High-Def Digest's Scores

  • Games
For 200 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 INSIDE
Lowest review score: 20 Ace Banana
Score distribution:
  1. Positive: 99 out of 200
  2. Negative: 14 out of 200
200 game reviews
    • 93 Metascore
    • 90 Critic Score
    We've had a few years with the PS4 now, and while I've cherished games like 'Until Dawn' and 'Bloodborne,' there has been a void when it came to the question of a must-own exclusive. Uncharted 4: A Thief's End is that game. It's not ahead of its time like its series' forebears, but the elements of story, gameplay, and visuals come together like a masterwork. For me, the final product beats the impressive previews. It's not a revolution, but it is Naughty Dog at the top of their game.
    • 93 Metascore
    • 100 Critic Score
    Playdead could have simply made yet another 'Limbo' and it would've been great. Instead, they kept the core gameplay and went into a bold yet familiar direction with it. 'Inside' hasn't left my thoughts since I completed it, and I doubt it will any time soon. It's a fantastic game that proves what the medium can do when used correctly, and provides an experience that can't be replicated by film or literature.
    • 91 Metascore
    • 90 Critic Score
    Despite Blizzard’s untested pedigree in the realm of shooters, they have managed to craft one of the best entries in this generation. As a critic a big part of my work is to find flaws, and I had a tough job with this game. Overwatch is loud, it’s fast, it’s audacious, and it is a welcome shot in the arm in a flagging genre.
    • 91 Metascore
    • 90 Critic Score
    The worst thing about Forza Horizon 3 is that it may have stolen me away from the 'Forza Motorsport' series for good. There's an important freedom to be found in the Australian festival racing, and the land is a gorgeous one when alight or after the rain. For those of us on the HDR train, this is close to must-have demo material, but it's tremendous fun on top of that. Playing casually or with a crazed glint in my eye, Forza Horizon ' is a fantastic playground.
    • 89 Metascore
    • 90 Critic Score
    Rez Infinite is a brilliant combination of new and old. Despite originally being released in 2001, 'Rez' feels like it was always meant to be played with head tracking and in virtual reality. From the ease of aiming to the excitement of scrolling past its trippy dreamscapes, every part of it feels enhanced. Throw in the excellent 'Area X,' and players also get a look at the captivating future that is in store for the beloved title.
    • 89 Metascore
    • 90 Critic Score
    Dark Souls III delivers. It scratches a special itch that only its developer has managed find. So while the bounty of 'Souls' games in recent years has spoiled this reviewer, it's impossible not to enjoy, and recommend the game to both new and returning players. In fact, only Bloodborne players seeking that game's particular speed and setting may be an exception.
    • 89 Metascore
    • 90 Critic Score
    Stardew Valley takes its inspirations and runs away with them into not just an amazing game, but undoubtedly one of the best of the year. There is no shortage of engrossing gameplay, and it has an adorable personality. The Xbox One version has been ported over with very few issues and I see myself emerging only grudgingly from my farm work over the holiday season.
    • 88 Metascore
    • 90 Critic Score
    The kind of game that didn’t cry out for a remaster so soon (or at all), not because it was flawed but because it was so amazing. At only $5 for previous 'Ori' owners, it is difficult not to recommend to any Xbox One owner, especially because the new difficulty levels make its strenuous challenges more attainable. It still remains a specific kind of platformer and therefore something somewhat niche, but I am not ashamed to say that it is my favorite Xbox exclusive of this generation to date.
    • 88 Metascore
    • 90 Critic Score
    Dishonored 2 isn't just a great story. It's actually the same story, but hasn't lost any luster in the retelling. It has some of the best stealth we've seen this generation, buffeted by empowering, extraordinary powers, peerless level design, and intriguing characters. Arkane did the same thing this time around, only better.
    • 88 Metascore
    • 90 Critic Score
    While I found myself a tad bit underwhelmed when playing through Rise of the Tomb Raider last year, I'm thoroughly impressed with how much has been added to the game since then. Each piece of DLC has added something unique to the package, be it online co-op or an excuse to battle hordes of zombies. Some of it definitely meshes with the Tomb Raider formula better than others, but the amount of variety is appreciated.
    • 88 Metascore
    • 90 Critic Score
    It is a tactical experience without peer, better even than its predecessors. It is draining and agonizing, but in a good way. The high difficulty may turn off some gamers, but it’s worth every second.
    • 88 Metascore
    • 70 Critic Score
    I found some problems with 'Civilization VI' but not enough to keep me from enjoying it for quite a few hours. Firaxis has improved some systems and stumbled on others, including things that should be in good shape by now, like diplomacy. I have a feeling that a year from now it will be a much better, bigger game, (not to mention cheaper) as is tradition with this series. I just wish that the inevitable DLC felt more like expansions and less like content filling in the gaps from the day one release.
