Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Critic Score
A solid and well-produced installment that aims for console heights but delivers more of the same. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
The combat system is far more nuanced than you would usually expect in a platformer. [Issue#253, p.72]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Despite failing to reach its spectacular potential due to the region issues, there's still a great giant robot sim to be enjoyed. [June 2012, p.65]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Enjoyable until unlocks become a micro-transaction resisting grind. [Issue#253, p.74]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
A walk, drive, and jump down a whole city of memory lanes, but don't expect any of them to take you anywhere new. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
Firefall is a very well-constructed MMO framework that lacks a heart, soul or reason to return. [Issue#253, p.76]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
While players, new and old, may shrug off the new Pandaren race for its lack of ferocity, Blizzard actually did a good job with producing interesting content that enriches the gameplay of World of Warcraft. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
The combination of light-hearted side-story and new ideas results in a title that is fun to play, even with the repetition of stages. [May 2012, p.64]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
An intense and addictive adrenaline rush, a high-speed power fantasy that will make you feel like Jesus on Wheels - when it works. When it doesn't, which is a lot, races tend to reduce to exercises in tedium and frustration. [June 2012, p.73]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Unlike the visuals, Tag Tournament's mechanics are still as polished and finely-tuned today as they were almost twelve years ago. [May 2012, p.70]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The Last of Us meets The Sims, mashed, salted and served with a few lumps. [Oct 2013, p.64]- Hyper Magazine
Posted Sep 4, 2013 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It's a bit generic, but is' also bubbly and enjoyable, like good lemonade should be. [June 2012, p.29]- Hyper Magazine
Posted May 15, 2012 -
- Critic Score
Depending on what you're after, it's either the best or worst CoD ever. If you only play multiplayer, jump in without reservations. [Jan 2013, p.62]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
The game has the look and feel of an easier-going version of Trials, but it's actually quite challenging. [June 2012, p.29]- Hyper Magazine
Posted May 15, 2012 -
- Critic Score
Some great level design hampered by some poor companion AI and sometimes inadequate controls. [Jan 2013, p.70]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
It is challenging, rewarding and frustrating, though it could use a bit more personality. [Oct 2013, p.70]- Hyper Magazine
Posted Sep 4, 2013 -
- Hyper Magazine
Posted Nov 16, 2012 -
- Critic Score
DOA5 plays it too safe, coming across as more of a revision or remake of DOA4 than a full sequel in its own right. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
In its attempt to make the Forza brand more accessible, Horizon has delivered a ride that is fun for brief spurts yet doesn't reward mastery of the vehicles within. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
It's a rather zen experience thanks to some sharp sound design. [Feb 2013, p.31]- Hyper Magazine
Posted Jan 25, 2013 -
- Critic Score
Offers up the insanity we've come to expect from the Benami label, if not the cohesiveness. [Feb 2013, p.31]- Hyper Magazine
Posted Jan 25, 2013 -
- Hyper Magazine
Posted Dec 18, 2012 -
- Hyper Magazine
Posted Jan 25, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Some excellent ideas and multiplayer fun but not enough content as yet. [Apr 2013, p.76]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
It's funny and weird, if not a whole lot of fun past the first 15 minutes - but for that price, that's enough. [Apr 2013, p.23]- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
There's just something infectiously funky and likable about the whole thing. [Aug 2013, p.82]- Hyper Magazine
Posted Jul 4, 2013 -
- Hyper Magazine
Posted Apr 12, 2012