Hardcore Gamer's Scores

  • Games
For 4,328 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4331 game reviews
    • 87 Metascore
    • 90 Critic Score
    Final Fantasy VI Pixel Remaster is an admirable update to one of the greatest games of all time. The story remains as captivating now as it did when it was released almost thirty years ago, and even with the limited power of the hardware, the artwork and music helped bring everything to life.
    • 94 Metascore
    • 100 Critic Score
    Elden Ring is one of the best games in years, with a breathtaking vast world to explore, and one of the most satisfying combat systems in an RPG. This is the accumulation of FromSoftware’s work over the last thirteen years and an evolution on its inspiring formula.
    • 85 Metascore
    • 90 Critic Score
    Even if it still doesn’t lead to some sort of resurgence in extreme sports games, OlliOlli World can still stand as one of the most unique and fun skateboarding games of all time, one that’s perfectly suited for both novices and masters alike thanks to its intense and immaculate level design, massive variety of tricks to pull off and tons of challenges to keep players coming back for more. Top it all off with a superbly psychedelic style and setting to make things pop, and what you have is a skateboarding experience that may very well indeed be the closest to Gnarvana that you can get.
    • 84 Metascore
    • 80 Critic Score
    Infernax is a fantastic throwback to 8-bit gaming, and while it may not be fully faithful to the era thanks to its color palette, number of sprites on screen, and unbroken English, it gets the rest right where it counts. The grim-dark story of Alcedor’s fight against the invading darkness is broken up with moments of humor, several of which pay direct tribute to Castlevania in ways that Alcedor will immediately regret. Not to mention entering the Konami cheat code on the title screen starting up a new save in straight-up Contra mode. The story also comes with several choices along the way, allowing you to have Alcedor try to walk the righteous path or turn evil, and sometimes the law of unintended consequences makes what seems like the right choice lead to the bad outcome. It’s a dark, violent, bloody world that feels great to smash your way through, and while it might take some repetition to clear the harder areas Infernax is always worth the payoff.
    • 75 Metascore
    • 80 Critic Score
    As the second game in what is now a series, The Forsaken Maiden maintains the core mechanics and overall feel of its predecessor while making some minor improvements and introducing a brand new story that can be enjoyed on its own. When the first Voice of Cards was announced, I was uncertain what to make of it, but after playing the second game, there’s hope that this won’t be the last one.
    • 66 Metascore
    • 70 Critic Score
    Monark weaves an engaging story even though it may rely on tropes and archetypes to do so. While characters and certain themes may feel familiar from playing similar games there ego centric method of character development helps carve a unique identity for Monark. The puzzles and exploration aren’t very difficult but occur in a way that feels organic within the story. The tactical turn based battles do offer a challenge but nothing that can’t be overcome through learning the system and properly strategizing. Level grinding can become tedious quickly and can disrupt the overall pacing. In spite this, Monark is a very enjoyable RPG that offers satisfying combat along with a compelling story.
    • tbd Metascore
    • 80 Critic Score
    PopSlinger is a tremendous game and one that may not be for everyone, but everyone who plays it will find something to love about it. The ’80s/’90s retro look has been done a lot, but rarely done better than it is here due to how well it manages to blend keeping the detail level high while also using a VHS-style filter over everything. It controls well across multiple controller setups, although a regular d-pad still feels like the best overall control method despite a left stick option being available. It plays like a dream, looks gorgeous and its ’80s-infused new wave tunes are top-notch. Those who grew up in the ’80s or ’90s, or just have an affinity for that timeframe, will love the look and feel of PopSlinger as a whole.
    • 58 Metascore
    • 60 Critic Score
    The return to smaller battlefields away from the open-world approach is a step in the right direction, but every battle feels formulaic. Even with the individual differences in objective and battlefield events the exact same formula can be applied in each battle which can get too repetitive. But in spite of these criticisms, Dynasty Warriors 9 Empires still delivers the type of experience fans have come to expect, and while it doesn’t do much to to distinguish itself from the previous entries, it can still be a lot of fun for those who still enjoy the one-versus-a-thousand style game.
    • 88 Metascore
    • 80 Critic Score
    Horizon Forbidden West is a great sequel that builds upon and expands what made the original so beloved, and though it takes some steps back in terms of certain mechanics and polish, it’s still a thrilling ride from start to finish.
    • 79 Metascore
    • 70 Critic Score
    Overall this seems like a game that would be good for die hard fighting fans who love playing against other people, but not recommended for anyone looking for a substantial single player experience.
    • tbd Metascore
    • 90 Critic Score
    Grapple Dog is one of the best platformers to come out in a very long time and not to be missed by anyone who’s ever loved hopping through a mascot’s colorful cartoon world.
