Grab It Magazine's Scores

  • Games
For 143 reviews, this publication has graded:
  • 58% higher than the average critic
  • 12% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Republique: Episode 1 - Exordium
Lowest review score: 40 Revolution 60
Score distribution:
  1. Positive: 92 out of 143
  2. Negative: 1 out of 143
143 game reviews
    • tbd Metascore
    • 60 Critic Score
    While it isn’t the most polished way to relive some of platform gaming’s finest moments, Retro Runner: Princess Power makes an earnest attempt at fulfilling its premise and does take a fond look back at some of the characters, art and tropes that have made the genre such a classic. [Episode 5, June 2014]
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    • tbd Metascore
    • 70 Critic Score
    Despite many of the ideas on display in developer Gibs & Gore’s anatomical platformer aren’t exactly original, it remains a well-made experience, benefiting from a unique visual style and extremely good controls. That said, the ruthless difficulty ensures its place as one of gaming’s great masochists. [Episode 5, June 2014]
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    • tbd Metascore
    • 80 Critic Score
    Blazin’ Aces is an incredibly fun and worthy love letter to the classic dogfighter. Undoubtedly, if you’re after a quick fix on the go, then Blazin’ Aces will likely scratch that itch. Just don’t expect it to provide unlimited hours of constant entertainment.
    • tbd Metascore
    • 50 Critic Score
    A worthwhile look for the retro-curious keen to scratch a Doom itch they didn’t know they had while dusting down a transitional fossil in the evolution of our industry. Just check your expectations at the door though: for the big smile it will give you when you hear those SFX, the frustrations of frequent freezes and fiddlesome controls will test your patience.
    • tbd Metascore
    • 50 Critic Score
    While elements of Adventure To Fate are enjoyable, the frustrating and repetitive combat sucked most of the fun out of it for me. Still I wouldn’t be surprised to discover there’s hardcore JRPG fans out there that have an absolute blast with this game.
    • tbd Metascore
    • 80 Critic Score
    Whatever angle you might be coming from, you’re likely to enjoy your time with Wastelands. Both Linkin Park and Kuuluu Interactive Entertainment have shown the utmost respect to their fans, meaning that this is a game you can get behind with confidence, rather than being a cheap cash grab.
    • tbd Metascore
    • 90 Critic Score
    MiniMega’s delightful head-scratcher stands out from the pack thanks to its intuitive use of the touchscreen and its simplistic presentation which accentuates its fun gameplay gimmick. [Episode 6, July 2014]
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    • tbd Metascore
    • 80 Critic Score
    The only thing holding Bubble Inferno back is that it takes a little too long to get interesting. It’s only after bobbing along for three slow minutes that the game starts coming into its own and begins to offer up a genuine challenge. A hardcore mode in a future update definitely wouldn’t go astray. [Episode 6, July 2014]
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    • tbd Metascore
    • 60 Critic Score
    With some tweaked level design and some re-balancing of the currency system, Flow Spark Studios’ cheery game has the potential to be a promising physics puzzler. As it stands, it’s still worth a look to see if you want to persevere at the timer. [Episode 6, July 2014]
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    • tbd Metascore
    • 60 Critic Score
    The Heart Of Gold is an incredibly gorgeous hidden object game, with a fantastic variety of mostly fun puzzle minigames to work though. However, erratic spikes in puzzle difficulty and one of the weirdest stories ever keep it from being a truly excellent game. [Episode 7, September 2014]
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    • tbd Metascore
    • 80 Critic Score
    Alphabeats throws down a serious challenge, but remains accessible. Even on the easiest difficulty, I was grinding my teeth in determination, but still enjoying myself. Crank up the spelling mode to “Spellfire” with a song difficulty level called “Febrile,” and it’s another story altogether. [Episode 7, September 2014]
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    • tbd Metascore
    • 90 Critic Score
    Pouring skill points into upgrading a bigger and badder ship completes a tightly controlled and fresh take on one of the oldest genres gaming has to offer. Get blasting in Super Crossfighter as fast as you can. [Episode 7, September 2014]
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    • tbd Metascore
    • 70 Critic Score
    Electric Mammoth aren't trying to change the world with this addictive tap ‘n’ swipe arcade fix, but it's clear that a lot of fun was had making this game. It's totally worth a play.
    • tbd Metascore
    • 50 Critic Score
    There are some nice touches in the design - the smears of previous cubes on the arena floor, the cries of anguish as the cube is squashed to a cerulean goo - but any charm that they generate is killed by the full screen ads that pop up every now and again, with no option to turn them off by paying the developers for their efforts.
    • tbd Metascore
    • 70 Critic Score
    Hyperfocal Designs should be commended for creating a title that can be at times a warm, calming meander through space, yet at others a cruel and punishing challenge from the pits of hell, reminding you that you can never take a second for granted. If you're feeling stressed, grab a beverage, your favourite pair of headphones and pick up a copy of Unknown Orbit.
    • tbd Metascore
    • 60 Critic Score
    Legacy is heavily influenced by classic point-and-click adventure games from developers like Sierra and LucasArts. Technically, Legacy captures the look of these classic adventures spot on, but it’s missing what can only be described as that “spark” which made games like Space Quest or Leisure Suit Larry so memorable.
    • tbd Metascore
    • 60 Critic Score
    Unbound introduces a new mechanic, which allows players to take control of both Joey and Lauren. Joey can’t physically interact with real objects, although he can touch other spirits, make a breeze and interfere with electronic equipment. This is a great step forward for the series, opening up a whole new spectrum of plot ideas and puzzles.
    • tbd Metascore
    • 90 Critic Score
    The puzzles and detective legwork required by Rosa and Joey are outstanding, sitting head and shoulders above the other two games in the series. In true detective fashion, answers to puzzles are subtly and surreptitiously dangled in front of the player. You’ll actually have to sit back and think about the solution, but never to the point where the answer is infuriatingly obscure.
    • tbd Metascore
    • 80 Critic Score
    Although a brief foray into one of Telltale's most exhilarating series, is an addition that manages to amplify the comedy while also doing justice to each character’s arc. And although its combat scenes never quite live up to the grand spectacles of the first episode, there is still plenty to love about our second outing with the hapless vault hunters.
    • tbd Metascore
    • 100 Critic Score
    Mad Fellows has completely knocked this one out of the park. Even though I’m not a massive fan of the electronic genre, I was still sucked in by the (mostly) solid tracks and tight gameplay. Without a doubt, Norris and Horbury have leveraged their considerable experience to deliver an incredibly solid music rhythm game on mobile devices that has the potential to entertain for years to come.
    • tbd Metascore
    • 60 Critic Score
    Admittedly, .PXL does not boast much staying power and you’ll probably delete it off you iPad after a few weeks. Nonetheless, for a free game (if you can stand the intrusive ads), it’s a good time waster. Just be mindful that you probably will lose your temper more than once.
    • tbd Metascore
    • 80 Critic Score
    Ultimately, the endearing characters and picturesque art style of Broken Age did keep me engaged right through to the conclusion. And many of the jokes will remain with me, but so too will the infuriating puzzles and the archaic game design.

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