Hey Poor Player's Scores

  • Games
For 1,734 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Rogue Prince of Persia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1734 game reviews
    • 82 Metascore
    • 80 Critic Score
    I had an incredible amount of fun with Samurai Warriors 4 DX and will continue to do so as I go about trying to max out my bonds in the expansive Chronicle mode. While it is undoubtedly a title that shows its age technically, Samurai Warriors 4 DX is a perfect slice of Musou action for anyone craving the simplicity of decades gone by, where you could switch your brain off and bask in the glory of hundreds of enemies being sent flying with very little need to engage the brain. With a massive roster of characters, a generous helping of story content, and a dangerously addictive Chronicle mode, if you previously missed out on Samurai Warriors 4 DX, then this PC release serves as the perfect chance to get in on some classic Musou action.
    • 66 Metascore
    • 90 Critic Score
    Killer Klowns from Outer Space: The Game is an absolute blast and an asymmetrical horror title that leans brilliantly into its ridiculous source material by creating an experience that prioritizes chaos over being overly competitive. The new player experience may not be the most welcoming, but it’s worth preserving through the initial struggle, as what IllFonic has created is an entry to the genre that takes some of the best elements from the studio’s past work while putting an original spin on tried and tested mechanics. In a genre that has arguably become oversaturated, this is a video game that has done the unthinkable by making Killer Klowns from Outer Space seem relevant again in 2024. Here is hoping the relatively niche nature of the IP doesn’t turn new players away, as with the right support, this is a title I cannot wait to dedicate many more hours to going forward.
    • 68 Metascore
    • 70 Critic Score
    Even though I managed to return Kuon to the world of the living and her loving owner, I found myself a bit disappointed with Umbraclaw. While it’s a novel and fascinating adventure, it’s also held back by some poorly utilized systems, frustrating save functionality, and often inconsistent and overwhelming difficulty. While I enjoyed it overall, it failed to stand out from recent spectacular entries from Inti Creates.
    • 82 Metascore
    • 80 Critic Score
    Tiny Terry’s Turbo Trip is equal parts derpy and adorable (aderpable?), delivering a steady dose of randomness and coziness over the course of its roughly three-hour playtime. Still, if the charm’s swayed you over, there’s a healthy amount of collectibles to add a couple more hours in. I’ll admit the humor was hit-or-miss, and sometimes the characters didn’t feel all that noteworthy, but chances are the ability to screw around to your heart’s content with no penalties or deaths in this short but sweet sandbox are the real fun to be had. After all, when an NPC flails about when punted with a wrench, it’s awfully hard not to laugh.
    • 86 Metascore
    • 80 Critic Score
    A lot has changed in the indie scene since Braid first came out, but a game like this never actually goes out of style. While I may not agree with its narrative direction, there’s no denying the impressive quality that helps this game. And, even now, I don’t think that I’ve ever played another game quite like it. Whether you’re a seasoned Braid veteran or a complete newcomer, Braid, Anniversary Edition is an enjoyably challenging puzzle-platformer that’s absolutely worth your time.
    • tbd Metascore
    • 90 Critic Score
    Venture to the Vile is both familiar and utterly unique. It’s a twisted Gothic story full of mystery, monsters, and big moral questions. Throw in gorgeous art, killer music, and well-balanced gameplay, and you have one of the best Metroidvanias I’ve played in a while. Just get ready now to get utterly lost in the moody little town of Rainybrook, because it won’t let you go anytime soon.
    • 63 Metascore
    • 60 Critic Score
    Felix the Cat is certainly a mixed bag; both literally and metaphorically. If you’re a diehard fan of Pat Sullivan and Otto Messmer’s iconic anthropomorphic cat or just want to settle down for the afternoon with some easy retro platforming, you’ll probably enjoy Felix the Cat. Its repetitive tendencies, dull level design, and overall lack of challenge may put most others off, however. I’m not totally sure who wanted Felix the Cat ported to modern consoles if I’m being honest. But, it’s like I’ve already said—I’m always in favor of saving old games from obscurity.
    • tbd Metascore
    • 30 Critic Score
    As a fan of tactical games, deckbuilders, and rogue-likes, I was beyond frustrated by Re:Lord – Tales of Adventure. Even if you set the AI aspect aside, the game is poorly written, badly balanced, and just not fun to play. Hell, I’d go so far as to say it doesn’t even satisfy the low threshold of being a tactical adventure. Even though it’s an affordable experience, I can’t in good conscience recommend this to even the most desperate of deck-builder players.
    • 76 Metascore
    • 80 Critic Score
    There’s a lot to like about Phantom Fury. The retro stylings and atmosphere are instantly engrossing, the weapon variety is great and it’s overall entertaining. Sadly, it’s weighed down by various bugs and niggles, and it’s not so jam-packed with secrets, one-liners and references as Ion Fury. This is why it’s a good game, but not quite the classic it could have been. Nonetheless, if you’re eager to rediscover the high-octane thrills of Millenial shooters, Phantom Fury doesn’t just hit the mark, it blasts it to pieces and makes a smug quip.
