Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Monument Valley: Forgotten Shores | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
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Positive: 274 out of 545
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Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
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- Critic Score
Between the jokey dialog you uncover during missions, the opening thank-you screen, and the focus on user-created content, Volume is a charming game: it’s the sort of game that makes you feel as though if you ever met the lead designer, you’d pretend to like it just a little more than you actually did.- Hyper Magazine
Posted Sep 8, 2015 -
- Critic Score
Get it for the Final Fantasy XV demo, stay for the surprisingly deep and enjoyable campaign.- Hyper Magazine
Posted Apr 3, 2015 -
- Critic Score
Mario Party 10 holds few surprises, but still offers great moments if you spread them out enough.- Hyper Magazine
Posted Apr 3, 2015 -
- Critic Score
A very hard experience to swallow for a modern player. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
If "Lovecraft inspired" immediately excites you, this is definitely worth a look. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
A very cool puzzle game, but one that relies a little too heavily on the inherent brilliance of its concept. [Issue#257, p.77]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
Wave Wave's entire aesthetic is basically Super Hexagon, and it's gameplay is similarly inspired by it. [Issue#257, p.76]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
As it grows more complicated it also becomes more satisfying. [Issue#257, p.76]- Hyper Magazine
Posted Feb 9, 2015 -
- Hyper Magazine
Posted Feb 9, 2015 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Gauntlet needs DLC. Badly. Still, good fun in the short term. [Issue#255, p.54]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
An intriguing and gorgeous little game that's sure to frustrate as well as captivate. [Issue#255, p.48]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
This isn't an amazing game in and of itself, but the series' many fans may enjoy playing around with the universe. [Issue#254, p.75]- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
A confused narrative propped up by bells and whistles. [Issue#254, p.74]- Hyper Magazine
Posted Oct 17, 2014 -
- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
Pleasantly hellish in places, unpleasantly hellish in others. [Issue#254, p.70]- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
An improvement in some ways, but a let down in others. [Issue#254, p.63]- Hyper Magazine
Posted Oct 17, 2014 -
- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
A little too obtuse to be truly great, Flockers still delivers some great puzzle solving if you can deal with a lot of trial and error. [Issue#254, p.60]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
Ambitious and intriguing, but fails to live up to its potential. [Issue#254, p.50]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
This is an inoffensive little game with little to say about celebrity and which features monetisation strategy that damages the gameplay model. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Firefall is a very well-constructed MMO framework that lacks a heart, soul or reason to return. [Issue#253, p.76]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Enjoyable until unlocks become a micro-transaction resisting grind. [Issue#253, p.74]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
The combat system is far more nuanced than you would usually expect in a platformer. [Issue#253, p.72]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Sadly the simplified physics model makes driving a chore, even if it's still fun for the occasional quick hoot around the track. [Issue#251, p.78]- Hyper Magazine
Posted Aug 12, 2014 -
- Critic Score
Despite tense moments and imaginative worlds, Among the Sleep doesn't quite live up to the potential of its unique concept. [Issue#251, p.74]- Hyper Magazine
Posted Aug 12, 2014 -
- Critic Score
Visually impressive but hampered by overly complex controls and a fighting engine that captures few of the intricacies of MMA. [Issue#251, p.71]- Hyper Magazine
Posted Aug 12, 2014