GRYOnline.pl's Scores

  • Games
For 1,255 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 20 Arcania: Fall of Setarrif
Score distribution:
1257 game reviews
    • 62 Metascore
    • 70 Critic Score
    Bloodlines 2 has a massive potential and less problems at launch when compared to the first game. The characters, the world, the story are very good, and Paradox is a company know for embracing mods – who knows what the future will bring? I had a blast, despite some gameplay issues and absence of RPG mechanics, and fans of the universe should be more than happy.
    • 84 Metascore
    • 70 Critic Score
    Halo 5 has a run-of-the-mill campaign that isn't as interesting or exciting as the one from Halo 4. Of course, that doesn't make the game weak - you can play with pleasure and impatiently wait for the final chapter of the new trilogy. But Guardians shines in a different aspect: the multiplayer portion of the game is phenomenal and will keep you glued to the screen for hundreds of hours.
    • 65 Metascore
    • 70 Critic Score
    Slender: The Arrival is the most intense interactive horror I've had the opportunity to play recently. It's terrifying, extremely atmospheric and difficult enough to make encounters with Slenderman and his ally really satisfying. Unfortunately - the game is really, really short and a tiny bit of randomness doesn't fix that. I think it would be wise to play the still free Slender: Eight Pages and then decide if it's worth it to pay for a better, but equally short sequel.
    • 65 Metascore
    • 70 Critic Score
    WRC 5 looks really good. Changing the development team to Kylotonn had a clear impact on the quality of the game. Right now there's no point in comparing the new WRC game with the early-access DIRT. The most important thing to remember is this: WRC 5 is simply good. Still pretty far from ideal but a big step in the right direction.
    • 81 Metascore
    • 70 Critic Score
    At the start of its journey, Marathon is a game whose bold artistic style sometimes overshadows its best features: excellent shooting and a satisfying progression model. It is an interesting alternative in the extraction shooter genre for well-coordinated teams of three who are not afraid of brutal combat and grind. Unfortunately, the flashy, confusing interface and lack of a useful introduction to the gameplay may be enough to put some players off.
    • 74 Metascore
    • 70 Critic Score
    Pro Evolution Soccer 2014 is a little disappointing - we were expecting a huge revolution, and what we got is just a beginning of a revolution (and not that perfect, to be honest). The game offers lots of fun, is difficult enough and stays on the simulation side, but lots of technical issues truly test the player's patience. There are many steps in the right direction, but at the same time there are lots of steps back.
    • 77 Metascore
    • 70 Critic Score
    Ancestors: Legacy is a strategy game full of technical issues that can totally spoil the whole experience. And yet, Destructive Creations managed to to create an interesting and fun game that's not notorious for being forcibly edgy and controversial. It is simply a good, middle-of-the-road game that offers a reasonable amount of fun.
    • 68 Metascore
    • 70 Critic Score
    It's a really pretty and atmospheric platformer that lacks ingeniuity and something new. I have been waiting for something exceptional to happen, for a situation that would make me understand that I just did something intriguing, uncommon and difficult. Instead the game offers uneven scenes, frustrating parts and a somewhat disappointing ending. The game should be bigger and perhaps a little more daring. Right now Deadlight is a game for people heavily interested in a zombie apocalypse and platformers in general.
    • 71 Metascore
    • 70 Critic Score
    Syberia Remastered still enchants with a unique storyline and an original world mixing fiction with „our” world. If you know the first game, the new one can serve as a nostalgic trip to the past. If you’re new here, you’ll get a mix of contemporary graphics and accessibility with gaming artifacts from two decades ago. A one of a kind blend of a remake and a remaster.
    • 81 Metascore
    • 70 Critic Score
    Wasteland is a mediocre game and an excellent adventure rolled into one product - thanks to a great atmosphere I found determination to overlook bugs, ugly graphics and a very weak interface. People who fell in love with Fallout and Wasteland should be satisfied. It's a pity that the developers haven't had the time/will to improve and rethink some things. Wasteland 2 could have been an atom bomb. Instead it's just a really loud grenade.
    • 73 Metascore
    • 70 Critic Score
    It's a pity that a quarter of the time I spent with The Surge was far from enjoyable, because the game itself is pretty good. When level design isn't your worst enemy, this game checks all the boxes required by the Dark Souls fans and expands on a well known gameplay mechanic with an interesting setting and some new additions. It's worth it but be very patient.
    • 79 Metascore
    • 70 Critic Score
    F1 Manager 2022 seems to not have left Early Access entirely. There’s still much to improve, but you have to remember that this is the very first edition of the game – and as such, it lays solid foundations for the future.
    • 76 Metascore
    • 70 Critic Score
    For the first hour of gameplay The Final Station seems like a very, very good game. In time some issues come to light - mostly associated with dialogue and repetitiveness. Still it is a pretty solid debut of Do My Best Games. There weren't many better indie games this summer.
    • 84 Metascore
    • 70 Critic Score
    Fallout 4 is a really decent game that (unfortunately) dismisses all the good and important things set up by its great predecessors. The world is big, the exploration is excellent and the post-apocalyptic atmosphere is present. But all the good things about F4 come from its world - it's a great sandbox game and at the same time a very poor RPG with a thin storyline and few connections to the brand's heritage.
    • 73 Metascore
    • 70 Critic Score
    New Traveller's Tales' game is a job well done that provides an absorbing entertainment for many hours. But that doesn't mean we have the best installment of the series in our hands - only a Pirates of the Caribbean maniac will think so. The developers have given us a simple, next-in-line game without any spectacular surprises. Does it mean sad routine and no heart? Fortunatelly no - belt-system production never provides stunning results but the LEGO series is still defending itself from losing its identity.
