ICXM's Scores

  • Games
For 490 reviews, this publication has graded:
  • 59% higher than the average critic
  • 8% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 In Between
Lowest review score: 10 Lichdom: Battlemage
Score distribution:
  1. Negative: 34 out of 490
490 game reviews
    • 74 Metascore
    • 80 Critic Score
    Despite all its faults, Saturday Morning RPG is a joy to play and while it's not the longest experience, it should keep you entertained for each moment that you play. You’ll love it for the references, then for the strategy. If not that, then for the ace combat. If you are looking for a game that drips 80s charm, then this is it.
    • 74 Metascore
    • 85 Critic Score
    It’s a recommended upgrade even though it’s a little rough around the edges.
    • 74 Metascore
    • 85 Critic Score
    All I can say is I am incredibly pleased with Blues and Bullets: Shaking The Hive. It delivers on almost all fronts. It still suffers from some technical difficulties that can at times be jarring, but the storytelling and character development is so brilliant and well done that it almost outweighs the one con it has.
    • 74 Metascore
    • 70 Critic Score
    There are a lot of life lessons in The Flame in the Flood, and I wish that some of those weren't due to sheer luck with strategy being removed by the procedurally-generated gameplay.
    • 74 Metascore
    • 85 Critic Score
    A fun and memorable experience. I definitely recommend picking it up if you are in the mood for some more post-apocalyptic exploration.
    • 74 Metascore
    • 50 Critic Score
    Once again, do not buy Stories: The Path of Destinies unless the developers fix the many issues that shouldn’t have appeared in the first place.
    • 74 Metascore
    • 70 Critic Score
    Pure Chess: Grandmaster Edition is a great game which teaches you how to play chess and gradually builds up the difficulty in its single-player modes. It’s a lot of fun on your own and it’s even better with a friend. I just wish the creators had incorporated some new ideas rather than giving the same generic chess game we’ve come to expect from others. The gorgeous visuals and technical perfection make up for this because mobile titles lack such finesse. However, I still desperately want that human element in there and maybe some of my suggestions might make it into their next chess-related project.
    • 73 Metascore
    • 70 Critic Score
    Mystery Castle is a fun, inventive, and charming puzzle game. There is not much to the story, even though the writing is cute and clever. I fully recommend this game to anyone looking to scratch a puzzle solving itch. But, be aware of the game’s short length, repetitive tasks, and puzzling interface.
    • 73 Metascore
    • 50 Critic Score
    While Anode is striving to take on the giant that is Tetris, I think it fails to be a game of that caliber. There is magic in the simplicity that is Tetris, and Anode just comes off too brash and in-your-face. While the game is not bad, it just doesn’t do anything special. I find it to have only a small amount of enjoyment that putters out quickly.
    • 73 Metascore
    • 80 Critic Score
    My impressions of Jotun: Valhalla Edition are overwhelmingly positive. While I feel the levels are sparsely populated, the boss battles more than make up for the slow-paced path. The game controlled and ran perfectly on the system. The beautiful art style and amazing sound design built an incredible world that should not be overlooked.
    • 73 Metascore
    • 90 Critic Score
    A definite step up from the previous games in the franchise and offers much more to players.
    • 73 Metascore
    • 90 Critic Score
    Typoman: Revised has to be one of the biggest surprises of 2017 so far.
    • 73 Metascore
    • 70 Critic Score
    Although I found that far too much time was spent endlessly grinding or waiting for fights to end, Punch Club has a certain charm that is hard to shake.
    • 73 Metascore
    • 70 Critic Score
    Although single-player options are available, Hyperdrive Massacre comes to life when two to four players cram close together in front of a large television screen. The solid, bright visuals, tongue-in-cheek feel, and retro sound all demand that the television get switched on and the extra pads be brought out during small parties. It's a blast to experience with others, not so much on your own.
    • 73 Metascore
    • 80 Critic Score
    New World Order serves as a great middle episode that starts off a little clumsily but ends on a high note. Telltale’s compelling writing of this cast of well-known characters is commendable and I can’t wait to see how their story unfolds.
    • 73 Metascore
    • 70 Critic Score
    Ashes of Ariandel is probably not the best content From Software’s ever made, but its unique environment and ultra-challenging combat will provide an adequate fix to deprived fans, although the multiplayer elements are more of an experiment than a feature at this point.
