Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Monument Valley: Forgotten Shores | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
-
- Critic Score
It's not as funny as it thinks it is, nor as enjoyable. [Jan 2013, p.31]- Hyper Magazine
Posted Dec 18, 2012 -
- Hyper Magazine
Posted Mar 9, 2014 -
- Hyper Magazine
Posted Sep 4, 2013 -
- Hyper Magazine
Posted Jan 24, 2013 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
An incredibly irritating protagonist, and his tilt-fuelled infinite-runner-esque adventures are fiddly and boring. [Apr 2013, p.23]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
At least turning the ship's wheel with your finger is a pleasantly tactile experience. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
Thanks to screwy physics, dated design practices, and a series of poor decisions, this Hawk is a real turkey. [Oct 2012, p.64]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
It's playable and not terribly designed, just extremely dull. [Sept 2013, p.84]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
There's more problems with this game than I have words. Looks great though. [June 2013, p.80]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
The more you play, the more you realise that this is an extremely simplified take on Crazy Taxi. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Alright, maybe it won't enslave humanity. But there's no good reason to buy and play Rivals. [Issue#249, p.60]- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
You'd think a game that started its life on the far inferior Kinect 1.0 would have competent Kinect controls. You'd think wrong. [Feb 2014, p.78]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
Terrible AI, poor controls and questionable design decisions. [Jan 2013, p.66]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
A greedy, nasty piece of work, based on a broken economy scheme. [Apr 2014, p.74]- Hyper Magazine
Posted Mar 9, 2014 -
- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Ugly, stupid and riddled with cliche, Bound by Flame has car crash fascination but little else to recommend it. [Issue#249, p.62]- Hyper Magazine
Posted Jun 7, 2014 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The absolute lowest point in this gen's lunatic JRPG precedent thus far. [Jan 2013, p.80]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Terribly ugly and just a little too dumb, Moebius feels unloved and abandoned by its developers. [Issue#249, p.73]- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
An idea with insane potential crippled by limiting transformations to scripted events. [Feb 2014, p.76]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
Bland, glitchy, linear to a fault and hopelessly redundant. You could go your whole life without playing this and not miss anything. [Jan 2013, p.72]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
A bland entry to an already bloated array of games, Battle of Z fails to scratch that Dragon Ball itch that its predecessors managed to hit. [Apr 2014, p.68]- Hyper Magazine
Posted Mar 9, 2014 -
- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
Aside from a few moments of tank on robot action, Tank! Tank! Tank! fails to live up to the promise of its gloriously stupid name. [March 2013, p.84]- Hyper Magazine
Posted Feb 11, 2013 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]- Hyper Magazine
Posted Jan 24, 2013 -
- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
The style is problematic and the substance is all but absent. [Aug 2012, p.78]- Hyper Magazine
Posted Jul 19, 2012 -
- Critic Score
The worst possible anniversary tribute to a character that deserves so much better. A turgid, tragic piece of sh.t. [Jan 2013, p.79]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Unlike the sublime Telltale game based on the same license, Survival Instinct reeks of cheap tie in cash grab. [June 2013, p.71]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
The Sisyphean feat of defeating a level doesn't leave you elated, but instead gives you the urge to release the boulder and let it crush you to death so you don't have to do it all over again. [Sept 2012, p.69]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
This is worthless, rote action, done much better elsewhere. [Nov 2012, p.78]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Some games are so bad they're endearing. Rambo is not one of these. It's an insult to games and gamers alike. [May 2014, p.78]- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
This is fairly unobtrusive for a free to play game, but you might as well stick with Trials Frontier. [Issue#250, p.74]- Hyper Magazine
Posted Jun 28, 2014