Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Monument Valley: Forgotten Shores | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Critic Score
The absolute lowest point in this gen's lunatic JRPG precedent thus far. [Jan 2013, p.80]- Hyper Magazine
Posted Dec 17, 2012 -
- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
The more you play, the more you realise that this is an extremely simplified take on Crazy Taxi. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Terrible AI, poor controls and questionable design decisions. [Jan 2013, p.66]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Bland, glitchy, linear to a fault and hopelessly redundant. You could go your whole life without playing this and not miss anything. [Jan 2013, p.72]- Hyper Magazine
Posted Dec 17, 2012 -
- Hyper Magazine
Posted Sep 4, 2013 -
- Critic Score
It's not as funny as it thinks it is, nor as enjoyable. [Jan 2013, p.31]- Hyper Magazine
Posted Dec 18, 2012 -
- Critic Score
An incredibly irritating protagonist, and his tilt-fuelled infinite-runner-esque adventures are fiddly and boring. [Apr 2013, p.23]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Alright, maybe it won't enslave humanity. But there's no good reason to buy and play Rivals. [Issue#249, p.60]- Hyper Magazine
Posted Jun 7, 2014 -
- Hyper Magazine
Posted May 4, 2014 -
- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
Terribly ugly and just a little too dumb, Moebius feels unloved and abandoned by its developers. [Issue#249, p.73]- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
At least turning the ship's wheel with your finger is a pleasantly tactile experience. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
This is fairly unobtrusive for a free to play game, but you might as well stick with Trials Frontier. [Issue#250, p.74]- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
Unlike the sublime Telltale game based on the same license, Survival Instinct reeks of cheap tie in cash grab. [June 2013, p.71]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
An idea with insane potential crippled by limiting transformations to scripted events. [Feb 2014, p.76]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
There's more problems with this game than I have words. Looks great though. [June 2013, p.80]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
Thanks to screwy physics, dated design practices, and a series of poor decisions, this Hawk is a real turkey. [Oct 2012, p.64]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Aside from a few moments of tank on robot action, Tank! Tank! Tank! fails to live up to the promise of its gloriously stupid name. [March 2013, p.84]- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
Ugly, stupid and riddled with cliche, Bound by Flame has car crash fascination but little else to recommend it. [Issue#249, p.62]- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
A bland entry to an already bloated array of games, Battle of Z fails to scratch that Dragon Ball itch that its predecessors managed to hit. [Apr 2014, p.68]- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
A greedy, nasty piece of work, based on a broken economy scheme. [Apr 2014, p.74]- Hyper Magazine
Posted Mar 9, 2014 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
You'd think a game that started its life on the far inferior Kinect 1.0 would have competent Kinect controls. You'd think wrong. [Feb 2014, p.78]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
This is worthless, rote action, done much better elsewhere. [Nov 2012, p.78]- Hyper Magazine
Posted Oct 8, 2012