    • 73 Metascore
    • 75 Critic Score
    I did love that the levels were designed as floating isles that even if you fell off, you’d land, smooshed, at the beginning of the level again. No matter what happened, your gloopy character could scrape himself up and forge ahead. If that isn’t a statement about humanity, I’m not sure what is.
    • 73 Metascore
    • 85 Critic Score
    Emotion is key in The Walking Dead: Michonne and nowhere is that more evident than on the face of Michonne herself. Somehow, someway, Tellale was able to portray both the emotional and psychological struggle that Michonne was experiencing. It was pulled off flawlessly and truly makes the player focus on one's in-game decisions.
    • 73 Metascore
    • 80 Critic Score
    Lumo is a great game and evokes massive amounts of nostalgia. It’s definitely a revival of a long-lost genre and blends modern controls and mechanics with the rigid isometric setting. It does this in a perfectly balanced way.
    • 73 Metascore
    • 65 Critic Score
    Players of the original Xenoverse will be annoyed at the simple rinse and repeat of Xenoverse 2’s already repetitive gameplay. Fans of the Dragon Ball series who haven’t played the original will be pleasantly surprised at the amount of content on offer but constant grinding, repetition, and simplistic gameplay may turn players away from Bandai Namco’s second attempt.
    • 73 Metascore
    • 80 Critic Score
    With a simple storyline, easy gameplay mechanics, and the overall appeal of the game, you can't go wrong with Tennis in the Face.
    • 73 Metascore
    • 50 Critic Score
    An average experience. I tried to care about it considering it’s the last chapter in a good game but it disappoints. It feels like a major step back from The Taken King.
    • 73 Metascore
    • 60 Critic Score
    Get Even is the very definition of a mixed bag. While its gameplay might be varied and thoughtful, its narrative sees a staggeringly sharp decline as you enter the final third. The sound design might be truly phenomenal, but the level design loses its stride about halfway through. If you’re a fan of the walking sim genre but you crave something more interactive, Get Even is certainly a game to consider, but not one that is in any way essential.
    • 73 Metascore
    • 75 Critic Score
    Overall, Yooka-Laylee is a good game which needs some more technical work on Xbox One. The platforming feels unrefined due to the movement and camera. Despite that, the soundtrack by David Wise and Grant Kirkhope gets stuck in your head and the co-op mode is a lot of fun. Yooka-Laylee is built on an incredibly solid foundation but has some growing up to do.
    • 73 Metascore
    • 65 Critic Score
    Even with all the problems of this episode, I think the series is excellent and has a chance to be on par with Season 1. I really hope the writers have a big payoff in the works, because a second drab episode in a row will sour this series beyond repair. I have full faith in Telltale to turn this story around, but we may have seen our first real misstep for the team at Telltale Games. Hopefully my next review will be a positive one.
    • 73 Metascore
    • 65 Critic Score
    While Artifex Mundi has fixed some of the most glaring issues of previously released titles, Eventide still misses the one key element that can take it to the next level: characters and stories. Eventide is fun, but mostly forgettable, with little to no replayability. I really hope that the next release is more substantial, filled with extra exciting puzzles and a narrative worth my time.
    • 73 Metascore
    • 50 Critic Score
    A barebones and lifeless open world experience that suffers from a lack of innovation, repetitive gameplay, and poor mission design. Its characters are interesting on their surface level and its laughs are cheap, if they make you laugh at all, but Agents of Mayhem is certainly Volition’s most disappointing entry in the Saint’s Row-Red Faction universe.
    • 73 Metascore
    • 80 Critic Score
    Short, but it's a good short that gives you exactly what is needed without anything extra. If you loved the main game, definitely check out this content.
    • 72 Metascore
    • 80 Critic Score
    Dead Rising 4 is definitely a step up from Dead Rising 3 and the technical improvements stand out the most. If you look at the game as a whole, it’s a great package which should entertain anyone looking for a title where they can go on murderous rampages without thinking too much. I just wish I could continue it while I waited for the expansion.
    • 72 Metascore
    • 50 Critic Score
    As a long-time fan of the original Mirror’s Edge, I was happy to hear about a new game in the series, but I should have been prepared for the worst. To be fair, I may be exaggerating. Catalyst may not be a terrible game to most people. In fact, it’s a totally playable, completely okay, thoroughly mediocre title.

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