    • 82 Metascore
    • 100 Critic Score
    Rarely do you find games these days that could be described as a combination of “ambitious,” “thought-provoking,” “hard-hitting,” “hilarious” and “extremely fun,” but somehow Not For Broadcast delivers on that front. It’s truly a unique gem with terrifically-varied gameplay, a perfectly-absurd sense of humor with impressive writing and performances, and a story guaranteed to throw you for a loop. Not For Broadcast is a bizarre masterpiece and one not afraid to gleefully mock everything it sees in the most over-the-top yet devastating ways possible, and for that, it deserves top honors. So that’s our report, and have a peaceful night…
    • tbd Metascore
    • 50 Critic Score
    While it seems to do an excellent job as a racing simulation for purely go-karts, it lacks in the video game department. This is almost better as a tool for those that do actual karting at these tracks with these actual karts rather than calling this a game. KartKraft works best if you’re trying to hone your racing kraft rather than attempting to be in a virtual competitive space. What makes the gaming aspect of this release worse is that it retails for $39.99, and there just isn’t a lot here to justify that price. While modding may be available, it remains to be seen if there will be enough of an audience to crank out additions, because that also tends to show that Motorsport Games may not being doing too much with the title going forward. The current roadmap for the game shows wet weather and rental cars are coming, but there’s no date for these updates.
    • 59 Metascore
    • 70 Critic Score
    Joseph: Collapse is a welcome addition to Far Cry 6. It isn’t the most substantial piece of DLC, but that works in its favor. It’s a straightforward roguelike experience that can be enjoyed in a single sitting of less than an hour. The short amount of time required for completion ensures that Joseph doesn’t wear out his welcome over the multiple playthroughs required to unlock the highest difficulty level and fully upgrade all of his abilities and weapons. Joseph Seed is a memorable villain and being able to learn more about his backstory makes revisiting a corrupted version of Hope County a worthwhile trip in Far Cry 6: Joseph: Collapse.
    • 81 Metascore
    • 60 Critic Score
    The game is not without some salvageable bursts of satisfaction, of which there are plenty to just about counter its middling level design and uneventful narrative alike. It’s for that reason why Sifu is spared from any less graceful a status than that of being inconsistent, rather than wholly underwhelming.
    • 83 Metascore
    • 90 Critic Score
    Although some of the visuals leave a bit to be desired, the core of everything else is fantastic and gives players many ways to play while also offering arguably the biggest challenge in the series to date. That’s not to mention the meaty post-game that offers hours more enjoyable content to complete, which is something that the other Switch titles can hardly claim without the inclusion of paid DLC. Not only is Pokémon Legends: Arceus the biggest leap in innovation the series has ever had, but it’s deserving of praise for being a wonderful and charming adventure the entire way through. Hopefully we see more in this vein in the future, as it’s sure to leave anyone who plays it craving to see what else could be done moving forward.
    • 76 Metascore
    • 70 Critic Score
    Dying Light 2 Stay Human is a unique game that players have waited seven years to play. It’s an ambitious project that aimed to improve upon the original’s mechanics while creating more of a unique world. In many ways, Techland has succeeded, giving us a much more involved story that’s presented better, additional moves and actions that enhance gameplay, more rewarding nighttime features and a great playground in Villedor. The game gets into trouble elsewhere, though.
    • 83 Metascore
    • 90 Critic Score
    Strange Horticulture is a true hidden gem and a pleasant surprise to start the year on, a delightfully quirky and charming puzzle game that puts a unique spin on botany and requires you to develop a green thumb in order to succeed, largely thanks to puzzle design that truly excels in creating simple yet challenging orders. Backed up by an intriguing world that allows for a lot of interesting lore behind each plant and a relaxing atmosphere, this is something fans of puzzlers should check out. Pardon the awful pun, but it’ll grow on you.
    • 87 Metascore
    • 80 Critic Score
    This is the best these two games have ever played, and for those who haven’t played the titles before or returning players who can take advantage of the $10 upgrade, it’s the best way to play them. Uncharted: Legacy of Thieves Collection might not be the shiniest of Sony’s remastered treasures, but it’s a treasure nonetheless.
    • 70 Metascore
    • 80 Critic Score
    Serious Sam: Siberian Mayhem is everything a Serious Sam game should be in an economy-sized package, and a great game for both returning fans and those who’ve been wondering what it is that’s kept this series alive for the past twenty one years.
    • 70 Metascore
    • 70 Critic Score
    Reverie Knights Tactics is a good tactical RPG experience, but one that falls short of a top-shelf one overall. The attempts to bring more story into the genre are admirable, but not as memorable as games like Disgaea that have done it with more gusto. There’s a lot of depth within the core gameplay, though, and having decisions impact character interactions make that content more engaging overall. It looks fantastic and sounds good, but none of the soundtrack sticks with the player after a session. Still, for someone craving something new in the genre, there’s a lot to enjoy in an imperfect package.
    • 75 Metascore
    • 80 Critic Score
    Dimension Tripper Neptune: TOP NEP is an easy recommendation for anyone who ever loved Space Harrier. It’s honestly more enjoyable than Space Harrier II was and delivers a fantastic modern interpretation of that kind of rail shooter with a level of color and polish that’s unmatched. It does feel too much like an homage at times, but stands out with things like allies helping on-screen and a completely insane premise that keeps things in-line with the main series while also working as a standalone product. It’s a visual treat and controls perfectly, but does suffer from a less-than-memorable soundtrack.
