, the game fails as a soulslike.
    • 85 Metascore
    • 95 Critic Score
    The Night Springs DLC really shines in its narratives presented in each chapter and raises many questions not only for Alan Wake, but for Control and even Quantum Break, who enter this great spiral that is the multiverse created by Remedy. The three episodes are fun, bring humor, terror and impress with the quality of the plot and gameplay.
    • 87 Metascore
    • 85 Critic Score
    Shin Megami Tensei V: Vengeance is a great RPG that represents the franchise well, presenting a dark and terrible world in a way that is accessible to newcomers and welcoming to veterans. However, its large size can make the experience a little dull and repetitive.
    • 76 Metascore
    • 80 Critic Score
    RKGK is a relatively short adventure, but it's an extremely satisfying and entertaining surprise. The game delivers visually with its eye-catching graffiti and exotic colors. The challenges are everywhere, and as stressful as they may be at certain levels, they will encourage players to tackle everything that lies ahead and revisit the worlds they have already completed in search of more challenges.
    • 74 Metascore
    • 65 Critic Score
    Despite its fun gameplay, which is very reminiscent of the fourth game in the series, Top Spin 2K25 has evolved little in terms of movement mechanics and the physics of the tennis players' strokes in almost 15 years. To make matters worse, the poor visuals, especially in the textures of the characters, really detract from the experience, as the game often looks like it was made for the end of the Xbox 360 and PS3 generation. Top Spin 2K25 even hits some commendable winners, but the large number of unforced errors prevents it from dreaming of a Grand Slam title in sports simulators.
    • 69 Metascore
    • 70 Critic Score
    Killer Klowns from Outer Space: The Game is sure to entertain you, especially if you play with friends, but the title doesn't innovate enough to stand out in the genre. With familiar mechanics and interesting gameplay, it offers an enjoyable experience, but no great surprises. If you're a fan of asymmetrical horror, it's worth a look, but don't expect anything revolutionary.
    • 76 Metascore
    • 85 Critic Score
    The old school style of Skald: Against the Black Priory is a tribute to classic RPGs. The game's narrative shines through and its retro design will trigger nostalgia. However, this lovecraftian darkness adventure may not be for everyone and I wonder to what extent it is just a look into the past while failing to deliver something special for players.
    • 88 Metascore
    • 90 Critic Score
    A GameCube classic, the remake of Paper Mario: The Thousand-Year Door manages to be even more fun and colorful than the original. While remaining faithful to the 2004 title, the remake adds improvements that will help you in battles and throughout your journey, such as the Companion Ring. However, the game lacks localization for PT-BR and the absence of a fast travel system.
    • 81 Metascore
    • 90 Critic Score
    Hellblade 2 is an immersive experience complete with impeccable audio design. Although it won't be to every gamer's taste, it definitely offers a deep narrative and unique gameplay that will captivate those looking for something more immersive and psychologically intense.
    • 86 Metascore
    • 80 Critic Score
    1000xRESIST is a triumph as the debut game from an independent studio. Delivering an incredibly well-tied and provocative narrative, stunning scenery and equally stunning dialogues, sequences exploring different perspectives and using close to the maximum of what a game can offer as a medium, the sunset visitor studio leaves its mark on the games industry, daring to address, discuss and expose themes that we would hardly see in AAA productions.
    • 60 Metascore
    • 35 Critic Score
    Endless Ocean Luminous sells itself as an immense blue expanse, but its developers seem to have forgotten to create enough content to broaden the player's interest in returning to repetitive scenarios with fish that look more like robots than the game's artificial intelligence. The tedious experience is made worse as you progress through the basic story, which doesn't justify the large number of hours spent scanning an exaggerated number of marine animals.
    • 72 Metascore
    • 70 Critic Score
    Sand Land is a game that pays homage to Akira Toriyama's original work, with a living world that brings much of the atmosphere of the manga published in 2000. The good story and charismatic characters make the campaign a lot of fun most of the time, but the repetitiveness of the enemies and the shallow combat prevent the title developed by ILCA from soaring higher. For an open-world RPG that can exceed 40 hours between the main story and side quests, Sand Land still entertains, but it would certainly be a better game if it featured more variety of strategies in hand-to-hand combat or on board the various vehicles you unlock during the campaign.

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