Hot Games' Scores

  • Games
For 719 reviews, this publication has graded:
  • 74% higher than the average critic
  • 2% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 Blues Brothers 2000
Score distribution:
  1. Negative: 25 out of 719
719 game reviews
    • 68 Metascore
    • 60 Critic Score
    If you think of it as "Road Rash" up close and personal (and want to see a game like that), then go ahead and break these balls.
    • 68 Metascore
    • 70 Critic Score
    The objectives in the game go from too easy to patience-busting hard, and that's a shame, because if there was consistency in the objectives, the game could have headed in another direction.
    • 68 Metascore
    • 90 Critic Score
    Here we have the opposite of the norm -- a great game based on a bad film.
    • 68 Metascore
    • 70 Critic Score
    It has solid graphics, fairly good sound, but flawed driving mechanics that ultimately bring the game down.
    • 68 Metascore
    • 80 Critic Score
    Just when you want to like a wrestling game, and there are a lot of things to like about WWF Raw, the cheap AI makes the game difficult and frustrating to play.
    • 68 Metascore
    • 80 Critic Score
    Unlike the Colonel Sander's recipe there are no secret ingredients here, just a keen attention to style and basic video game concepts.
    • 68 Metascore
    • 80 Critic Score
    There's plenty to be scared of in Shadow Man 2econd Coming, it's just a matter of whether or not you have the patience and commitment to raise the dead once again.
    • 68 Metascore
    • 60 Critic Score
    Long on ideas but well short on design and execution -- a game that for the most part looks as good as originally promised, but with some shoddy controls that almost ruin the experience.
    • 68 Metascore
    • 70 Critic Score
    Of the two "last-gen" versions of this game out there (N64 and PSX), this is the better one. It pales in comparison to the PS2 and DC versions, however.
    • 67 Metascore
    • 80 Critic Score
    A good game, with some flawed controls, but a nice look.
    • 67 Metascore
    • 70 Critic Score
    A good puzzle game that too often repeats itself and never shows the edge it needed to stay ahead of the game.
    • 67 Metascore
    • 60 Critic Score
    It’s a repackaged version of the original. A few new levels aren’t enough to give this game a proper fun factor score – if you’ve played before, you’ll be disappointed.
    • 67 Metascore
    • 60 Critic Score
    The odd nature of the story and world is a change of pace (now there's an understatement) from the rest of the pack, and this one is probably worth checking out.
    • 67 Metascore
    • 70 Critic Score
    Brevity is what kills this game. It's not impossible to play through the whole game in under an hour, and some of the side games, like a 2-player head-to-head game, just don't seem to extend the fun.
    • 67 Metascore
    • 80 Critic Score
    It's not the deepest game, nor is it lengthy by any means, but it is fun, despite the long periods of walking and talking.
    • 67 Metascore
    • 80 Critic Score
    The soft AI doesn’t make its way into the Quarterback Challenge, easily the most fun part of the game (and developed well, it could turn into a game on its own).
    • 67 Metascore
    • 70 Critic Score
    The game is not there for the amusement or entertainment of the general public - it's a special, silly game reserved for true aficionados of the Simpsons. Count us in.
    • 67 Metascore
    • 80 Critic Score
    It belongs on the Game Cube -- the fast-paced action, silly game play, and innovative graphics will find a more appreciative audience here.
    • 67 Metascore
    • 90 Critic Score
    Although not terrible complicated or intricate, it’s still a great game with a good interface and lots of scary stuff.
    • 67 Metascore
    • 70 Critic Score
    It's not as good as Shaun Palmer or Tricky, but it does a good job of extending the playability with the mission-based levels.
    • 67 Metascore
    • 50 Critic Score
    Dogged by its short length, unlimited continues and past-due graphics, this shooter barely scrapes by the mediocre mark.
    • 67 Metascore
    • 90 Critic Score
    Circus Maximus isn't the best game for the X-Box, nor is it the most fun - but it certainly is innovative, and you might find yourself playing for hours despite your objections.
    • 67 Metascore
    • 70 Critic Score
    Great graphics, excellent sound, and solid controls are all offset by a game that’s over before it started. This one is way too short.
    • 66 Metascore
    • 50 Critic Score
    The Roseanne of racing games. Some may say it has substance, but man, is it ugly.
    • 66 Metascore
    • 60 Critic Score
    In order to even get out of the gate, you really have to like snowmobile racing.
    • 66 Metascore
    • 80 Critic Score
    All Star Baseball 2002 isn't perfect; there could be changes made in the hitting and fielding interfaces, but it is damn near perfect.
    • 66 Metascore
    • 60 Critic Score
    It's almost impossible to ignore the game's graphical flaws -- specifically, its propensity to suddenly switch from high-res to low-res mode in the middle of a race, taking the frame rate south with it.
    • 66 Metascore
    • 80 Critic Score
    If platform-hopping and coin-collection isn't your bag, you'll want to avoid Crash before he gets on your last nerve.
    • 66 Metascore
    • 70 Critic Score
    An above average game -- it just had so much more unrealized potential. And it gets damn annoying at times.
    • 66 Metascore
    • 100 Critic Score
    The move to complete 3D freedom of movement and real-time environments adds a whole new dimension to the game, and finally makes it feel like it is a game rather than simply a series of static images and mental puzzles.

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