    • 74 Metascore
    • 70 Critic Score
    The Secret World isn't your traditional MMORPG, but there's no denying, that it's one of the most inventive games in the genre ever. Funcom has delivered lots of well thought out, interesting innovations and the gamers get a perfectly crafted wold and lost of fun. But remember – it's not a game for people with slow Internet connection; they will suffer from texture pop-up, severe lags and occasional server disconnections that can result in their character's death.
    • 79 Metascore
    • 70 Critic Score
    After Dark is a well made expansion to Cities: Skylines. It introduces some eagerly awaited novelties: there are new buildings, new transport solutions, and a night-day cycle (which is really interesting and enriches the gameplay). You can wonder whether this add-on is worth its current price-tag - fans don't need to persuaded but everyone else should wait for a discount.
    • 62 Metascore
    • 70 Critic Score
    FlatOut 4 is a surprise - after a weak part 3 here comes a game that is OK. But beware - it's not aimed at FlatOut fans. Its borderline "arcadeness" can discourage fans of F1 and F2. But if you like Burnout or even MotorStorm, give it a chance and don't let the wonky physics scare you away.
    • 80 Metascore
    • 70 Critic Score
    F1 2012 is a very uneven game. Some decisions in terms of game modes are really strange - scaling down the career mode and removing the Grand Prix are not the things one would expect from such a game, and challenges can't be considered a real substitute. Fortunately the racing is still full of positive emotions and an improved driving model makes the game exciting for any virtual driver. Better AI and full usage of KERS and DRS systems are pleasant as well. The new F1 game is also a technical masterpiece, but overall - as a product - it's a little disappointing.
    • 77 Metascore
    • 70 Critic Score
    A classic platformer with great levels and a cranked-up level of difficulty works great as a representative of the genre, but I'm not sure it has stood the test of time well enough to conquer the market today.
    • 56 Metascore
    • 70 Critic Score
    On one hand, you can't deny, that Larry is a very important character in the history of gaming that has finally received a worthy overhaul. On the other hand, the new game is just a pleasant curiosity, something that allows gamers to find about the genre's past. Al Lowe & co. did a great job in reviving Larry's adventures, but this game won't become a hit. Older gamers will take a Chance to have a nostalgic trip to the past, but younger ones probably will find this game strange and hermetic.
    • 58 Metascore
    • 70 Critic Score
    Space Hulk: Deathwing shouldn't have been released just yet. There was a chance for an excellent game with heavy atmosphere and a great gameplay model. Unfortunately, right now this product looks unfinished and instead of a recommendation you get a warning: there are some serious technical issues and doubtful solutions there. You should check Deathwing out but not yet - wait for the patches.
    • 72 Metascore
    • 70 Critic Score
    Amnesia: A Machine for Pigs is a step back from The Dark Descent. The gameplay consists of walking from one piece of the story to the next and sometimes it becomes boring. The developers wanted to create a virtual novella, and the result lasts for 4 hours. It's a pity, that a very interesting story isn't matched by an interesting gameplay. But don't get me wrong - The Chinese Room did good and created a unique world that mirrors the mind of the protagonist. The game gets you thinking, believe me.
    • 69 Metascore
    • 70 Critic Score
    The strength of Gloria Victis: Siege Survival comes from an unusual mix of strategy, stealth, and narrative. The game is polished, quite pretty, with a clean interface, lacks bugs, and offers multiple options for setting the difficulty level. Siege Survival may be a small game, but it has a heart.
    • 84 Metascore
    • 70 Critic Score
    Gears of War 4 is simply more of the things that players know and love. The developers may have failed during the creation of a cool single-player campaign and the new heroes are pale shadows of previously used veterans but the multiplayer portion of the game shines. This is its strongest part that deserves every praise.
    • 76 Metascore
    • 70 Critic Score
    Far Cry: Primal stands out as a game with an original, really well crafted world but in the end leaves quite a bit to be desired. Using primitive weapons, taming wild animals and observing interactions between all the inhabitants of Oros can be really fun. It's a pity that the game has a very weak storyline and copies gameplay mechanisms from previous installments. As a result, your view of Primal will depend on your feelings towards older Far Cry games.
    • 73 Metascore
    • 70 Critic Score
    Pathfinder: Kingmaker is a product with some issues, some flaws, some grit. But the developers use it to channel their love for classic RPGs. This game is pure nostalgia trip, and a very graceful one at that. The devs clearly adore this genre and so may you, if you give Pathfinder a chance.
    • 83 Metascore
    • 70 Critic Score
    Fans of the original Theme Hospital will find a worthy successor to the old strategy with pretty graphics and some very important tweaks but without drastic changes to the formula. However, the clunky mechanics and too much micromanagement could discourage new players.
    • 69 Metascore
    • 70 Critic Score
    The overall quality of Graveyard Keeper is satisfactory. Of the 50 hours of gameplay, 40 were really cool; all this morbid fun was really interesting, even if the game could use some polish and a better balance.
    • 71 Metascore
    • 70 Critic Score
    Guardians of Middle-Earth has many flaws. It's not pretty, spells are too bright and chaotic (you can't see what's going on), and there are some technical issues - lags are permanent, as well as random disconnections (and you can't return to a game you just involuntarily left) and sometimes you have to wait up to 10 minutes for other players. Plus the AI is stupid. So why such a high grade? The game has no competition on the consoles and gives tons of joy. The gameplay is very pleasant regardless of the player being hardcore or casual.

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