    • 81 Metascore
    • 90 Critic Score
    Some may write off Senua’s Saga: Hellblade II as more of the same, and they’re not entirely wrong. While the experience has evolved and improved in pretty much every way, this certainly feels like a natural follow-up to Senua’s first journey. Yet where it most stands apart is in the way Senua’s personal journey has influenced her world. There’s still inescapable horror, but there’s also great beauty here which is what will stick with me the most.
    • 76 Metascore
    • 90 Critic Score
    I wasn’t sure what to expect from Read Only Memories: NEURODIVER, but in the end, it exceeded the original adventure in practically every conceivable way. This is a truly fun and well-made sequel, full of beautiful artwork, compelling music, and fantastic voice acting. Amidst all that, there’s also insightful and memorable storytelling that simultaneously makes the reader view many real-world issues and ethical dilemmas through a different lens. Highly recommended, even if you haven’t played the first game.
    • 68 Metascore
    • 70 Critic Score
    I really was hoping Cyber Citizen Shockman 3: The Princess From Another World would continue the positive trend of the last game’s success, but sadly in some ways this felt like a small step backwards, at least in terms of gameplay. That said, this is a very ambitious and visually striking entry in the series, and even though the balance isn’t great, you can always use the cheats to make life easier. If you’re curious about the series, I’d still say it’s worth checking out.
    • 73 Metascore
    • 80 Critic Score
    On one hand, Biomorph is a great addition to the Metroidvania genre that gets by with great combat and a huge world that boasts some clever-level design along with rewarding town-restoration mechanics. Despite that, I couldn’t help but come away feeling as though it was somewhat of a missed opportunity. The core mechanic of morphing into enemy forms is a wonderfully novel take on Metroidvania progression, so it’s a real shame that this novelty is devalued by a lack of incentive to revisit forms once you’ve exited the biome they’re initially found in. On the whole, though, if you’re craving a well-designed Metroidvania that nails the fundamentals while at least attempting to put its own spin on the genre, Biomorph is an easy recommendation.
    • 60 Metascore
    • 60 Critic Score
    While there are five games in the Rose & Camellia Collection, none of them are that long. You can finish the whole series in an afternoon. While the insane tone and style are highly entertaining, the lacking controls hold this collection back from being essential. Still, I’m glad that someone looked at this series and decided to preserve it for future generations. Nobody needs to play the Rose & Camellia Collection, but for the right price, you can have a few entertaining hours with it.
    • 82 Metascore
    • 70 Critic Score
    Botany Manor is a short but sweet exploration experience that serves to lower one’s blood pressure with serene garden sound effects, bright and airy visuals, and a relaxing soundtrack. The perfect game to play in a single sitting or boot up at random when feeling a little frazzled, Botany Manor is an experience that is easy to love and hard to put down until finished. If you’re looking for a Myst-like exploration experience but want one full of nature, whimsy, and peace, look no further than Botany Manor.
    • 80 Metascore
    • 80 Critic Score
    Indika is a game that resists tidy conclusions. Its unsettling world, ambiguous narrative, and deliberate frustration left me with more questions than answers and forced me to reevaluate my expectations of what a game can be. This lingering unease is central to its power. Indika uses the medium in a daring way, blending unsettling visuals and subversive gameplay with philosophical themes. Its dreamlike setting and unreliable narrator constantly force the player to confront the limits of their understanding within the game’s constructed world. Though the experience may feel opaque at times, this enigmatic quality is the source of Indika‘s enduring impact.
    • 81 Metascore
    • 80 Critic Score
    While its occasionally spotty hit detection and overly long stages can sometimes be annoying, they do little to take away from just how much of a joy Freedom Planet 2 is to play. As a die-hard fan of the Sonic series since its inception, playing GalaxyTrail’s latest offering felt like taking a trip back to the early 90s with its pixel-perfect presentation and high-energy 2D gameplay. If you’re a fan of the Sonic The Hedgehog games of old or are simply looking for a great 2D platformer to add to your PS5 library, Freedom Planet 2 demands your attention.
    • tbd Metascore
    • 90 Critic Score
    Though it’s not quite a perfect adventure, Dream Tactics is still quite fun, ambitious, and full of humor. It also is surprisingly challenging, no matter what difficulty you set it at. Despite some minor, mostly forgivable missteps, I had a lot of fun with it. A successful run can take 10+ hours, and it’s sure to entertain fans of the tactical and deckbuilder genres.
    • 70 Metascore
    • 90 Critic Score
    Overall, Reigns Beyond is a delightful adventure with hilarious writing and a complex yet easy-to-grasp gameplay system. Though I had a lot of fun in my time with the game, I was a little frustrated by the lack of clarity in getting past some scenarios. That said, at the super cheap price point, it’s hard not to recommend that fans of the genre pick this up.
    • 78 Metascore
    • 80 Critic Score
    All in all, Final Fantasy‘s finale DLC was a pretty good time. While Mysidia wasn’t quite as in-depth as I had hoped it would be, Final Fantasy XVI The Rising Tide is nonetheless an enjoyable and rewarding journey and a satisfying conclusion to the Final Fantasy XVI DLC duology.