    • 72 Metascore
    • 70 Critic Score
    Pupperazzi immediately impresses with its adorable dogs bounding across a variety of colorful levels. Once digging into the game, it’s clear that there isn’t too much beyond the basic concept of collecting adorable photographs. Sure, there are ways to tweak the photos via lenses and filters, but there’s not much beyond that. With that said, there doesn’t need to be more to it. Pupperazzi is exactly the kind of game designed for players to unwind with after a stressful day. It demands little from the player and offers copious cartoony cuteness in response.
    • 78 Metascore
    • 80 Critic Score
    Windjammers 2 is far from a revolutionary new take on the original game, but it’s a great sequel and terrific arcade sports game in its own right, continuing to establish Dotemu as masters of the retro throwback scene. They know exactly what made the original so beloved and found a way to refine the mechanics even further and add their own eye-catching visual flair on top of things. The end result is an addictive blast from the past (or a blast that fits perfectly in the past as well) and a title that’s worth taking a spin.
    • 73 Metascore
    • 70 Critic Score
    Tom Clancy’s Rainbow Six Extraction can be a lot of fun with a couple friends, but the lack of a traditional single player campaign and cohesive narrative makes it feel more like a Rainbow Six expansion than a full-fledged game.
    • 79 Metascore
    • 80 Critic Score
    If one were being picky, you could argue Drinkbox’s focus this time on repeated dungeon-crawling may not have the same wow factor the studio’s past projects have garnered on first glance. But while early parts may seem daunting in its implied reliance on needless grind, what players will quickly learn in Nobody Saves the World is that its flexibility with combat and dexterity with character customization is what will keep them happily fixated until adventure’s end. Even if the occasional writing doesn’t hit in the way the studio is hoping. But credit to Drinkbox for not falling into the trap of becoming too reliant on roguelite mechanics in so far as how the world is structured and how players go about rising to the task. Because what truly shines here is the studio’s ability to encourage experimentation without it feeling, like its level progression, too much of a burden to take on. Added to on top by well-suited side-quests, a challenge system that rarely gets tiresome and a general feeling throughout that one’s time never feels wasted, Nobody Saves the World stands as Drinkbox’s most curious but mechanically-satisfying title to date.
    • 62 Metascore
    • 60 Critic Score
    Firegirl: Hack ‘n Splash Rescue isn’t necessarily a hot mess or a dumpster fire, but it is a rather unstable experiment made of promising elements that went up in smoke. The basic platforming and firefighting action is enjoyable enough, but the rest of the possible enjoyment is buried under a mound of RNG, bad procedurally-generated levels and a lack of good progression. Unless you’re up for a big challenge, this is one title likely to leave you cold instead.
    • 68 Metascore
    • 70 Critic Score
    There’s a lot to love about The Gunk even if the core gameplay rarely rises above being pretty OK. It’s a good adventure through a unique and pretty alien world, filled with character and life. Rani and Beck are a good team and their dialogue is great fun, even as the pressures mount on their relationship. The story of the alien civilization makes sense, and it’s good to play a game where the mysteries have clear solutions rather than get lost in heavy-handed world building. If the platforming and combat had lived up to everything else then The Gunk would be top-tier gaming, but even so it ends up being a playable adventure that will keep you invested to the final credit roll.
    • 92 Metascore
    • 90 Critic Score
    It’s something that delves deep into the existential question regarding life and death, and our reason for living under suffering. It also goes in an immensely different direction, one that it felt impossible to see coming. This is all enhanced thanks to the original soundtrack that goes well beyond what we could have hoped for, immersing us in a tale we will never forget. That’s not to say there aren’t flaws, though, as there’s a few moments throughout the campaign that felt like padding, and some of the solo instances, as creative as they may be, killed the flow of events. This is on top of a good chunk of gear being reused assets. Thankfully, all of this pales in comparison to the rest of the adventure, witnessing one of the most well-written RPG stories ever told. Truly, Final Fantasy XIV: Endwalker is like nothing you’ve ever experienced before, in an MMO or otherwise.
    • 84 Metascore
    • 90 Critic Score
    Shovel Knight Pocket Dungeon may seem like a minor yet unexpected twist for the franchise, but it’s a twist that pays off big time. The core gameplay is easy to get into, but you quickly discover that there’s a deeper level of strategy required, and the next thing you know, you’re on a streak of multiple runs, trying to get past that one particular level. Throw in multiple characters with different playstyles that allow for variety, amazing graphics and a nice chuck of stuff to unlock, and you have a true gem, be it roguelikes or puzzle games (or both) that you prefer. Shovel Knight Pocket Dungeon might be a pocket-sized dungeon, but there’s a huge amount of fun in it.

Top Trailers