Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Critic Score
It may not blow your mind graphically and has some niggling issues, but this is easily the most fun you can have with you clothes on, or pixelated off. [Nov 2013, p.60]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
Thankfully coutroom battles are still as tense as ever, but it's clear the script was written by the B-team without series head Shu Takumi. [Jan 2014, p.74]- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
A unique and captivating multiplayer experience that rewards team work over personal glory. But make sure you bring friends for the true experience. [Nov 2013, p.62]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
Deduct [20] points if you're only gonna play it once. [June 2014, p.62]- Hyper Magazine
Posted May 3, 2014 -
- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
A few rough spots do little to tarnish this energetic and purely fun and unpretentious FPS. [Aug 2013, p.78]- Hyper Magazine
Posted Jul 21, 2013 -
- Critic Score
There's something in Infinity for everyone (although there's slightly more for your kids.) [Nov 2013, p.74]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]- Hyper Magazine
Posted Jul 18, 2012 -
- Critic Score
For those who persist, there is so much originality here - which speaks louder than the sum of its parts. [Aug 2012, p.64]- Hyper Magazine
Posted Jul 18, 2012 -
- Critic Score
A surprisingly engaging campaign with a slew of co-op options, let down by okay graphics and inconsistent connectivity. Get some. [Aug 2012, p.66]- Hyper Magazine
Posted Jul 19, 2012 -
- Critic Score
As glorious as its central mechanic is, it would be good if there was a bit more to Gravity Rush. [Aug 2012, p.68]- Hyper Magazine
Posted Jul 19, 2012 -
- Critic Score
There's an overwhelming sense of melancholy and dread as well as a real element of body horror. [July 2012, p.68]- Hyper Magazine
Posted Jun 13, 2012 -
- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]- Hyper Magazine
Posted Jun 13, 2012 -
- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
Get some booze, get some friends, get some DiRT. Good times guaranteed. [Aug 2012, p.76]- Hyper Magazine
Posted Jul 19, 2012 -
- Critic Score
A fantastic combination of fantasy storytelling and RPG tactics. One hell of a debut from Stoic. [Apr 2014, p.62]- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
Exhilarating, rewarding and maddeningly frustrating, you'll have an intense love-hate relationship with Trials Fusion, always chasing that elusive absolutely magical run. [Issue#249, p.63]- Hyper Magazine
Posted Jun 7, 2014 -
- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
Even losing a game of Awesomenauts is still fantastic fun. [Aug 2012, p.80]- Hyper Magazine
Posted Jul 19, 2012 -
- Critic Score
Customisation and upgrades keep Luftrausers compelling over the long-term. [June 2014, p.70]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]- Hyper Magazine
Posted Jun 7, 2014 -
- Hyper Magazine
Posted Mar 9, 2014 -
- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
Come for the excellent aesthetic design. Stay for the endless fun and frustration of chipping away at those best times. [Oct 2012, p.57]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
A truly versatile play experience that should continue to grow. [Issue#254, p.64]- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
As excellent and generous rhythm game first and a loving series tribute second. [Issue#254, p.56]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
May simply expand on what the original did, but it does so with style. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014