    • 76 Metascore
    • 60 Critic Score
    While it took its time getting its hooks into me, once TopSpin 2K25 grabbed me, I grew to understand the appeal of this more technical tennis experience. It’s not for every fan of tennis games, but I know there are players who are going to love it, and I eventually had a really good time. That good time was fleeting, though, thanks to its repetition and lack of content. TopSpin 2K25 is only recommended for players who plan to put a lot of hours into competing online.
    • 71 Metascore
    • 90 Critic Score
    If you love Toriyama-san’s art style and world-building and share his love for vehicle design, then Sand Land is the game for you. With its unique blend of exploration, vehicular combat, unparalleled customization, and engaging narrative, the Sand Land video game is a manga brought to life.
    • 76 Metascore
    • 70 Critic Score
    Square Enix’s addition to the SaGa series is a bit of a mixed bag. On one hand, you’ve got its storytelling and exploration mechanics—both of which feel strangely placed, and neither of which gives the proper amount of freedom that you’d expect from a SaGa title. Its masterful approach to combat, however, ensures that you’ll never have a dull moment when it comes to duking it out with the baddies—or even when setting up your own team! SaGa Emerald Beyond isn’t “middle-of-the-road” by any means. It’s a mixture of good and not-so-good. However, as long as you go into things knowing that, you’ll probably still have a pretty good time.
    • 64 Metascore
    • 80 Critic Score
    I really enjoyed my time with Lunar Lander Beyond. Even if you’re not a huge fan of the original Lunar Lander, this follow-up takes everything to another level. While I was impressed by some of the new systems and rogue elements, the difficulty spikes and sometimes cluttered artwork kept it from a perfect score. But if you don’t mind a challenging and relatively short sci-fi romp, I’d check it out.
    • 75 Metascore
    • 100 Critic Score
    For fans of Suikoden, playing Eiyuden Chronicle: Hundred Heroes was always going to be an emotional experience given Murayama's passing. Thankfully, however, while we continue to mourn the loss of an industry legend, we also get to celebrate his life's work in the best way possible through a remarkable JRPG that retains everything people loved about Suikoden while building upon it to create an incredible end to an equally incredible career. Looking back on my notes as I sat to write this review, I wasn't surprised in the slightest to realize that the vast majority of what I had written down was positive given the immense joy I felt while playing through Eiyuden Chronicle: Hundred Heroes. Any faults are minor, so minor to the point where in the grand scheme of things, they matter little and cannot even come close to overshadowing everything this game gets right. Playing through Nowa and his companions' journey feels like a true celebration - a celebration of how incredible JRPGs can be when done right, a celebration of a legend's career, and the celebration of the birth of a new franchise that I cannot wait to see expanded upon for years to come.
    • 59 Metascore
    • 40 Critic Score
    After two triumphant video game outings, South Park: Snow Day is a crushingly disappointing effort, with new development team Question leaving behind everything that made the New Kid’s previous two adventures such a success. Bland combat, a distinct lack of humor, and one-dimensional level design come together to create something that I suspect most will bounce off immediately. Not even the mildly interesting rogue-lite card system and persistent upgrades can save this one from disaster. At worst, I expected Snow Day to be something that at least could be recommended to hardcore fans, but with such a disregard for what makes South Park special, this is one even the most die-hard of fans can avoid.
    • 70 Metascore
    • 70 Critic Score
    The Last Case of Benedict Fox Definitive Edition clearly alleviates and improves upon many of the grievances it suffered from in the original release, but some of those glaring problems are still there. Nonetheless, the game offers an engaging Lovecraftian narrative filled with gorgeous artwork and interesting characters bound to keep Metroidvania fans entertained. Just know that there are much better ones out there.
    • 81 Metascore
    • 70 Critic Score
    Children of the Sun delivers a distinctly edgy experience, blending stylized graphics, shocking cutscenes, and quirky elements. While the narrative loses some steam and gameplay variety is limited, its core mechanics – precision sniping, bullet manipulation, and cleverly designed levels – remain consistently engaging. This makes Children of the Sun a worthwhile and uniquely visceral experience for fans of score-based shooters who enjoy a strong, satirical tone and strategic problem-solving. While it might not offer endless replayability, those who appreciate its offbeat nature will find a refreshingly different and satisfying gameplay loop.
    • 68 Metascore
    • 80 Critic Score
    Its open world may not contain an abundance of diverse and interesting distractions, but the combat is strong enough that exploration is still satisfying. Couple that with some excellent traversal mechanics and the freedom to truly go anywhere, and Outcast: A New Beginning is a fantastic attempt at reviving the IP for a modern audience in a way that feels faithful to the vision of its predecessor.
    • 60 Metascore
    • 60 Critic Score
    It looks the part of a dystopian robot future, and I wish it had lived up to my hype. Ultimately though, Metal Mind wasn’t the rogue-like I was hoping for, nor the robot builder experience. While there might be a worthwhile adventure here for those willing to push past the punishing lack of balance, I feel many won’t have the patience to delve very far into this robot adventure.

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