    • 87 Metascore
    • 60 Critic Score
    Video games are unequivocally a form of art. But like all art, the beauty is in the eye of the beholder. With 'The Witness' I feel like I’m in an art gallery watching a gaggle of admirers who are looking at a piece together, commenting on its style and how it makes them feel. I’m the guy standing off to the side, not with them but looking at the same painting. I can admit that it’s pretty, but it doesn’t really evoke a significant response, and so I shrug and move on to the next.
    • 87 Metascore
    • 80 Critic Score
    While Fire Emblem Fates: Conquest can stumble in a few places, namely the melodramatic plot and a few structural annoyances, this is ultimately a great SRPG that should please series fans. Some of the newer mechanics don't work quite as well as they should, but the tweaks to the core gameplay go a long way to making this a challenging, and immensely satisfying game.
    • 87 Metascore
    • 80 Critic Score
    Titanfall 2 has made good on its promise of a worthy single-player campaign. It is rather short, however, and this combined with the relative lack of variety and modular Titans in the multiplayer modes equals a low replay value.
    • 85 Metascore
    • 90 Critic Score
    After finishing Firewatch, I sat in a kind of stunned silence for awhile, the same way I do after watching a particularly powerful movie. It's the rare game that makes you feel something human, something ethereal and difficult to describe. It's not a long game but I finished it in one sitting, completely spellbound. If you are at all a fan of gaming as a method of storytelling, you should probably play Firewatch.
    • 85 Metascore
    • 70 Critic Score
    If you like a more-than-decent shooter and lots of blood splatters on your television screen, DOOM remains a force to be reckoned with. I just wish the game was a little more fun to play.
    • 85 Metascore
    • 80 Critic Score
    This is a reboot done right.
    • 84 Metascore
    • 80 Critic Score
    Frontier has made an abundant and pretty simulation bound to captivate tycoon fans, although in essence it is much like 'RollerCoaster Tycoon 3'. I admit I would have liked just a little bit more hand-holding at the beginning of the game, but that didn't stop me from having a lot of fun with Planet Coaster.
    • 84 Metascore
    • 90 Critic Score
    There's very little in the way of new content, but these titles are so enjoyable that I still enthusiastically recommend BioShock Collection to old fans and newcomers alike.
    • 84 Metascore
    • 80 Critic Score
    Gears 4 gives me the same sense of wonder and excitement playing through the campaign as I first had with Marcus and Dom a decade ago. It is a 'Gears' for a new generation, and The Coalition has risen to the occasion to give a top notch package with heaps of production and replay value both. The Ultimate Edition specifically is not worth its hefty price tag, but Gears of War 4 itself should not be missed.
    • 84 Metascore
    • 90 Critic Score
    A shining example of how to do a remaster, and the visuals really stand tall. The original game is more accessible (and nearly modern in some aspects) than I recall. Coupled with the included 'Maniac Mansion' and Vita support, this ought to make a great adventure game romp for a great swathe of players.
    • 84 Metascore
    • 90 Critic Score
    Darkest Dungeon is the rare game that gets my heart pumping while playing, not because it’s scary (even though it is a little scary), but because the stakes are so high.
    • 84 Metascore
    • 90 Critic Score
    As a game, Deus Ex: Mankind Divided has the power to draw me in. That's a power seldom seen at this level, where rebellious heroes and evil organizations are a dime a dozen. With enveloping gameplay, a stimulating story, a signature art style, an excellent soundtrack, and the spin-off-worthy Breach Mode, Mankind Divided is well worth the time and expenditure.
    • 84 Metascore
    • 90 Critic Score
    Thumper's unique brand of "rhythm violence" should be experienced by every fan of rhythm games. It's an audiovisual delight that has been paired with challenging gameplay, and it creates such a captivating experience. While I definitely think it's a better game when played on PlayStation VR, regular PS4 owners will still find a stellar game here. Just one that is slightly more difficult and not quite as engrossing.
    • 84 Metascore
    • 90 Critic Score
    Fans of 'Aliens,' myself included, should be pleased when they see Ripley and co in action in a pinball setting. It certainly makes me think of the heyday of licensed pinball tables.
    • 84 Metascore
    • 80 Critic Score
    The successor to Hitman GO manages to perfectly mesh what made that game a mobile hit and what players love about the 'Tomb Raider' series. It's due to this that Lara Croft GO has its own unique identity. There are a few issues, such as the puzzles becoming overly complex near the end and the lack of replayability, but it's still very much a game that's worth Tomb Raider fans' time and money.
    • 84 Metascore
    • 90 Critic Score
    Even better than the terrific first episode, the Sapienza mission might be a series high point. While there are still some technical issues, and the lengthy load times hamper things in a game where reloading to give things another shot is such a big part of it, the overall experience has been incredible so far. I can't wait to see what comes next.
    • 84 Metascore
    • 100 Critic Score
    One of the best games on the 3DS has been bested with Shin Megami Tensei IV: Apocalypse, and the result is an exciting, smart, and amazingly complex RPG. I can't think of a game I've enjoyed this much in 2016, and I'm already looking forward to diving back into this again in the near future.
    • 83 Metascore
    • 90 Critic Score
    'Don't Starve Together' is hands-down the best way to play 'Don’t Starve'.

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